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- --> print(game:GetObjects('rbxassetid://509419275')[1].Source)
- --[[Created by Strazos | Do not remove credits! | Enjoy :) ]]--
- --[[If you are here, that means you cracked the loadstring. Meanie :( ]]--
- Player = game.Players.LocalPlayer.Name
- local s = Instance.new ("Sound", workspace)
- s.SoundId = 'rbxassetid://508879420'
- s:Play()
- local passdebounce = false
- local intro = Instance.new ("ScreenGui", game.Players[Player].PlayerGui)
- local f = Instance.new ("Frame", intro)
- f.BackgroundColor3 = Color3.new(0/255,0/255,0/255)
- f.BackgroundTransparency = 0
- f.BorderColor3 = Color3.new(255/255,255/255,0/255)
- f.BorderSizePixel = 3
- f.Position = UDim2.new(0.5,-130,0.5,-120)
- f.Size = UDim2.new(0, 250, 0, 250)
- f.Style = "Custom"
- t = Instance.new ("ImageLabel", f)
- t.BackgroundTransparency = 1
- t.Position = UDim2.new(0, 25, 0, 25)
- t.Size = UDim2.new(0, 200, 0, 200)
- t.Rotation = 0
- t.Image = 'rbxassetid://508800483'
- t.ImageTransparency = 1
- wait()
- t.ImageTransparency = 0.9
- wait()
- t.ImageTransparency = 0.8
- wait()
- t.ImageTransparency = 0.7
- wait()
- t.ImageTransparency = 0.6
- wait()
- t.ImageTransparency = 0.5
- wait()
- t.ImageTransparency = 0.4
- wait()
- t.ImageTransparency = 0.3
- wait()
- t.ImageTransparency = 0.2
- wait()
- t.ImageTransparency = 0.1
- wait()
- t.ImageTransparency = 0.0
- wait()
- t.Rotation = 5
- wait()
- t.Rotation = 10
- t.Size = UDim2.new(0, 180, 0, 180)
- t.Position = UDim2.new(0, 35, 0, 35)
- wait()
- t.Rotation = 15
- wait()
- t.Rotation = 20
- wait()
- t.Rotation = 25
- wait()
- t.Rotation = 30
- wait()
- t.Rotation = 35
- t.Size = UDim2.new(0, 200, 0, 200)
- t.Position = UDim2.new(0, 25, 0, 25)
- wait()
- t.Rotation = 40
- wait()
- t.Rotation = 45
- wait()
- t.Rotation = 50
- wait()
- t.Rotation = 55
- wait()
- t.Rotation = 60
- wait()
- t.Rotation = 65
- t.Size = UDim2.new(0, 180, 0, 180)
- t.Position = UDim2.new(0, 35, 0, 35)
- wait()
- t.Rotation = 70
- wait()
- t.Rotation = 75
- wait()
- t.Rotation = 80
- wait()
- t.Rotation = 85
- wait()
- t.Rotation = 90
- wait()
- t.Rotation = 95
- t.Size = UDim2.new(0, 200, 0, 200)
- t.Position = UDim2.new(0, 25, 0, 25)
- wait()
- t.Rotation = 100
- wait()
- t.Rotation = 110
- wait()
- t.Rotation = 115
- wait()
- t.Rotation = 120
- wait()
- t.Rotation = 125
- wait()
- t.Rotation = 130
- t.Size = UDim2.new(0, 180, 0, 180)
- t.Position = UDim2.new(0, 35, 0, 35)
- wait()
- t.Rotation = 135
- wait()
- t.Rotation = 140
- wait()
- t.Rotation = 145
- wait()
- t.Rotation = 150
- wait()
- t.Rotation = 160
- wait()
- t.Rotation = 165
- t.Size = UDim2.new(0, 200, 0, 200)
- t.Position = UDim2.new(0, 25, 0, 25)
- wait()
- t.Rotation = 170
- wait()
- t.Rotation = 170
- wait()
- t.Rotation = 180
- wait()
- t.Rotation = 185
- wait()
- t.Rotation = 190
- wait()
- t.Rotation = 200
- t.Size = UDim2.new(0, 180, 0, 180)
- t.Position = UDim2.new(0, 35, 0, 35)
- wait()
- t.Rotation = 205
- wait()
- t.Rotation = 210
- wait()
- t.Rotation = 215
- wait()
- t.Rotation = 220
- wait()
- t.Rotation = 225
- wait()
- t.Rotation = 230
- t.Size = UDim2.new(0, 200, 0, 200)
- t.Position = UDim2.new(0, 25, 0, 25)
- wait()
- t.Rotation = 235
- wait()
- t.Rotation = 240
- wait()
- t.Rotation = 245
- wait()
- t.Rotation = 250
- wait()
- t.Rotation = 255
- wait()
- t.Rotation = 260
- t.Size = UDim2.new(0, 180, 0, 180)
- t.Position = UDim2.new(0, 35, 0, 35)
- wait()
- t.Rotation = 265
- wait()
- t.Rotation = 270
- wait()
- t.Rotation = 275
- wait()
- t.Rotation = 280
- wait()
- t.Rotation = 285
- wait()
- t.Rotation = 290
- t.Size = UDim2.new(0, 200, 0, 200)
- t.Position = UDim2.new(0, 25, 0, 25)
- wait()
- t.Rotation = 295
- wait()
- t.Rotation = 300
- wait()
- t.Rotation = 305
- wait()
- t.Rotation = 310
- wait()
- t.Rotation = 315
- wait()
- t.Rotation = 320
- t.Size = UDim2.new(0, 180, 0, 180)
- t.Position = UDim2.new(0, 35, 0, 35)
- wait()
- t.Rotation = 325
- wait()
- t.Rotation = 330
- wait()
- t.Rotation = 335
- wait()
- t.Rotation = 340
- wait()
- t.Rotation = 345
- wait()
- t.Rotation = 350
- t.Size = UDim2.new(0, 200, 0, 200)
- t.Position = UDim2.new(0, 25, 0, 25)
- wait()
- t.Rotation = 355
- wait()
- t.Rotation = 360
- wait()
- t2 = Instance.new ("TextButton", f)
- t2.BackgroundTransparency = 1
- t2.Text = "Created by Strazos"
- t2.TextColor3 = Color3.new(3/255,137/255,255/255)
- t2.TextStrokeColor3 = Color3.new(0/255,0/255,255/255)
- t2.TextTransparency = 1
- t2.Position = UDim2.new(0, 25, 0, 205)
- t2.Size = UDim2.new(0, 200, 0, 50)
- t2.FontSize = "Size18"
- wait()
- t2.TextTransparency = 0.9
- wait()
- t2.TextTransparency = 0.8
- wait()
- t2.TextTransparency = 0.7
- wait()
- t2.TextTransparency = 0.6
- wait()
- t2.TextTransparency = 0.5
- wait()
- t2.TextTransparency = 0.4
- wait()
- t2.TextTransparency = 0.3
- wait()
- t2.TextTransparency = 0.2
- wait()
- t2.TextTransparency = 0.1
- wait()
- t2.TextTransparency = 0
- wait(2.5)
- t2.TextTransparency = 0.1
- t.ImageTransparency = 0.1
- f.BackgroundTransparency = 0.1
- wait()
- t2.TextTransparency = 0.2
- t.ImageTransparency = 0.2
- f.BackgroundTransparency = 0.2
- wait()
- t2.TextTransparency = 0.3
- t.ImageTransparency = 0.3
- f.BackgroundTransparency = 0.3
- wait()
- t2.TextTransparency = 0.4
- t.ImageTransparency = 0.4
- f.BackgroundTransparency = 0.4
- wait()
- t2.TextTransparency = 0.5
- t.ImageTransparency = 0.5
- f.BackgroundTransparency = 0.5
- wait()
- t2.TextTransparency = 0.6
- t.ImageTransparency = 0.6
- f.BackgroundTransparency = 0.6
- wait()
- t2.TextTransparency = 0.7
- t.ImageTransparency = 0.7
- f.BackgroundTransparency = 0.7
- wait()
- t2.TextTransparency = 0.8
- t.ImageTransparency = 0.8
- f.BackgroundTransparency = 0.8
- wait()
- t2.TextTransparency = 0.9
- t.ImageTransparency = 0.9
- f.BackgroundTransparency = 0.9
- wait()
- t2.TextTransparency = 1
- t.ImageTransparency = 1
- f.BackgroundTransparency = 1
- wait()
- intro:Remove()
- passdebounce = true
- while passdebounce ~= true do
- wait()
- end
- -- =====================================================================
- -- =====================================================================
- -- =====================================================================
- -- =====================================================================
- Player = game.Players.LocalPlayer.Name
- local Gui = Instance.new('ScreenGui', game.Players[Player].PlayerGui)
- Gui.Name = 'LightningV4'
- local Pull = Instance.new('Frame', Gui)
- Pull.Name = 'Grab'
- Pull.Active = true
- Pull.BackgroundColor3 = Color3.new(0/255,0/255,0/255)
- Pull.BackgroundTransparency = 0.5
- Pull.BorderSizePixel = 0
- Pull.Position = UDim2.new(0.5,-318,0.5,-92)
- Pull.Size = UDim2.new(0,590,0,50)
- Pull.Draggable = true
- Pull.Style = "Custom"
- -- =====================================================================
- local Close = Instance.new('TextButton', Pull)
- Close.Name = 'Close'
- Close.BackgroundTransparency = 1
- Close.Position = UDim2.new(1,-23,0,1)
- Close.Size = UDim2.new(0,22,0,22)
- Close.Font = 'SourceSans'
- Close.FontSize = 'Size24'
- Close.TextColor3 = Color3.new(255,255,0)
- Close.Text = 'X'
- Close.TextStrokeTransparency = 0.8
- -- =====================================================================
- local Body = Instance.new('Frame', Pull)
- Body.Name = 'Body'
- Body.BackgroundColor3 = Color3.new(0/255,0/255,0/255)
- Body.BackgroundTransparency = 0.5
- Body.BorderSizePixel = 0
- Body.Position = UDim2.new(0,0,0,52)
- Body.Size = UDim2.new(0,590,0,250)
- -- =====================================================================
- local scroll = Instance.new('ScrollingFrame', Pull)
- scroll.Name = 'scroll'
- scroll.BackgroundColor3 = Color3.new(0/255,0/255,0/255)
- scroll.BackgroundTransparency = 0.5
- scroll.BorderSizePixel = 0
- scroll.Position = UDim2.new(0,0,0,52)
- scroll.Size = UDim2.new(0,590,0,250)
- scroll.CanvasSize = UDim2.new(0, 0, 8, 0)
- -- =====================================================================
- local Title = Instance.new('TextLabel', Pull)
- Title.Name = 'Title'
- Title.BackgroundTransparency = 1
- Title.Position = UDim2.new(0,20,0,0)
- Title.Size = UDim2.new(0,200,1,0)
- Title.Font = 'SourceSansLight'
- Title.FontSize = 'Size48'
- Title.Text = "LightningV4"
- Title.TextColor3 = Color3.new(255,255,0)
- Title.TextStrokeColor3 = Color3.new(74/255,74/255,74/255)
- Title.TextStrokeTransparency = 0
- -- =====================================================================
- local Image = Instance.new('ImageLabel', Body)
- Image.Name = 'Image'
- Image.Size = UDim2.new (0, 590,0, 250)
- Image.BorderSizePixel = 0
- Image.Image = 'rbxassetid://503785894'
- -- =====================================================================
- local PlayerName = Instance.new('TextBox', Body)
- PlayerName.Name = 'PlayerName'
- PlayerName.BorderSizePixel = 0
- PlayerName.Position = UDim2.new(0,240,0,-40)
- PlayerName.Size = UDim2.new(0,180,0,30)
- PlayerName.Font = 'SourceSans'
- PlayerName.FontSize = 'Size18'
- PlayerName.Text = '[Player Name]'
- PlayerName.BackgroundColor3 = Color3.new(255,255,255)
- PlayerName.TextColor3 = Color3.new(0,0,0)
- PlayerName.TextWrapped = true
- -- =====================================================================
- local Message = Instance.new('TextBox', Body)
- Message.Name = 'Message'
- Message.BorderSizePixel = 0
- Message.Position = UDim2.new(0,420,0,-40)
- Message.Size = UDim2.new(0,150,0,30)
- Message.Font = 'SourceSans'
- Message.FontSize = 'Size18'
- Message.Text = '[Message]'
- Message.BackgroundColor3 = Color3.new(255,255,255)
- Message.TextColor3 = Color3.new(0,0,0)
- Message.TextWrapped = true
- -- =====================================================================
- local Credits = Instance.new('TextLabel', scroll)
- Credits.BackgroundTransparency = 1
- Credits.Position = UDim2.new(0,0,0,15)
- Credits.Size = UDim2.new(1,0,0,20)
- Credits.TextColor3 = Color3.new(255,255,0)
- Credits.FontSize = 'Size24'
- Credits.Font = 'SourceSansItalic'
- Credits.Text = 'Welcome to LightningV4!'
- wait(1.2)
- Credits.TextTransparency = 0.1
- wait(0.1)
- Credits.TextTransparency = 0.2
- wait(0.1)
- Credits.TextTransparency = 0.3
- wait(0.1)
- Credits.TextTransparency = 0.4
- wait(0.1)
- Credits.TextTransparency = 0.5
- wait(0.1)
- Credits.TextTransparency = 0.6
- wait(0.1)
- Credits.TextTransparency = 0.7
- wait(0.1)
- Credits.TextTransparency = 0.8
- wait(0.1)
- Credits.TextTransparency = 0.9
- wait(0.1)
- Credits.TextTransparency = 0.1
- Credits.Text = 'Created by Strazos'
- -- =====================================================================
- local God = Instance.new('TextButton', scroll)
- God.Name = 'God'
- God.BackgroundColor3 = Color3.new(0/255,0/255,0)
- God.BackgroundTransparency = 0.3
- God.BorderSizePixel = 2
- God.Position = UDim2.new(0,20,0,50)
- God.Size = UDim2.new(0,120,0,25)
- God.Font = 'SourceSansBold'
- God.FontSize = 'Size28'
- God.Text = 'God'
- God.TextColor3 = Color3.new(255,255,0)
- God.TextWrapped = true
- God.BorderColor3 = Color3.new(140/255,140/255,0/255)
- God.TextTransparency = 0.3
- God.ZIndex = 2
- -- =====================================================================
- local car = Instance.new('TextButton', scroll)
- car.Name = 'Car TP'
- car.BackgroundColor3 = Color3.new(0/255,0/255,0)
- car.BackgroundTransparency = 0.3
- car.BorderSizePixel = 2
- car.Position = UDim2.new(0,20,0,250)
- car.Size = UDim2.new(0,120,0,25)
- car.Font = 'SourceSansBold'
- car.FontSize = 'Size28'
- car.Text = 'TP Car'
- car.TextColor3 = Color3.new(255,255,0)
- car.TextWrapped = true
- car.BorderColor3 = Color3.new(140/255,140/255,0/255)
- car.TextTransparency = 0.3
- car.ZIndex = 2
- -- =====================================================================
- local zomb = car:Clone()
- zomb.Name = 'spawnitems'
- zomb.Parent = scroll
- zomb.Position = UDim2.new(0,20,0,330)
- zomb.Text = 'Kill Zombs'
- -- =====================================================================
- local spectate = car:Clone()
- spectate.Name = 'spawnitems'
- spectate.Parent = scroll
- spectate.Position = UDim2.new(0,155,0,330)
- spectate.Text = 'Spectate'
- -- =====================================================================
- local spawnitem = car:Clone()
- spawnitem.Name = 'spawnitems'
- spawnitem.Parent = scroll
- spawnitem.Position = UDim2.new(0,20,0,290)
- spawnitem.Text = 'SpawnItem'
- -- =====================================================================
- local kkk = car:Clone()
- kkk.Name = 'kkksong'
- kkk.Parent = scroll
- kkk.Position = UDim2.new(0,315,0,290)
- kkk.Text = 'KKK Song'
- -- =====================================================================
- local customsong = car:Clone()
- customsong.Name = 'customsong'
- customsong.Parent = scroll
- customsong.Position = UDim2.new(0,315,0,250)
- customsong.Text = 'Play Song'
- -- =====================================================================
- local musicid = Instance.new('TextBox', scroll)
- musicid.Name = 'musicid'
- musicid.BorderSizePixel = 0
- musicid.Position = UDim2.new(0,450,0,250)
- musicid.Size = UDim2.new(0,120,0,25)
- musicid.Font = 'SourceSans'
- musicid.FontSize = 'Size18'
- musicid.Text = '[Music ID]'
- musicid.BackgroundColor3 = Color3.new(255,255,255)
- musicid.TextColor3 = Color3.new(0,0,0)
- musicid.TextWrapped = true
- -- =====================================================================
- local removesong = car:Clone()
- removesong.Name = 'deletesong'
- removesong.Parent = scroll
- removesong.Position = UDim2.new(0,450,0,290)
- removesong.Text = 'DeleteSong'
- -- =====================================================================
- local carname = Instance.new('TextBox', scroll)
- carname.Name = 'carname'
- carname.BorderSizePixel = 0
- carname.Position = UDim2.new(0,155,0,250)
- carname.Size = UDim2.new(0,120,0,25)
- carname.Font = 'SourceSans'
- carname.FontSize = 'Size18'
- carname.Text = '[Car Name]'
- carname.BackgroundColor3 = Color3.new(255,255,255)
- carname.TextColor3 = Color3.new(0,0,0)
- carname.TextWrapped = true
- -- =====================================================================
- local itemid = Instance.new('TextBox', scroll)
- itemid.Name = 'itemid'
- itemid.BorderSizePixel = 0
- itemid.Position = UDim2.new(0,155,0,290)
- itemid.Size = UDim2.new(0,120,0,25)
- itemid.Font = 'SourceSans'
- itemid.FontSize = 'Size18'
- itemid.Text = '[Item ID]'
- itemid.BackgroundColor3 = Color3.new(255,255,255)
- itemid.TextColor3 = Color3.new(0,0,0)
- itemid.TextWrapped = true
- -- =====================================================================
- local KillAll = God:Clone()
- KillAll.Name = 'KillAll'
- KillAll.Parent = scroll
- KillAll.Position = UDim2.new(0,20,0,90)
- KillAll.Text = 'Kill All'
- -- =====================================================================
- local KillPlr = God:Clone()
- KillPlr.Name = 'KillPlr'
- KillPlr.Parent = scroll
- KillPlr.Position = UDim2.new(0,155,0,50)
- KillPlr.Text = 'Kill'
- -- =====================================================================
- local creds = God:Clone()
- creds.Name = 'creds'
- creds.Parent = scroll
- creds.Size = UDim2.new(0,25,0,25)
- creds.Position = UDim2.new(0,282,0,60)
- creds.Text = 'C '
- -- =====================================================================
- local Corpse = God:Clone()
- Corpse.Name = 'CorpseTP'
- Corpse.Parent = scroll
- Corpse.Position = UDim2.new(0,315,0,50)
- Corpse.Text = 'Corpse TP'
- -- =====================================================================
- local TpMe = God:Clone()
- TpMe.Name = 'TpMe'
- TpMe.Parent = scroll
- TpMe.Position = UDim2.new(0,20,0,130)
- TpMe.Text = 'Plr -> Me'
- -- =====================================================================
- local TpTo = God:Clone()
- TpTo.Name = 'TpTo'
- TpTo.Parent = scroll
- TpTo.Position = UDim2.new(0,155,0,130)
- TpTo.Text = 'Me -> Plr'
- -- =====================================================================
- local TpAllMe = God:Clone()
- TpAllMe.Name = 'TpAllMe'
- TpAllMe.Parent = scroll
- TpAllMe.Position = UDim2.new(0,155,0,90)
- TpAllMe.Text = 'TPAll -> Me'
- -- =====================================================================
- local GiveBadges = God:Clone()
- GiveBadges.Name = 'GiveBadges'
- GiveBadges.Parent = scroll
- GiveBadges.Position = UDim2.new(0,450,0,210)
- GiveBadges.Text = 'All Badges'
- -- =====================================================================
- local Noclip = God:Clone()
- Noclip.Name = 'Noclip'
- Noclip.Parent = scroll
- Noclip.Position = UDim2.new(0,450,0,50)
- Noclip.Text = 'Noclip'
- -- =====================================================================
- local NoFog = God:Clone()
- NoFog.Name = 'No Fog'
- NoFog.Parent = scroll
- NoFog.Position = UDim2.new(0,450,0,170)
- NoFog.Text = 'No Fog'
- -- =====================================================================
- local FALKIT = God:Clone()
- FALKIT.Name = 'SpawnFal'
- FALKIT.Parent = scroll
- FALKIT.Position = UDim2.new(0,315,0,90)
- FALKIT.Text = 'FAL Kit'
- -- =====================================================================
- local OTS = God:Clone()
- OTS.Name = 'SpawnFal'
- OTS.Parent = scroll
- OTS.Position = UDim2.new(0,450,0,90)
- OTS.Text = 'OTS Kit'
- -- =====================================================================
- local G36K = God:Clone()
- G36K.Name = 'SpawnG36k'
- G36K.Parent = scroll
- G36K.Position = UDim2.new(0,315,0,130)
- G36K.Text = 'G36k Kit'
- -- =====================================================================
- local MK48 = God:Clone()
- MK48.Name = 'SpawnMK48'
- MK48.Parent = scroll
- MK48.Position = UDim2.new(0,450,0,130)
- MK48.Text = 'MK48 Kit'
- -- =====================================================================
- local HungerThirst = God:Clone()
- HungerThirst.Name = 'HT'
- HungerThirst.Parent = scroll
- HungerThirst.Position = UDim2.new(0,315,0,170)
- HungerThirst.Text = 'Hung/Thir'
- -- =====================================================================
- local CarGod = God:Clone()
- CarGod.Name = 'CarGod'
- CarGod.Parent = scroll
- CarGod.Position = UDim2.new(0,20,0,170)
- CarGod.Text = 'Car God'
- -- =====================================================================
- local CarSpeed = God:Clone()
- CarSpeed.Name = 'CarSpeed'
- CarSpeed.Parent = scroll
- CarSpeed.Position = UDim2.new(0,155,0,170)
- CarSpeed.Text = 'Car Speed'
- -- =====================================================================
- local ItemESP = God:Clone()
- ItemESP.Name = 'ItemESP'
- ItemESP.Parent = scroll
- ItemESP.Position = UDim2.new(0,155,0,210)
- ItemESP.Text = 'Item ESP'
- -- =====================================================================
- local PlayerESP = God:Clone()
- PlayerESP.Name = 'PlayerESP'
- PlayerESP.Parent = scroll
- PlayerESP.Position = UDim2.new(0,315,0,210)
- PlayerESP.Text = 'Player ESP'
- -- =====================================================================
- local Message2 = God:Clone()
- Message2.Name = 'Message'
- Message2.Parent = scroll
- Message2.Position = UDim2.new(0,20,0,210)
- Message2.Text = 'Message'
- -- =====================================================================
- --[[C.r.e.a.t.e.d b.y S.t.r.a.z.o.s]]--
- -- *********************************************************************
- God.MouseButton1Down:connect(function()
- Player = game.Workspace:FindFirstChild(PlayerName.Text)
- while wait() do
- game.Lighting.Remote.AddHealth:FireServer(Player.Humanoid, 420699001)
- end
- end)
- -- =====================================================================
- KillAll.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name == game.Players.LocalPlayer.Name then
- else
- getPlayer = game.Workspace:FindFirstChild(v.Name)
- wait(.01)
- game.Lighting.Remote.AddHealth:FireServer(getPlayer.Humanoid, -420699001)
- end
- end
- end)
- -- =====================================================================
- AddItem = function(Slot, ID)
- game.Lighting.Remote.AddObject:FireServer(Slot, ID)
- end
- DropItem = function(Slot, oID)
- game.Lighting.Remote.DropItem:FireServer(Slot, oID)
- end
- ObjectID = itemid.Text
- spawnitem.MouseButton1Down:connect(function()
- AddItem(game.Players.LocalPlayer.playerstats.slots.slot4, tonumber(itemid.Text))
- game.Players.LocalPlayer.playerstats.slots.slot4:WaitForChild("ObjectID")
- DropItem(game.Players.LocalPlayer.playerstats.slots.slot4, game.Players.LocalPlayer.playerstats.slots.slot4.ObjectID)
- end)
- -- =====================================================================
- KillPlr.MouseButton1Down:connect(function()
- gitPlayer = game.Workspace:FindFirstChild(PlayerName.Text)
- game.Lighting.Remote.AddHealth:FireServer(gitPlayer.Humanoid, -420699001)
- end)
- -- =====================================================================
- TpMe.MouseButton1Down:connect(function()
- gitPlayer = PlayerName.Text
- game.Lighting.Remote:WaitForChild("TeleportRequest"):InvokeServer("To Me", math.floor(tick() % 1 * 100000), gitPlayer)
- end)
- -- =====================================================================
- TpTo.MouseButton1Down:connect(function()
- gitPlayer = PlayerName.Text
- game.Lighting.Remote:WaitForChild("TeleportRequest"):InvokeServer("Me To", math.floor(tick() % 1 * 100000), gitPlayer)
- end)
- -- =====================================================================
- TpAllMe.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- wait(.01)
- game.Lighting.Remote:WaitForChild("TeleportRequest"):InvokeServer("To Me", math.floor(tick() % 1 * 100000), v.Name)
- else
- print('there are no players in the server!')
- end
- end
- end)
- -- =====================================================================
- GiveBadges.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.playerstats.PlayerKill.Defensive.Value = 75
- game.Players.LocalPlayer.playerstats.ZombieKill.Military.Value = 751
- game.Players.LocalPlayer.playerstats.Days.Value = 30
- end)
- -- =====================================================================
- NoFog.MouseButton1Down:connect(function()
- game.Lighting.FogEnd = 1000000000
- end)
- -- =====================================================================
- Noclip.MouseButton1Down:connect(function()
- game:GetService('RunService').Stepped:connect(function()
- game.Workspace[PlayerName.Text].Torso.CanCollide = Clip
- game.Workspace[PlayerName.Text].Head.CanCollide = Clip
- end)
- game.Workspace[PlayerName.Text].Torso.Changed:connect(function()
- game.Workspace[PlayerName.Text].Torso.CanCollide = Clip
- game.Workspace[PlayerName.Text].Head.CanCollide = Clip
- end)
- end)
- -- =====================================================================
- FALKIT.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotbackpack, 4016)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotprimary, 1029)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot1, 9013)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot2, 9010)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot3, 9005)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot4, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot5, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot6, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot7, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot8, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot9, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot10, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot11, 64)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot12, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot13, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot14, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot15, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot16, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot17, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot18, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot19, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot20, 11)
- wait(.1)
- print("stuff spawned")
- end)
- -- =====================================================================
- G36K.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotbackpack, 4016)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotprimary, 1023)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot1, 9013)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot2, 9009)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot3, 9005)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot4, 53)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot5, 53)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot6, 53)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot7, 53)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot8, 53)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot9, 53)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot10, 53)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot11, 53)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot12, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot13, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot14, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot15, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot16, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot17, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot18, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot19, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot20, 11)
- wait(.1)
- print("stuff spawned")
- end)
- -- =====================================================================
- OTS.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotbackpack, 4016)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotprimary, 1036)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot1, 9013)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot2, 9009)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot3, 9005)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot4, 50)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot5, 50)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot6, 50)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot7, 50)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot8, 50)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot9, 50)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot10, 50)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot11, 50)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot12, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot13, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot14, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot15, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot16, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot17, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot18, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot19, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot20, 11)
- wait(.1)
- print("stuff spawned")
- end)
- -- =====================================================================
- MK48.MouseButton1Down:connect(function()
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotbackpack, 4016)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slotprimary, 1005)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot1, 9013)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot2, 9009)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot3, 9005)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot4, 23)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot5, 23)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot6, 23)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot7, 23)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot8, 23)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot9, 23)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot10, 23)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot11, 23)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot12, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot13, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot14, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot15, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot16, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot17, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot18, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot19, 11)
- wait(.1)
- game.Lighting.Remote.AddObject:FireServer(game.Players[PlayerName.Text].playerstats.slots.slot20, 11)
- wait(.1)
- print("stuff spawned")
- end)
- -- =====================================================================
- Corpse.MouseButton1Down:connect(function()
- for _, corpse in pairs(workspace:GetChildren()) do
- if corpse.Name == "Corpse" then
- corpse:MoveTo(workspace[game.Players.LocalPlayer.Name].Torso.Position + Vector3.new(math.random(-10,10),0,math.random(-10,10)))
- end
- end
- end)
- -- =====================================================================
- creds.MouseButton1Down:connect(function()
- Credits.Text = "Thanks to Skryptec/Merk/Others for some functions!"
- wait(3)
- Credits.Text = "Created by Strazos"
- end)
- -- =====================================================================
- car.MouseButton1Down:connect(function()
- carid = game.Workspace.Vehicles:FindFirstChild(carname.Text)
- carid:MoveTo(game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(math.random(-10,10),0,math.random( -10,10)))
- end)
- -- =====================================================================
- Message2.MouseButton1Down:connect(function()
- for i,v in pairs(game.Players:GetChildren())do
- local var = Instance.new("StringValue", UI)
- var.Value = "Yellow"
- game.Lighting.Remote.SendMessage:FireServer(v,tostring(var.Value),tostring(Message.Text))
- end
- end)
- -- =====================================================================
- zomb.MouseButton1Down:connect(function()
- for _,pl in pairs(workspace.Zombies:children()) do
- for xxad,v in pairs(pl:children()) do
- pcall(function() game.Lighting.Remote.DamageZombie:FireServer(v.Humanoid,100) end)
- end
- end
- end)
- -- =====================================================================
- HungerThirst.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.playerstats.Hunger.Value = 9999
- wait(1)
- game.Players.LocalPlayer.playerstats.Thirst.Value = 9999
- end)
- CarGod.MouseButton1Down:connect(function()
- for i,v in pairs(game.Workspace.Vehicles:GetChildren()) do
- if v.Name ~= "Holder" or v.Name ~= "VehicleWreck" then
- if v:findFirstChild("Stats") then
- v.Stats.Engine.Value = 66645358
- end
- end
- end
- wait(1)
- for i,v in pairs(game.Workspace.Vehicles:GetChildren()) do
- if v.Name ~= "Holder" or v.Name ~= "VehicleWreck" then
- if v:findFirstChild("Stats") then
- v.Stats.Tank.Value = 66645358
- end
- end
- end
- wait(1)
- for i,v in pairs(game.Workspace.Vehicles:GetChildren()) do
- if v.Name ~= "Holder" or v.Name ~= "VehicleWreck" then
- if v:findFirstChild("Stats") then
- v.Stats.Hull.Value = 66645358
- end
- end
- end
- wait(1)
- for i,v in pairs(game.Workspace.Vehicles:GetChildren()) do
- if v.Name ~= "Holder" or v.Name ~= "VehicleWreck" then
- if v:findFirstChild("Stats") then
- v.Stats.Armor.Value = 66645358
- end
- end
- end
- wait(1)
- for i,v in pairs(game.Workspace.Vehicles:GetChildren()) do
- if v.Name ~= "Holder" or v.Name ~= "VehicleWreck" then
- if v:findFirstChild("Stats") then
- v.Stats.Fuel.Value = 543
- end
- end
- end
- end)
- CarSpeed.MouseButton1Down:connect(function()
- for i,v in pairs(workspace.Vehicles:GetChildren()) do
- if v.Name ~= 'VehicleWreck' then
- v.Stats.MaxSpeed.Value = 500
- v.Stats.MaxSpeed.Offroad.Value = 500
- end
- end
- end)
- Close.MouseButton1Down:connect(function()
- if Body.Visible == true then
- Body.Visible = false
- scroll.Visible = false
- Pull.Size = UDim2.new(0,240,0,50)
- Close.Text = '+'
- Pull.Size = UDim2(0,125,0,12.5)
- elseif Body.Visible == false then
- Body.Visible = true
- scroll.Visible = true
- Close.Text = 'X'
- Pull.Size = UDim2.new(0,590,0,50)
- Graf_f.Size = UDim2(0,500,0,50)
- end
- end)
- -- =====================================================================
- kkk.MouseButton1Down:connect(function()
- local str = game:GetService("Geometry").nonononononono.Value
- local Food = {}
- local Cook = ""
- for Fish in (string.gmatch)(str, "%w%w%w%w") do
- for i,c in pairs({(string.byte)(Fish, 1, 4)}) do
- c = c - 48
- for bait = 1, 6 do
- Food[(i - 1) * 6 + bait] = (Food[(i - 1) * 6 + bait] or 0) + (c) % 2
- c = (math.floor)((c) / 2)
- end
- end
- end
- for i = 2, #Food, 2 do
- Cook = Cook .. (string.char)(97 + Food[i] + Food[i - 1] * 2)
- end
- print(Cook)
- kek = Cook
- game.Lighting.Remote.CreateSounds:InvokeServer()
- wait()
- game.Lighting.Remote.ChangeParent:FireServer(kek,game.Players.LocalPlayer.Character.Head.Sound, game.Workspace)
- wait()
- game.Lighting.Remote.SoundIdSet:FireServer(kek,game.Workspace.Sound, "http://www.roblox.com/asset/?id=504822820")
- wait()
- game.Lighting.Remote.PlaySound:FireServer(game.Workspace.Sound, 1, 1)
- wait(9999)
- game.Lighting.Remote.StopSound:FireServer(game.Workspace.Sound)
- end)
- -- =====================================================================
- customsong.MouseButton1Down:connect(function()
- musicinput = musicid.Text
- local str = game:GetService("Geometry").nonononononono.Value
- local Food = {}
- local Cook = ""
- for Fish in (string.gmatch)(str, "%w%w%w%w") do
- for i,c in pairs({(string.byte)(Fish, 1, 4)}) do
- c = c - 48
- for bait = 1, 6 do
- Food[(i - 1) * 6 + bait] = (Food[(i - 1) * 6 + bait] or 0) + (c) % 2
- c = (math.floor)((c) / 2)
- end
- end
- end
- for i = 2, #Food, 2 do
- Cook = Cook .. (string.char)(97 + Food[i] + Food[i - 1] * 2)
- end
- print(Cook)
- kek = Cook
- game.Lighting.Remote.CreateSounds:InvokeServer()
- wait()
- game.Lighting.Remote.ChangeParent:FireServer(kek,game.Players.LocalPlayer.Character.Head.Sound, game.Workspace)
- wait()
- game.Lighting.Remote.SoundIdSet:FireServer(kek,game.Workspace.Sound, "http://www.roblox.com/asset/?id="..tostring(musicinput))
- wait()
- game.Lighting.Remote.PlaySound:FireServer(game.Workspace.Sound, 1, 1)
- wait(120)
- game.Lighting.Remote.StopSound:FireServer(game.Workspace.Sound)
- end)
- -- =====================================================================
- ItemESP.MouseButton1Down:connect(function()
- x = Instance.new('ScreenGui',game.CoreGui)
- y = Instance.new('TextButton',x)
- z = Instance.new('Frame',y)
- f = Instance.new('TextButton',z)
- local open = false
- function esp()
- workspace.CurrentCamera:ClearAllChildren()
- local LootContainers = workspace.DropLoot
- local LootContainers2 = workspace.SpawnLoot
- for i,v in pairs(LootContainers:GetChildren()) do
- bill = Instance.new('BillboardGui',workspace.CurrentCamera)
- bill.AlwaysOnTop = true
- bill.Size = UDim2.new(3,0,3,0)
- bill.Adornee = v
- Frame = Instance.new('Frame',bill)
- Frame.BackgroundColor3 = Color3.fromRGB(0,226,37)
- Frame.Size = UDim2.new(1,0,1,0)
- Frame.BackgroundTransparency = 0.7
- Text = Instance.new('TextLabel',Frame)
- Text.Size = UDim2.new(1,0,1,0)
- Text.BackgroundTransparency = 1
- Text.TextScaled = false
- Text.Position = UDim2.new(0,0,-0.9,0)
- Text.Text = v.Name
- Text.TextColor3 = Color3.new(1,1,1)
- end
- for i,v in pairs(LootContainers2:GetChildren()) do
- bill = Instance.new('BillboardGui',workspace.CurrentCamera)
- bill.AlwaysOnTop = true
- bill.Size = UDim2.new(3,0,3,0)
- bill.Adornee = v
- Frame = Instance.new('Frame',bill)
- Frame.BackgroundColor3 = Color3.fromRGB(0,226,37)
- Frame.Size = UDim2.new(1,0,1,0)
- Frame.BackgroundTransparency = 0.7
- Text = Instance.new('TextLabel',Frame)
- Text.Size = UDim2.new(1,0,1,0)
- Text.BackgroundTransparency = 1
- Text.TextScaled = false
- Text.Position = UDim2.new(0,0,-0.9,0)
- Text.Text = v.Name
- Text.TextColor3 = Color3.new(1,1,1)
- end
- end
- if open == false then
- open = true
- esp()
- elseif open == true then
- open = false
- workspace.CurrentCamera:ClearAllChildren()
- end
- end)
- -- =====================================================================
- removesong.MouseButton1Down:connect(function()
- local str = game:GetService("Geometry").nonononononono.Value
- local Food = {}
- local Cook = ""
- for Fish in (string.gmatch)(str, "%w%w%w%w") do
- for i,c in pairs({(string.byte)(Fish, 1, 4)}) do
- c = c - 48
- for bait = 1, 6 do
- Food[(i - 1) * 6 + bait] = (Food[(i - 1) * 6 + bait] or 0) + (c) % 2
- c = (math.floor)((c) / 2)
- end
- end
- end
- for i = 2, #Food, 2 do
- Cook = Cook .. (string.char)(97 + Food[i] + Food[i - 1] * 2)
- end
- print(Cook)
- kek = Cook
- game.Lighting.Remote.CreateSounds:InvokeServer()
- wait()
- game.Lighting.Remote.ChangeParent:FireServer(kek,game.Players.LocalPlayer.Character.Head.Sound, game.Workspace)
- wait()
- game.Lighting.Remote.SoundIdSet:FireServer(kek,game.Workspace.Sound, "http://www.roblox.com/asset/?id=151746357")
- wait()
- game.Lighting.Remote.PlaySound:FireServer(game.Workspace.Sound, 0, 0)
- wait()
- game.Lighting.Remote.StopSound:FireServer(game.Workspace.Sound)
- end)
- -- =====================================================================
- spectate.MouseButton1Down:connect(function()
- local getplayer = (PlayerName.Text)
- game.Workspace.CurrentCamera.CameraSubject = game.Players[getplayer].Character.Humanoid
- end)
- -- =====================================================================
- local plr = game.Players.LocalPlayer
- local char = plr.Character
- local gui = Instance.new('ScreenGui',plr.PlayerGui)
- PlayerESP.MouseButton1Down:connect(function()
- local b = Instance.new('BillboardGui')
- b.Size = UDim2.new(5,0,6,0)
- local f = Instance.new('Frame',b)
- f.Size = UDim2.new(1,0,1,0)
- f.BackgroundColor3 = Color3.new(0,220/255,220/255)
- f.BackgroundTransparency = .80
- local t=Instance.new('TextLabel',f)
- t.Size=UDim2.new(1,0,.2,0)
- t.TextColor3=Color3.new(1,1,1)
- t.TextStrokeColor3=Color3.new(0,0,0)
- t.TextStrokeTransparency=.75
- t.TextScaled=true
- t.Name='tx'
- t.BackgroundTransparency=1
- function sp()
- function mg(p)
- if p then
- local es = b:clone()
- es.Parent = gui
- es.Adornee = p.Torso
- es.AlwaysOnTop = true
- es.Frame.tx.Text = p.Name
- end
- end
- for i,v in pairs(game.Players:players'') do
- if v~=plr then
- mg(v.Character)
- v.CharacterAdded:connect(function()
- wait(.25)mg(v.Character)
- end)
- end
- end
- end
- sp()
- end)
- --[[C.r.e.a.t.e.d b.y S.t.r.a.z.o.s]]--
- -- =====================================================================
- while true do
- game.Workspace.Sound.Pitch = 1
- Title.TextTransparency = 0
- Credits.TextTransparency = 0
- Close.TextTransparency = 0
- Image.Image = 'rbxassetid://503785894'
- wait(0.1)
- Title.TextTransparency = 0.1
- Credits.TextTransparency = 0.1
- Close.TextTransparency = 0.1
- wait(0.1)
- Title.TextTransparency = 0.2
- Credits.TextTransparency = 0.2
- Close.TextTransparency = 0.2
- wait(0.1)
- Title.TextTransparency = 0.3
- Credits.TextTransparency = 0.3
- Close.TextTransparency = 0.3
- Image.Image = 'rbxassetid://503786112'
- wait(0.1)
- Title.TextTransparency = 0.4
- Credits.TextTransparency = 0.4
- Close.TextTransparency = 0.4
- wait(0.1)
- Title.TextTransparency = 0.5
- Credits.TextTransparency = 0.5
- Close.TextTransparency = 0.5
- Image.Image = 'rbxassetid://503785894'
- wait(0.1)
- Title.TextTransparency = 0.6
- Credits.TextTransparency = 0.6
- Close.TextTransparency = 0.6
- wait(0.1)
- Title.TextTransparency = 0.7
- Credits.TextTransparency = 0.7
- Close.TextTransparency = 0.7
- wait(0.1)
- Title.TextTransparency = 0.6
- Credits.TextTransparency = 0.6
- Close.TextTransparency = 0.6
- wait(0.1)
- Title.TextTransparency = 0.5
- Credits.TextTransparency = 0.5
- Close.TextTransparency = 0.5
- Image.Image = 'rbxassetid://503786019'
- wait(0.1)
- Title.TextTransparency = 0.4
- Credits.TextTransparency = 0.4
- Close.TextTransparency = 0.4
- wait(0.1)
- Title.TextTransparency = 0.3
- Credits.TextTransparency = 0.3
- Close.TextTransparency = 0.3
- Image.Image = 'rbxassetid://503785894'
- wait(0.1)
- Title.TextTransparency = 0.2
- Credits.TextTransparency = 0.2
- Close.TextTransparency = 0.2
- wait(0.1)
- Title.TextTransparency = 0.1
- Credits.TextTransparency = 0.1
- Close.TextTransparency = 0.1
- wait(0.1)
- Title.TextTransparency = 0
- Credits.TextTransparency = 0
- Close.TextTransparency = 0
- wait(0.1)
- end
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