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- GUIEditor = {
- label = {},
- progressbar = {}
- }
- function veh ()
- local theVehicle = getPedOccupiedVehicle ( localPlayer )
- if theVehicle then
- local vehhlth = math.floor(getElementHealth ( theVehicle ) / 10)
- hbar = guiCreateProgressBar(1260, 754, 117, 18, false)
- guiProgressBarSetProgress(hbar, vehhlth)
- hlbl = guiCreateLabel(1275, 754, 107, 15, vehhlth, false)
- guiLabelSetColor(hlbl, 255, 0, 0)
- guiSetVisible(hlbl,true)
- guiSetVisible(hbar,true)
- end
- end
- addEventHandler("onClientPlayerVehicleEnter", getRootElement(),veh)
- setTimer(veh,100,0)
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