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- class Level? : public Level {
- public:
- Level?() : Level(201, 11){}
- void OnInit(){
- std::vector<LevelObject*> wallByColor[7];
- AddObject(new ObjWall(10, 10, 10, 280, 0x000000));
- AddObject(new ObjWall(380, 10, 10, 280, 0x000000));
- wallByColor[2].push_back(AddObject(new ObjWall(20, 20, 10, 10, 0x9999FF)));
- AddObject(new ObjWall(30, 20, 340, 10, 0x000000));
- wallByColor[1].push_back(AddObject(new ObjWall(370, 20, 10, 10, 0xFF9999)));
- AddObject(new ObjWall(30, 40, 10, 220, 0x000000));
- wallByColor[1].push_back(AddObject(new ObjWall(40, 40, 10, 10, 0xFF9999)));
- AddObject(new ObjWall(50, 40, 300, 10, 0x000000));
- wallByColor[2].push_back(AddObject(new ObjWall(350, 40, 10, 10, 0x9999FF)));
- AddObject(new ObjWall(360, 40, 10, 220, 0x000000));
- wallByColor[3].push_back(AddObject(new ObjWall(50, 50, 10, 80, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(70, 50, 10, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(110, 50, 10, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(170, 50, 10, 60, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(210, 50, 10, 80, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(90, 60, 10, 20, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(130, 60, 10, 20, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(150, 60, 10, 70, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(190, 60, 10, 70, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(230, 60, 10, 50, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(250, 60, 100, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(70, 70, 20, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(100, 70, 30, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(340, 70, 10, 50, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(250, 80, 90, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(70, 90, 70, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(320, 90, 10, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(90, 100, 10, 30, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(130, 100, 10, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(240, 100, 20, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(270, 100, 10, 20, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(290, 100, 20, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(70, 110, 10, 40, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(110, 110, 10, 20, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(250, 110, 20, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(300, 110, 40, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(100, 120, 10, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(120, 120, 30, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(160, 120, 30, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(220, 120, 20, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(170, 130, 10, 70, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(250, 130, 30, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(290, 130, 10, 40, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(340, 130, 10, 50, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(40, 140, 30, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(80, 140, 70, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(160, 140, 10, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(190, 140, 70, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(140, 150, 10, 50, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(190, 150, 10, 70, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(250, 150, 10, 20, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(40, 160, 90, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(210, 160, 10, 60, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(230, 160, 20, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(260, 160, 30, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(300, 160, 30, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(70, 170, 10, 20, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(240, 170, 10, 50, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(320, 170, 20, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(50, 180, 10, 60, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(90, 180, 50, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(260, 180, 10, 40, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(320, 180, 10, 70, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(340, 190, 20, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(70, 200, 60, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(70, 210, 10, 30, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(120, 210, 10, 30, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(140, 210, 50, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(200, 210, 10, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(330, 210, 20, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(40, 230, 10, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(60, 230, 10, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(80, 230, 40, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(130, 230, 180, 10, 0xFFFF99)));
- wallByColor[3].push_back(AddObject(new ObjWall(340, 230, 20, 10, 0xFFFF99)));
- wallByColor[1].push_back(AddObject(new ObjWall(40, 250, 10, 10, 0xFF9999)));
- AddObject(new ObjWall(50, 250, 300, 10, 0x000000));
- wallByColor[2].push_back(AddObject(new ObjWall(350, 250, 10, 10, 0x9999FF)));
- wallByColor[2].push_back(AddObject(new ObjWall(20, 270, 10, 10, 0x9999FF)));
- AddObject(new ObjWall(30, 270, 340, 10, 0x000000));
- wallByColor[1].push_back(AddObject(new ObjWall(370, 270, 10, 10, 0xFF9999)));
- AddObject(new ObjClickBox(wallByColor[3], 275, 175, 40, 40, 25, 1000, 0xFFFF99));
- AddObject(new ObjAreaCounter(wallByColor[1], 390, 10, 10, 280, 1, 0xFF9999));
- AddObject(new ObjAreaCounter(wallByColor[2], 0, 10, 10, 280, 1, 0x9999FF));
- AddObject(new ObjTeleport(LevelManager::GetNextLevel(this), 80, 210, 40, 20));
- AddObject(new ObjTeleport(300, 130, 40, 30));
- }
- };
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