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- from unitypack.object import FFOrderedDict, ObjectPointer
- xdtdata = FFOrderedDict([('m_GameObject', ObjectPointer(file_id=0, path_id=1079)), ('m_Material', None), ('m_IsTrigger', False), ('m_SmoothSphereCollisions', False), ('m_Convex', False), ('m_Mesh', ObjectPointer(file_id=0, path_id=61))])
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