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- game.StarterGui:SetCore('SendNotification', {
- Title = 'ples enjoy';
- Text = "why the fuck would you use this?";
- Duration = 5;
- })
- wait(6)
- game.StarterGui:SetCore('SendNotification', {
- Title = 'made by vuax';
- Text = "sub 2 vuax";
- Duration = 5;
- })
- local ScreenGui = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local Frame = Instance.new("Frame")
- local Frame_2 = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local Aimbot = Instance.new("TextButton")
- local Slient = Instance.new("TextButton")
- local Frame_3 = Instance.new("Frame")
- local Frame_4 = Instance.new("Frame")
- local Frame_5 = Instance.new("Frame")
- local TextLabel_2 = Instance.new("TextLabel")
- local ESP = Instance.new("TextButton")
- local AntiFlash = Instance.new("TextButton")
- local Frame_6 = Instance.new("Frame")
- local Frame_7 = Instance.new("Frame")
- local Frame_8 = Instance.new("Frame")
- local TextLabel_3 = Instance.new("TextLabel")
- local InstantWin = Instance.new("TextButton")
- local RapeSound = Instance.new("TextButton")
- local MapRestart = Instance.new("TextButton")
- local BypassBan = Instance.new("TextButton")
- local InfinityMoney = Instance.new("TextButton")
- local Frame_9 = Instance.new("Frame")
- local Frame_10 = Instance.new("Frame")
- local Frame_11 = Instance.new("Frame")
- local Info = Instance.new("TextLabel")
- local Info_2 = Instance.new("TextLabel")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Main.Name = "Main"
- Main.Parent = ScreenGui
- Main.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Main.BorderSizePixel = 0
- Main.Position = UDim2.new(0.0313315913, 0, 0.0537848622, 0)
- Main.Size = UDim2.new(0, 129, 0, 19)
- Frame.Parent = Main
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new(0, 0, 1, 0)
- Frame.Size = UDim2.new(0, 129, 0, 6)
- Frame_2.Parent = Main
- Frame_2.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Frame_2.BorderSizePixel = 0
- Frame_2.Position = UDim2.new(0, 0, 1.31578946, 0)
- Frame_2.Size = UDim2.new(0, 129, 0, 63)
- TextLabel.Parent = Main
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.BorderSizePixel = 0
- TextLabel.Position = UDim2.new(-0.279069781, 0, -0.842105269, 0)
- TextLabel.Size = UDim2.new(0, 200, 0, 50)
- TextLabel.Font = Enum.Font.Code
- TextLabel.Text = "Aimbot"
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextSize = 14
- Aimbot.Name = "Aimbot"
- Aimbot.Parent = Main
- Aimbot.BackgroundColor3 = Color3.new(1, 1, 1)
- Aimbot.BackgroundTransparency = 1
- Aimbot.BorderSizePixel = 0
- Aimbot.Position = UDim2.new(-0.279069781, 0, 0.684210539, 0)
- Aimbot.Size = UDim2.new(0, 200, 0, 50)
- Aimbot.Font = Enum.Font.GothamBlack
- Aimbot.Text = "Aimbot"
- Aimbot.TextColor3 = Color3.new(1, 1, 1)
- Aimbot.TextSize = 14
- Aimbot.MouseButton1Down:connect(function()
- PLAYER = game.Players.LocalPlayer
- MOUSE = PLAYER:GetMouse()
- CC = game.Workspace.CurrentCamera
- ENABLED = false
- ESP_ENABLED = false
- _G.FREE_FOR_ALL = false
- _G.BIND = 118
- _G.ESP_BIND = 49
- _G.CHANGE_AIM = 'q'
- _G.AIM_AT = 'Head'
- wait(1)
- function GetNearestPlayerToMouse()
- local PLAYERS = {}
- local PLAYER_HOLD = {}
- local DISTANCES = {}
- for i, v in pairs(game.Players:GetPlayers()) do
- if v ~= PLAYER then
- table.insert(PLAYERS, v)
- end
- end
- for i, v in pairs(PLAYERS) do
- if _G.FREE_FOR_ALL == false then
- if v and (v.Character) ~= nil and v.TeamColor ~= PLAYER.TeamColor then
- local AIM = v.Character:FindFirstChild(_G.AIM_AT)
- if AIM ~= nil then
- local DISTANCE = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
- local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
- local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
- local DIFF = math.floor((POS - AIM.Position).magnitude)
- PLAYER_HOLD[v.Name .. i] = {}
- PLAYER_HOLD[v.Name .. i].dist = DISTANCE
- PLAYER_HOLD[v.Name .. i].plr = v
- PLAYER_HOLD[v.Name .. i].diff = DIFF
- table.insert(DISTANCES, DIFF)
- end
- end
- elseif _G.FREE_FOR_ALL == true then
- local AIM = v.Character:FindFirstChild(_G.AIM_AT)
- if AIM ~= nil then
- local DISTANCE = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
- local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
- local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
- local DIFF = math.floor((POS - AIM.Position).magnitude)
- PLAYER_HOLD[v.Name .. i] = {}
- PLAYER_HOLD[v.Name .. i].dist = DISTANCE
- PLAYER_HOLD[v.Name .. i].plr = v
- PLAYER_HOLD[v.Name .. i].diff = DIFF
- table.insert(DISTANCES, DIFF)
- end
- end
- end
- if unpack(DISTANCES) == nil then
- return false
- end
- local L_DISTANCE = math.floor(math.min(unpack(DISTANCES)))
- if L_DISTANCE > 20 then
- return false
- end
- for i, v in pairs(PLAYER_HOLD) do
- if v.diff == L_DISTANCE then
- return v.plr
- end
- end
- return false
- end
- GUI_MAIN = Instance.new('ScreenGui', game.CoreGui)
- GUI_TARGET = Instance.new('TextLabel', GUI_MAIN)
- GUI_AIM_AT = Instance.new('TextLabel', GUI_MAIN)
- GUI_MAIN.Name = 'AIMBOT'
- GUI_TARGET.Size = UDim2.new(0,200,0,30)
- GUI_TARGET.BackgroundTransparency = 0.5
- GUI_TARGET.BackgroundColor = BrickColor.new('Fossil')
- GUI_TARGET.BorderSizePixel = 0
- GUI_TARGET.Position = UDim2.new(0.5,-100,0,0)
- GUI_TARGET.Text = 'AIMBOT : OFF'
- GUI_TARGET.TextColor3 = Color3.new(1,1,1)
- GUI_TARGET.TextStrokeTransparency = 1
- GUI_TARGET.TextWrapped = true
- GUI_TARGET.FontSize = 'Size24'
- GUI_TARGET.Font = 'SourceSansBold'
- GUI_AIM_AT.Size = UDim2.new(0,200,0,20)
- GUI_AIM_AT.BackgroundTransparency = 0.5
- GUI_AIM_AT.BackgroundColor = BrickColor.new('Fossil')
- GUI_AIM_AT.BorderSizePixel = 0
- GUI_AIM_AT.Position = UDim2.new(0.5,-100,0,30)
- GUI_AIM_AT.Text = 'AIMING : HEAD'
- GUI_AIM_AT.TextColor3 = Color3.new(1,1,1)
- GUI_AIM_AT.TextStrokeTransparency = 1
- GUI_AIM_AT.TextWrapped = true
- GUI_AIM_AT.FontSize = 'Size18'
- GUI_AIM_AT.Font = 'SourceSansBold'
- local TRACK = false
- function CREATE(BASE, TEAM)
- local ESP_MAIN = Instance.new('BillboardGui', PLAYER.PlayerGui)
- local ESP_DOT = Instance.new('Frame', ESP_MAIN)
- local ESP_NAME = Instance.new('TextLabel', ESP_MAIN)
- ESP_MAIN.Name = 'ESP'
- ESP_MAIN.Adornee = BASE
- ESP_MAIN.AlwaysOnTop = true
- ESP_MAIN.ExtentsOffset = Vector3.new(0, 1, 0)
- ESP_MAIN.Size = UDim2.new(0, 5, 0, 5)
- ESP_DOT.Name = 'DOT'
- ESP_DOT.BackgroundColor = BrickColor.new('Bright red')
- ESP_DOT.BackgroundTransparency = 0.3
- ESP_DOT.BorderSizePixel = 0
- ESP_DOT.Position = UDim2.new(-0.5, 0, -0.5, 0)
- ESP_DOT.Size = UDim2.new(2, 0, 2, 0)
- ESP_DOT.Visible = true
- ESP_DOT.ZIndex = 10
- ESP_NAME.Name = 'NAME'
- ESP_NAME.BackgroundColor3 = Color3.new(255, 255, 255)
- ESP_NAME.BackgroundTransparency = 1
- ESP_NAME.BorderSizePixel = 0
- ESP_NAME.Position = UDim2.new(0, 0, 0, -40)
- ESP_NAME.Size = UDim2.new(1, 0, 10, 0)
- ESP_NAME.Visible = true
- ESP_NAME.ZIndex = 10
- ESP_NAME.Font = 'ArialBold'
- ESP_NAME.FontSize = 'Size14'
- ESP_NAME.Text = BASE.Parent.Name:upper()
- ESP_NAME.TextColor = BrickColor.new('Bright red')
- end
- function CLEAR()
- for _,v in pairs(PLAYER.PlayerGui:children()) do
- if v.Name == 'ESP' and v:IsA('BillboardGui') then
- v:Destroy()
- end
- end
- end
- function FIND()
- CLEAR()
- TRACK = true
- spawn(function()
- while wait() do
- if TRACK then
- CLEAR()
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Character and v.Character:FindFirstChild('Head') then
- if _G.FREE_FOR_ALL == false then
- if v.TeamColor ~= PLAYER.TeamColor then
- if v.Character:FindFirstChild('Head') then
- CREATE(v.Character.Head, true)
- end
- end
- else
- if v.Character:FindFirstChild('Head') then
- CREATE(v.Character.Head, true)
- end
- end
- end
- end
- end
- end
- wait(1)
- end)
- end
- MOUSE.KeyDown:connect(function(KEY)
- KEY = KEY:lower():byte()
- if KEY == _G.BIND then
- ENABLED = true
- end
- end)
- MOUSE.KeyUp:connect(function(KEY)
- KEY = KEY:lower():byte()
- if KEY == _G.BIND then
- ENABLED = false
- end
- end)
- MOUSE.KeyDown:connect(function(KEY)
- KEY = KEY:lower():byte()
- if KEY == _G.ESP_BIND then
- if ESP_ENABLED == false then
- FIND()
- ESP_ENABLED = true
- print('ESP : ON')
- elseif ESP_ENABLED == true then
- wait()
- CLEAR()
- TRACK = false
- ESP_ENABLED = true
- print('ESP : OFF')
- end
- end
- end)
- MOUSE.KeyDown:connect(function(KEY)
- if KEY == _G.CHANGE_AIM then
- if _G.AIM_AT == 'Head' then
- _G.AIM_AT = 'Torso'
- GUI_AIM_AT.Text = 'AIMING : TORSO'
- elseif _G.AIM_AT == 'Torso' then
- _G.AIM_AT = 'Head'
- GUI_AIM_AT.Text = 'AIMING : HEAD'
- end
- end
- end)
- game:GetService('RunService').RenderStepped:connect(function()
- if ENABLED then
- local TARGET = GetNearestPlayerToMouse()
- if (TARGET ~= false) then
- local AIM = TARGET.Character:FindFirstChild(_G.AIM_AT)
- if AIM then
- CC.CoordinateFrame = CFrame.new(CC.CoordinateFrame.p, AIM.CFrame.p)
- end
- GUI_TARGET.Text = 'AIMBOT : '.. TARGET.Name:sub(1, 5)
- else
- GUI_TARGET.Text = 'AIMBOT : OFF'
- end
- end
- end)
- repeat
- wait()
- if ESP_ENABLED == true then
- FIND()
- end
- until ESP_ENABLED == false
- wait()
- _G.FREE_FOR_ALL = false
- _G.BIND = 118 -- LEFT ALT
- _G.ESP_BIND = 49 -- RIGHT CTRL
- end)
- Slient.Name = "Slient"
- Slient.Parent = Main
- Slient.BackgroundColor3 = Color3.new(1, 1, 1)
- Slient.BackgroundTransparency = 1
- Slient.BorderSizePixel = 0
- Slient.Position = UDim2.new(-0.279069781, 0, 2, 0)
- Slient.Size = UDim2.new(0, 200, 0, 50)
- Slient.Font = Enum.Font.GothamBlack
- Slient.Text = "Slient Aim"
- Slient.TextColor3 = Color3.new(1, 1, 1)
- Slient.TextSize = 14
- Slient.MouseButton1Down:connect(function()
- local localPlayer = game:GetService("Players").LocalPlayer
- local currentCamera = game:GetService("Workspace").CurrentCamera
- local mouse = localPlayer:GetMouse()
- local teamCheck = true
- function getClosestPlayerToCursor() [nonamecall]
- local closestPlayer = nil
- local shortestDistance = math.huge
- for i, v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name ~= localPlayer.Name then
- if v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild("HumanoidRootPart") and v.Character:FindFirstChild("Head") and teamCheck and v.Team ~= localPlayer.Team then
- local pos = currentCamera:WorldToViewportPoint(v.Character.HumanoidRootPart.Position)
- local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude
- if magnitude < shortestDistance then
- closestPlayer = v
- shortestDistance = magnitude
- end
- elseif v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild("HumanoidRootPart") and v.Character:FindFirstChild("Head") and not teamCheck then
- local pos = currentCamera:WorldToViewportPoint(v.Character.HumanoidRootPart.Position)
- local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude
- if magnitude < shortestDistance then
- closestPlayer = v
- shortestDistance = magnitude
- end
- end
- end
- end
- return closestPlayer or localPlayer
- end
- game:GetService("UserInputService").InputBegan:Connect(function(input, onGui)
- if not onGui and input.KeyCode == Enum.KeyCode.T then
- teamCheck = not teamCheck
- end
- end)
- local mt = getrawmetatable(game)
- local oldNamecall = mt.__namecall
- if setreadonly then setreadonly(mt, false) else make_writeable(mt, true) end
- local namecallMethod = getnamecallmethod or get_namecall_method
- local newClose = newcclosure or function(f) return f end
- mt.__namecall = newClose(function(...) [nonamecall]
- local method = namecallMethod()
- local args = {...}
- if tostring(method) == "FireServer" and tostring(args[1]) == "HitPart" then
- args[2] = getClosestPlayerToCursor().Character.Head
- args[3] = getClosestPlayerToCursor().Character.Head.Position
- return oldNamecall(unpack(args))
- end
- return oldNamecall(...)
- end)
- if setreadonly then setreadonly(mt, true) else make_writeable(mt, false) end
- end)
- Frame_3.Parent = Main
- Frame_3.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Frame_3.BorderSizePixel = 0
- Frame_3.Position = UDim2.new(1.06976748, 0, 0, 0)
- Frame_3.Size = UDim2.new(0, 129, 0, 19)
- Frame_4.Parent = Frame_3
- Frame_4.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame_4.BorderSizePixel = 0
- Frame_4.Position = UDim2.new(0, 0, 1, 0)
- Frame_4.Size = UDim2.new(0, 129, 0, 6)
- Frame_5.Parent = Frame_3
- Frame_5.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Frame_5.BorderSizePixel = 0
- Frame_5.Position = UDim2.new(0, 0, 1.31578946, 0)
- Frame_5.Size = UDim2.new(0, 129, 0, 63)
- TextLabel_2.Parent = Main
- TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_2.BackgroundTransparency = 1
- TextLabel_2.BorderSizePixel = 0
- TextLabel_2.Position = UDim2.new(0.790697694, 0, -0.842105269, 0)
- TextLabel_2.Size = UDim2.new(0, 200, 0, 50)
- TextLabel_2.Font = Enum.Font.Code
- TextLabel_2.Text = "Visual"
- TextLabel_2.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_2.TextSize = 14
- ESP.Name = "ESP"
- ESP.Parent = Main
- ESP.BackgroundColor3 = Color3.new(1, 1, 1)
- ESP.BackgroundTransparency = 1
- ESP.BorderSizePixel = 0
- ESP.Position = UDim2.new(0.790697694, 0, 0.684210539, 0)
- ESP.Size = UDim2.new(0, 200, 0, 50)
- ESP.Font = Enum.Font.GothamBlack
- ESP.Text = "ESP"
- ESP.TextColor3 = Color3.new(1, 1, 1)
- ESP.TextSize = 14
- ESP.MouseButton1Down:connect(function()
- local Player = game.Players.LocalPlayer
- repeat wait() until Player.Character
- local Character = Player.Character
- local Camera = game.Workspace.CurrentCamera
- local Head = Character:WaitForChild("Head")
- local UIP = game:GetService("UserInputService")
- --Some variables for you to change
- local maxDistance = 1337
- local enemyTeamOnly = true
- local hotkey = Enum.KeyCode.LeftAlt
- --end of variables ya bitch
- local function handleESP(Player)
- if Player and Player.Character and Player.Character:FindFirstChild("Head") then
- if Player.Character:FindFirstChild("Humanoid") and Player.Character.Humanoid.Health > 0 then
- if not Player.Character.Head:FindFirstChild("FuckMyAss") then
- local esp = Instance.new("SphereHandleAdornment")
- esp.AlwaysOnTop = true
- esp.Name = "FuckMyAss"
- esp.Adornee = Player.Character.Head
- esp.ZIndex = 1
- esp.Color3 = Color3.new(1, 0, 0)
- esp.Parent = Player.Character.Head
- end
- else
- if Player.Character.Head:FindFirstChild("FuckMyAss") then
- Player.Character.head.FuckMyAss:Destroy()
- end
- end
- end
- end
- game:GetService("RunService").RenderStepped:connect(function()
- local closestP = nil
- local closestC = nil
- for i, c in pairs(game.Players:GetChildren()) do
- if c ~= Player and (not enemyTeamOnly or c.TeamColor ~= Player.TeamColor) and c.Character then
- spawn(function() handleESP(c) end)
- if UIP:IsKeyDown(hotkey) then
- local part = game.Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, (c.Character.Head.CFrame.p - Head.CFrame.p).unit * maxDistance), Character, true, true)
- local dist = (c.Character.Head.CFrame.p - Head.CFrame.p).magnitude
- if part and c.Character:FindFirstChild(part.Name) and (not closestC or dist < closestC) then
- closestC = dist
- closestP = c
- end
- end
- end
- end
- if UIP:IsKeyDown(hotkey) then
- if closestP ~= nil and closestP.Character and closestP.Character:FindFirstChild("Humanoid") and closestP.Character.Humanoid.Health > 0 then
- Camera.CFrame = CFrame.new(Camera.CFrame.p, closestP.Character.Head.CFrame.p)
- end
- end
- end)
- end)
- AntiFlash.Name = "Anti Flash"
- AntiFlash.Parent = Main
- AntiFlash.BackgroundColor3 = Color3.new(1, 1, 1)
- AntiFlash.BackgroundTransparency = 1
- AntiFlash.BorderSizePixel = 0
- AntiFlash.Position = UDim2.new(0.790697694, 0, 2.00000024, 0)
- AntiFlash.Size = UDim2.new(0, 200, 0, 50)
- AntiFlash.Font = Enum.Font.GothamBlack
- AntiFlash.Text = "Anti-Flash"
- AntiFlash.TextColor3 = Color3.new(1, 1, 1)
- AntiFlash.TextSize = 14
- BUTTONNAMEHERE.MouseButton1Down:connect(function()
- game:GetService("ReplicatedStorage").Events.Flash:Destroy()
- end
- end)
- Frame_6.Parent = Main
- Frame_6.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Frame_6.BorderSizePixel = 0
- Frame_6.Position = UDim2.new(2.17054272, 0, 0, 0)
- Frame_6.Size = UDim2.new(0, 129, 0, 19)
- Frame_7.Parent = Frame_6
- Frame_7.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame_7.BorderSizePixel = 0
- Frame_7.Position = UDim2.new(0, 0, 1, 0)
- Frame_7.Size = UDim2.new(0, 129, 0, 6)
- Frame_8.Parent = Frame_6
- Frame_8.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Frame_8.BorderSizePixel = 0
- Frame_8.Position = UDim2.new(0, 0, 1.31578946, 0)
- Frame_8.Size = UDim2.new(0, 129, 0, 138)
- TextLabel_3.Parent = Main
- TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_3.BackgroundTransparency = 1
- TextLabel_3.BorderSizePixel = 0
- TextLabel_3.Position = UDim2.new(1.89147294, 0, -0.842105269, 0)
- TextLabel_3.Size = UDim2.new(0, 200, 0, 50)
- TextLabel_3.Font = Enum.Font.Code
- TextLabel_3.Text = "Misc"
- TextLabel_3.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_3.TextSize = 14
- InstantWin.Name = "Instant Win"
- InstantWin.Parent = Main
- InstantWin.BackgroundColor3 = Color3.new(1, 1, 1)
- InstantWin.BackgroundTransparency = 1
- InstantWin.BorderSizePixel = 0
- InstantWin.Position = UDim2.new(1.89147294, 0, 5.94736862, 0)
- InstantWin.Size = UDim2.new(0, 200, 0, 50)
- InstantWin.Font = Enum.Font.GothamBlack
- InstantWin.Text = "Instant Win"
- InstantWin.TextColor3 = Color3.new(1, 1, 1)
- InstantWin.TextSize = 14
- InstantWin.MouseButton1Down:connect(function()
- local gPlayers = game:GetService("Players")
- local TotalPlayers = gPlayers:GetPlayers()
- local LocalPlayer = gPlayers.LocalPlayer
- local dab = workspace:FindFirstChild("Map")
- wait (3)
- for i = 1, 50 do
- while wait() do
- local Loc = CFrame.new(dab.Radar.Position)
- for i, ChosenPlayer in pairs(game.Players:GetPlayers()) do
- if ChosenPlayer.Name ~= game:GetService("Players").LocalPlayer.Name and ChosenPlayer.TeamColor ~= LocalPlayer.TeamColor then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(dab.Radar.Position)
- ChosenPlayer.Character:SetPrimaryPartCFrame(Loc)
- end
- end
- end
- end
- end)
- RapeSound.Name = "Rape Sound"
- RapeSound.Parent = Main
- RapeSound.BackgroundColor3 = Color3.new(1, 1, 1)
- RapeSound.BackgroundTransparency = 1
- RapeSound.BorderSizePixel = 0
- RapeSound.Position = UDim2.new(1.89147294, 0, 4.6315794, 0)
- RapeSound.Size = UDim2.new(0, 200, 0, 50)
- RapeSound.Font = Enum.Font.GothamBlack
- RapeSound.Text = "Spinbot "
- RapeSound.TextColor3 = Color3.new(1, 1, 1)
- RapeSound.TextSize = 14
- RapeSound.MouseButton1Down:connect(function()
- if not antiaim
- then
- antiaim = true
- else
- antiaim = false
- backward = false
- jitter = false
- yawfakelag = false
- sideways = false
- end
- end)
- Spinbot.MouseButton1Down:connect(function()
- if not pitchup
- then
- pitchup = true
- repeat if pitchup then
- wait()
- game:GetService("ReplicatedStorage").Events.ControlTurn:FireServer("1")
- end
- until pitchup == false
- else
- pitchup = false
- end
- end)
- Spinbot.MouseButton1Down:connect(function()
- if not pitchdown
- then
- pitchdown = true
- repeat if pitchdown then
- wait()
- game:GetService("ReplicatedStorage").Events.ControlTurn:FireServer("-1")
- end
- until pitchdown == false
- else
- pitchdown = false
- end
- end)
- Spinbot.MouseButton1Down:connect(function()
- if not pitchfakelag
- then
- pitchfakelag = true
- repeat if pitchfakelag then
- wait()
- game:GetService("ReplicatedStorage").Events.ControlTurn:FireServer("1")
- wait()
- game:GetService("ReplicatedStorage").Events.ControlTurn:FireServer("-1")
- end
- until pitchfakelag == false
- else
- pitchfakelag = false
- end
- end)
- end)
- MapRestart.Name = "Map Restart"
- MapRestart.Parent = Main
- MapRestart.BackgroundColor3 = Color3.new(1, 1, 1)
- MapRestart.BackgroundTransparency = 1
- MapRestart.BorderSizePixel = 0
- MapRestart.Position = UDim2.new(1.89147294, 0, 3.3157897, 0)
- MapRestart.Size = UDim2.new(0, 200, 0, 50)
- MapRestart.Font = Enum.Font.GothamBlack
- MapRestart.Text = "Map Reset"
- MapRestart.TextColor3 = Color3.new(1, 1, 1)
- MapRestart.TextSize = 14
- MapRestart.MouseButton1Down:connect(function()
- game.Players.YourUsername.SkinFolder.PlayerGui.Skins.FAM.Visible = true
- end)
- BypassBan.Name = "Bypass Ban"
- BypassBan.Parent = Main
- BypassBan.BackgroundColor3 = Color3.new(1, 1, 1)
- BypassBan.BackgroundTransparency = 1
- BypassBan.BorderSizePixel = 0
- BypassBan.Position = UDim2.new(1.89147294, 0, 2.00000024, 0)
- BypassBan.Size = UDim2.new(0, 200, 0, 50)
- BypassBan.Font = Enum.Font.GothamBlack
- BypassBan.Text = "Bypass Ban"
- BypassBan.TextColor3 = Color3.new(1, 1, 1)
- BypassBan.TextSize = 14
- BypassBan.MouseButton1Down:connect(function()
- game.ReplicatedStorage.NotABanWinkWink: Destroy()
- gane.ReplicatedStorage.Ban: Destroy()
- end)
- InfinityMoney.Name = "Infinity Money"
- InfinityMoney.Parent = Main
- InfinityMoney.BackgroundColor3 = Color3.new(1, 1, 1)
- InfinityMoney.BackgroundTransparency = 1
- InfinityMoney.BorderSizePixel = 0
- InfinityMoney.Position = UDim2.new(1.89147294, 0, 0.684210777, 0)
- InfinityMoney.Size = UDim2.new(0, 200, 0, 50)
- InfinityMoney.Font = Enum.Font.GothamBlack
- InfinityMoney.Text = "Infinity Money"
- InfinityMoney.TextColor3 = Color3.new(1, 1, 1)
- InfinityMoney.TextSize = 14
- game.Players.YourUsername.SkinFolder.Funds.Value = 999999
- Frame_9.Parent = Main
- Frame_9.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Frame_9.BorderSizePixel = 0
- Frame_9.Position = UDim2.new(4.58914709, 0, 19.578949, 0)
- Frame_9.Size = UDim2.new(0, 129, 0, 19)
- Frame_10.Parent = Frame_9
- Frame_10.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame_10.BorderSizePixel = 0
- Frame_10.Position = UDim2.new(0, 0, 1, 0)
- Frame_10.Size = UDim2.new(0, 129, 0, 6)
- Frame_11.Parent = Frame_9
- Frame_11.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Frame_11.BorderSizePixel = 0
- Frame_11.Position = UDim2.new(0, 0, 1.31578946, 0)
- Frame_11.Size = UDim2.new(0, 129, 0, 66)
- Info.Name = "Info"
- Info.Parent = Main
- Info.BackgroundColor3 = Color3.new(1, 1, 1)
- Info.BackgroundTransparency = 1
- Info.BorderSizePixel = 0
- Info.Position = UDim2.new(4.31007767, 0, 18.7368412, 0)
- Info.Size = UDim2.new(0, 200, 0, 50)
- Info.Font = Enum.Font.Code
- Info.Text = "info"
- Info.TextColor3 = Color3.new(1, 1, 1)
- Info.TextSize = 14
- Info_2.Name = "Info"
- Info_2.Parent = Main
- Info_2.BackgroundColor3 = Color3.new(1, 1, 1)
- Info_2.BackgroundTransparency = 1
- Info_2.BorderSizePixel = 0
- Info_2.Position = UDim2.new(4.31007767, 0, 20.5789471, 0)
- Info_2.Size = UDim2.new(0, 200, 0, 50)
- Info_2.Font = Enum.Font.Code
- Info_2.Text = "idk made by vuax"
- Info_2.TextColor3 = Color3.new(1, 1, 1)
- Info_2.TextSize = 14
- -- Scripts:
- local function ZCUM_fake_script() -- Frame.Script
- local script = Instance.new('Script', Frame)
- while true do
- for a = 1,360,1 do wait(.01)
- script.Parent.BackgroundColor3 = Color3.fromHSV(a/360,1,1)
- end
- end
- end
- coroutine.wrap(ZCUM_fake_script)()
- local function HQSRT_fake_script() -- Frame_4.Script
- local script = Instance.new('Script', Frame_4)
- while true do
- for a = 1,360,1 do wait(.01)
- script.Parent.BackgroundColor3 = Color3.fromHSV(a/360,1,1)
- end
- end
- end
- coroutine.wrap(HQSRT_fake_script)()
- local function IEITEU_fake_script() -- Frame_7.Script
- local script = Instance.new('Script', Frame_7)
- while true do
- for a = 1,360,1 do wait(.01)
- script.Parent.BackgroundColor3 = Color3.fromHSV(a/360,1,1)
- end
- end
- end
- coroutine.wrap(IEITEU_fake_script)()
- local function DZBD_fake_script() -- Frame_10.Script
- local script = Instance.new('Script', Frame_10)
- while true do
- for a = 1,360,1 do wait(.01)
- script.Parent.BackgroundColor3 = Color3.fromHSV(a/360,1,1)
- end
- end
- end
- coroutine.wrap(DZBD_fake_script)()
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