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Just_scriptss

replicatesignal

Mar 2nd, 2025
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  1. local Library = loadstring(Game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wizard"))()
  2. local p = Library:NewWindow("ReplicateSignal Methods")
  3.  
  4. local e = p:NewSection("Methods")
  5.  
  6. e:CreateButton("Permadeath", function()
  7. if replicatesignal then
  8. replicatesignal(game.Players.LocalPlayer.ConnectDiedSignalBackend)
  9. else
  10. print("Can't do permadeath because: replicatesignal function not supported")
  11. end
  12. wait(game.Players.RespawnTime + .1)
  13. game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):ChangeState(15)
  14. end)
  15.  
  16. e:CreateButton("UnPermadeath", function()
  17. replicatesignal(game.Players.LocalPlayer.ConnectDiedSignalBackend)
  18. end)
  19.  
  20. e:CreateButton("InstantRespawn", function()
  21. local h = game.Players.LocalPlayer.Character.HumanoidRootPart
  22. local cam = workspace.CurrentCamera
  23. if replicatesignal then
  24. replicatesignal(game.Players.LocalPlayer.ConnectDiedSignalBackend)
  25. else
  26. print("Can't do InstantRespawn because replicatesignal function not supported")
  27. end
  28. wait(game.Players.RespawnTime - .165)
  29. game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):ChangeState(15)
  30. wait(0.5)
  31. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = h.CFrame
  32. workspace.CurrentCamera = cam
  33. end)
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