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- Mitra
- Viera White Mage (Flamebearer) 1
- Alignment: NG
- Deity: Hestia
- Initiative: +4
- Senses: Lowlight Vision; Perception +10
- DEFENSE
- AC: 17 Touch 13 Flat-Footed 14 (+4 armor, +2 Dex, +1 Dodge)
- HP: 8 (1d6 + 1 + 1 FC)
- MP: 5
- Fort +1 Ref +2 Will +6 (+2 vs Charm/Compulsion)
- OFFENSE
- Melee: staff +0 (1d6) or dagger +0 (1d4/19-20)
- Ranged: staff +2 touch (1d6+1 fire)
- Limit Break (1/d): Second Wind, Aelfric's Auspices, Pulse of Life
- White Mage Spells (CL 1, Concentration +6, Spell penetration +2)
- 0 MP (DC 15) - Daze, Drench, Torchlight, Virtue
- 1 MP (DC 16) - Cure, Mount, Mage Armor
- STR 10 DEX 14 CON 12 INT 12 WIS 20 CHA 9
- BAB +0 CMB +0 CMD 12
- Feats: Dodge
- Skills: Knowledge(arcana) +5, Knowledge(Nature)+5, Perception +11, Spellcraft +5, Survival +9; Racial Modifier: +2 Perception; +2 Kn.Nature and Survival in forests
- SQ: White Magery (Healing Mastery +1)
- Languages: Common, Vieran, Ignan
- Alternative Racial Traits: Fleet-footed, Misty Mind
- Combat gear:
- Blessing Crystal
- Other Gear: Fire staff, dagger, hooded lantern, lantern oil (5), Vieran trail rations(6 days), bedroll with blanket, cleric's garb, 2 gil
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