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Mik vs Corv

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Nov 2nd, 2022
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  1. Semi-Finals
  2. Round 1
  3.  
  4. Corv
  5. * Khanivore charges at the enemy team
  6. * Creeper flies up, takes potshots with ranged weapons or otherwise engages from aerial position
  7. * Raizo goes into the helicarrier or otherwise chooses when to engage the enemy if his first action requires he dodge
  8. * Mako starts throwing fire attacks out
  9. * Combustion Man beams
  10. * Taniel draws and shoots
  11. * Stat establishment / Anti-feat dump
  12. * Khanivore draws fire and charges
  13. * Creeper follows up
  14. * Raizo follows up
  15.  
  16. Mik
  17. * Combustion Man's explosions can wipe out their whole team at once
  18. * Taniel fires 2 bullets at once that each execute a different target
  19. * Mako's attacks produce esoteric offenses that OHKO each member of the opposition
  20. * Stat posting
  21. * Taniel's opening attack downs most of the opposing team.
  22. * Mako's attacks OHKO each member of the opposition.
  23. * All of the above combines into an immediate offense the opposition cannot recover from.
  24. * My team just has more attacks they're more immediately capable of. The math here is simple. The opposition are forced to either A) Advance/Retreat while trying to avoid 3 attacks at once, producing no offense of their own, or B) Try to attack 1 target while being hit by 3 attacks.
  25. * Khanivore has no ranged attacks, while Raizo/Creeper rarely to never use their shuriken in combat, clearly prefer melee, and even if they did use their shuriken they would only do so eventually rather than immediately.
  26. * Creeper's durability and regen are wildly inconsistent, and if there's any explanation for the inconsistency it's that Creeper's prior consumption of body parts influences these stats
  27. * There's just no reasonable scenario where Raizo likely reaches the depths of the Helicarrier, and in even attempting it he's abandoning his allies to fight 2v3.
  28. * Rebuttals
  29.  
  30. Round 2
  31. Corv
  32. * CM is OOT and I realized that only mid-way through. I am gonna pretend like I didn't copy + paste anything related to him in this judgement.
  33. * Taniel doesn't have the distance he needs to "two-shot". The feat where he does so is at a hundred paces, or at least 200ft. Taniel needs distance to push the bullet after it's fired, he can't do it here. If he only has four or six or eight shots, it only makes sense to use those shots on the massive animal charging him because that's The Big Danger that will be on him in a second or two.
  34. * Taniel is vulnerable to true pain
  35. * Taniel does not have an option against Creeper that can put him down for good, and he has a limited stockpile of ammunition that can even harm him such that he has to regenerate, and which he can't expend solely on Creeper. When that's gone, Taniel becomes unable to enact any win condition against Creeper while the reverse is not the case: Taniel cannot fly and is not stronger than Creeper, so Creeper can pick him up and dump him overboard.
  36. * Taniel's are straightforwardly worse and Khanivore survived a barrage of dozens of rounds from futuretech weapons over several seconds.
  37. * breaking the boulder in Mako's case is worse than fracturing several feet of concrete. I don't know why my opponent characterizes Khanivore's feats as "cracking" concrete but that's inaccurate.
  38. * wet", Khanivore sweats the oil, it doesn't exist at the outset of the match, and oil isn't water and doesn't conduct electricity like water. We don't know what kind of oil she uses; some are insulators and some are conductors. Mako's heat and lightning still don't mean anything because he dies upon contact with Khanivore and the reverse is untrue.
  39. * Rebuttals / Expansions
  40.  
  41.  
  42. Mik
  43. * OOT stuff
  44. * Raizo's True Pain sucks
  45. * Creeper is downed and killed
  46. * Khanivore can't meaningfully hurt Taniel
  47. * Khanivore dies to heat & lightning
  48. * Creeper/Raizo die to anything
  49. * Raizo won't retreat on spawn
  50. * My primary issue has been with Raizo opening with it, using it for anything but a charge, and it being so conveniently but unquantifiably fast that no comparison to its target is necessary.
  51. * Creeper's Regen is overrated
  52.  
  53. Conclusion: Well, CM getting nuked pretty much deletes a ton of Mik's advantages. If Mik had kept CM, I think this is case and point that Mik wins simply through a good pick. While I am in the opinion Mik probably could have danced around OOT, I think ultimately an OOT is fair.
  54.  
  55. And while I think Creeper is kind of ass and I am on the fence with Raizo, I think Khanivore is also an insanely good ball of stats which Team Mik simply does not deal with well without CM. Even then however, I think its appropriate that even at a 2v3, there's probably some world where I could be swayed to think otherwise, which really speaks to how good Mik is in spite of the OOT that practically knee-capped him.
  56.  
  57. Corv wins by a smidge. Mik, great job regardless.
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