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- return model =
- name: 'Super body ship'
- level: 7
- model: 1
- size: 3.5
- specs:
- shield:
- capacity: [675,675]
- reload: [13,13]
- generator:
- capacity: [200,200]
- reload: [27,27]
- ship:
- mass: 700
- speed: [100,100]
- rotation: [30,30]
- acceleration: [100,100]
- tori: circle:
- segments: 20
- radius: 95
- section_segments: 12
- offset:
- x: -82
- y: 0
- z: 0
- position:
- x: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
- y: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
- z: [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
- width: [20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20]
- height: [8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8]
- texture: [63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63,63]
- bodies:
- main:
- section_segments: 20
- offset:
- x: 0
- y: -10
- z: 0
- position:
- x: [0,0,0,0,0,0,0,0,0,0,0,0]
- y: [-95,-90,-65,-50,-40,-22,-7,40,40,100,90]
- z: [0,0,0,0,0,0,0,0,0,0,0]
- width: [0,25,45,45,15,17,30,30,30,24,0]
- height: [0,20,25,25,15,17,30,30,30,26,0]
- texture: [8,63,4,3,4,10,11,10,8,12]
- laser1:
- section_segments: 12
- offset:
- x: 28
- y: 18
- z: 18
- position:
- x: [0,0,0,0,0,0,0]
- y: [-25,-30,-20,0,20,30,30]
- z: [0,0,0,0,0,0,0]
- width: [0,3,5,5,8,3,0]
- height: [0,3,5,5,8,3,0]
- texture: [63,63,63,4,4,63]
- laser:
- damage: [20,20]
- rate: 3
- type: 1
- speed: [200,200]
- number: 1
- error: 0
- laser2:
- section_segments: 12
- offset:
- x: 0
- y: 15
- z: 18
- position:
- x: [0,0,0,0,0,0,0]
- y: [-25,-30,-20,0,20,30,20]
- z: [0,0,0,0,0,0,0]
- width: [0,3,5,5,5,3,0]
- height: [0,3,5,5,5,3,0]
- texture: [63,63,63,63,6,12]
- angle: 180
- laser:
- damage: [20,20]
- rate: 3
- type: 1
- speed: [200,200]
- number: 1
- error: 0
- cannon:
- section_segments: 6
- offset:
- x: 0
- y: -46
- z: 0
- position:
- x: [0,0,0,0]
- y: [-25,-30,-20,0]
- z: [0,0,0,0]
- width: [0,15,9,7]
- height: [0,10,9,7]
- texture: [63,63,63,10]
- laser:
- damage: [250,250]
- rate: 1
- type: 1
- speed: [100,100]
- number: 1
- error: 0
- recoil: 300
- cockpit:
- section_segments: 10
- offset:
- x: 0
- y: 25
- z: 29
- position:
- x: [0,0,0,0,0,0,0]
- y: [-35,-20,0,19,30]
- z: [0,0,0,0,0]
- width: [0,12,15,10,0]
- height: [0,20,22,18,0]
- texture: [9]
- bumpers:
- section_segments: 8
- offset:
- x: 70
- y: 20
- z: -10
- position:
- x: [-1,0,0,0,0,0,-1]
- y: [-70,-70,-40,0,10,35,40]
- z: [0,0,0,0,0,0,0]
- width: [0,10,15,15,15,5,0]
- height: [0,20,35,35,25,15,0]
- texture: [4,63,63,63,63]
- angle: 0
- toppropulsors:
- section_segments: 10
- offset:
- x: 0
- y: 60
- z: 0
- position:
- x: [0,0,0,0,0,0,0,0,0,0]
- y: [-35,-25,10,20,30,35,40,50,60,40]
- z: [0,0,0,0,0,0,0,0,0,0]
- width: [1,20,25,25,15,20,20,25,20,0]
- height: [1,20,25,25,25,20,20,25,20,0]
- texture: [1,20,25,2,3,63,4]
- propeller: true
- bottompropulsors:
- section_segments: 10
- offset:
- x: 27
- y: 50
- z: 15
- position:
- x: [0,1,0,0,0,0,0,0,0,0]
- y: [-26,-15,0,10,20,25,30,40,50,40]
- z: [0,0,0,0,0,0,0,0,0,0]
- width: [0,8,15,15,15,10,10,15,10,0]
- height: [0,11,15,15,15,10,10,15,10,0]
- texture: [4,4,63,63,2,2,4]
- propeller: true
- wings:
- topjoin:
- offset:
- x: 0
- y: 6
- z: 0
- doubleside: true
- length: [10]
- width: [20,20]
- angle: [25]
- position: [0,0,0,50]
- texture: [4]
- bump:
- position: 10
- size: 30
- bottomjoin:
- offset:
- x: -10
- y: 0
- z: 22
- doubleside: true
- length: [100]
- width: [20,20]
- angle: [-25]
- position: [0,0,0,50]
- texture: [4]
- bump:
- position: -10
- size: 30
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