Advertisement
bikerjedi

Speeder

Aug 12th, 2022
69
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 71.93 KB | None | 0 0
  1. #ifdef CONFIG_TOP
  2. #include "proffieboard_v2_config.h"
  3. #define NUM_BLADES 3
  4. #define NUM_BUTTONS 2
  5. #define VOLUME 1000
  6. const unsigned int maxLedsPerStrip = 144;
  7. #define CLASH_THRESHOLD_G 4.0
  8. #define ENABLE_AUDIO
  9. #define ENABLE_MOTION
  10. #define ENABLE_WS2811
  11. #define ENABLE_SD
  12. #define COLOR_CHANGE_DIRECT
  13. #define DISABLE_DIAGNOSTIC_COMMANDS
  14. #define NO_REPEAT_RANDOM
  15. #define FETT263_THRUST_ON
  16. #define FETT263_STAB_ON
  17. #define FETT263_TWIST_OFF
  18. #define MOTION_TIMEOUT 60 * 15 * 1000
  19. #define IDLE_OFF_TIME 5*60*1000
  20. #define FETT263_MULTI_PHASE
  21. #define FETT263_EDIT_MODE_MENU
  22. #define ENABLE_ALL_EDIT_OPTIONS
  23. #define FETT263_CLASH_STRENGHT_SOUND
  24. #define FETT263_DUAL_MODE_SOUND
  25. #define DISABLE_BASIC_PARSER_STYLES
  26. #define FETT263_MAX_CLASH 16
  27. #define FETT263_SAY_COLOR_LIST
  28. #define FETT263_SAY_COLOR_LIST_CC
  29. #define FETT263_HOLD_BUTTON_OFF
  30. #define FETT263_FORCE_PUSH
  31. #define FETT263_HOLD_BUTTON_LOCKUP
  32. #define SAVE_STATE
  33. #define ENABLE_SERIAL
  34. //#define KEEP_SAVEFILES_WHEN_PROGRAMMING
  35. #endif
  36.  
  37. #ifdef CONFIG_PROP
  38. #include "..//props/saber_fett263_buttons.h"
  39. #endif
  40.  
  41. #ifdef CONFIG_PRESETS
  42.  
  43. Preset presets[] = {
  44.  
  45. { "speeder;common", "speeder/tracks/speeder.wav",
  46. /* copyright Fett263 EnergyBlade (Primary Blade) OS6 Style
  47. https://fett263.com/fett263-proffieOS6-style-library.html#EnergyBlade
  48. OS6.7 v4.016
  49. Single Style
  50. Base Style: Death Star Blast
  51.  
  52. Base Color: Rgb<0,255,0> (0)
  53.  
  54. --Effects Included--
  55. Preon Effect: Full Blade Heat Up
  56. Ignition Effect: Glitch On
  57. Retraction Effect: Metal Forge (Cool Down)
  58. PostOff Effect: Emitter Spark (Preon Size)
  59. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
  60. LightningBlock Effect: Responsive Lightning Block
  61. Drag Effect: Intensity Sparking Drag
  62. Melt Effect: Intensity Melt
  63. Blast Effect: Blast Wave (Random)
  64. Clash Effect: Real Clash V1
  65. */
  66. StylePtr<Layers<Stripes<3500,-3000,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,Mix<Int<6425>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,White>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrConcat<TrJoin<TrDelayX<Mult<IgnitionTime<500>,Int<16384>>>,TrWipeX<Mult<IgnitionTime<500>,Int<16384>>>>,Mix<SmoothStep<NoisySoundLevel,Int<-1>>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrWipeX<Mult<IgnitionTime<500>,Int<16384>>>>,TrConcat<TrFadeX<RetractionTime<1250>>,White,TrFadeX<RetractionTime<1250>>,DarkOrange,TrFadeX<RetractionTime<1250>>,Red,TrFadeX<RetractionTime<1250>>>,Black>,TransitionEffectL<TrConcat<TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,Red,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,Orange,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>,White,TrFadeX<Mult<WavLen<EFFECT_PREON>,Int<8192>>>>,EFFECT_PREON>,TransitionEffectL<TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<POSTOFF_COLOR_ARG,Rgb<255,255,255>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<PREON_SIZE_ARG,-780>,Sum<IntArg<PREON_SIZE_ARG,-780>,Int<3000>>>,Int<-4000>>>,TrDelayX<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>>>,EFFECT_POSTOFF>>>(),
  67.  
  68. /* copyright Fett263 EnergyBlade (Crystal Chamber) OS6 Style
  69. https://fett263.com/fett263-proffieOS6-style-library.html#EnergyBlade
  70. OS6.7 v4.016
  71. Single Style
  72. Base Style: Death Star Blast
  73.  
  74. Off Behavior: Off
  75.  
  76. Base Color: Rgb<0,255,0> (0)
  77.  
  78. --Effects Included--
  79. Preon Effect: Faulty Ignition (Base Color)
  80. Ignition Effect: Instant
  81. Retraction Effect: Instant
  82. Lockup Effect: Full Blade Lockup (Ripple)
  83. LightningBlock Effect: Lightning After Effect
  84. Blast Effect: Blast Wave Up (Sound Based)
  85. Clash Effect: Clash Ripple (Full Blade)
  86. */
  87. StylePtr<Layers<Stripes<3500,-3000,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,Mix<Int<6425>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,White>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,0,0>>,Scale<WavLen<>,Int<100>,Int<400>>,Int<100>,Scale<WavLen<>,Int<100>,Int<400>>,Int<0>>,EFFECT_BLAST>,TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,Remap<CenterDistF<EffectPosition<EFFECT_CLASH>>,Stripes<2000,-2000,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<2096>,Black,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,LockupTrL<AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>,TrFade<400>>,TrSparkX<Remap<CenterDistF<>,Stripes<1200,-3600,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>>>>,Int<30>,Scale<Sum<ClashImpactF<>,SwingSpeed<600>>,Int<100>,Int<400>>,Int<16384>>,SaberBase::LOCKUP_NORMAL>,LockupTrL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<100,100,150>>,Int<0>>,TrInstant,TrConcat<TrInstant,Strobe<RgbArg<LB_COLOR_ARG,Rgb<100,100,150>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<100,100,150>>,Blue>,50,1>,TrFade<1000>>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,InOutTrL<TrInstant,TrInstant,Black>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RandomPerLEDFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Black>,SmoothStep<Scale<NoisySoundLevel,Int<-10000>,Int<36000>>,Int<-4000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,EFFECT_PREON>>>(),
  88.  
  89. /* copyright Fett263 EnergyBlade (Accent LED / PCB) OS6 Style
  90. https://fett263.com/fett263-proffieOS6-style-library.html#EnergyBlade
  91. OS6.7 v4.016
  92. Single Style
  93. Base Style: Death Star Blast
  94.  
  95. Off Behavior: Off
  96.  
  97. Base Color: Rgb<0,255,0> (0)
  98. Dual Phase Control: use Color Change with COLOR_CHANGE_DIRECT define (to enable click-to-change).
  99.  
  100. --Effects Included--
  101. Ignition Effect: Instant
  102. Retraction Effect: Instant
  103. */
  104. StylePtr<Layers<Stripes<3500,-3000,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,Mix<Int<6425>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,White>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  105.  
  106. },
  107.  
  108.  
  109. { "jumpbike;common", "jumpbike/tracks/Endor.wav",
  110. StylePtr<Layers<
  111. AudioFlicker<RotateColorsX<Variation,Green>,RotateColorsX<Variation,Rgb<0,128,0>>>,
  112. TransitionEffectL<TrConcat<TrFade<400>,AudioFlickerL<RotateColorsX<Variation,Rgb<150,255,150>>>,TrDelay<30000>,AudioFlickerL<RotateColorsX<Variation,Rgb<150,255,150>>>,TrFade<800>>,EFFECT_FORCE>,
  113. AlphaL<Stripes<2500,-3000,RotateColorsX<Variation,Green>,RotateColorsX<Variation,Rgb<0,60,0>>,Pulsing<RotateColorsX<Variation,Rgb<0,30,0>>,Black,800>>,SwingSpeed<600>>,
  114. LockupTrL<Layers<
  115. AlphaL<AudioFlickerL<White>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,
  116. AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat<TrInstant,White,TrFade<400>>,TrConcat<TrInstant,AlphaL<Mix<SmoothStep<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<1000>>,Stripes<1500,2000,White,Green>,Stripes<1500,-2500,White,Green>>,Int<18000>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,
  117. ResponsiveLightningBlockL<Strobe<Blue,AudioFlicker<Blue,White>,50,1>,TrConcat<TrInstant,AlphaL<Blue,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<Blue,Int<16000>>,30>,TrSmoothFade<600>>>,
  118. AlphaL<White,SmoothStep<Scale<SlowNoise<Int<2000>>,Int<1000>,Int<4000>>,Int<-4000>>>,
  119. ResponsiveStabL<Red>,
  120. ResponsiveBlastL<OriginalBlastL<ResponsiveBlastWaveL<Red>>,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,
  121. ResponsiveClashL<White,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>,Int<20000>>,
  122. TransitionEffectL<TrConcat<TrInstant,AudioFlickerL<White>,TrFade<800>>,EFFECT_IGNITION>,
  123. TransitionEffectL<TrConcat<TrInstant,AudioFlickerL<White>,TrFade<1500>>,EFFECT_RETRACTION>,
  124. LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,
  125. LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,
  126. InOutTrL<TrWipe<300>,TrWipeInSparkTip<White,1000>>,
  127. TransitionEffectL<TrConcat<TrFade<2000>,AlphaL<HumpFlickerL<Red,10>,Bump<Int<0>,Int<4000>>>,TrFade<2950>,AlphaL<HumpFlickerL<Orange,15>,Bump<Int<0>,Int<5000>>>,TrFade<3000>,AlphaL<HumpFlickerL<White,20>,Bump<Int<0>,Int<6000>>>,TrBoing<1000,3>>,EFFECT_PREON>>>(),
  128.  
  129. /* copyright Fett263 UnstableBlades (Accent LED / PCB) OS6 Style
  130. https://fett263.com/fett263-proffieOS6-style-library.html#UnstableBlades
  131. OS6.7 v4.016
  132. Single Style
  133. Base Style: Unstable Pulse
  134.  
  135. Off Behavior: Off
  136.  
  137. Base Color: Rgb<0,255,0> (0)
  138. Dual Phase Control: use Color Change with COLOR_CHANGE_DIRECT define (to enable click-to-change).
  139.  
  140. --Effects Included--
  141. Ignition Effect: Instant
  142. Retraction Effect: Instant
  143. */
  144. StylePtr<Layers<StripesX<Int<6000>,Scale<SlowNoise<Int<2000>>,Int<-1600>,Int<-3200>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,RandomPerLEDFlicker<Mix<Int<10280>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,Mix<Int<1285>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,BrownNoiseFlicker<Mix<Int<1285>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,300>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,RandomPerLEDFlicker<Black,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  145.  
  146. /* copyright Fett263 UnstableBlades (Crystal Chamber) OS6 Style
  147. https://fett263.com/fett263-proffieOS6-style-library.html#UnstableBlades
  148. OS6.7 v4.016
  149. Single Style
  150. Base Style: Unstable Pulse
  151.  
  152. Off Behavior: Off
  153.  
  154. Base Color: Rgb<0,255,0> (0)
  155.  
  156. --Effects Included--
  157. Preon Effect: Faulty Ignition (Base Color)
  158. Ignition Effect: Instant
  159. Retraction Effect: Instant
  160. Lockup Effect: Full Blade Lockup (Ripple)
  161. LightningBlock Effect: Lightning After Effect
  162. Blast Effect: Blast Wave Up (Sound Based)
  163. Clash Effect: Clash Ripple (Full Blade)
  164. */
  165. StylePtr<Layers<StripesX<Int<6000>,Scale<SlowNoise<Int<2000>>,Int<-1600>,Int<-3200>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,RandomPerLEDFlicker<Mix<Int<10280>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,Mix<Int<1285>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,BrownNoiseFlicker<Mix<Int<1285>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,300>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,RandomPerLEDFlicker<Black,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,0,0>>,Scale<WavLen<>,Int<100>,Int<400>>,Int<100>,Scale<WavLen<>,Int<100>,Int<400>>,Int<0>>,EFFECT_BLAST>,TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,Remap<CenterDistF<EffectPosition<EFFECT_CLASH>>,Stripes<2000,-2000,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<2096>,Black,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,LockupTrL<AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>,TrFade<400>>,TrSparkX<Remap<CenterDistF<>,Stripes<1200,-3600,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>>>>,Int<30>,Scale<Sum<ClashImpactF<>,SwingSpeed<600>>,Int<100>,Int<400>>,Int<16384>>,SaberBase::LOCKUP_NORMAL>,LockupTrL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<100,100,150>>,Int<0>>,TrInstant,TrConcat<TrInstant,Strobe<RgbArg<LB_COLOR_ARG,Rgb<100,100,150>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<100,100,150>>,Blue>,50,1>,TrFade<1000>>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,InOutTrL<TrInstant,TrInstant,Black>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RandomPerLEDFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Black>,SmoothStep<Scale<NoisySoundLevel,Int<-10000>,Int<36000>>,Int<-4000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,EFFECT_PREON>>>(),
  166.  
  167. },
  168.  
  169.  
  170. { "harley;common", "harley/tracks/HWTH.wav",
  171. StylePtr<Layers<StyleFire<StripesX<Int<3000>,Scale<SlowNoise<Int<2000>>,Int<-1000>,Int<-5000>>,BrownNoiseFlicker<RotateColorsX<Variation,DarkOrange>,Black,100>,RandomPerLEDFlicker<RotateColorsX<Variation,Rgb<60,17,0>>,RotateColorsX<Variation,Rgb<10,1,0>>>,RotateColorsX<Variation,Rgb<255,59,25>>,RotateColorsX<Variation,Rgb<128,34,0>>>,RotateColorsX<Variation,Rgb<80,11,0>>,0,5,FireConfig<3,3000,0>,FireConfig<3,3000,0>,FireConfig<3,3000,0>,FireConfig<3,3000,0>>,AlphaL<Stripes<1000,-2000,RandomPerLEDFlicker<RotateColorsX<Variation,DarkOrange>,Black>,Black,RotateColorsX<Variation,DarkOrange>,Black>,SwingSpeed<600>>,LockupTrL<Layers<AlphaL<AudioFlickerL<Rgb<255,225,0>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AlphaL<NavajoWhite,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<10000>,Int<30000>>,Int<10000>>,Int<10000>>>>,TrConcat<TrInstant,TransitionEffect<Rgb<255,225,0>,NavajoWhite,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,TrConcat<TrInstant,TransitionEffect<NavajoWhite,Rgb<255,225,0>,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Red,TrWipeIn<600>,TrWipe<600>>,ResponsiveBlastL<TransitionEffect<Rgb<255,225,0>,NavajoWhite,TrInstant,TrFade<50>,EFFECT_BLAST>,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,SimpleClashL<TransitionEffect<Rgb<255,225,0>,NavajoWhite,TrInstant,TrFade<100>,EFFECT_CLASH>>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipe<300>,TrWipeIn<500>,Black>>>(),
  172.  
  173. /* copyright Fett263 PowerWave (Accent LED / PCB) OS6 Style
  174. https://fett263.com/fett263-proffieOS6-style-library.html#PowerWave
  175. OS6.7 v4.016
  176. Single Style
  177. Base Style: Conical Power Wave
  178.  
  179. Off Behavior: Off
  180.  
  181. Base Color: Rgb<255,97,0> (0)
  182. Dual Phase Control: use Color Change with COLOR_CHANGE_DIRECT define (to enable click-to-change).
  183.  
  184. --Effects Included--
  185. Ignition Effect: Instant
  186. Retraction Effect: Instant
  187. */
  188. StylePtr<Layers<Remap<SmoothStep<Int<24601>,Int<16384>>,Stripes<8000,-1600,RgbArg<BASE_COLOR_ARG,Rgb<255,97,0>>,Mix<Int<6000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,97,0>>>,Mix<Int<16000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,97,0>>>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  189.  
  190. /* copyright Fett263 PowerWave (Crystal Chamber) OS6 Style
  191. https://fett263.com/fett263-proffieOS6-style-library.html#PowerWave
  192. OS6.7 v4.016
  193. Single Style
  194. Base Style: Conical Power Ripple
  195.  
  196. Off Behavior: Off
  197.  
  198. Base Color: Rgb<255,97,0> (0)
  199.  
  200. --Effects Included--
  201. Preon Effect: Faulty Ignition (Base Color)
  202. Ignition Effect: Instant
  203. Retraction Effect: Instant
  204. Lockup Effect: Full Blade Lockup (Ripple)
  205. LightningBlock Effect: Lightning After Effect
  206. Blast Effect: Blast Wave Up (Sound Based)
  207. Clash Effect: Clash Ripple (Full Blade)
  208. */
  209. StylePtr<Layers<Remap<SmoothStep<Int<20000>,Int<42000>>,Stripes<2400,-1600,RgbArg<BASE_COLOR_ARG,Rgb<255,97,0>>,Mix<Int<4000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,97,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,97,0>>,Mix<Int<12000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,97,0>>>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,0,0>>,Scale<WavLen<>,Int<100>,Int<400>>,Int<100>,Scale<WavLen<>,Int<100>,Int<400>>,Int<0>>,EFFECT_BLAST>,TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,Remap<CenterDistF<EffectPosition<EFFECT_CLASH>>,Stripes<2000,-2000,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<2096>,Black,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,LockupTrL<AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>,TrFade<400>>,TrSparkX<Remap<CenterDistF<>,Stripes<1200,-3600,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>>>>,Int<30>,Scale<Sum<ClashImpactF<>,SwingSpeed<600>>,Int<100>,Int<400>>,Int<16384>>,SaberBase::LOCKUP_NORMAL>,LockupTrL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<100,100,150>>,Int<0>>,TrInstant,TrConcat<TrInstant,Strobe<RgbArg<LB_COLOR_ARG,Rgb<100,100,150>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<100,100,150>>,Blue>,50,1>,TrFade<1000>>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,InOutTrL<TrInstant,TrInstant,Black>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RandomPerLEDFlicker<RgbArg<BASE_COLOR_ARG,Rgb<255,97,0>>,Black>,SmoothStep<Scale<NoisySoundLevel,Int<-10000>,Int<36000>>,Int<-4000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,EFFECT_PREON>>>(),
  210.  
  211. },
  212.  
  213.  
  214. { "r2;common", "r2/tracks/r2.wav",
  215. /* copyriStyleght Fett263 Simple (Primary Blade) OS6
  216. https://fett263.com/fett263-proffieOS6-style-library.html#Simple
  217. OS6.5 v2.0
  218. This Style Contains 6 Unique Combinations
  219. Base Style: AudioFlicker (Two Color)
  220.  
  221. --Effects Included--
  222. Preon Effect: Overload (PreOn Color)
  223. Ignition Effect: Standard Ignition
  224. Retraction Effect Options: Default (0): Standard Retraction, 1: Fade Out, 2: Cycle Down
  225. CoolDown Effect: Power Burst Reverse
  226. PostOff Effect Options: Default (0): Emitter Spark (Emitter Size), 1: Emitter Cool Off (Emitter Size)
  227. Lockup Effect: Intensity Lockup V1
  228. LightningBlock Effect: Responsive Lightning Block
  229. Drag Effect: Intensity Sparking Drag
  230. Melt Effect: Intensity Melt
  231. Blast Effect: Blast Wave (Random)
  232. Clash Effect: Real Clash V1
  233. Emitter Effect: Flickering Flare
  234. */
  235. StylePtr<Layers<AudioFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RgbArg<ALT_COLOR_ARG,Rgb<50,50,255>>>,AlphaL<AudioFlickerL<RgbArg<EMITTER_COLOR_ARG,Rgb<0,135,255>>>,SmoothStep<IntArg<EMITTER_SIZE_ARG,2000>,Int<-6000>>>,TransitionEffectL<TrConcat<TrExtendX<RetractionTime<0>,TrInstant>,Stripes<5000,2500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>,EFFECT_RETRACTION>,MultiTransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,TrConcat<TrExtend<50,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrExtend<3000,TrFade<300>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrFade<3000>>,TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<0>>,TrSelect<Scale<IsLessThan<ClashImpactF<>,Int<20000>>,Int<1>,Int<0>>,TrWaveX<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<50>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<500>,Int<300>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1200,-3600,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,Int<30>,Scale<Sum<ClashImpactF<>,SwingSpeed<600>>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrExtend<4000,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<IgnitionTime<300>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrWipeInX<RetractionTime<0>>,TrFadeX<RetractionTime<0>>,TrColorCycleX<RetractionTime<0>>>,Black>,TransitionEffectL<TrConcat<TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<2,72,255>>,10>,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-4000>>>,TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<2,72,255>>,15>,SmoothStep<Sum<Int<2000>,IntArg<PREON_SIZE_ARG,2000>>,Int<-4000>>>,TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<2,72,255>>,20>,SmoothStep<Sum<Int<4000>,IntArg<PREON_SIZE_ARG,2000>>,Int<-4000>>>,TrBoingX<Mult<Int<8192>,WavLen<EFFECT_PREON>>,3>>,EFFECT_PREON>,TransitionEffectL<TrSelect<IntArg<OFF_OPTION_ARG,0>,TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<POSTOFF_COLOR_ARG,Rgb<30,60,200>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<EMITTER_SIZE_ARG,2000>,Sum<IntArg<EMITTER_SIZE_ARG,2000>,Int<3000>>>,Int<-4000>>>,TrDelayX<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>>>,TrConcat<TrInstant,AlphaL<White,SmoothStep<IntArg<EMITTER_SIZE_ARG,2000>,Int<-4000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>,AlphaL<Orange,SmoothStep<IntArg<EMITTER_SIZE_ARG,2000>,Int<-4000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>,AlphaL<Red,SmoothStep<IntArg<EMITTER_SIZE_ARG,2000>,Int<-2000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>>>,EFFECT_RETRACTION>>>(),
  236.  
  237. /* copyright Fett263 Simple (Accent LED / PCB) OS6 Style
  238. https://fett263.com/fett263-proffieOS6-style-library.html#Simple
  239. OS6.7 v4.016
  240. Single Style
  241. Base Style: AudioFlicker (Two Color)
  242.  
  243. Off Behavior: Off
  244.  
  245. Base Color: Rgb<0,0,255> (0)
  246. Dual Phase Control: use Color Change with COLOR_CHANGE_DIRECT define (to enable click-to-change).
  247.  
  248. --Effects Included--
  249. Ignition Effect: Instant
  250. Retraction Effect: Instant
  251. */
  252. StylePtr<Layers<AudioFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RgbArg<ALT_COLOR_ARG,Rgb<0,0,128>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  253.  
  254. /* copyright Fett263 Rotoscope (Crystal Chamber) OS6 Style
  255. https://fett263.com/fett263-proffieOS6-style-library.html#Rotoscope
  256. OS6.7 v4.016
  257. Single Style
  258. Base Style: Audio Rotoscope - Two Color (Original Trilogy)
  259.  
  260. Off Behavior: Off
  261.  
  262. Base Color: Rgb<0,0,255> (0)
  263.  
  264. --Effects Included--
  265. Preon Effect: Faulty Ignition (Base Color)
  266. Ignition Effect: Instant
  267. Retraction Effect: Instant
  268. Lockup Effect: Full Blade Lockup (Ripple)
  269. LightningBlock Effect: Lightning After Effect
  270. Blast Effect: Blast Wave Up (Sound Based)
  271. Clash Effect: Clash Ripple (Full Blade)
  272. */
  273. StylePtr<Layers<AudioFlicker<Stripes<10000,-2600,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RgbArg<ALT_COLOR_ARG,Rgb<0,0,128>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<16448>,Black,RgbArg<ALT_COLOR_ARG,Rgb<0,0,128>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,0,0>>,Scale<WavLen<>,Int<100>,Int<400>>,Int<100>,Scale<WavLen<>,Int<100>,Int<400>>,Int<0>>,EFFECT_BLAST>,TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,Remap<CenterDistF<EffectPosition<EFFECT_CLASH>>,Stripes<2000,-2000,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<2096>,Black,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,LockupTrL<AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>,TrFade<400>>,TrSparkX<Remap<CenterDistF<>,Stripes<1200,-3600,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>>>>,Int<30>,Scale<Sum<ClashImpactF<>,SwingSpeed<600>>,Int<100>,Int<400>>,Int<16384>>,SaberBase::LOCKUP_NORMAL>,LockupTrL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<100,100,150>>,Int<0>>,TrInstant,TrConcat<TrInstant,Strobe<RgbArg<LB_COLOR_ARG,Rgb<100,100,150>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<100,100,150>>,Blue>,50,1>,TrFade<1000>>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,InOutTrL<TrInstant,TrInstant,Black>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RandomPerLEDFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Black>,SmoothStep<Scale<NoisySoundLevel,Int<-10000>,Int<36000>>,Int<-4000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,EFFECT_PREON>>>(),
  274.  
  275. },
  276.  
  277.  
  278. { "ninth;common", "ninth/tracks/ronin.wav",
  279. /* copyright Fett263 NinthJedi (Primary Blade) OS6 Style
  280. https://fett263.com/fett263-proffieOS6-style-library.html#NinthJedi
  281. OS6.7 v4.016
  282. Single Style
  283. Base Style: The Ninth Jedi: Kara (Interactive Clash/Lockup)
  284.  
  285. Base Color: Rgb<0,255,0> (0)
  286. The Ninth Jedi: Kara (Interactive Clash/Lockup) Interactive Control: Do 10 clashes, then Lockup to release full power of the saber.
  287.  
  288. --Effects Included--
  289. Preon Effect: Sparking (PreOn Color)
  290. Ignition Effect: Standard Ignition
  291. Retraction Effect: Standard Retraction
  292. Lockup Effect: Responsive Lockup, Begin Effect: Real Clash, End Effect: Localized Absorb
  293. LightningBlock Effect: Responsive Lightning Block
  294. Drag Effect: Intensity Sparking Drag
  295. Melt Effect: Intensity Melt
  296. Stab Effect: Normal Stab
  297. Blast Effect: Blast Fade (Sound Based)
  298. Clash Effect: Random Clash
  299. */
  300. StylePtr<Layers<Black,ColorSelect<IncrementWithReset<ThresholdPulseF<Scale<IsGreaterThan<IncrementWithReset<ThresholdPulseF<Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_STAB>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<32000>>,EffectPulseF<EFFECT_BOOT>,Int<10000>,Int<1000>>,Int<7900>>,Int<0>,IncrementWithReset<EffectPulseF<EFFECT_LOCKUP_BEGIN>,EffectPulseF<EFFECT_CLASH>,Int<33000>,Int<33000>>>>,EffectPulseF<EFFECT_BOOT>,Int<1>>,TrConcat<TrDelay<2000>,AlphaL<RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Int<0>>,TrSmoothFade<800>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,TrSmoothFade<800>>,Mix<Int<3200>,Black,RandomFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,StripesX<Int<36000>,Int<-400>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<10000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>>>,RandomFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,StripesX<Int<36000>,Int<-1200>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<10000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>>>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrConcat<TrInstant,AlphaMixL<Bump<EffectPosition<EFFECT_BLAST>,Scale<WavLen<>,Int<9000>,Int<12000>>>,RgbArg<BLAST_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16384>,Black,RgbArg<BLAST_COLOR_ARG,Rgb<255,0,0>>>>,TrFade<300>>,EFFECT_BLAST>,TransitionEffectL<TrConcat<TrInstant,AlphaMixL<Bump<EffectPosition<EFFECT_CLASH>,Scale<ClashImpactF<>,Int<9000>,Int<12000>>>,RgbArg<CLASH_COLOR_ARG,Rgb<255,68,0>>,Mix<Int<16384>,Black,RgbArg<CLASH_COLOR_ARG,Rgb<255,68,0>>>>,TrFade<300>>,EFFECT_CLASH>,LockupTrL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>,Int<200>>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>,TrFade<400>>,TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,14,0>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,14,0>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<IgnitionTime<300>>,TrWipeInX<RetractionTime<0>>,Black>,TransitionEffectL<TrConcat<TrInstant,AlphaL<BrownNoiseFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,Int<30>>,SmoothStep<Scale<SlowNoise<Int<2000>>,IntArg<PREON_SIZE_ARG,-1036>,Sum<IntArg<PREON_SIZE_ARG,-1036>,Int<4000>>>,Int<-2000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,EFFECT_PREON>>>(),
  301.  
  302. /* copyright Fett263 NinthJedi (Accent LED / PCB) OS6 Style
  303. https://fett263.com/fett263-proffieOS6-style-library.html#NinthJedi
  304. OS6.7 v4.016
  305. Single Style
  306. Base Style: The Ninth Jedi: Kara (Interactive Clash/Lockup)
  307.  
  308. Off Behavior: Off
  309.  
  310. Base Color: Rgb<0,255,0> (0)
  311. Dual Phase Control: use Color Change with COLOR_CHANGE_DIRECT define (to enable click-to-change).
  312.  
  313. --Effects Included--
  314. Ignition Effect: Instant
  315. Retraction Effect: Instant
  316. */
  317. StylePtr<Layers<Black,ColorSelect<IncrementWithReset<ThresholdPulseF<Scale<IsGreaterThan<IncrementWithReset<ThresholdPulseF<Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_STAB>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<32000>>,EffectPulseF<EFFECT_BOOT>,Int<10000>,Int<1000>>,Int<7900>>,Int<0>,IncrementWithReset<EffectPulseF<EFFECT_LOCKUP_BEGIN>,EffectPulseF<EFFECT_CLASH>,Int<33000>,Int<33000>>>>,EffectPulseF<EFFECT_BOOT>,Int<1>>,TrConcat<TrDelay<2000>,AlphaL<RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Int<0>>,TrSmoothFade<800>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,TrSmoothFade<800>>,Mix<Int<3200>,Black,RandomFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,StripesX<Int<36000>,Int<-400>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<10000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>>>,RandomFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,StripesX<Int<36000>,Int<-1200>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<10000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  318.  
  319. /* copyright Fett263 NinthJedi (Crystal Chamber) OS6 Style
  320. https://fett263.com/fett263-proffieOS6-style-library.html#NinthJedi
  321. OS6.7 v4.016
  322. Single Style
  323. Base Style: The Ninth Jedi: Kara (Interactive Clash/Lockup)
  324.  
  325. Off Behavior: Off
  326.  
  327. Base Color: Rgb<0,255,0> (0)
  328. Dual Phase Control: use Color Change with COLOR_CHANGE_DIRECT define (to enable click-to-change).
  329.  
  330. --Effects Included--
  331. Preon Effect: Faulty Ignition (Base Color)
  332. Ignition Effect: Instant
  333. Retraction Effect: Instant
  334. Lockup Effect: Full Blade Lockup (Dissipate)
  335. LightningBlock Effect: Lightning After Effect
  336. Blast Effect: Blast Wave Up (Sound Based)
  337. Clash Effect: Clash Ripple (Full Blade)
  338. */
  339. StylePtr<Layers<Black,ColorSelect<IncrementWithReset<ThresholdPulseF<Scale<IsGreaterThan<IncrementWithReset<ThresholdPulseF<Sum<EffectPulseF<EFFECT_CLASH>,EffectPulseF<EFFECT_STAB>,EffectPulseF<EFFECT_LOCKUP_BEGIN>>,Int<32000>>,EffectPulseF<EFFECT_BOOT>,Int<10000>,Int<1000>>,Int<7900>>,Int<0>,IncrementWithReset<EffectPulseF<EFFECT_LOCKUP_BEGIN>,EffectPulseF<EFFECT_CLASH>,Int<33000>,Int<33000>>>>,EffectPulseF<EFFECT_BOOT>,Int<1>>,TrConcat<TrDelay<2000>,AlphaL<RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Int<0>>,TrSmoothFade<800>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,TrSmoothFade<800>>,Mix<Int<3200>,Black,RandomFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,StripesX<Int<36000>,Int<-400>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<10000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>>>,RandomFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,StripesX<Int<36000>,Int<-1200>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<18000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<10000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<WavLen<>,Int<100>,Int<400>>,Int<100>,Scale<WavLen<>,Int<100>,Int<400>>,Int<0>>,EFFECT_BLAST>,TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,Remap<CenterDistF<EffectPosition<EFFECT_CLASH>>,Stripes<2000,-2000,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<2096>,Black,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,LockupTrL<AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<0>>,TrWaveX<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<300>,Int<100>,Int<400>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>>,SaberBase::LOCKUP_NORMAL>,LockupTrL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<0>>,TrInstant,TrConcat<TrInstant,Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrFade<1000>>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,InOutTrL<TrInstant,TrInstant,Black>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RandomPerLEDFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Black>,SmoothStep<Scale<NoisySoundLevel,Int<-10000>,Int<36000>>,Int<-4000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,EFFECT_PREON>>>(),
  340.  
  341. },
  342.  
  343.  
  344. { "tiny;common", "tiny/tracks/tiny.wav",
  345. /* copyright Fett263 EnergyBlade (Primary Blade) OS6 Style
  346. https://fett263.com/fett263-proffieOS6-style-library.html#EnergyBlade
  347. OS6.5 v2.2
  348. This Style Contains 2 Unique Combinations
  349. Base Style: Energy Saw
  350.  
  351. --Effects Included--
  352. Preon Effect: Erratic (PreOn Color)
  353. Ignition Effect Options: Default (0): Standard Ignition, 1: SparkTip Ignition
  354. PowerUp Effect: Power Flash
  355. Retraction Effect: Glitch Off
  356. CoolDown Effect: Power Burst Reverse
  357. PostOff Effect: Emitter Cool Off (Emitter Size)
  358. Lockup Effect: Intensity Lockup V1
  359. LightningBlock Effect: Responsive Lightning Block
  360. Drag Effect: Intensity Sparking Drag
  361. Melt Effect: Intensity Melt
  362. Stab Effect: Normal Stab
  363. Blast Effect: Blast Wave (Random)
  364. Clash Effect: Real Clash V1
  365. Emitter Effect: Emitter Heat Up
  366. Rain Effect: Rain Spark
  367. */
  368. StylePtr<Layers<Pulsing<Stripes<3000,-3000,RgbArg<BASE_COLOR_ARG,Rgb<0,255,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,255>>>,Mix<Int<6425>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,255>>,White>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,255>>>>,Stripes<3000,3000,RgbArg<BASE_COLOR_ARG,Rgb<0,255,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,255>>>,Mix<Int<6425>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,255>>,White>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,255>>>>,3000>,AlphaL<TransitionEffect<RgbArg<EMITTER_COLOR_ARG,Rgb<85,85,200>>,AlphaL<RgbArg<EMITTER_COLOR_ARG,Rgb<85,85,200>>,Int<0>>,TrInstant,TrConcat<TrFade<1000>,Red,TrFade<1000>,Orange,TrFade<1000>>,EFFECT_IGNITION>,SmoothStep<IntArg<EMITTER_SIZE_ARG,2000>,Int<-6000>>>,TransitionEffectL<TrConcat<TrExtendX<IgnitionTime<0>,TrInstant>,RgbArg<IGNITION_COLOR_ARG,Rgb<0,255,0>>,TrFade<1000>>,EFFECT_IGNITION>,TransitionEffectL<TrConcat<TrExtendX<RetractionTime<0>,TrInstant>,Stripes<5000,2500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,0,0>>>>,TrFade<800>>,EFFECT_RETRACTION>,SparkleL<White>,TransitionEffectL<TrConcat<TrExtendX<WavLen<>,TrWipeIn<200>>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,MultiTransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,0,0>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,14,0>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,14,0>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>>>>,TrConcat<TrExtend<50,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrExtend<3000,TrFade<300>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrFade<3000>>,TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>,Int<0>>,TrSelect<Scale<IsLessThan<ClashImpactF<>,Int<20000>>,Int<1>,Int<0>>,TrWaveX<RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>,Scale<ClashImpactF<>,Int<50>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<500>,Int<300>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1200,-3600,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>>>>,Int<30>,Scale<Sum<ClashImpactF<>,SwingSpeed<600>>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrExtend<4000,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeX<IgnitionTime<0>>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<0,255,0>>,IgnitionTime<0>>>,TrConcat<TrExtendX<Mult<RetractionTime<0>,Int<16384>>,TrWipeInX<Mult<RetractionTime<0>,Int<16384>>>>,Mix<SmoothStep<NoisySoundLevel,Int<-1>>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,0,0>>>,TrWipeInX<Mult<RetractionTime<0>,Int<16384>>>>,Black>,TransitionEffectL<TrConcat<TrBoingX<Mult<Int<10922>,WavLen<EFFECT_PREON>>,5>,AlphaL<BrownNoiseFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,Int<100>>,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-4000>>>,TrBoingX<Mult<Int<10922>,WavLen<EFFECT_PREON>>,3>,Black,TrBoingX<Mult<Int<7260>,WavLen<EFFECT_PREON>>,3>,AlphaL<BrownNoiseFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,SmoothStep<Sum<Int<4000>,IntArg<PREON_SIZE_ARG,2000>>,Int<-4000>>>,TrBoingX<Mult<Int<3664>,WavLen<EFFECT_PREON>>,3>>,EFFECT_PREON>,TransitionEffectL<TrConcat<TrInstant,AlphaL<White,SmoothStep<IntArg<EMITTER_SIZE_ARG,2000>,Int<-4000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>,AlphaL<Orange,SmoothStep<IntArg<EMITTER_SIZE_ARG,2000>,Int<-4000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>,AlphaL<Red,SmoothStep<IntArg<EMITTER_SIZE_ARG,2000>,Int<-2000>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<10923>>>>,EFFECT_RETRACTION>>>(),
  369.  
  370. /* copyright Fett263 EnergyBlade (Accent LED / PCB) OS6 Style
  371. https://fett263.com/fett263-proffieOS6-style-library.html#EnergyBlade
  372. OS6.7 v4.016
  373. Single Style
  374. Base Style: Energy Saw
  375.  
  376. Off Behavior: Off
  377.  
  378. Base Color: Rgb<118,0,194> (0)
  379. Dual Phase Control: use Color Change with COLOR_CHANGE_DIRECT define (to enable click-to-change).
  380.  
  381. --Effects Included--
  382. Ignition Effect: Instant
  383. Retraction Effect: Instant
  384. */
  385. StylePtr<Layers<Pulsing<Stripes<3000,-3000,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>>,Mix<Int<6425>,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>,White>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>>>,Stripes<3000,3000,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>>,Mix<Int<6425>,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>,White>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>>>,3000>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  386.  
  387. /* copyright Fett263 EnergyBlade (Crystal Chamber) OS6 Style
  388. https://fett263.com/fett263-proffieOS6-style-library.html#EnergyBlade
  389. OS6.7 v4.016
  390. Single Style
  391. Base Style: Energy Saw
  392.  
  393. Off Behavior: Off
  394.  
  395. Base Color: Rgb<118,0,194> (0)
  396.  
  397. --Effects Included--
  398. Preon Effect: Faulty Ignition (Base Color)
  399. Ignition Effect: Instant
  400. Retraction Effect: Instant
  401. Lockup Effect: Full Blade Lockup (Ripple)
  402. LightningBlock Effect: Lightning After Effect
  403. Blast Effect: Blast Wave Up (Sound Based)
  404. Clash Effect: Clash Ripple (Full Blade)
  405. */
  406. StylePtr<Layers<Pulsing<Stripes<3000,-3000,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>>,Mix<Int<6425>,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>,White>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>>>,Stripes<3000,3000,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>>,Mix<Int<6425>,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>,White>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>>>,3000>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,0,0>>,Scale<WavLen<>,Int<100>,Int<400>>,Int<100>,Scale<WavLen<>,Int<100>,Int<400>>,Int<0>>,EFFECT_BLAST>,TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,Remap<CenterDistF<EffectPosition<EFFECT_CLASH>>,Stripes<2000,-2000,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<2096>,Black,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,LockupTrL<AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>,TrFade<400>>,TrSparkX<Remap<CenterDistF<>,Stripes<1200,-3600,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>>>>,Int<30>,Scale<Sum<ClashImpactF<>,SwingSpeed<600>>,Int<100>,Int<400>>,Int<16384>>,SaberBase::LOCKUP_NORMAL>,LockupTrL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<100,100,150>>,Int<0>>,TrInstant,TrConcat<TrInstant,Strobe<RgbArg<LB_COLOR_ARG,Rgb<100,100,150>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<100,100,150>>,Blue>,50,1>,TrFade<1000>>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,InOutTrL<TrInstant,TrInstant,Black>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RandomPerLEDFlicker<RgbArg<BASE_COLOR_ARG,Rgb<118,0,194>>,Black>,SmoothStep<Scale<NoisySoundLevel,Int<-10000>,Int<36000>>,Int<-4000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,EFFECT_PREON>>>(),
  407.  
  408. },
  409.  
  410.  
  411. { "poj;common", "poj/tracks/poj.wav",
  412. /* copyright Fett263 Hyperspace (Primary Blade) OS6 Style
  413. https://fett263.com/fett263-proffieOS6-style-library.html#Hyperspace
  414. OS6.7 v4.016
  415. Single Style
  416. Base Style: Hyperspace
  417.  
  418. Base Color: Rgb<0,0,255> (0)
  419.  
  420. --Effects Included--
  421. Preon Effect: Jump to Hyperspace (PreOn Color)
  422. Ignition Effect: Standard Ignition
  423. Retraction Effect: Fade Out
  424. PostOff Effect: Exit Hyperspace
  425. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
  426. LightningBlock Effect: Responsive Lightning Block
  427. Drag Effect: Intensity Sparking Drag
  428. Melt Effect: Intensity Melt
  429. Stab Effect: AudioFlicker Stab
  430. Blast Effect: Blast Wave (Random)
  431. Clash Effect: Real Clash V1
  432. */
  433. StylePtr<Layers<Remap<CenterDistF<>,Stripes<2000,-3000,AudioFlicker<White,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<3855>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,AudioFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,White>,Rgb<50,50,75>>>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<WavLen<>>,TrWipeIn<200>>,AlphaL<AudioFlickerL<RgbArg<STAB_COLOR_ARG,Rgb<255,97,0>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,0,0>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,68,0>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,68,0>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,14,0>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,14,0>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<IgnitionTime<2000>>,TrFadeX<RetractionTime<0>>,Black>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<Mult<WavLen<>,Int<8192>>>,TrCenterWipeX<Mult<WavLen<>,Int<4096>>>>,Remap<CenterDistF<>,Stripes<1000,-250,Black,Rgb<100,100,150>,Black>>,TrFadeX<Mult<WavLen<>,Int<8192>>>,Remap<CenterDistF<>,Stripes<2000,-1500,Black,Rgb<100,100,150>>>,TrFadeX<Mult<WavLen<>,Int<8192>>>,Remap<CenterDistF<>,Stripes<2000,-3000,AudioFlicker<White,RgbArg<PREON_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<3855>,Black,RgbArg<PREON_COLOR_ARG,Rgb<0,0,255>>>,AudioFlicker<RgbArg<PREON_COLOR_ARG,Rgb<0,0,255>>,White>,Rgb<50,50,75>>>,TrDelayX<Mult<WavLen<>,Int<4096>>>>,EFFECT_PREON>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<8192>>>,TrCenterWipeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<8192>>>>,Remap<CenterDistF<>,Stripes<2000,-1500,Black,Rgb<100,100,150>>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<8192>>>,Remap<CenterDistF<>,Stripes<1000,-500,Black,Rgb<100,100,150>,Black>>,TrFadeX<Mult<Scale<IsLessThan<WavLen<EFFECT_POSTOFF>,Int<200>>,WavLen<EFFECT_POSTOFF>,Int<4000>>,Int<8192>>>>,EFFECT_POSTOFF>>>(),
  434.  
  435. /* copyright Fett263 Hyperspace (Accent LED / PCB) OS6 Style
  436. https://fett263.com/fett263-proffieOS6-style-library.html#Hyperspace
  437. OS6.7 v4.016
  438. Single Style
  439. Base Style: Hyperspace
  440.  
  441. Off Behavior: Off
  442.  
  443. Base Color: Rgb<0,0,255> (0)
  444. Dual Phase Control: use Color Change with COLOR_CHANGE_DIRECT define (to enable click-to-change).
  445.  
  446. --Effects Included--
  447. Ignition Effect: Instant
  448. Retraction Effect: Instant
  449. */
  450. StylePtr<Layers<Remap<CenterDistF<>,Stripes<2000,-3000,AudioFlicker<White,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<3855>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,AudioFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,White>,Rgb<50,50,75>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  451.  
  452. /* copyright Fett263 Hyperspace (Crystal Chamber) OS6 Style
  453. https://fett263.com/fett263-proffieOS6-style-library.html#Hyperspace
  454. OS6.7 v4.016
  455. Single Style
  456. Base Style: Hyperspace
  457.  
  458. Off Behavior: Off
  459.  
  460. Base Color: Rgb<0,0,255> (0)
  461.  
  462. --Effects Included--
  463. Preon Effect: Faulty Ignition (PreOn Color)
  464. Ignition Effect: Instant
  465. Retraction Effect: Instant
  466. Lockup Effect: Full Blade Lockup (Ripple)
  467. LightningBlock Effect: Lightning After Effect
  468. Blast Effect: Blast Wave Up (Sound Based)
  469. Clash Effect: Clash Ripple Up
  470. */
  471. StylePtr<Layers<Remap<CenterDistF<>,Stripes<2000,-3000,AudioFlicker<White,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<3855>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,AudioFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,White>,Rgb<50,50,75>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,0,0>>,Scale<WavLen<>,Int<100>,Int<400>>,Int<100>,Scale<WavLen<>,Int<100>,Int<400>>,Int<0>>,EFFECT_BLAST>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,0,0>>,Bump<Int<16384>,Int<6000>>>,TrFade<50>,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,0,0>>,Int<0>>,TrSparkX<Stripes<2000,-2000,RgbArg<CLASH_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<2096>,Black,RgbArg<CLASH_COLOR_ARG,Rgb<255,0,0>>>>,Int<100>,Int<300>,Int<0>>>,EFFECT_CLASH>,LockupTrL<AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>,TrFade<400>>,TrSparkX<Remap<CenterDistF<>,Stripes<1200,-3600,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<180,130,0>>>>>,Int<30>,Scale<Sum<ClashImpactF<>,SwingSpeed<600>>,Int<100>,Int<400>>,Int<16384>>,SaberBase::LOCKUP_NORMAL>,LockupTrL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<100,100,150>>,Int<0>>,TrInstant,TrConcat<TrInstant,Strobe<RgbArg<LB_COLOR_ARG,Rgb<100,100,150>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<100,100,150>>,Blue>,50,1>,TrFade<1000>>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,InOutTrL<TrInstant,TrInstant,Black>,TransitionEffectL<TrConcat<TrInstant,AlphaL<Mix<Trigger<EFFECT_PREON,Mult<Int<16384>,WavLen<EFFECT_PREON>>,Mult<Int<10922>,WavLen<EFFECT_PREON>>,Mult<Int<5462>,WavLen<EFFECT_PREON>>>,BrownNoiseFlicker<Black,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,100>,RandomPerLEDFlicker<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,Rgb<50,50,50>>,BrownNoiseFlicker<Mix<NoisySoundLevel,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,RotateColorsX<Int<4000>,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>>>,White,50>>,SmoothStep<Scale<NoisySoundLevel,Int<-10000>,Int<36000>>,Int<-4000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,EFFECT_PREON>>>(),
  472.  
  473. },
  474.  
  475.  
  476. { "ronin;common", "ronin/tracks/ronin.wav",
  477. /* copyright Fett263 Visions (Primary Blade) OS6 Style
  478. https://fett263.com/fett263-proffieOS6-style-library.html#Visions
  479. OS6.7 v4.016
  480. Single Style
  481. Base Style: The Duel: Ronin
  482.  
  483. Base Color: Rgb<255,0,0> (0)
  484.  
  485. --Effects Included--
  486. Preon Effect: Overload (Base Color)
  487. Ignition Effect: Standard Ignition
  488. Retraction Effect: Standard Retraction
  489. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb
  490. LightningBlock Effect: Responsive Lightning Block
  491. Drag Effect: Intensity Sparking Drag
  492. Melt Effect: Intensity Melt
  493. Blast Effect: Blast Wave (Random)
  494. Clash Effect: Real Clash V1
  495. */
  496. StylePtr<Layers<HumpFlicker<Stripes<20000,-800,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<12000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,50>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,24,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<IgnitionTime<300>>,TrWipeInX<RetractionTime<0>>,Black>,TransitionEffectL<TrConcat<TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,10>,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-4000>>>,TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,15>,SmoothStep<Sum<Int<2000>,IntArg<PREON_SIZE_ARG,2000>>,Int<-4000>>>,TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,20>,SmoothStep<Sum<Int<4000>,IntArg<PREON_SIZE_ARG,2000>>,Int<-4000>>>,TrBoingX<Mult<Int<8192>,WavLen<EFFECT_PREON>>,3>>,EFFECT_PREON>>>(),
  497.  
  498. /* copyright Fett263 Visions (Crystal Chamber) OS6 Style
  499. https://fett263.com/fett263-proffieOS6-style-library.html#Visions
  500. OS6.7 v4.016
  501. Single Style
  502. Base Style: The Duel: Ronin
  503.  
  504. Off Behavior: Off
  505.  
  506. Base Color: Rgb<255,0,0> (0)
  507. Dual Phase Control: use Color Change with COLOR_CHANGE_DIRECT define (to enable click-to-change).
  508.  
  509. --Effects Included--
  510. Ignition Effect: Instant
  511. Retraction Effect: Instant
  512. */
  513. StylePtr<Layers<HumpFlicker<Stripes<20000,-800,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<12000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,50>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  514.  
  515. /* copyright Fett263 Visions (Crystal Chamber) OS6 Style
  516. https://fett263.com/fett263-proffieOS6-style-library.html#Visions
  517. OS6.7 v4.016
  518. Single Style
  519. Base Style: The Duel: Ronin
  520.  
  521. Off Behavior: Off
  522.  
  523. Base Color: Rgb<255,0,0> (0)
  524.  
  525. --Effects Included--
  526. Preon Effect: Faulty Ignition (Base Color)
  527. Ignition Effect: Instant
  528. Retraction Effect: Instant
  529. Lockup Effect: Full Blade Lockup (Dissipate)
  530. LightningBlock Effect: Lightning After Effect
  531. Blast Effect: Blast Wave Up (Sound Based)
  532. Clash Effect: Clash Ripple (Full Blade)
  533. */
  534. StylePtr<Layers<HumpFlicker<Stripes<20000,-800,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<12000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,50>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<WavLen<>,Int<100>,Int<400>>,Int<100>,Scale<WavLen<>,Int<100>,Int<400>>,Int<0>>,EFFECT_BLAST>,TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,Remap<CenterDistF<EffectPosition<EFFECT_CLASH>>,Stripes<2000,-2000,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<2096>,Black,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,LockupTrL<AudioFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<0>>,TrWaveX<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<300>,Int<100>,Int<400>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>>,SaberBase::LOCKUP_NORMAL>,LockupTrL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<0>>,TrInstant,TrConcat<TrInstant,Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrFade<1000>>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,InOutTrL<TrInstant,TrInstant,Black>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RandomPerLEDFlicker<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Black>,SmoothStep<Scale<NoisySoundLevel,Int<-10000>,Int<36000>>,Int<-4000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,EFFECT_PREON>>>(),
  535.  
  536. },
  537.  
  538.  
  539. };
  540. BladeConfig blades[] = {
  541. { 0, WS281XBladePtr<130, bladePin, Color8::GRB, PowerPINS<bladePowerPin1, bladePowerPin2, bladePowerPin3> >(),
  542. WS281XBladePtr<8, blade2Pin, Color8::GRB, PowerPINS<bladePowerPin4> >(),
  543. SimpleBladePtr<CH1LED, CH2LED, NoLED, NoLED,bladePowerPin5, bladePowerPin6, -1, -1>(),
  544. CONFIGARRAY(presets) },
  545. };
  546. #endif
  547.  
  548. #ifdef CONFIG_BUTTONS
  549. Button PowerButton(BUTTON_POWER, powerButtonPin, "pow");
  550. Button AuxButton(BUTTON_AUX, auxPin, "aux");
  551. #endif
  552.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement