Guest User

Untitled

a guest
Apr 10th, 2017
89
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 7.45 KB | None | 0 0
  1. printf("SPAWN#1: %i",PlayerInfo[playerid][pSpawn]);
  2. Interior[playerid] = 0;
  3. VirWorld[playerid] = 0;
  4. PlayerInfo[playerid][pVirWorld] = 0;
  5. PlayerInfo[playerid][pInt] = 0;
  6. new randd;
  7. if(PlayerInfo[playerid][pSpawn] == 1)
  8. {
  9. if (PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)//Police Force spawn
  10. {
  11. SetPlayerToTeamColor(playerid);
  12. SafeSetPlayerInterior(playerid,6);
  13. randd = random(sizeof(gCopPlayerSpawns));
  14. PlayerInfo[playerid][pPos_x] = gCopPlayerSpawns[randd][0];
  15. PlayerInfo[playerid][pPos_y] = gCopPlayerSpawns[randd][1];
  16. PlayerInfo[playerid][pPos_z] = gCopPlayerSpawns[randd][2];
  17. }
  18. if (PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)//FBI spawn
  19. {
  20. SetPlayerToTeamColor(playerid);
  21. SafeSetPlayerInterior(playerid,3);
  22. PlayerInfo[playerid][pPos_x] = 299.7097;
  23. PlayerInfo[playerid][pPos_y] = 183.1322;
  24. PlayerInfo[playerid][pPos_z] = 1007.1719;
  25. }
  26. if (PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)//National Guard spawn
  27. {
  28. SetPlayerToTeamColor(playerid);
  29. SafeSetPlayerInterior(playerid, 0);
  30. SafeSetPlayerPos(playerid, 2731.5229,-2451.3643,17.5937);
  31. PlayerInfo[playerid][pPos_x] = 2731.5229;
  32. PlayerInfo[playerid][pPos_y] = -2451.3643;
  33. PlayerInfo[playerid][pPos_z] = 17.5937;
  34. }
  35. if (PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4)//Fire/Ambulance spawn
  36. {
  37. SetPlayerToTeamColor(playerid);
  38. PlayerInfo[playerid][pPos_x] = 1174.9027;
  39. PlayerInfo[playerid][pPos_y] = -1326.7284;
  40. PlayerInfo[playerid][pPos_z] = 14.5938;
  41. }
  42. if (PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)//Surenos spawn
  43. {
  44. SetPlayerToTeamColor(playerid);
  45. SafeSetPlayerInterior(playerid, 5);
  46. AntiSK(playerid);
  47. PlayerInfo[playerid][pPos_x] = 469.8394;
  48. PlayerInfo[playerid][pPos_y] = 1734.8280;
  49. PlayerInfo[playerid][pPos_z] = 1000.6713;
  50. print("bakarirg");
  51. }
  52. if (PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)//La Famiglia Sinatra spawn
  53. {
  54. SetPlayerToTeamColor(playerid);
  55. SafeSetPlayerInterior(playerid, 5);
  56. //SafeSetPlayerPos(playerid, 1265.4475,-794.9257,1084.0078);
  57. PlayerInfo[playerid][pPos_x] = 1265.4475;
  58. PlayerInfo[playerid][pPos_y] = -794.9257;
  59. PlayerInfo[playerid][pPos_z] = 1084.0078;
  60. }
  61. if(PlayerInfo[playerid][pMember] == 7 || PlayerInfo[playerid][pLeader] == 7)//Mayor spawn
  62. {
  63. SetPlayerToTeamColor(playerid);
  64. SafeSetPlayerInterior(playerid, 3);
  65. //SafeSetPlayerPos(playerid, 356.2998,151.9914,1025.7891);
  66. PlayerInfo[playerid][pLocal] = 241;
  67. PlayerInfo[playerid][pPos_x] = 356.2998;
  68. PlayerInfo[playerid][pPos_y] = 151.9914;
  69. PlayerInfo[playerid][pPos_z] = 1025.7891;
  70. }
  71. if (PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8) //Hitman spawn
  72. {
  73. SetPlayerToTeamColor(playerid);
  74. //SafeSetPlayerPos(playerid, 1102.7017,-299.0774,73.9922);
  75. SafeSetPlayerInterior(playerid,0);
  76. PlayerInfo[playerid][pPos_x] = 1102.7017;
  77. PlayerInfo[playerid][pPos_y] = -299.0774;
  78. PlayerInfo[playerid][pPos_z] = 73.9922;
  79. }
  80. if (PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLeader] == 9) //News spawn
  81. {
  82. SetPlayerToTeamColor(playerid);
  83. SafeSetPlayerInterior(playerid,3);
  84. //SafeSetPlayerPos(playerid, 355.7899,204.0173,1008.3828);
  85. SafeGivePlayerWeapon(playerid, 43, 20);
  86. PlayerInfo[playerid][pPos_x] = 355.7899;
  87. PlayerInfo[playerid][pPos_y] = 204.0173;
  88. PlayerInfo[playerid][pPos_z] = 1008.3828;
  89. }
  90. if (PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10 || PlayerInfo[playerid][pJob] == 13) //Taxi Cab Company spawn
  91. {
  92. SetPlayerToTeamColor(playerid);
  93. //SafeSetPlayerPos(playerid, 1754.99,-1894.19,13.55);
  94. SafeSetPlayerInterior(playerid,0);
  95. PlayerInfo[playerid][pPos_x] = 1754.99;
  96. PlayerInfo[playerid][pPos_y] = -1894.19;
  97. PlayerInfo[playerid][pPos_z] = 13.55;
  98. }
  99. if(PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pLeader] == 11 || IsAnInstructor(playerid)) //Driving/Flying School spawn
  100. {
  101. SetPlayerToTeamColor(playerid);
  102. SafeSetPlayerInterior(playerid,3);
  103. //(playerid, 1494.4991,1308.9163,1093.2845);
  104. SetPlayerFacingAngle(playerid, 180);
  105. PlayerInfo[playerid][pPos_x] = 1494.4991;
  106. PlayerInfo[playerid][pPos_y] = 1308.9163;
  107. PlayerInfo[playerid][pPos_z] = 1093.2845;
  108. }
  109. if (PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12)//Yamaguchi spawn
  110. {
  111. SetPlayerToTeamColor(playerid);
  112. SafeSetPlayerInterior(playerid, 0);
  113. //SafeSetPlayerPos(playerid, 616.9447,-1538.7158,15.2904);
  114. PlayerInfo[playerid][pPos_x] = 616.9447;
  115. PlayerInfo[playerid][pPos_y] = -1538.7158;
  116. PlayerInfo[playerid][pPos_z] = 15.2904;
  117. }
  118. if (PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 13)//Yamaguchi spawn
  119. {
  120. SetPlayerToTeamColor(playerid);
  121. SafeSetPlayerInterior(playerid, 0);
  122. //SafeSetPlayerPos(playerid, 683.0686,-473.8775,16.5363);
  123. PlayerInfo[playerid][pPos_x] = 683.0686;
  124. PlayerInfo[playerid][pPos_y] = -473.8775;
  125. PlayerInfo[playerid][pPos_z] = 16.5363;
  126. }
  127. if (PlayerInfo[playerid][pMember] == 14 || PlayerInfo[playerid][pLeader] == 14)//Yamaguchi spawn
  128. {
  129. SetPlayerToTeamColor(playerid);
  130. SafeSetPlayerInterior(playerid, 3);
  131. //SafeSetPlayerPos(playerid, 962.8333,-60.0172,1001.1246);
  132. PlayerInfo[playerid][pPos_x] = 962.8333;
  133. PlayerInfo[playerid][pPos_y] = -60.0172;
  134. PlayerInfo[playerid][pPos_z] = 1001.1246;
  135. }
  136. if (PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)//Chornaya Bratva spawn
  137. {
  138. SetPlayerToTeamColor(playerid);
  139. SafeSetPlayerInterior(playerid, 2);
  140. //SafeSetPlayerPos(playerid, 2569.4744,-1284.6810,1065.3749);
  141. PlayerInfo[playerid][pPos_x] = 2569.4744;
  142. PlayerInfo[playerid][pPos_y] = -1284.6810;
  143. PlayerInfo[playerid][pPos_z] = 1065.3749;
  144. }
  145. if (PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16)//La Vice spawn
  146. {
  147. SetPlayerToTeamColor(playerid);
  148. SafeSetPlayerInterior(playerid, 2);
  149. //SafeSetPlayerPos(playerid, 455.8776,1413.6802,1084.3080);
  150. PlayerInfo[playerid][pPos_x] = 455.8776;
  151. PlayerInfo[playerid][pPos_y] = 1413.6802;
  152. PlayerInfo[playerid][pPos_z] = 1084.3080;
  153. }
  154. else
  155. {
  156. //SafeSetPlayerPos(playerid,0,0,5);
  157. SetPlayerVirtualWorld(playerid, 0);
  158. //SafeSetPlayerInterior(playerid, 0);
  159. PlayerInfo[playerid][pPos_x] = 0;
  160. PlayerInfo[playerid][pPos_y] = 0;
  161. PlayerInfo[playerid][pPos_z] = 5;
  162. print("bakarelse");
  163. }
  164. }
  165. else if(PlayerInfo[playerid][pSpawn] == 2)
  166. {
  167. new house = PlayerInfo[playerid][pPhousekey];
  168. SetPlayerToTeamColor(playerid);
  169. SafeSetPlayerInterior(playerid,HouseInfo[house][hInt]);
  170. SetPlayerVirtualWorld(playerid,HouseInfo[house][hWorld]);
  171. //SafeSetPlayerPos(playerid, HouseInfo[house][hExitx], HouseInfo[house][hExity],HouseInfo[house][hExitz]); // Warp the player
  172. PlayerInfo[playerid][pPos_x] = HouseInfo[house][hExitx];
  173. PlayerInfo[playerid][pPos_y] = HouseInfo[house][hExity];
  174. PlayerInfo[playerid][pPos_z] = HouseInfo[house][hExitz];
  175. PlayerInfo[playerid][pLocal] = house;
  176. HouseEntered[playerid] = house;
  177. print("bakarkuca");
  178. }
  179. SafeSetPlayerPos(playerid,PlayerInfo[playerid][pPos_x],PlayerInfo[playerid][pPos_y],PlayerInfo[playerid][pPos_z]);
  180. print("bakar1");
  181. printf("SPAWN#2: %i",PlayerInfo[playerid][pSpawn]);
Advertisement
Add Comment
Please, Sign In to add comment