Guest User

7daysToDie output log for Wooden Bow Craft Level 5 issue

a guest
Aug 11th, 2023
24
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 44.21 KB | None | 0 0
  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Loading player data from C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
  4. Initialize engine version: 2021.3.19f1 (c9714fde33b6)
  5. [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  6. Forcing GfxDevice: Direct3D 11
  7. GfxDevice: creating device client; threaded=1; jobified=0
  8. Direct3D:
  9. Version: Direct3D 11.0 [level 11.1]
  10. Renderer: AMD Radeon RX 6900 XT (ID=0x73bf)
  11. Vendor: ATI
  12. VRAM: 16337 MB
  13. Driver: 31.0.14051.1000
  14. Begin MonoManager ReloadAssembly
  15. - Completed reload, in 2.344 seconds
  16. D3D11 device created for Microsoft Media Foundation video decoding.
  17. <RI> Initializing input.
  18. <RI> Input initialized.
  19. <RI> Initialized touch support.
  20. UnloadTime: 0.814000 ms
  21. 2023-08-11T23:54:07 0.014 INF Version: Alpha 21.1 (b16) Compatibility Version: Alpha 21.1, Build: WindowsPlayer 64 Bit
  22. 2023-08-11T23:54:07 0.014 INF System information:
  23. 2023-08-11T23:54:07 0.015 INF OS: Windows 11 (10.0.22621) 64bit
  24. 2023-08-11T23:54:07 0.015 INF CPU: AMD Ryzen 5 7600X 6-Core Processor (cores: 12)
  25. 2023-08-11T23:54:07 0.015 INF RAM: 31890 MB
  26. 2023-08-11T23:54:07 0.015 INF GPU: AMD Radeon RX 6900 XT (16337 MB)
  27. 2023-08-11T23:54:07 0.018 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  28. 2023-08-11T23:54:07 0.033 INF Last played version: Alpha 21.1
  29. 2023-08-11T23:54:07 0.034 INF Local UTC offset: 2 hours
  30. 2023-08-11T23:54:07 0.043 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -nogs -logfile C:\Users\lbc\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-08-11__23-53-56.txt
  31. 2023-08-11T23:54:07 0.048 INF [Platform] Init
  32. 2023-08-11T23:54:07 0.091 INF [Platform] Using native platform: Steam
  33. 2023-08-11T23:54:08 0.092 INF [Platform] Using cross platform: EOS
  34. 2023-08-11T23:54:08 0.092 INF [Platform] Using server platform: Steam
  35. 2023-08-11T23:54:08 0.092 INF [Platform] Using server platform: XBL
  36. 2023-08-11T23:54:08 0.096 INF Starting PlayerInputManager...
  37. 2023-08-11T23:54:08 0.225 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  38. 2023-08-11T23:54:08 0.233 INF [Platform] Initializing Steam
  39. 2023-08-11T23:54:08 0.633 INF [Steamworks.NET] SteamAPI_Init() ok
  40. 2023-08-11T23:54:08 0.634 INF [Steamworks.NET] Registering auth callbacks
  41. 2023-08-11T23:54:08 0.635 INF Not running in Big Picture Mode, no on-screen keyboard available
  42. 2023-08-11T23:54:08 0.635 INF [Platform] Initializing EOS
  43. 2023-08-11T23:54:08 0.832 INF [EOS] Initialize: Success
  44. 2023-08-11T23:54:08 0.940 INF [Platform] Initializing XBL
  45. 2023-08-11T23:54:08 1.042 INF Localization language from prefs: english
  46. 2023-08-11T23:54:08 1.043 INF Texture quality is set to 0
  47. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  48. UnloadTime: 2.095400 ms
  49. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-00000263638B20A0.dll
  50. 2023-08-11T23:54:11 3.802 INF Awake IsFocused: True
  51. 2023-08-11T23:54:11 3.802 INF Awake
  52. 2023-08-11T23:54:11 3.935 INF Occlusion: Awake
  53. 2023-08-11T23:54:11 3.940 WRN Device name for flag StandaloneWindows is unknown
  54. 2023-08-11T23:54:11 3.940 INF ApplyAllOptions streaming budget 14703.3 MB
  55. 2023-08-11T23:54:11 3.941 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
  56. 2023-08-11T23:54:11 3.941 INF Texture quality is set to 0
  57. 2023-08-11T23:54:11 3.941 INF ApplyTextureFilter 3, AF Enable
  58. 2023-08-11T23:54:11 3.942 INF ApplyTerrainOptions 4
  59. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6570.
  60. Total: 7.847400 ms (FindLiveObjects: 0.235700 ms CreateObjectMapping: 0.070800 ms MarkObjects: 7.515500 ms DeleteObjects: 0.025100 ms)
  61.  
  62. 2023-08-11T23:54:12 4.343 INF [MODS] No mods folder found
  63. 2023-08-11T23:54:12 4.343 INF [MODS] Initializing mod code
  64. 2023-08-11T23:54:12 4.343 INF [MODS] Loading done
  65. 2023-08-11T23:54:12 4.351 INF Loading permissions file at 'C:\Users\lbc\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  66. 2023-08-11T23:54:12 4.369 INF Loading permissions file done.
  67. 2023-08-11T23:54:12 4.411 INF GameSense server not found (no props file), disabling
  68. 2023-08-11T23:54:12 4.413 INF [PartyQuests] Initialized
  69. 2023-08-11T23:54:12 4.413 INF Awake done in 610 ms
  70. 2023-08-11T23:54:12 4.566 INF [XUi] Instantiating XUi from default prefab.
  71. 2023-08-11T23:54:12 4.571 INF [XUi] XUi instantiation completed in 5 ms
  72. 2023-08-11T23:54:12 4.671 INF [XUi] Loading XUi asynchronously
  73. 2023-08-11T23:54:12 4.680 INF Updated culture for display texts
  74. 2023-08-11T23:54:12 4.971 INF [XUi] Parsing all window groups completed in 271 ms total.
  75. 2023-08-11T23:54:13 5.102 INF Reloading serveradmin.xml
  76. 2023-08-11T23:54:13 5.103 INF Loading permissions file at 'C:\Users\lbc\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  77. 2023-08-11T23:54:13 5.103 INF Loading permissions file done.
  78. Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  79. 2023-08-11T23:54:13 6.009 INF [XUi] Initialized all window groups completed in 377 ms total.
  80. 2023-08-11T23:54:14 6.271 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  81. 2023-08-11T23:54:17 9.957 INF LoadTextureArraysForQuality took 3.685
  82. 2023-08-11T23:54:17 9.990 INF Loaded (local): rwgmixer in 0.03
  83. 2023-08-11T23:54:17 10.037 INF Loaded (local): archetypes in 0.05
  84. 2023-08-11T23:54:17 10.057 INF Loaded (local): loadingscreen in 0.02
  85. 2023-08-11T23:54:17 10.057 INF WorldStaticData.Init() needed 4.000s
  86. 2023-08-11T23:54:17 10.077 INF [Steamworks.NET] Login ok.
  87. 2023-08-11T23:54:17 10.077 INF [EOS] Login
  88. 2023-08-11T23:54:18 10.374 INF AchievementManager: Received stats and achievements from Steam
  89. 2023-08-11T23:54:19 11.727 INF [EOS] Login succeeded, PUID: 0002c83923f74c73ae4645cd0698fcc0
  90. 2023-08-11T23:54:19 11.728 INF [EOS] Getting native user for 0002c83923f74c73ae4645cd0698fcc0
  91. 2023-08-11T23:54:19 11.729 INF [EOS] CopyIdToken result: Success
  92. 2023-08-11T23:54:20 12.868 INF [EOS] TransferProgress: News.xml, 4090 / 4090
  93. 2023-08-11T23:54:20 12.991 INF [EOS] Read (News.xml) completed: Success, received 4032 bytes
  94. 2023-08-11T23:54:30 22.675 INF NET: Starting server protocols
  95. 2023-08-11T23:54:30 22.783 INF NET: LiteNetLib server started
  96. 2023-08-11T23:54:30 22.800 INF [Steamworks.NET] NET: Server started
  97. 2023-08-11T23:54:30 22.800 INF Started thread SteamNetworkingServer
  98. 2023-08-11T23:54:30 22.800 INF [EOS-P2PS] Server started
  99. 2023-08-11T23:54:30 22.800 INF StartGame
  100. 2023-08-11T23:54:30 22.801 INF NetPackageManager Init
  101. 2023-08-11T23:54:30 22.854 INF [XUi] Instantiating XUi from default prefab.
  102. 2023-08-11T23:54:30 22.861 INF [XUi] XUi instantiation completed in 6 ms
  103. 2023-08-11T23:54:30 22.873 INF Persistent GamePrefs saved
  104. GamePref.AdminFileName = serveradmin.xml
  105. GamePref.AirDropFrequency = 72
  106. GamePref.AirDropMarker = True
  107. GamePref.AllowSpawnNearBackpack = True
  108. GamePref.AutopilotMode = 0
  109. GamePref.BedrollDeadZoneSize = 15
  110. GamePref.BedrollExpiryTime = 45
  111. GamePref.BlockDamageAI = 100
  112. GamePref.BlockDamageAIBM = 100
  113. GamePref.BlockDamagePlayer = 100
  114. GamePref.BloodMoonEnemyCount = 8
  115. GamePref.BloodMoonFrequency = 7
  116. GamePref.BloodMoonRange = 0
  117. GamePref.BloodMoonWarning = 8
  118. GamePref.BuildCreate = False
  119. GamePref.ConnectToServerIP = 127.0.0.1
  120. GamePref.ConnectToServerPort = 26900
  121. GamePref.CraftTimer =
  122. GamePref.CreateLevelDim = 8
  123. GamePref.CreateLevelName = My Level
  124. GamePref.CreativeMenuEnabled = False
  125. GamePref.DayCount = 3
  126. GamePref.DayLightLength = 16
  127. GamePref.DayNightLength = 120
  128. GamePref.DebugMenuEnabled = False
  129. GamePref.DebugMenuShowTasks = False
  130. GamePref.DebugStopEnemiesMoving = False
  131. GamePref.DropOnDeath = 1
  132. GamePref.DropOnQuit = 0
  133. GamePref.DynamicMeshDistance = 2000
  134. GamePref.DynamicMeshEnabled = True
  135. GamePref.DynamicMeshLandClaimBuffer = 3
  136. GamePref.DynamicMeshLandClaimOnly = True
  137. GamePref.DynamicMeshMaxItemCache = 6
  138. GamePref.DynamicMeshMaxRegionCache = 1
  139. GamePref.DynamicMeshUseImposters = False
  140. GamePref.DynamicSpawner =
  141. GamePref.EACEnabled = False
  142. GamePref.EnableMapRendering = False
  143. GamePref.EnemyDifficulty = 0
  144. GamePref.EnemySpawnMode = True
  145. GamePref.FavoriteServersList =
  146. GamePref.FragLimit = 20
  147. GamePref.GameDifficulty = 2
  148. GamePref.GameGuidClient =
  149. GamePref.GameMode = GameModeSurvival
  150. GamePref.GameName = Shit Hit The Fan 2024
  151. GamePref.GameNameClient = My Game
  152. GamePref.GameVersion = Alpha 21.1
  153. GamePref.GameWorld = Navezgane
  154. GamePref.HideCommandExecutionLog = 0
  155. GamePref.JoiningOptions = True
  156. GamePref.LandClaimCount = 3
  157. GamePref.LandClaimDeadZone = 30
  158. GamePref.LandClaimDecayMode = 0
  159. GamePref.LandClaimExpiryTime = 7
  160. GamePref.LandClaimOfflineDelay = 0
  161. GamePref.LandClaimOfflineDurabilityModifier = 4
  162. GamePref.LandClaimOnlineDurabilityModifier = 4
  163. GamePref.LandClaimSize = 41
  164. GamePref.Language = english
  165. GamePref.LanguageBrowser =
  166. GamePref.LastGameResetRevision = 13
  167. GamePref.LastLoadedPrefab =
  168. GamePref.LastLoadingTipRead = 19
  169. GamePref.LootAbundance = 100
  170. GamePref.LootRespawnDays = 7
  171. GamePref.LootTimer =
  172. GamePref.MatchLength = 10
  173. GamePref.MaxChunkAge = -1
  174. GamePref.MaxQueuedMeshLayers = 40
  175. GamePref.MaxSpawnedAnimals = 50
  176. GamePref.MaxSpawnedZombies = 64
  177. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  178. GamePref.NewGameSetDefaults = True
  179. GamePref.NoGraphicsMode = False
  180. GamePref.OptionsAllowController = True
  181. GamePref.OptionsAmbientVolumeLevel = 1
  182. GamePref.OptionsAudioOcclusion = False
  183. GamePref.OptionsBackgroundGlobalOpacity = 0.9030172
  184. GamePref.OptionsControllerTriggerEffects = False
  185. GamePref.OptionsControllerVibration = True
  186. GamePref.OptionsControlsResetRevision = 6
  187. GamePref.OptionsDisableChunkLODs = False
  188. GamePref.OptionsDynamicMusicDailyTime = 0.45
  189. GamePref.OptionsDynamicMusicEnabled = False
  190. GamePref.OptionsForegroundGlobalOpacity = 1
  191. GamePref.OptionsGfxAA = 4
  192. GamePref.OptionsGfxAASharpness = 0.1
  193. GamePref.OptionsGfxBloom = True
  194. GamePref.OptionsGfxBrightness = 0.5
  195. GamePref.OptionsGfxDOF = False
  196. GamePref.OptionsGfxDynamicMinFPS = 30
  197. GamePref.OptionsGfxDynamicMode = 0
  198. GamePref.OptionsGfxDynamicScale = 1
  199. GamePref.OptionsGfxFOV = 65
  200. GamePref.OptionsGfxGameplayResolutionHeight = 0
  201. GamePref.OptionsGfxGameplayResolutionWidth = 0
  202. GamePref.OptionsGfxGrassDistance = 3
  203. GamePref.OptionsGfxLODDistance = 1
  204. GamePref.OptionsGfxMotionBlur = 2
  205. GamePref.OptionsGfxObjQuality = 4
  206. GamePref.OptionsGfxOcclusion = True
  207. GamePref.OptionsGfxQualityPreset = 5
  208. GamePref.OptionsGfxReflectQuality = 3
  209. GamePref.OptionsGfxReflectShadows = True
  210. GamePref.OptionsGfxResetRevision = 3
  211. GamePref.OptionsGfxResolution = 0
  212. GamePref.OptionsGfxShadowDistance = 4
  213. GamePref.OptionsGfxSSAO = True
  214. GamePref.OptionsGfxSSReflections = 3
  215. GamePref.OptionsGfxStreamMipmaps = True
  216. GamePref.OptionsGfxSunShafts = True
  217. GamePref.OptionsGfxTerrainQuality = 4
  218. GamePref.OptionsGfxTexFilter = 3
  219. GamePref.OptionsGfxTexQuality = 0
  220. GamePref.OptionsGfxTreeDistance = 4
  221. GamePref.OptionsGfxUMATexQuality = 0
  222. GamePref.OptionsGfxViewDistance = 7
  223. GamePref.OptionsGfxVsync = 1
  224. GamePref.OptionsGfxWaterPtlLimiter = 1
  225. GamePref.OptionsGfxWaterQuality = 1
  226. GamePref.OptionsHudOpacity = 1
  227. GamePref.OptionsHudSize = 0.8034483
  228. GamePref.OptionsInterfaceSensitivity = 0.75
  229. GamePref.OptionsIntroMovieEnabled = True
  230. GamePref.OptionsInvertMouse = False
  231. GamePref.OptionsJournalPopup = True
  232. GamePref.OptionsLiteNetLibMtuOverride = False
  233. GamePref.OptionsLookSensitivity = 0.5
  234. GamePref.OptionsMenuMusicVolumeLevel = 0
  235. GamePref.OptionsMicVolumeLevel = 0.75
  236. GamePref.OptionsMumblePositionalAudioSupport = False
  237. GamePref.OptionsMusicVolumeLevel = 0.6
  238. GamePref.OptionsOverallAudioVolumeLevel = 1
  239. GamePref.OptionsPlayChanceFrequency = 3
  240. GamePref.OptionsPlayChanceProbability = 0.983
  241. GamePref.OptionsPlayerModel = playerMale
  242. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  243. GamePref.OptionsPOICulling = 1
  244. GamePref.OptionsQuestsAutoAccept = True
  245. GamePref.OptionsQuestsAutoShare = True
  246. GamePref.OptionsScreenBoundsValue = 1
  247. GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
  248. GamePref.OptionsShowCompass = True
  249. GamePref.OptionsShowCrosshair = True
  250. GamePref.OptionsStabSpawnBlocksOnGround = True
  251. GamePref.OptionsSubtitlesEnabled = True
  252. GamePref.OptionsTempCelsius = True
  253. GamePref.OptionsUiFpsScaling = 1
  254. GamePref.OptionsVehicleLookSensitivity = 0.5
  255. GamePref.OptionsVoiceChatEnabled = True
  256. GamePref.OptionsVoiceInputDevice =
  257. GamePref.OptionsVoiceOutputDevice = {0.0.0.00000000}.{52df090a-dea0-4143-961f-6f2dc0aa789b}
  258. GamePref.OptionsVoiceVolumeLevel = 0.75
  259. GamePref.OptionsWeaponAiming = False
  260. GamePref.OptionsZoomAccel = 0.5
  261. GamePref.OptionsZoomSensitivity = 0.3
  262. GamePref.PartySharedKillRange = 100
  263. GamePref.PersistentPlayerProfiles = True
  264. GamePref.PlayerAutologin = False
  265. GamePref.PlayerKillingMode = 2
  266. GamePref.PlayerName = lentille
  267. GamePref.PlayerSafeZoneHours = 7
  268. GamePref.PlayerSafeZoneLevel = 5
  269. GamePref.PlayerToken =
  270. GamePref.PlaytestBiome = 3
  271. GamePref.RebuildMap = False
  272. GamePref.Region = Europe
  273. GamePref.SaveDataLimit = -1
  274. GamePref.SaveGameFolder = C:\Users\lbc\AppData\Roaming/7DaysToDie/Saves
  275. GamePref.SelectionContextMode = 0
  276. GamePref.SelectionOperationMode = 0
  277. GamePref.ServerAdminSlots = 0
  278. GamePref.ServerAdminSlotsPermission = 0
  279. GamePref.ServerDescription =
  280. GamePref.ServerDisabledNetworkProtocols =
  281. GamePref.ServerHistoryCache = 109.230.239.120$27290:1689193370$True
  282. GamePref.ServerIP =
  283. GamePref.ServerIsPublic = True
  284. GamePref.ServerLoginConfirmationText =
  285. GamePref.ServerMaxAllowedViewDistance = 12
  286. GamePref.ServerMaxPlayerCount = 8
  287. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  288. GamePref.ServerName = Default Server
  289. GamePref.ServerPort = 26900
  290. GamePref.ServerReservedSlots = 0
  291. GamePref.ServerReservedSlotsPermission = 100
  292. GamePref.ServerVisibility = 0
  293. GamePref.ServerWebsiteURL =
  294. GamePref.ShowFriendPlayerOnMap = True
  295. GamePref.TelnetEnabled = False
  296. GamePref.TelnetFailedLoginLimit = 10
  297. GamePref.TelnetFailedLoginsBlocktime = 10
  298. GamePref.TelnetPort = 25003
  299. GamePref.TerminalWindowEnabled = True
  300. GamePref.TwitchBloodMoonAllowed = True
  301. GamePref.TwitchServerPermission = 90
  302. GamePref.UNUSED_ControlPanelEnabled = False
  303. GamePref.UNUSED_ControlPanelPort = 8080
  304. GamePref.UNUSED_LastLoadedPrefabSize =
  305. GamePref.UNUSED_OptionsBloom =
  306. GamePref.UNUSED_OptionsDOF =
  307. GamePref.UNUSED_OptionsFieldOfViewNew =
  308. GamePref.UNUSED_OptionsGamma =
  309. GamePref.UNUSED_OptionsMotionBlur =
  310. GamePref.UNUSED_OptionsObjectBlur =
  311. GamePref.UNUSED_OptionsReflectionBounces =
  312. GamePref.UNUSED_OptionsReflectionCullList =
  313. GamePref.UNUSED_OptionsReflectionFarClip =
  314. GamePref.UNUSED_OptionsReflectionRefreshMode =
  315. GamePref.UNUSED_OptionsReflectionShadowDistance =
  316. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  317. GamePref.UNUSED_OptionsSSAO =
  318. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  319. GamePref.UNUSED_OptionsSunShafts =
  320. GamePref.UNUSED_PlayerId =
  321. GamePref.UserDataFolder = C:\Users\lbc\AppData\Roaming/7DaysToDie
  322. GamePref.WebDashboardEnabled = False
  323. GamePref.WebDashboardPort = 8080
  324. GamePref.WebDashboardUrl =
  325. GamePref.WorldGenSeed =
  326. GamePref.WorldGenSize = 8192
  327. GamePref.XPMultiplier = 100
  328. GamePref.ZombieBMMove = 3
  329. GamePref.ZombieFeralMove = 3
  330. GamePref.ZombieFeralSense = 0
  331. GamePref.ZombieMove = 0
  332. GamePref.ZombieMoveNight = 3
  333. GamePref.ZombiePlayers = True
  334. GameStat.AirDropFrequency = 0
  335. GameStat.AirDropMarker = True
  336. GameStat.AllowedViewDistance = 12
  337. GameStat.AnimalCount = 0
  338. GameStat.AutoParty = False
  339. GameStat.BedrollExpiryTime = 45
  340. GameStat.BlockDamagePlayer = 100
  341. GameStat.BloodMoonDay = 0
  342. GameStat.BloodMoonEnemyCount = 8
  343. GameStat.BloodMoonWarning = 8
  344. GameStat.ChunkStabilityEnabled = True
  345. GameStat.CraftTimer =
  346. GameStat.CurrentRoundIx = 0
  347. GameStat.DayLightLength = 18
  348. GameStat.DayLimitActive = False
  349. GameStat.DayLimitThisRound = 0
  350. GameStat.DropOnDeath = 1
  351. GameStat.DropOnQuit = 0
  352. GameStat.EnemyCount = 0
  353. GameStat.EnemyDifficulty = Normal
  354. GameStat.EnemySpawnMode = True
  355. GameStat.FragLimitActive = False
  356. GameStat.FragLimitThisRound = 0
  357. GameStat.GameDifficulty = 2
  358. GameStat.GameDifficultyBonus = 1
  359. GameStat.GameModeId = 0
  360. GameStat.GameState = 0
  361. GameStat.GlobalMessageToShow =
  362. GameStat.IsCreativeMenuEnabled = False
  363. GameStat.IsFlyingEnabled = False
  364. GameStat.IsPlayerCollisionEnabled = True
  365. GameStat.IsPlayerDamageEnabled = True
  366. GameStat.IsResetMapOnRestart = False
  367. GameStat.IsSaveSupplyCrates = True
  368. GameStat.IsSpawnEnemies = True
  369. GameStat.IsSpawnNearOtherPlayer = False
  370. GameStat.IsTeleportEnabled = False
  371. GameStat.IsVersionCheckDone = False
  372. GameStat.LandClaimCount = 3
  373. GameStat.LandClaimDeadZone = 30
  374. GameStat.LandClaimDecayMode = 0
  375. GameStat.LandClaimExpiryTime = 3
  376. GameStat.LandClaimOfflineDelay = 0
  377. GameStat.LandClaimOfflineDurabilityModifier = 32
  378. GameStat.LandClaimOnlineDurabilityModifier = 32
  379. GameStat.LandClaimSize = 41
  380. GameStat.LoadScene =
  381. GameStat.LootTimer =
  382. GameStat.OptionsPOICulling = 0
  383. GameStat.PartySharedKillRange = 100
  384. GameStat.PlayerKillingMode = KillStrangersOnly
  385. GameStat.ScoreDiedMultiplier = -5
  386. GameStat.ScorePlayerKillMultiplier = 1
  387. GameStat.ScoreZombieKillMultiplier = 1
  388. GameStat.ShowAllPlayersOnMap = False
  389. GameStat.ShowFriendPlayerOnMap = True
  390. GameStat.ShowSpawnWindow = False
  391. GameStat.ShowWindow =
  392. GameStat.TimeLimitActive = False
  393. GameStat.TimeLimitThisRound = 0
  394. GameStat.TimeOfDayIncPerSec = 20
  395. GameStat.TwitchBloodMoonAllowed = True
  396. GameStat.UNUSED_ShowZombieCounter =
  397. GameStat.XPMultiplier = 100
  398. GameStat.ZombieHordeMeter = False
  399. 2023-08-11T23:54:30 22.905 INF StartAsServer
  400. 2023-08-11T23:54:31 23.207 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  401. 2023-08-11T23:54:31 23.207 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  402. 2023-08-11T23:54:31 23.207 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  403. 2023-08-11T23:54:31 23.237 INF Loaded (local): materials in 0.29
  404. 2023-08-11T23:54:31 23.287 INF Loaded (local): physicsbodies in 0.05
  405. 2023-08-11T23:54:31 23.337 INF Loaded (local): painting in 0.05
  406. 2023-08-11T23:54:31 23.438 INF Loaded (local): shapes in 0.10
  407. 2023-08-11T23:54:44 36.117 INF Block IDs with mapping
  408. Unloading 3 Unused Serialized files (Serialized files now loaded: 12)
  409. 2023-08-11T23:54:44 36.125 INF Block IDs total 22097, terr 29, last 22319
  410. 2023-08-11T23:54:44 36.132 INF Loaded (local): blocks in 12.69
  411. Unloading 64761 unused Assets to reduce memory usage. Loaded Objects now: 121107.
  412. Total: 286.421600 ms (FindLiveObjects: 8.396800 ms CreateObjectMapping: 5.338900 ms MarkObjects: 257.666400 ms DeleteObjects: 15.019200 ms)
  413.  
  414. 2023-08-11T23:54:44 36.483 INF Loaded (local): progression in 0.35
  415. 2023-08-11T23:54:44 36.784 INF Loaded (local): buffs in 0.30
  416. Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  417. Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  418. Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  419. Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  420. Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0)
  421. Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  422. Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0)
  423. Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0)
  424. 2023-08-11T23:54:44 36.835 INF Loaded (local): misc in 0.05
  425. 2023-08-11T23:54:45 37.128 INF Loaded (local): items in 0.29
  426. 2023-08-11T23:54:45 37.219 INF Item IDs with mapping
  427. 2023-08-11T23:54:45 37.219 INF ItemIDs from Mapping
  428. 2023-08-11T23:54:45 37.280 INF Loaded (local): item_modifiers in 0.15
  429. 2023-08-11T23:54:45 37.352 INF Loaded (local): entityclasses in 0.07
  430. 2023-08-11T23:54:45 37.402 INF Loaded (local): qualityinfo in 0.05
  431. 2023-08-11T23:54:45 37.469 INF Loaded (local): sounds in 0.07
  432. 2023-08-11T23:54:45 37.525 INF Loaded (local): recipes in 0.06
  433. 2023-08-11T23:54:45 37.569 INF Loaded (local): blockplaceholders in 0.04
  434. 2023-08-11T23:54:45 37.619 INF Loaded (local): loot in 0.05
  435. 2023-08-11T23:54:45 37.669 INF Loaded (local): entitygroups in 0.05
  436. 2023-08-11T23:54:45 37.719 INF Loaded (local): utilityai in 0.05
  437. 2023-08-11T23:54:45 37.769 INF Loaded (local): vehicles in 0.05
  438. 2023-08-11T23:54:45 37.819 INF Loaded (local): rwgmixer in 0.05
  439. 2023-08-11T23:54:45 37.869 INF Loaded (local): weathersurvival in 0.05
  440. 2023-08-11T23:54:45 37.919 INF Loaded (local): archetypes in 0.05
  441. 2023-08-11T23:54:45 37.982 INF Loaded (local): quests in 0.06
  442. 2023-08-11T23:54:45 38.036 INF Loaded (local): traders in 0.05
  443. 2023-08-11T23:54:45 38.086 INF Loaded (local): npc in 0.05
  444. 2023-08-11T23:54:46 38.136 INF Loaded (local): dialogs in 0.05
  445. 2023-08-11T23:54:46 38.186 INF Loaded (local): ui_display in 0.05
  446. 2023-08-11T23:54:46 38.236 INF Loaded (local): nav_objects in 0.05
  447. 2023-08-11T23:54:46 38.286 INF Loaded (local): gamestages in 0.05
  448. 2023-08-11T23:54:46 38.420 INF Loaded (local): gameevents in 0.13
  449. 2023-08-11T23:54:46 38.477 INF Loaded (local): twitch in 0.06
  450. 2023-08-11T23:54:46 38.520 INF Loaded (local): twitch_events in 0.04
  451. 2023-08-11T23:54:46 38.572 INF Loaded (local): dmscontent in 0.05
  452. 2023-08-11T23:54:46 38.620 INF Loaded (local): XUi_Common/styles in 0.05
  453. 2023-08-11T23:54:46 38.670 INF Loaded (local): XUi_Common/controls in 0.05
  454. 2023-08-11T23:54:46 38.720 INF Loaded (local): XUi/styles in 0.05
  455. 2023-08-11T23:54:46 38.770 INF Loaded (local): XUi/controls in 0.05
  456. 2023-08-11T23:54:46 38.820 INF Loaded (local): XUi/windows in 0.05
  457. 2023-08-11T23:54:46 38.870 INF [XUi] Loading XUi asynchronously
  458. 2023-08-11T23:54:46 38.896 INF Loaded (local): XUi/xui in 0.08
  459. 2023-08-11T23:54:46 38.988 INF Loaded (local): biomes in 0.09
  460. 2023-08-11T23:54:47 39.113 INF Loaded (local): worldglobal in 0.13
  461. 2023-08-11T23:54:47 39.238 INF Loaded (local): spawning in 0.13
  462. 2023-08-11T23:54:47 39.326 INF [XUi] Parsing all window groups completed in 372 ms total.
  463. 2023-08-11T23:54:47 39.369 INF Loaded (local): loadingscreen in 0.13
  464. 2023-08-11T23:54:47 39.491 INF createWorld: Navezgane, Shit Hit The Fan 2024, GameModeSurvival
  465. 2023-08-11T23:54:47 39.493 INF Occlusion: Enabled
  466. 2023-08-11T23:54:47 39.543 INF Started thread ChunkRegeneration
  467. 2023-08-11T23:54:47 39.544 INF Started thread ChunkCalc
  468. 2023-08-11T23:54:47 39.544 INF Started thread ChunkMeshBake
  469. 2023-08-11T23:54:47 39.614 INF World.Load: Navezgane
  470. 2023-08-11T23:54:47 39.621 INF BloodMoon SetDay: day 98, last day 91, freq 7, range 0
  471. 2023-08-11T23:54:47 39.716 INF Started thread WaterSimulationApplyChanges
  472. 2023-08-11T23:54:47 40.037 INF ShapeControllers: 96
  473. 2023-08-11T23:54:48 40.878 INF [XUi] Initialized all window groups completed in 571 ms total.
  474. 2023-08-11T23:54:56 48.464 INF Started thread GenerateChunks
  475. 2023-08-11T23:54:56 48.814 INF Calculating world hashes took 333 ms (world size 189 MiB)
  476. 2023-08-11T23:54:56 48.871 INF Loading dtm raw file took 406ms
  477. 2023-08-11T23:54:56 48.981 INF Biomes image size w= 3072, h = 3072
  478. 2023-08-11T23:54:57 49.368 INF Loading and creating biomes took 496ms
  479. 2023-08-11T23:54:57 50.015 INF Loading and creating shader control textures took 647ms
  480. 2023-08-11T23:54:58 50.249 INF Loading and parsing of generator took 233ms
  481. 2023-08-11T23:54:58 50.264 INF Computed 401 chunk groups containing a total of 7813 chunks. Largest group contains 462 chunks.
  482. 2023-08-11T23:54:58 50.744 INF Started thread SaveChunks C:\Users\lbc\AppData\Roaming\7DaysToDie\Saves\Navezgane\Shit Hit The Fan 2024\Region
  483. 2023-08-11T23:54:59 51.623 INF [DECO] read 77188
  484. 2023-08-11T23:54:59 51.722 INF Dynamic Music Initialized on Server
  485. 2023-08-11T23:54:59 51.732 INF Dynamic Music Initialized on Client
  486. 2023-08-11T23:54:59 51.936 INF AstarManager Init
  487. 2023-08-11T23:55:00 52.152 INF WeatherManager: Init 8 weather packages
  488. 2023-08-11T23:55:00 52.318 INF WeatherManager: ApplySavedPackages
  489. 2023-08-11T23:55:00 52.320 INF createWorld() done
  490. 2023-08-11T23:55:00 52.322 INF Loading players.xml
  491. 2023-08-11T23:55:00 52.634 INF Created player with id=230
  492. 2023-08-11T23:55:00 52.639 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=lentille, id=230]
  493. 2023-08-11T23:55:00 52.715 INF Loaded player
  494. 2023-08-11T23:55:00 52.902 INF VehicleManager C:\Users\lbc\AppData\Roaming/7DaysToDie/Saves/Navezgane/Shit Hit The Fan 2024/vehicles.dat, loaded 0
  495. 2023-08-11T23:55:00 52.903 INF DroneManager C:\Users\lbc\AppData\Roaming/7DaysToDie/Saves/Navezgane/Shit Hit The Fan 2024/drones.dat, loaded 0
  496. 2023-08-11T23:55:00 52.953 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
  497. 2023-08-11T23:55:00 53.019 INF [EOS] Registering server
  498. 2023-08-11T23:55:01 53.122 INF OpenSpawnWindow
  499. 2023-08-11T23:55:01 53.439 INF Loading dymesh settings
  500. 2023-08-11T23:55:01 53.439 INF Dynamic Mesh Settings
  501. 2023-08-11T23:55:01 53.439 INF Use Imposter Values: False
  502. 2023-08-11T23:55:01 53.439 INF Only Player Areas: True
  503. 2023-08-11T23:55:01 53.439 INF Player Area Buffer: 3
  504. 2023-08-11T23:55:01 53.439 INF Max View Distance: 2000
  505. 2023-08-11T23:55:01 53.439 INF Regen all on new world: False
  506. 2023-08-11T23:55:01 53.441 INF Dymesh: Prepping dynamic mesh. Resend Default: True
  507. 2023-08-11T23:55:01 53.441 INF Dymesh: Mesh location: C:\Users\lbc\AppData\Roaming/7DaysToDie/Saves/Navezgane/Shit Hit The Fan 2024/DynamicMeshes/
  508. 2023-08-11T23:55:01 53.441 INF StartGame done
  509. 2023-08-11T23:55:01 53.482 INF [Steamworks.NET] GameServer.Init successful
  510. 2023-08-11T23:55:01 53.631 INF Alt slots does not contain male_shaggy_hair_hat!
  511. Calling Animator.GotoState on Synchronize layer
  512. 2023-08-11T23:55:01 53.692 INF [EOS] Server registered, session: 2b9f8fb5162a440ab263365058c59c39
  513. 2023-08-11T23:55:01 53.694 INF [EOS] Session address: 194.36.25.10
  514. 2023-08-11T23:55:01 53.698 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  515. 2023-08-11T23:55:01 53.987 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775243995403841, server SteamID=, server public IP=19*.3*.2*.1*, server port=26900
  516. 2023-08-11T23:55:01 53.991 INF [Steamworks.NET] Lobby entered: 109775243995403841
  517. 2023-08-11T23:55:02 54.112 INF Dymesh: Warming dynamic mesh
  518. 2023-08-11T23:55:02 54.112 INF Dymesh: Creating dynamic mesh manager
  519. 2023-08-11T23:55:02 54.114 INF Dymesh: Awake
  520. 2023-08-11T23:55:02 54.114 INF Dymesh: Mesh location: C:\Users\lbc\AppData\Roaming/7DaysToDie/Saves/Navezgane/Shit Hit The Fan 2024/DynamicMeshes/
  521. 2023-08-11T23:55:02 54.114 INF Dymesh: Loading Items: C:\Users\lbc\AppData\Roaming/7DaysToDie/Saves/Navezgane/Shit Hit The Fan 2024/DynamicMeshes/
  522. 2023-08-11T23:55:02 54.150 INF Dymesh: Loaded Items: 7
  523. 2023-08-11T23:55:02 54.150 INF Dymesh: Loading all items took: 0.0364641 seconds.
  524. 2023-08-11T23:55:02 54.182 INF Meshlist count is now 1
  525. 2023-08-11T23:55:02 54.182 INF Meshlist count is now 2
  526. 2023-08-11T23:55:02 54.183 INF Force load took 0 seconds
  527. 2023-08-11T23:55:02 54.183 INF Clearing queues.
  528. 2023-08-11T23:55:02 54.184 INF Cleared queues.
  529. 2023-08-11T23:55:02 54.185 INF Dynamic thread starting
  530. 2023-08-11T23:55:02 54.186 INF Dymesh door replacement: imposterBlock
  531. 2023-08-11T23:55:02 54.378 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90175250041445376, public IP=19*.3*.2*.1*
  532. 2023-08-11T23:55:02 54.388 INF [Steamworks.NET] Exiting Lobby
  533. 2023-08-11T23:55:02 54.389 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  534. 2023-08-11T23:55:02 54.782 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775243995403868, server SteamID=90175250041445376, server public IP=19*.3*.2*.1*, server port=26900
  535. 2023-08-11T23:55:02 54.784 INF [Steamworks.NET] Lobby entered: 109775243995403868
  536. 2023-08-11T23:55:03 56.007 INF Respawn almost done
  537. 2023-08-11T23:55:03 56.011 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -597, 147, 1053): localplayer
  538. 2023-08-11T23:55:03 56.057 INF 7311+1 Origin Reposition (0.0, 0.0, 0.0) to (-608.0, 144.0, 1040.0)
  539. 2023-08-11T23:55:16 68.632 INF [DECO] written 77188, in 12ms
  540. 2023-08-11T23:55:16 68.635 INF [DECO] write thread 2ms
  541. 2023-08-11T23:55:30 83.079 INF Time: 1.20m FPS: 59.94 Heap: 1915.9MB Max: 1915.9MB Chunks: 352 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 4129.7MB
  542. 2023-08-11T23:56:00 113.081 INF Time: 1.70m FPS: 59.74 Heap: 1954.0MB Max: 1954.0MB Chunks: 352 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 4172.2MB
  543. 2023-08-11T23:56:31 143.095 INF Time: 2.20m FPS: 59.94 Heap: 1982.2MB Max: 1982.2MB Chunks: 352 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 4201.0MB
  544. 2023-08-11T23:57:00 173.062 INF VehicleManager saving 0 (0 + 0)
  545. 2023-08-11T23:57:00 173.063 INF DroneManager saving 0 (0 + 0)
  546. 2023-08-11T23:57:00 173.064 INF VehicleManager saved 9 bytes
  547. 2023-08-11T23:57:00 173.065 INF DroneManager saved 9 bytes
  548. 2023-08-11T23:57:01 173.111 INF Time: 2.70m FPS: 59.94 Heap: 1911.1MB Max: 1982.2MB Chunks: 352 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 4254.9MB
  549. 2023-08-11T23:57:31 203.125 INF Time: 3.20m FPS: 59.74 Heap: 1974.3MB Max: 1982.2MB Chunks: 352 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 4258.6MB
  550. 2023-08-11T23:58:01 233.139 INF Time: 3.70m FPS: 59.94 Heap: 2004.9MB Max: 2004.9MB Chunks: 352 CGO: 225 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 4259.7MB
  551. 2023-08-11T23:58:16 248.934 INF Saving 25 of chunks took 80ms
  552. 2023-08-11T23:58:19 251.609 INF Disconnect
  553. 2023-08-11T23:58:19 251.619 INF [NET] ServerShutdown
  554. 2023-08-11T23:58:19 251.619 INF NET: Stopping server protocols
  555. 2023-08-11T23:58:20 252.114 INF NET: LiteNetLib server stopped
  556. 2023-08-11T23:58:20 252.116 INF Exited thread SteamNetworkingServer
  557. 2023-08-11T23:58:20 252.116 INF [Steamworks.NET] NET: Server stopped
  558. 2023-08-11T23:58:20 252.117 INF [EOS-P2PS] Server stopped
  559. 2023-08-11T23:58:20 252.118 INF SaveAndCleanupWorld
  560. 2023-08-11T23:58:20 252.211 INF Saving 25 of chunks took 80ms
  561. 2023-08-11T23:58:20 252.214 INF [EOS] Unregistering server
  562. 2023-08-11T23:58:20 252.214 INF [Steamworks.NET] Stopping server
  563. 2023-08-11T23:58:20 252.228 INF [Steamworks.NET] Exiting Lobby
  564. 2023-08-11T23:58:20 252.228 INF [PartyQuests] Player unregistered
  565. 2023-08-11T23:58:20 252.395 INF AstarManager Cleanup
  566. 2023-08-11T23:58:20 252.669 INF Clearing queues.
  567. 2023-08-11T23:58:20 252.669 INF Cleared queues.
  568. 2023-08-11T23:58:21 253.400 INF Clearing queues.
  569. 2023-08-11T23:58:21 253.400 INF Cleared queues.
  570. 2023-08-11T23:58:21 253.406 INF World.Unload
  571. 2023-08-11T23:58:21 253.414 INF Exited thread GenerateChunks
  572. 2023-08-11T23:58:21 253.483 INF Exited thread SaveChunks C:\Users\lbc\AppData\Roaming\7DaysToDie\Saves\Navezgane\Shit Hit The Fan 2024\Region
  573. 2023-08-11T23:58:21 253.532 INF World.Cleanup
  574. 2023-08-11T23:58:21 253.537 INF Exited thread ChunkRegeneration
  575. 2023-08-11T23:58:21 253.542 INF Exited thread ChunkCalc
  576. 2023-08-11T23:58:21 253.542 INF Exited thread ChunkMeshBake
  577. 2023-08-11T23:58:21 253.560 INF Exited thread WaterSimulationApplyChanges
  578. 2023-08-11T23:58:21 253.563 INF VehicleManager saving 0 (0 + 0)
  579. 2023-08-11T23:58:21 253.564 INF VehicleManager saved 9 bytes
  580. 2023-08-11T23:58:21 253.564 INF DroneManager saving 0 (0 + 0)
  581. 2023-08-11T23:58:21 253.565 INF DroneManager saved 9 bytes
  582. 2023-08-11T23:58:21 253.581 INF Persistent GamePrefs saved
  583. 2023-08-11T23:58:22 254.111 INF [EOS] Server unregistered
  584. 2023-08-11T23:58:23 255.179 INF Preparing quit
  585. 2023-08-11T23:58:23 255.180 INF Persistent GamePrefs saved
  586. 2023-08-11T23:58:23 255.181 INF Cleanup
  587. 2023-08-11T23:58:23 255.904 INF AchievementManager.Cleanup
  588. 2023-08-11T23:58:24 256.163 INF Terminating threads
  589. 2023-08-11T23:58:24 256.163 INF OnApplicationQuit
  590. 2023-08-11T23:58:24 256.164 INF Terminating threads
  591. 2023-08-11T23:58:24 256.164 INF OnApplicationQuit
  592. Setting up 6 worker threads for Enlighten.
  593. Memory Statistics:
  594. [ALLOC_TEMP_TLS] TLS Allocator
  595. StackAllocators :
  596. [ALLOC_TEMP_MAIN]
  597. Peak usage frame count: [2.0 KB-4.0 KB]: 5538 frames, [8.0 KB-16.0 KB]: 1637 frames, [16.0 KB-32.0 KB]: 23 frames, [32.0 KB-64.0 KB]: 150 frames, [64.0 KB-128.0 KB]: 370 frames, [128.0 KB-256.0 KB]: 10999 frames, [256.0 KB-0.5 MB]: 109 frames, [0.5 MB-1.0 MB]: 251 frames, [1.0 MB-2.0 MB]: 5 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 3 frames
  598. Initial Block Size 4.0 MB
  599. Current Block Size 7.5 MB
  600. Peak Allocated Bytes 7.5 MB
  601. Overflow Count 14
  602. [ALLOC_TEMP_Loading.AsyncRead]
  603. Initial Block Size 64.0 KB
  604. Current Block Size 128.0 KB
  605. Peak Allocated Bytes 128.0 KB
  606. Overflow Count 1
  607. [ALLOC_TEMP_Loading.PreloadManager]
  608. Initial Block Size 256.0 KB
  609. Current Block Size 496.0 KB
  610. Peak Allocated Bytes 493.6 KB
  611. Overflow Count 50
  612. [ALLOC_TEMP_Background Job.Worker 8]
  613. Initial Block Size 32.0 KB
  614. Current Block Size 36.0 KB
  615. Peak Allocated Bytes 32.0 KB
  616. Overflow Count 1
  617. [ALLOC_TEMP_Job.Worker 6]
  618. Initial Block Size 256.0 KB
  619. Current Block Size 256.0 KB
  620. Peak Allocated Bytes 24.3 KB
  621. Overflow Count 0
  622. [ALLOC_TEMP_Job.Worker 0]
  623. Initial Block Size 256.0 KB
  624. Current Block Size 256.0 KB
  625. Peak Allocated Bytes 55.2 KB
  626. Overflow Count 0
  627. [ALLOC_TEMP_Background Job.Worker 10]
  628. Initial Block Size 32.0 KB
  629. Current Block Size 36.0 KB
  630. Peak Allocated Bytes 33.0 KB
  631. Overflow Count 1
  632. [ALLOC_TEMP_Background Job.Worker 9]
  633. Initial Block Size 32.0 KB
  634. Current Block Size 52.0 KB
  635. Peak Allocated Bytes 48.3 KB
  636. Overflow Count 1
  637. [ALLOC_TEMP_Job.Worker 5]
  638. Initial Block Size 256.0 KB
  639. Current Block Size 256.0 KB
  640. Peak Allocated Bytes 58.7 KB
  641. Overflow Count 0
  642. [ALLOC_TEMP_Background Job.Worker 14]
  643. Initial Block Size 32.0 KB
  644. Current Block Size 32.0 KB
  645. Peak Allocated Bytes 54 B
  646. Overflow Count 0
  647. [ALLOC_TEMP_Background Job.Worker 6]
  648. Initial Block Size 32.0 KB
  649. Current Block Size 36.0 KB
  650. Peak Allocated Bytes 32.0 KB
  651. Overflow Count 0
  652. [ALLOC_TEMP_Job.Worker 4]
  653. Initial Block Size 256.0 KB
  654. Current Block Size 272.0 KB
  655. Peak Allocated Bytes 222.4 KB
  656. Overflow Count 0
  657. [ALLOC_TEMP_Job.Worker 3]
  658. Initial Block Size 256.0 KB
  659. Current Block Size 256.0 KB
  660. Peak Allocated Bytes 24.3 KB
  661. Overflow Count 0
  662. [ALLOC_TEMP_Background Job.Worker 12]
  663. Initial Block Size 32.0 KB
  664. Current Block Size 60.0 KB
  665. Peak Allocated Bytes 58.4 KB
  666. Overflow Count 0
  667. [ALLOC_TEMP_EnlightenWorker] x 6
  668. Initial Block Size 64.0 KB
  669. Current Block Size 64.0 KB
  670. Peak Allocated Bytes 54 B
  671. Overflow Count 0
  672. [ALLOC_TEMP_Background Job.Worker 15]
  673. Initial Block Size 32.0 KB
  674. Current Block Size 32.0 KB
  675. Peak Allocated Bytes 54 B
  676. Overflow Count 0
  677. [ALLOC_TEMP_Background Job.Worker 1]
  678. Initial Block Size 32.0 KB
  679. Current Block Size 32.0 KB
  680. Peak Allocated Bytes 54 B
  681. Overflow Count 0
  682. [ALLOC_TEMP_Background Job.Worker 2]
  683. Initial Block Size 32.0 KB
  684. Current Block Size 36.0 KB
  685. Peak Allocated Bytes 32.0 KB
  686. Overflow Count 0
  687. [ALLOC_TEMP_Background Job.Worker 7]
  688. Initial Block Size 32.0 KB
  689. Current Block Size 36.0 KB
  690. Peak Allocated Bytes 32.0 KB
  691. Overflow Count 1
  692. [ALLOC_TEMP_UnityGfxDeviceWorker]
  693. Initial Block Size 256.0 KB
  694. Current Block Size 256.0 KB
  695. Peak Allocated Bytes 66.4 KB
  696. Overflow Count 6
  697. [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
  698. Initial Block Size 64.0 KB
  699. Current Block Size 64.0 KB
  700. Peak Allocated Bytes 0 B
  701. Overflow Count 0
  702. [ALLOC_TEMP_Background Job.Worker 5]
  703. Initial Block Size 32.0 KB
  704. Current Block Size 36.0 KB
  705. Peak Allocated Bytes 32.0 KB
  706. Overflow Count 1
  707. [ALLOC_TEMP_Job.Worker 9]
  708. Initial Block Size 256.0 KB
  709. Current Block Size 256.0 KB
  710. Peak Allocated Bytes 24.3 KB
  711. Overflow Count 0
  712. [ALLOC_TEMP_Background Job.Worker 13]
  713. Initial Block Size 32.0 KB
  714. Current Block Size 36.0 KB
  715. Peak Allocated Bytes 32.0 KB
  716. Overflow Count 0
  717. [ALLOC_TEMP_Job.Worker 8]
  718. Initial Block Size 256.0 KB
  719. Current Block Size 256.0 KB
  720. Peak Allocated Bytes 51.4 KB
  721. Overflow Count 0
  722. [ALLOC_TEMP_Job.Worker 7]
  723. Initial Block Size 256.0 KB
  724. Current Block Size 256.0 KB
  725. Peak Allocated Bytes 97.4 KB
  726. Overflow Count 0
  727. [ALLOC_TEMP_Job.Worker 1]
  728. Initial Block Size 256.0 KB
  729. Current Block Size 256.0 KB
  730. Peak Allocated Bytes 48.0 KB
  731. Overflow Count 0
  732. [ALLOC_TEMP_Job.Worker 2]
  733. Initial Block Size 256.0 KB
  734. Current Block Size 256.0 KB
  735. Peak Allocated Bytes 151.3 KB
  736. Overflow Count 0
  737. [ALLOC_TEMP_Background Job.Worker 3]
  738. Initial Block Size 32.0 KB
  739. Current Block Size 36.0 KB
  740. Peak Allocated Bytes 32.0 KB
  741. Overflow Count 0
  742. [ALLOC_TEMP_Background Job.Worker 11]
  743. Initial Block Size 32.0 KB
  744. Current Block Size 36.0 KB
  745. Peak Allocated Bytes 35.4 KB
  746. Overflow Count 1
  747. [ALLOC_TEMP_Job.Worker 10]
  748. Initial Block Size 256.0 KB
  749. Current Block Size 256.0 KB
  750. Peak Allocated Bytes 24.3 KB
  751. Overflow Count 0
  752. [ALLOC_TEMP_Background Job.Worker 0]
  753. Initial Block Size 32.0 KB
  754. Current Block Size 32.0 KB
  755. Peak Allocated Bytes 452 B
  756. Overflow Count 0
  757. [ALLOC_TEMP_Background Job.Worker 4]
  758. Initial Block Size 32.0 KB
  759. Current Block Size 52.0 KB
  760. Peak Allocated Bytes 50.7 KB
  761. Overflow Count 0
  762. [ALLOC_TEMP_BatchDeleteObjects]
  763. Initial Block Size 64.0 KB
  764. Current Block Size 64.0 KB
  765. Peak Allocated Bytes 54 B
  766. Overflow Count 0
  767. [ALLOC_DEFAULT] Dual Thread Allocator
  768. Peak main deferred allocation count 159914
  769. [ALLOC_BUCKET]
  770. Large Block size 4.0 MB
  771. Used Block count 1
  772. Peak Allocated bytes 4.0 MB
  773. Failed Allocations. Bucket layout:
  774. 16B: 1 Subsections = 1024 buckets. Failed count: 1027200
  775. 32B: 15 Subsections = 7680 buckets. Failed count: 1424638
  776. 48B: 53 Subsections = 18090 buckets. Failed count: 754329
  777. 64B: 29 Subsections = 7424 buckets. Failed count: 357513
  778. 80B: 152 Subsections = 31129 buckets. Failed count: 173179
  779. 96B: 3 Subsections = 512 buckets. Failed count: 83678
  780. 112B: 2 Subsections = 292 buckets. Failed count: 251830
  781. 128B: 1 Subsections = 128 buckets. Failed count: 163485
  782. [ALLOC_DEFAULT_MAIN]
  783. Peak usage frame count: [16.0 MB-32.0 MB]: 5752 frames, [32.0 MB-64.0 MB]: 1110 frames, [64.0 MB-128.0 MB]: 415 frames, [128.0 MB-256.0 MB]: 11809 frames
  784. Requested Block Size 16.0 MB
  785. Peak Block count 14
  786. Peak Allocated memory 247.5 MB
  787. Peak Large allocation bytes 144.0 MB
  788. [ALLOC_DEFAULT_THREAD]
  789. Peak usage frame count: [4.0 MB-8.0 MB]: 4 frames, [8.0 MB-16.0 MB]: 980 frames, [16.0 MB-32.0 MB]: 543 frames, [32.0 MB-64.0 MB]: 5 frames, [64.0 MB-128.0 MB]: 11787 frames, [128.0 MB-256.0 MB]: 5767 frames
  790. Requested Block Size 16.0 MB
  791. Peak Block count 16
  792. Peak Allocated memory 226.5 MB
  793. Peak Large allocation bytes 141.7 MB
  794. [ALLOC_TEMP_JOB_1_FRAME]
  795. Initial Block Size 2.0 MB
  796. Used Block Count 1
  797. Overflow Count (too large) 0
  798. Overflow Count (full) 0
  799. [ALLOC_TEMP_JOB_2_FRAMES]
  800. Initial Block Size 2.0 MB
  801. Used Block Count 1
  802. Overflow Count (too large) 0
  803. Overflow Count (full) 0
  804. [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
  805. Initial Block Size 2.0 MB
  806. Used Block Count 3
  807. Overflow Count (too large) 3
  808. Overflow Count (full) 0
  809. [ALLOC_TEMP_JOB_ASYNC (Background)]
  810. Initial Block Size 1.0 MB
  811. Used Block Count 10
  812. Overflow Count (too large) 7
  813. Overflow Count (full) 0
  814. [ALLOC_GFX] Dual Thread Allocator
  815. Peak main deferred allocation count 36
  816. [ALLOC_BUCKET]
  817. Large Block size 4.0 MB
  818. Used Block count 1
  819. Peak Allocated bytes 4.0 MB
  820. Failed Allocations. Bucket layout:
  821. 16B: 1 Subsections = 1024 buckets. Failed count: 1027200
  822. 32B: 15 Subsections = 7680 buckets. Failed count: 1424638
  823. 48B: 53 Subsections = 18090 buckets. Failed count: 754329
  824. 64B: 29 Subsections = 7424 buckets. Failed count: 357513
  825. 80B: 152 Subsections = 31129 buckets. Failed count: 173179
  826. 96B: 3 Subsections = 512 buckets. Failed count: 83678
  827. 112B: 2 Subsections = 292 buckets. Failed count: 251830
  828. 128B: 1 Subsections = 128 buckets. Failed count: 163485
  829. [ALLOC_GFX_MAIN]
  830. Peak usage frame count: [64.0 KB-128.0 KB]: 5750 frames, [0.5 MB-1.0 MB]: 7 frames, [2.0 MB-4.0 MB]: 999 frames, [4.0 MB-8.0 MB]: 14 frames, [8.0 MB-16.0 MB]: 13 frames, [16.0 MB-32.0 MB]: 16 frames, [32.0 MB-64.0 MB]: 6 frames, [64.0 MB-128.0 MB]: 282 frames, [128.0 MB-256.0 MB]: 11981 frames, [256.0 MB-0.50 GB]: 18 frames
  831. Requested Block Size 16.0 MB
  832. Peak Block count 13
  833. Peak Allocated memory 434.7 MB
  834. Peak Large allocation bytes 304.0 MB
  835. [ALLOC_GFX_THREAD]
  836. Peak usage frame count: [2.0 KB-4.0 KB]: 5741 frames, [64.0 KB-128.0 KB]: 994 frames, [128.0 KB-256.0 KB]: 6 frames, [0.5 MB-1.0 MB]: 1 frames, [1.0 MB-2.0 MB]: 80 frames, [2.0 MB-4.0 MB]: 4 frames, [4.0 MB-8.0 MB]: 3 frames, [8.0 MB-16.0 MB]: 2 frames, [16.0 MB-32.0 MB]: 2 frames, [32.0 MB-64.0 MB]: 16 frames, [64.0 MB-128.0 MB]: 12231 frames, [128.0 MB-256.0 MB]: 6 frames
  837. Requested Block Size 16.0 MB
  838. Peak Block count 6
  839. Peak Allocated memory 141.8 MB
  840. Peak Large allocation bytes 141.7 MB
  841. [ALLOC_CACHEOBJECTS] Dual Thread Allocator
  842. Peak main deferred allocation count 98587
  843. [ALLOC_BUCKET]
  844. Large Block size 4.0 MB
  845. Used Block count 1
  846. Peak Allocated bytes 4.0 MB
  847. Failed Allocations. Bucket layout:
  848. 16B: 1 Subsections = 1024 buckets. Failed count: 1027200
  849. 32B: 15 Subsections = 7680 buckets. Failed count: 1424638
  850. 48B: 53 Subsections = 18090 buckets. Failed count: 754329
  851. 64B: 29 Subsections = 7424 buckets. Failed count: 357513
  852. 80B: 152 Subsections = 31129 buckets. Failed count: 173179
  853. 96B: 3 Subsections = 512 buckets. Failed count: 83678
  854. 112B: 2 Subsections = 292 buckets. Failed count: 251830
  855. 128B: 1 Subsections = 128 buckets. Failed count: 163485
  856. [ALLOC_CACHEOBJECTS_MAIN]
  857. Peak usage frame count: [32.0 MB-64.0 MB]: 5749 frames, [64.0 MB-128.0 MB]: 997 frames, [128.0 MB-256.0 MB]: 12340 frames
  858. Requested Block Size 4.0 MB
  859. Peak Block count 48
  860. Peak Allocated memory 197.3 MB
  861. Peak Large allocation bytes 43.2 MB
  862. [ALLOC_CACHEOBJECTS_THREAD]
  863. Peak usage frame count: [16.0 MB-32.0 MB]: 5745 frames, [32.0 MB-64.0 MB]: 5 frames, [64.0 MB-128.0 MB]: 1002 frames, [128.0 MB-256.0 MB]: 89 frames, [256.0 MB-0.50 GB]: 12245 frames
  864. Requested Block Size 4.0 MB
  865. Peak Block count 78
  866. Peak Allocated memory 310.2 MB
  867. Peak Large allocation bytes 113.0 MB
  868. [ALLOC_TYPETREE] Dual Thread Allocator
  869. Peak main deferred allocation count 0
  870. [ALLOC_BUCKET]
  871. Large Block size 4.0 MB
  872. Used Block count 1
  873. Peak Allocated bytes 4.0 MB
  874. Failed Allocations. Bucket layout:
  875. 16B: 1 Subsections = 1024 buckets. Failed count: 1027200
  876. 32B: 15 Subsections = 7680 buckets. Failed count: 1424638
  877. 48B: 53 Subsections = 18090 buckets. Failed count: 754329
  878. 64B: 29 Subsections = 7424 buckets. Failed count: 357513
  879. 80B: 152 Subsections = 31129 buckets. Failed count: 173179
  880. 96B: 3 Subsections = 512 buckets. Failed count: 83678
  881. 112B: 2 Subsections = 292 buckets. Failed count: 251830
  882. 128B: 1 Subsections = 128 buckets. Failed count: 163485
  883. [ALLOC_TYPETREE_MAIN]
  884. Peak usage frame count: [0-1.0 KB]: 5741 frames, [4.0 KB-8.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 13344 frames
  885. Requested Block Size 2.0 MB
  886. Peak Block count 1
  887. Peak Allocated memory 127.2 KB
  888. Peak Large allocation bytes 0 B
  889. [ALLOC_TYPETREE_THREAD]
  890. Peak usage frame count: [2.0 KB-4.0 KB]: 5741 frames, [256.0 KB-0.5 MB]: 178 frames, [0.5 MB-1.0 MB]: 836 frames, [2.0 MB-4.0 MB]: 12331 frames
  891. Requested Block Size 2.0 MB
  892. Peak Block count 2
  893. Peak Allocated memory 2.3 MB
  894. Peak Large allocation bytes 0 B
  895.  
Add Comment
Please, Sign In to add comment