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- package rekees;
- import java.util.List;
- import java.util.ArrayList;
- /**
- *
- * @author Terry
- */
- public enum ProfessionType {
- BARBARIAN {
- goodSaves = new ArrayList<>();
- badSaves = new ArrayList<>();
- @Override
- public int getWillModifier(int level) {
- return badSaveModifier(level);
- }
- @Override
- public int getFortitudeModifier(int level) {
- return goodSaveModifier(level);
- }
- @Override
- public int getReflexModifier(int level) {
- return badSaveModifier(level);
- }
- },
- BARD {
- @Override
- public int getWillModifier(int level) {
- return goodSaveModifier(level);
- }
- @Override
- public int getFortitudeModifier(int level) {
- return badSaveModifier(level);
- }
- @Override
- public int getReflexModifier(int level) {
- return goodSaveModifier(level);
- }
- },
- CLERIC {
- @Override
- public int getWillModifier(int level) {
- return goodSaveModifier(level);
- }
- @Override
- public int getFortitudeModifier(int level) {
- return goodSaveModifier(level);
- }
- @Override
- public int getReflexModifier(int level) {
- return badSaveModifier(level);
- }
- },
- DRUID {
- @Override
- public int getWillModifier(int level) {
- return goodSaveModifier(level);
- }
- @Override
- public int getFortitudeModifier(int level) {
- return goodSaveModifier(level);
- }
- @Override
- public int getReflexModifier(int level) {
- return badSaveModifier(level);
- }
- },
- FIGHTER {
- @Override
- public int getWillModifier(int level) {
- return badSaveModifier(level);
- }
- @Override
- public int getFortitudeModifier(int level) {
- return goodSaveModifier(level);
- }
- @Override
- public int getReflexModifier(int level) {
- return goodSaveModifier(level);
- }
- },
- HOLYBLADE {
- @Override
- public int getWillModifier(int level) {
- return badSaveModifier(level);
- }
- @Override
- public int getFortitudeModifier(int level) {
- return goodSaveModifier(level);
- }
- @Override
- public int getReflexModifier(int level) {
- return badSaveModifier(level);
- }
- },
- MAGE {
- @Override
- public int getWillModifier(int level) {
- return goodSaveModifier(level);
- }
- @Override
- public int getFortitudeModifier(int level) {
- return goodSaveModifier(level);
- }
- @Override
- public int getReflexModifier(int level) {
- return goodSaveModifier(level);
- }
- },
- RANGER {
- @Override
- public int getWillModifier(int level) {
- return goodSaveModifier(level);
- }
- @Override
- public int getFortitudeModifier(int level) {
- return goodSaveModifier(level);
- }
- @Override
- public int getReflexModifier(int level) {
- return goodSaveModifier(level);
- }
- },
- ROGUE {
- @Override
- public int getWillModifier(int level) {
- return badSaveModifier(level);
- }
- @Override
- public int getFortitudeModifier(int level) {
- return badSaveModifier(level);
- }
- @Override
- public int getReflexModifier(int level) {
- return goodSaveModifier(level);
- }
- },
- WARRIOR {
- @Override
- public int getWillModifier(int level) {
- return badSaveModifier(level);
- }
- @Override
- public int getFortitudeModifier(int level) {
- return goodSaveModifier(level);
- }
- @Override
- public int getReflexModifier(int level) {
- return badSaveModifier(level);
- }
- },
- WIZARD {
- @Override
- public int getWillModifier(int level) {
- return goodSaveModifier(level);
- }
- @Override
- public int getFortitudeModifier(int level) {
- return badSaveModifier(level);
- }
- @Override
- public int getReflexModifier(int level) {
- return badSaveModifier(level);
- }
- };
- private static int goodSaveModifier(int level) {
- return ((level / 2) + 2);
- }
- private static int badSaveModifier(int level) {
- return (level / 3);
- }
- /**
- * Calculates the Profession's Fortitude modifier.
- *
- * @param level Character's current level
- * @return Profession's modifier of the Will save
- */
- abstract int getWillModifier(int level);
- /**
- * Calculates the Profession's Fortitude modifier.
- *
- * @param level Character's current level
- * @return Profession's modifier of the Fortitude save
- */
- abstract int getFortitudeModifier(int level);
- /**
- * Calculates the Profession's Reflex modifier.
- *
- * @param level Character's current level
- * @return Profession's modifier of the Reflex save
- */
- abstract int getReflexModifier(int level);
- private List<SavingThrowType> goodSaves;
- private List<SavingThrowType> badSaves;
- @Override
- public String toString() {
- return name().substring(0, 1).toUpperCase() + name().substring(1).toLowerCase();
- }
- }
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