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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Loading player data from C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
- Initialize engine version: 2021.3.19f1 (c9714fde33b6)
- [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1; jobified=0
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: AMD Radeon RX 6900 XT (ID=0x73bf)
- Vendor: ATI
- VRAM: 16337 MB
- Driver: 31.0.14051.1000
- Begin MonoManager ReloadAssembly
- - Completed reload, in 2.344 seconds
- D3D11 device created for Microsoft Media Foundation video decoding.
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.814000 ms
- 2023-08-11T23:54:07 0.014 INF Version: Alpha 21.1 (b16) Compatibility Version: Alpha 21.1, Build: WindowsPlayer 64 Bit
- 2023-08-11T23:54:07 0.014 INF System information:
- 2023-08-11T23:54:07 0.015 INF OS: Windows 11 (10.0.22621) 64bit
- 2023-08-11T23:54:07 0.015 INF CPU: AMD Ryzen 5 7600X 6-Core Processor (cores: 12)
- 2023-08-11T23:54:07 0.015 INF RAM: 31890 MB
- 2023-08-11T23:54:07 0.015 INF GPU: AMD Radeon RX 6900 XT (16337 MB)
- 2023-08-11T23:54:07 0.018 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2023-08-11T23:54:07 0.033 INF Last played version: Alpha 21.1
- 2023-08-11T23:54:07 0.034 INF Local UTC offset: 2 hours
- 2023-08-11T23:54:07 0.043 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -nogs -logfile C:\Users\lbc\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-08-11__23-53-56.txt
- 2023-08-11T23:54:07 0.048 INF [Platform] Init
- 2023-08-11T23:54:07 0.091 INF [Platform] Using native platform: Steam
- 2023-08-11T23:54:08 0.092 INF [Platform] Using cross platform: EOS
- 2023-08-11T23:54:08 0.092 INF [Platform] Using server platform: Steam
- 2023-08-11T23:54:08 0.092 INF [Platform] Using server platform: XBL
- 2023-08-11T23:54:08 0.096 INF Starting PlayerInputManager...
- 2023-08-11T23:54:08 0.225 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2023-08-11T23:54:08 0.233 INF [Platform] Initializing Steam
- 2023-08-11T23:54:08 0.633 INF [Steamworks.NET] SteamAPI_Init() ok
- 2023-08-11T23:54:08 0.634 INF [Steamworks.NET] Registering auth callbacks
- 2023-08-11T23:54:08 0.635 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2023-08-11T23:54:08 0.635 INF [Platform] Initializing EOS
- 2023-08-11T23:54:08 0.832 INF [EOS] Initialize: Success
- 2023-08-11T23:54:08 0.940 INF [Platform] Initializing XBL
- 2023-08-11T23:54:08 1.042 INF Localization language from prefs: english
- 2023-08-11T23:54:08 1.043 INF Texture quality is set to 0
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.095400 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-00000263638B20A0.dll
- 2023-08-11T23:54:11 3.802 INF Awake IsFocused: True
- 2023-08-11T23:54:11 3.802 INF Awake
- 2023-08-11T23:54:11 3.935 INF Occlusion: Awake
- 2023-08-11T23:54:11 3.940 WRN Device name for flag StandaloneWindows is unknown
- 2023-08-11T23:54:11 3.940 INF ApplyAllOptions streaming budget 14703.3 MB
- 2023-08-11T23:54:11 3.941 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
- 2023-08-11T23:54:11 3.941 INF Texture quality is set to 0
- 2023-08-11T23:54:11 3.941 INF ApplyTextureFilter 3, AF Enable
- 2023-08-11T23:54:11 3.942 INF ApplyTerrainOptions 4
- Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6570.
- Total: 7.847400 ms (FindLiveObjects: 0.235700 ms CreateObjectMapping: 0.070800 ms MarkObjects: 7.515500 ms DeleteObjects: 0.025100 ms)
- 2023-08-11T23:54:12 4.343 INF [MODS] No mods folder found
- 2023-08-11T23:54:12 4.343 INF [MODS] Initializing mod code
- 2023-08-11T23:54:12 4.343 INF [MODS] Loading done
- 2023-08-11T23:54:12 4.351 INF Loading permissions file at 'C:\Users\lbc\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2023-08-11T23:54:12 4.369 INF Loading permissions file done.
- 2023-08-11T23:54:12 4.411 INF GameSense server not found (no props file), disabling
- 2023-08-11T23:54:12 4.413 INF [PartyQuests] Initialized
- 2023-08-11T23:54:12 4.413 INF Awake done in 610 ms
- 2023-08-11T23:54:12 4.566 INF [XUi] Instantiating XUi from default prefab.
- 2023-08-11T23:54:12 4.571 INF [XUi] XUi instantiation completed in 5 ms
- 2023-08-11T23:54:12 4.671 INF [XUi] Loading XUi asynchronously
- 2023-08-11T23:54:12 4.680 INF Updated culture for display texts
- 2023-08-11T23:54:12 4.971 INF [XUi] Parsing all window groups completed in 271 ms total.
- 2023-08-11T23:54:13 5.102 INF Reloading serveradmin.xml
- 2023-08-11T23:54:13 5.103 INF Loading permissions file at 'C:\Users\lbc\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2023-08-11T23:54:13 5.103 INF Loading permissions file done.
- Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- 2023-08-11T23:54:13 6.009 INF [XUi] Initialized all window groups completed in 377 ms total.
- 2023-08-11T23:54:14 6.271 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2023-08-11T23:54:17 9.957 INF LoadTextureArraysForQuality took 3.685
- 2023-08-11T23:54:17 9.990 INF Loaded (local): rwgmixer in 0.03
- 2023-08-11T23:54:17 10.037 INF Loaded (local): archetypes in 0.05
- 2023-08-11T23:54:17 10.057 INF Loaded (local): loadingscreen in 0.02
- 2023-08-11T23:54:17 10.057 INF WorldStaticData.Init() needed 4.000s
- 2023-08-11T23:54:17 10.077 INF [Steamworks.NET] Login ok.
- 2023-08-11T23:54:17 10.077 INF [EOS] Login
- 2023-08-11T23:54:18 10.374 INF AchievementManager: Received stats and achievements from Steam
- 2023-08-11T23:54:19 11.727 INF [EOS] Login succeeded, PUID: 0002c83923f74c73ae4645cd0698fcc0
- 2023-08-11T23:54:19 11.728 INF [EOS] Getting native user for 0002c83923f74c73ae4645cd0698fcc0
- 2023-08-11T23:54:19 11.729 INF [EOS] CopyIdToken result: Success
- 2023-08-11T23:54:20 12.868 INF [EOS] TransferProgress: News.xml, 4090 / 4090
- 2023-08-11T23:54:20 12.991 INF [EOS] Read (News.xml) completed: Success, received 4032 bytes
- 2023-08-11T23:54:30 22.675 INF NET: Starting server protocols
- 2023-08-11T23:54:30 22.783 INF NET: LiteNetLib server started
- 2023-08-11T23:54:30 22.800 INF [Steamworks.NET] NET: Server started
- 2023-08-11T23:54:30 22.800 INF Started thread SteamNetworkingServer
- 2023-08-11T23:54:30 22.800 INF [EOS-P2PS] Server started
- 2023-08-11T23:54:30 22.800 INF StartGame
- 2023-08-11T23:54:30 22.801 INF NetPackageManager Init
- 2023-08-11T23:54:30 22.854 INF [XUi] Instantiating XUi from default prefab.
- 2023-08-11T23:54:30 22.861 INF [XUi] XUi instantiation completed in 6 ms
- 2023-08-11T23:54:30 22.873 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AllowSpawnNearBackpack = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 16
- GamePref.DayNightLength = 120
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicMeshDistance = 2000
- GamePref.DynamicMeshEnabled = True
- GamePref.DynamicMeshLandClaimBuffer = 3
- GamePref.DynamicMeshLandClaimOnly = True
- GamePref.DynamicMeshMaxItemCache = 6
- GamePref.DynamicMeshMaxRegionCache = 1
- GamePref.DynamicMeshUseImposters = False
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnableMapRendering = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = Shit Hit The Fan 2024
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 21.1
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 3
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.Language = english
- GamePref.LanguageBrowser =
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadingTipRead = 19
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 7
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxChunkAge = -1
- GamePref.MaxQueuedMeshLayers = 40
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NewGameSetDefaults = True
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.9030172
- GamePref.OptionsControllerTriggerEffects = False
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 6
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 4
- GamePref.OptionsGfxAASharpness = 0.1
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 65
- GamePref.OptionsGfxGameplayResolutionHeight = 0
- GamePref.OptionsGfxGameplayResolutionWidth = 0
- GamePref.OptionsGfxGrassDistance = 3
- GamePref.OptionsGfxLODDistance = 1
- GamePref.OptionsGfxMotionBlur = 2
- GamePref.OptionsGfxObjQuality = 4
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 5
- GamePref.OptionsGfxReflectQuality = 3
- GamePref.OptionsGfxReflectShadows = True
- GamePref.OptionsGfxResetRevision = 3
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 4
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 3
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGfxTerrainQuality = 4
- GamePref.OptionsGfxTexFilter = 3
- GamePref.OptionsGfxTexQuality = 0
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 0
- GamePref.OptionsGfxViewDistance = 7
- GamePref.OptionsGfxVsync = 1
- GamePref.OptionsGfxWaterPtlLimiter = 1
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 0.8034483
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsIntroMovieEnabled = True
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLiteNetLibMtuOverride = False
- GamePref.OptionsLookSensitivity = 0.5
- GamePref.OptionsMenuMusicVolumeLevel = 0
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMumblePositionalAudioSupport = False
- GamePref.OptionsMusicVolumeLevel = 0.6
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsQuestsAutoAccept = True
- GamePref.OptionsQuestsAutoShare = True
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSubtitlesEnabled = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVehicleLookSensitivity = 0.5
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceInputDevice =
- GamePref.OptionsVoiceOutputDevice = {0.0.0.00000000}.{52df090a-dea0-4143-961f-6f2dc0aa789b}
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsWeaponAiming = False
- GamePref.OptionsZoomAccel = 0.5
- GamePref.OptionsZoomSensitivity = 0.3
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = lentille
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.PlaytestBiome = 3
- GamePref.RebuildMap = False
- GamePref.Region = Europe
- GamePref.SaveDataLimit = -1
- GamePref.SaveGameFolder = C:\Users\lbc\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerHistoryCache = 109.230.239.120$27290:1689193370$True
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.TwitchBloodMoonAllowed = True
- GamePref.TwitchServerPermission = 90
- GamePref.UNUSED_ControlPanelEnabled = False
- GamePref.UNUSED_ControlPanelPort = 8080
- GamePref.UNUSED_LastLoadedPrefabSize =
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UNUSED_PlayerId =
- GamePref.UserDataFolder = C:\Users\lbc\AppData\Roaming/7DaysToDie
- GamePref.WebDashboardEnabled = False
- GamePref.WebDashboardPort = 8080
- GamePref.WebDashboardUrl =
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieFeralSense = 0
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = True
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 3
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.TwitchBloodMoonAllowed = True
- GameStat.UNUSED_ShowZombieCounter =
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2023-08-11T23:54:30 22.905 INF StartAsServer
- 2023-08-11T23:54:31 23.207 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2023-08-11T23:54:31 23.207 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2023-08-11T23:54:31 23.207 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2023-08-11T23:54:31 23.237 INF Loaded (local): materials in 0.29
- 2023-08-11T23:54:31 23.287 INF Loaded (local): physicsbodies in 0.05
- 2023-08-11T23:54:31 23.337 INF Loaded (local): painting in 0.05
- 2023-08-11T23:54:31 23.438 INF Loaded (local): shapes in 0.10
- 2023-08-11T23:54:44 36.117 INF Block IDs with mapping
- Unloading 3 Unused Serialized files (Serialized files now loaded: 12)
- 2023-08-11T23:54:44 36.125 INF Block IDs total 22097, terr 29, last 22319
- 2023-08-11T23:54:44 36.132 INF Loaded (local): blocks in 12.69
- Unloading 64761 unused Assets to reduce memory usage. Loaded Objects now: 121107.
- Total: 286.421600 ms (FindLiveObjects: 8.396800 ms CreateObjectMapping: 5.338900 ms MarkObjects: 257.666400 ms DeleteObjects: 15.019200 ms)
- 2023-08-11T23:54:44 36.483 INF Loaded (local): progression in 0.35
- 2023-08-11T23:54:44 36.784 INF Loaded (local): buffs in 0.30
- Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0)
- 2023-08-11T23:54:44 36.835 INF Loaded (local): misc in 0.05
- 2023-08-11T23:54:45 37.128 INF Loaded (local): items in 0.29
- 2023-08-11T23:54:45 37.219 INF Item IDs with mapping
- 2023-08-11T23:54:45 37.219 INF ItemIDs from Mapping
- 2023-08-11T23:54:45 37.280 INF Loaded (local): item_modifiers in 0.15
- 2023-08-11T23:54:45 37.352 INF Loaded (local): entityclasses in 0.07
- 2023-08-11T23:54:45 37.402 INF Loaded (local): qualityinfo in 0.05
- 2023-08-11T23:54:45 37.469 INF Loaded (local): sounds in 0.07
- 2023-08-11T23:54:45 37.525 INF Loaded (local): recipes in 0.06
- 2023-08-11T23:54:45 37.569 INF Loaded (local): blockplaceholders in 0.04
- 2023-08-11T23:54:45 37.619 INF Loaded (local): loot in 0.05
- 2023-08-11T23:54:45 37.669 INF Loaded (local): entitygroups in 0.05
- 2023-08-11T23:54:45 37.719 INF Loaded (local): utilityai in 0.05
- 2023-08-11T23:54:45 37.769 INF Loaded (local): vehicles in 0.05
- 2023-08-11T23:54:45 37.819 INF Loaded (local): rwgmixer in 0.05
- 2023-08-11T23:54:45 37.869 INF Loaded (local): weathersurvival in 0.05
- 2023-08-11T23:54:45 37.919 INF Loaded (local): archetypes in 0.05
- 2023-08-11T23:54:45 37.982 INF Loaded (local): quests in 0.06
- 2023-08-11T23:54:45 38.036 INF Loaded (local): traders in 0.05
- 2023-08-11T23:54:45 38.086 INF Loaded (local): npc in 0.05
- 2023-08-11T23:54:46 38.136 INF Loaded (local): dialogs in 0.05
- 2023-08-11T23:54:46 38.186 INF Loaded (local): ui_display in 0.05
- 2023-08-11T23:54:46 38.236 INF Loaded (local): nav_objects in 0.05
- 2023-08-11T23:54:46 38.286 INF Loaded (local): gamestages in 0.05
- 2023-08-11T23:54:46 38.420 INF Loaded (local): gameevents in 0.13
- 2023-08-11T23:54:46 38.477 INF Loaded (local): twitch in 0.06
- 2023-08-11T23:54:46 38.520 INF Loaded (local): twitch_events in 0.04
- 2023-08-11T23:54:46 38.572 INF Loaded (local): dmscontent in 0.05
- 2023-08-11T23:54:46 38.620 INF Loaded (local): XUi_Common/styles in 0.05
- 2023-08-11T23:54:46 38.670 INF Loaded (local): XUi_Common/controls in 0.05
- 2023-08-11T23:54:46 38.720 INF Loaded (local): XUi/styles in 0.05
- 2023-08-11T23:54:46 38.770 INF Loaded (local): XUi/controls in 0.05
- 2023-08-11T23:54:46 38.820 INF Loaded (local): XUi/windows in 0.05
- 2023-08-11T23:54:46 38.870 INF [XUi] Loading XUi asynchronously
- 2023-08-11T23:54:46 38.896 INF Loaded (local): XUi/xui in 0.08
- 2023-08-11T23:54:46 38.988 INF Loaded (local): biomes in 0.09
- 2023-08-11T23:54:47 39.113 INF Loaded (local): worldglobal in 0.13
- 2023-08-11T23:54:47 39.238 INF Loaded (local): spawning in 0.13
- 2023-08-11T23:54:47 39.326 INF [XUi] Parsing all window groups completed in 372 ms total.
- 2023-08-11T23:54:47 39.369 INF Loaded (local): loadingscreen in 0.13
- 2023-08-11T23:54:47 39.491 INF createWorld: Navezgane, Shit Hit The Fan 2024, GameModeSurvival
- 2023-08-11T23:54:47 39.493 INF Occlusion: Enabled
- 2023-08-11T23:54:47 39.543 INF Started thread ChunkRegeneration
- 2023-08-11T23:54:47 39.544 INF Started thread ChunkCalc
- 2023-08-11T23:54:47 39.544 INF Started thread ChunkMeshBake
- 2023-08-11T23:54:47 39.614 INF World.Load: Navezgane
- 2023-08-11T23:54:47 39.621 INF BloodMoon SetDay: day 98, last day 91, freq 7, range 0
- 2023-08-11T23:54:47 39.716 INF Started thread WaterSimulationApplyChanges
- 2023-08-11T23:54:47 40.037 INF ShapeControllers: 96
- 2023-08-11T23:54:48 40.878 INF [XUi] Initialized all window groups completed in 571 ms total.
- 2023-08-11T23:54:56 48.464 INF Started thread GenerateChunks
- 2023-08-11T23:54:56 48.814 INF Calculating world hashes took 333 ms (world size 189 MiB)
- 2023-08-11T23:54:56 48.871 INF Loading dtm raw file took 406ms
- 2023-08-11T23:54:56 48.981 INF Biomes image size w= 3072, h = 3072
- 2023-08-11T23:54:57 49.368 INF Loading and creating biomes took 496ms
- 2023-08-11T23:54:57 50.015 INF Loading and creating shader control textures took 647ms
- 2023-08-11T23:54:58 50.249 INF Loading and parsing of generator took 233ms
- 2023-08-11T23:54:58 50.264 INF Computed 401 chunk groups containing a total of 7813 chunks. Largest group contains 462 chunks.
- 2023-08-11T23:54:58 50.744 INF Started thread SaveChunks C:\Users\lbc\AppData\Roaming\7DaysToDie\Saves\Navezgane\Shit Hit The Fan 2024\Region
- 2023-08-11T23:54:59 51.623 INF [DECO] read 77188
- 2023-08-11T23:54:59 51.722 INF Dynamic Music Initialized on Server
- 2023-08-11T23:54:59 51.732 INF Dynamic Music Initialized on Client
- 2023-08-11T23:54:59 51.936 INF AstarManager Init
- 2023-08-11T23:55:00 52.152 INF WeatherManager: Init 8 weather packages
- 2023-08-11T23:55:00 52.318 INF WeatherManager: ApplySavedPackages
- 2023-08-11T23:55:00 52.320 INF createWorld() done
- 2023-08-11T23:55:00 52.322 INF Loading players.xml
- 2023-08-11T23:55:00 52.634 INF Created player with id=230
- 2023-08-11T23:55:00 52.639 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=lentille, id=230]
- 2023-08-11T23:55:00 52.715 INF Loaded player
- 2023-08-11T23:55:00 52.902 INF VehicleManager C:\Users\lbc\AppData\Roaming/7DaysToDie/Saves/Navezgane/Shit Hit The Fan 2024/vehicles.dat, loaded 0
- 2023-08-11T23:55:00 52.903 INF DroneManager C:\Users\lbc\AppData\Roaming/7DaysToDie/Saves/Navezgane/Shit Hit The Fan 2024/drones.dat, loaded 0
- 2023-08-11T23:55:00 52.953 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
- 2023-08-11T23:55:00 53.019 INF [EOS] Registering server
- 2023-08-11T23:55:01 53.122 INF OpenSpawnWindow
- 2023-08-11T23:55:01 53.439 INF Loading dymesh settings
- 2023-08-11T23:55:01 53.439 INF Dynamic Mesh Settings
- 2023-08-11T23:55:01 53.439 INF Use Imposter Values: False
- 2023-08-11T23:55:01 53.439 INF Only Player Areas: True
- 2023-08-11T23:55:01 53.439 INF Player Area Buffer: 3
- 2023-08-11T23:55:01 53.439 INF Max View Distance: 2000
- 2023-08-11T23:55:01 53.439 INF Regen all on new world: False
- 2023-08-11T23:55:01 53.441 INF Dymesh: Prepping dynamic mesh. Resend Default: True
- 2023-08-11T23:55:01 53.441 INF Dymesh: Mesh location: C:\Users\lbc\AppData\Roaming/7DaysToDie/Saves/Navezgane/Shit Hit The Fan 2024/DynamicMeshes/
- 2023-08-11T23:55:01 53.441 INF StartGame done
- 2023-08-11T23:55:01 53.482 INF [Steamworks.NET] GameServer.Init successful
- 2023-08-11T23:55:01 53.631 INF Alt slots does not contain male_shaggy_hair_hat!
- Calling Animator.GotoState on Synchronize layer
- 2023-08-11T23:55:01 53.692 INF [EOS] Server registered, session: 2b9f8fb5162a440ab263365058c59c39
- 2023-08-11T23:55:01 53.694 INF [EOS] Session address: 194.36.25.10
- 2023-08-11T23:55:01 53.698 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2023-08-11T23:55:01 53.987 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775243995403841, server SteamID=, server public IP=19*.3*.2*.1*, server port=26900
- 2023-08-11T23:55:01 53.991 INF [Steamworks.NET] Lobby entered: 109775243995403841
- 2023-08-11T23:55:02 54.112 INF Dymesh: Warming dynamic mesh
- 2023-08-11T23:55:02 54.112 INF Dymesh: Creating dynamic mesh manager
- 2023-08-11T23:55:02 54.114 INF Dymesh: Awake
- 2023-08-11T23:55:02 54.114 INF Dymesh: Mesh location: C:\Users\lbc\AppData\Roaming/7DaysToDie/Saves/Navezgane/Shit Hit The Fan 2024/DynamicMeshes/
- 2023-08-11T23:55:02 54.114 INF Dymesh: Loading Items: C:\Users\lbc\AppData\Roaming/7DaysToDie/Saves/Navezgane/Shit Hit The Fan 2024/DynamicMeshes/
- 2023-08-11T23:55:02 54.150 INF Dymesh: Loaded Items: 7
- 2023-08-11T23:55:02 54.150 INF Dymesh: Loading all items took: 0.0364641 seconds.
- 2023-08-11T23:55:02 54.182 INF Meshlist count is now 1
- 2023-08-11T23:55:02 54.182 INF Meshlist count is now 2
- 2023-08-11T23:55:02 54.183 INF Force load took 0 seconds
- 2023-08-11T23:55:02 54.183 INF Clearing queues.
- 2023-08-11T23:55:02 54.184 INF Cleared queues.
- 2023-08-11T23:55:02 54.185 INF Dynamic thread starting
- 2023-08-11T23:55:02 54.186 INF Dymesh door replacement: imposterBlock
- 2023-08-11T23:55:02 54.378 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90175250041445376, public IP=19*.3*.2*.1*
- 2023-08-11T23:55:02 54.388 INF [Steamworks.NET] Exiting Lobby
- 2023-08-11T23:55:02 54.389 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2023-08-11T23:55:02 54.782 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775243995403868, server SteamID=90175250041445376, server public IP=19*.3*.2*.1*, server port=26900
- 2023-08-11T23:55:02 54.784 INF [Steamworks.NET] Lobby entered: 109775243995403868
- 2023-08-11T23:55:03 56.007 INF Respawn almost done
- 2023-08-11T23:55:03 56.011 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -597, 147, 1053): localplayer
- 2023-08-11T23:55:03 56.057 INF 7311+1 Origin Reposition (0.0, 0.0, 0.0) to (-608.0, 144.0, 1040.0)
- 2023-08-11T23:55:16 68.632 INF [DECO] written 77188, in 12ms
- 2023-08-11T23:55:16 68.635 INF [DECO] write thread 2ms
- 2023-08-11T23:55:30 83.079 INF Time: 1.20m FPS: 59.94 Heap: 1915.9MB Max: 1915.9MB Chunks: 352 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 4129.7MB
- 2023-08-11T23:56:00 113.081 INF Time: 1.70m FPS: 59.74 Heap: 1954.0MB Max: 1954.0MB Chunks: 352 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 4172.2MB
- 2023-08-11T23:56:31 143.095 INF Time: 2.20m FPS: 59.94 Heap: 1982.2MB Max: 1982.2MB Chunks: 352 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 4201.0MB
- 2023-08-11T23:57:00 173.062 INF VehicleManager saving 0 (0 + 0)
- 2023-08-11T23:57:00 173.063 INF DroneManager saving 0 (0 + 0)
- 2023-08-11T23:57:00 173.064 INF VehicleManager saved 9 bytes
- 2023-08-11T23:57:00 173.065 INF DroneManager saved 9 bytes
- 2023-08-11T23:57:01 173.111 INF Time: 2.70m FPS: 59.94 Heap: 1911.1MB Max: 1982.2MB Chunks: 352 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 4254.9MB
- 2023-08-11T23:57:31 203.125 INF Time: 3.20m FPS: 59.74 Heap: 1974.3MB Max: 1982.2MB Chunks: 352 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 4258.6MB
- 2023-08-11T23:58:01 233.139 INF Time: 3.70m FPS: 59.94 Heap: 2004.9MB Max: 2004.9MB Chunks: 352 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 4259.7MB
- 2023-08-11T23:58:16 248.934 INF Saving 25 of chunks took 80ms
- 2023-08-11T23:58:19 251.609 INF Disconnect
- 2023-08-11T23:58:19 251.619 INF [NET] ServerShutdown
- 2023-08-11T23:58:19 251.619 INF NET: Stopping server protocols
- 2023-08-11T23:58:20 252.114 INF NET: LiteNetLib server stopped
- 2023-08-11T23:58:20 252.116 INF Exited thread SteamNetworkingServer
- 2023-08-11T23:58:20 252.116 INF [Steamworks.NET] NET: Server stopped
- 2023-08-11T23:58:20 252.117 INF [EOS-P2PS] Server stopped
- 2023-08-11T23:58:20 252.118 INF SaveAndCleanupWorld
- 2023-08-11T23:58:20 252.211 INF Saving 25 of chunks took 80ms
- 2023-08-11T23:58:20 252.214 INF [EOS] Unregistering server
- 2023-08-11T23:58:20 252.214 INF [Steamworks.NET] Stopping server
- 2023-08-11T23:58:20 252.228 INF [Steamworks.NET] Exiting Lobby
- 2023-08-11T23:58:20 252.228 INF [PartyQuests] Player unregistered
- 2023-08-11T23:58:20 252.395 INF AstarManager Cleanup
- 2023-08-11T23:58:20 252.669 INF Clearing queues.
- 2023-08-11T23:58:20 252.669 INF Cleared queues.
- 2023-08-11T23:58:21 253.400 INF Clearing queues.
- 2023-08-11T23:58:21 253.400 INF Cleared queues.
- 2023-08-11T23:58:21 253.406 INF World.Unload
- 2023-08-11T23:58:21 253.414 INF Exited thread GenerateChunks
- 2023-08-11T23:58:21 253.483 INF Exited thread SaveChunks C:\Users\lbc\AppData\Roaming\7DaysToDie\Saves\Navezgane\Shit Hit The Fan 2024\Region
- 2023-08-11T23:58:21 253.532 INF World.Cleanup
- 2023-08-11T23:58:21 253.537 INF Exited thread ChunkRegeneration
- 2023-08-11T23:58:21 253.542 INF Exited thread ChunkCalc
- 2023-08-11T23:58:21 253.542 INF Exited thread ChunkMeshBake
- 2023-08-11T23:58:21 253.560 INF Exited thread WaterSimulationApplyChanges
- 2023-08-11T23:58:21 253.563 INF VehicleManager saving 0 (0 + 0)
- 2023-08-11T23:58:21 253.564 INF VehicleManager saved 9 bytes
- 2023-08-11T23:58:21 253.564 INF DroneManager saving 0 (0 + 0)
- 2023-08-11T23:58:21 253.565 INF DroneManager saved 9 bytes
- 2023-08-11T23:58:21 253.581 INF Persistent GamePrefs saved
- 2023-08-11T23:58:22 254.111 INF [EOS] Server unregistered
- 2023-08-11T23:58:23 255.179 INF Preparing quit
- 2023-08-11T23:58:23 255.180 INF Persistent GamePrefs saved
- 2023-08-11T23:58:23 255.181 INF Cleanup
- 2023-08-11T23:58:23 255.904 INF AchievementManager.Cleanup
- 2023-08-11T23:58:24 256.163 INF Terminating threads
- 2023-08-11T23:58:24 256.163 INF OnApplicationQuit
- 2023-08-11T23:58:24 256.164 INF Terminating threads
- 2023-08-11T23:58:24 256.164 INF OnApplicationQuit
- Setting up 6 worker threads for Enlighten.
- Memory Statistics:
- [ALLOC_TEMP_TLS] TLS Allocator
- StackAllocators :
- [ALLOC_TEMP_MAIN]
- Peak usage frame count: [2.0 KB-4.0 KB]: 5538 frames, [8.0 KB-16.0 KB]: 1637 frames, [16.0 KB-32.0 KB]: 23 frames, [32.0 KB-64.0 KB]: 150 frames, [64.0 KB-128.0 KB]: 370 frames, [128.0 KB-256.0 KB]: 10999 frames, [256.0 KB-0.5 MB]: 109 frames, [0.5 MB-1.0 MB]: 251 frames, [1.0 MB-2.0 MB]: 5 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 3 frames
- Initial Block Size 4.0 MB
- Current Block Size 7.5 MB
- Peak Allocated Bytes 7.5 MB
- Overflow Count 14
- [ALLOC_TEMP_Loading.AsyncRead]
- Initial Block Size 64.0 KB
- Current Block Size 128.0 KB
- Peak Allocated Bytes 128.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Loading.PreloadManager]
- Initial Block Size 256.0 KB
- Current Block Size 496.0 KB
- Peak Allocated Bytes 493.6 KB
- Overflow Count 50
- [ALLOC_TEMP_Background Job.Worker 8]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 6]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 24.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 0]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 55.2 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 10]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 33.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 9]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 48.3 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 5]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 58.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 14]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 6]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 4]
- Initial Block Size 256.0 KB
- Current Block Size 272.0 KB
- Peak Allocated Bytes 222.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 3]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 24.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 12]
- Initial Block Size 32.0 KB
- Current Block Size 60.0 KB
- Peak Allocated Bytes 58.4 KB
- Overflow Count 0
- [ALLOC_TEMP_EnlightenWorker] x 6
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 15]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 1]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 2]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 7]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_UnityGfxDeviceWorker]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 66.4 KB
- Overflow Count 6
- [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 5]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 9]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 24.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 13]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 8]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 51.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 7]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 97.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 1]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 48.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 2]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 151.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 3]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 11]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 35.4 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 10]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 24.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 0]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 452 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 4]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 50.7 KB
- Overflow Count 0
- [ALLOC_TEMP_BatchDeleteObjects]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_DEFAULT] Dual Thread Allocator
- Peak main deferred allocation count 159914
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 1027200
- 32B: 15 Subsections = 7680 buckets. Failed count: 1424638
- 48B: 53 Subsections = 18090 buckets. Failed count: 754329
- 64B: 29 Subsections = 7424 buckets. Failed count: 357513
- 80B: 152 Subsections = 31129 buckets. Failed count: 173179
- 96B: 3 Subsections = 512 buckets. Failed count: 83678
- 112B: 2 Subsections = 292 buckets. Failed count: 251830
- 128B: 1 Subsections = 128 buckets. Failed count: 163485
- [ALLOC_DEFAULT_MAIN]
- Peak usage frame count: [16.0 MB-32.0 MB]: 5752 frames, [32.0 MB-64.0 MB]: 1110 frames, [64.0 MB-128.0 MB]: 415 frames, [128.0 MB-256.0 MB]: 11809 frames
- Requested Block Size 16.0 MB
- Peak Block count 14
- Peak Allocated memory 247.5 MB
- Peak Large allocation bytes 144.0 MB
- [ALLOC_DEFAULT_THREAD]
- Peak usage frame count: [4.0 MB-8.0 MB]: 4 frames, [8.0 MB-16.0 MB]: 980 frames, [16.0 MB-32.0 MB]: 543 frames, [32.0 MB-64.0 MB]: 5 frames, [64.0 MB-128.0 MB]: 11787 frames, [128.0 MB-256.0 MB]: 5767 frames
- Requested Block Size 16.0 MB
- Peak Block count 16
- Peak Allocated memory 226.5 MB
- Peak Large allocation bytes 141.7 MB
- [ALLOC_TEMP_JOB_1_FRAME]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_2_FRAMES]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
- Initial Block Size 2.0 MB
- Used Block Count 3
- Overflow Count (too large) 3
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_ASYNC (Background)]
- Initial Block Size 1.0 MB
- Used Block Count 10
- Overflow Count (too large) 7
- Overflow Count (full) 0
- [ALLOC_GFX] Dual Thread Allocator
- Peak main deferred allocation count 36
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 1027200
- 32B: 15 Subsections = 7680 buckets. Failed count: 1424638
- 48B: 53 Subsections = 18090 buckets. Failed count: 754329
- 64B: 29 Subsections = 7424 buckets. Failed count: 357513
- 80B: 152 Subsections = 31129 buckets. Failed count: 173179
- 96B: 3 Subsections = 512 buckets. Failed count: 83678
- 112B: 2 Subsections = 292 buckets. Failed count: 251830
- 128B: 1 Subsections = 128 buckets. Failed count: 163485
- [ALLOC_GFX_MAIN]
- Peak usage frame count: [64.0 KB-128.0 KB]: 5750 frames, [0.5 MB-1.0 MB]: 7 frames, [2.0 MB-4.0 MB]: 999 frames, [4.0 MB-8.0 MB]: 14 frames, [8.0 MB-16.0 MB]: 13 frames, [16.0 MB-32.0 MB]: 16 frames, [32.0 MB-64.0 MB]: 6 frames, [64.0 MB-128.0 MB]: 282 frames, [128.0 MB-256.0 MB]: 11981 frames, [256.0 MB-0.50 GB]: 18 frames
- Requested Block Size 16.0 MB
- Peak Block count 13
- Peak Allocated memory 434.7 MB
- Peak Large allocation bytes 304.0 MB
- [ALLOC_GFX_THREAD]
- Peak usage frame count: [2.0 KB-4.0 KB]: 5741 frames, [64.0 KB-128.0 KB]: 994 frames, [128.0 KB-256.0 KB]: 6 frames, [0.5 MB-1.0 MB]: 1 frames, [1.0 MB-2.0 MB]: 80 frames, [2.0 MB-4.0 MB]: 4 frames, [4.0 MB-8.0 MB]: 3 frames, [8.0 MB-16.0 MB]: 2 frames, [16.0 MB-32.0 MB]: 2 frames, [32.0 MB-64.0 MB]: 16 frames, [64.0 MB-128.0 MB]: 12231 frames, [128.0 MB-256.0 MB]: 6 frames
- Requested Block Size 16.0 MB
- Peak Block count 6
- Peak Allocated memory 141.8 MB
- Peak Large allocation bytes 141.7 MB
- [ALLOC_CACHEOBJECTS] Dual Thread Allocator
- Peak main deferred allocation count 98587
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 1027200
- 32B: 15 Subsections = 7680 buckets. Failed count: 1424638
- 48B: 53 Subsections = 18090 buckets. Failed count: 754329
- 64B: 29 Subsections = 7424 buckets. Failed count: 357513
- 80B: 152 Subsections = 31129 buckets. Failed count: 173179
- 96B: 3 Subsections = 512 buckets. Failed count: 83678
- 112B: 2 Subsections = 292 buckets. Failed count: 251830
- 128B: 1 Subsections = 128 buckets. Failed count: 163485
- [ALLOC_CACHEOBJECTS_MAIN]
- Peak usage frame count: [32.0 MB-64.0 MB]: 5749 frames, [64.0 MB-128.0 MB]: 997 frames, [128.0 MB-256.0 MB]: 12340 frames
- Requested Block Size 4.0 MB
- Peak Block count 48
- Peak Allocated memory 197.3 MB
- Peak Large allocation bytes 43.2 MB
- [ALLOC_CACHEOBJECTS_THREAD]
- Peak usage frame count: [16.0 MB-32.0 MB]: 5745 frames, [32.0 MB-64.0 MB]: 5 frames, [64.0 MB-128.0 MB]: 1002 frames, [128.0 MB-256.0 MB]: 89 frames, [256.0 MB-0.50 GB]: 12245 frames
- Requested Block Size 4.0 MB
- Peak Block count 78
- Peak Allocated memory 310.2 MB
- Peak Large allocation bytes 113.0 MB
- [ALLOC_TYPETREE] Dual Thread Allocator
- Peak main deferred allocation count 0
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 1027200
- 32B: 15 Subsections = 7680 buckets. Failed count: 1424638
- 48B: 53 Subsections = 18090 buckets. Failed count: 754329
- 64B: 29 Subsections = 7424 buckets. Failed count: 357513
- 80B: 152 Subsections = 31129 buckets. Failed count: 173179
- 96B: 3 Subsections = 512 buckets. Failed count: 83678
- 112B: 2 Subsections = 292 buckets. Failed count: 251830
- 128B: 1 Subsections = 128 buckets. Failed count: 163485
- [ALLOC_TYPETREE_MAIN]
- Peak usage frame count: [0-1.0 KB]: 5741 frames, [4.0 KB-8.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 13344 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 127.2 KB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE_THREAD]
- Peak usage frame count: [2.0 KB-4.0 KB]: 5741 frames, [256.0 KB-0.5 MB]: 178 frames, [0.5 MB-1.0 MB]: 836 frames, [2.0 MB-4.0 MB]: 12331 frames
- Requested Block Size 2.0 MB
- Peak Block count 2
- Peak Allocated memory 2.3 MB
- Peak Large allocation bytes 0 B
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