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- on join:
- if {start.%player's uuid%} is false:
- execute player command "/plot auto"
- set {_s} to 1 of unbreakable wooden hoe
- give player 1 of {_s}
- give player 2 wheat seeds named "&b&lWheat Plant" with lore "&7Place to use"
- set {start.%player's uuid%} to true
- send "&8| &5&lHARVEST &8| &7Your &dplot &7has been created."
- give player 1 water bucket
- if {start.%player's uuid%} is not set:
- execute player command "/plot auto"
- set {_s} to 1 of unbreakable wooden hoe
- give player 1 of {_s}
- give player 2 wheat seeds named "&b&lWheat Plant" with lore "&7Place to use"
- set {start.%player's uuid%} to true
- send "&8| &5&lHARVEST &8| &7Your &dplot &7has been created."
- give player 1 water bucket
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