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  1. 2>     Creating library ..\..\..\bin\release\script_bin\Scripts.lib and object ..\..\..\bin\release\script_bin\Scripts.exp
  2. 2>ZoneHellfirePeninsula.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: void __thiscall MapMgr::RemovePositiveAuraFromPlayers(int,unsigned int)" (__imp_?RemovePositiveAuraFromPlayers@MapMgr@@QAEXHI@Z) referenced in function "void __cdecl UpdateTowerCount(class MapMgr *)" (?UpdateTowerCount@@YAXPAVMapMgr@@@Z)
  3. 2>ZoneTerokkarForest.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: void __thiscall MapMgr::RemovePositiveAuraFromPlayers(int,unsigned int)" (__imp_?RemovePositiveAuraFromPlayers@MapMgr@@QAEXHI@Z)
  4. 2>ZoneZangarmarsh.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: void __thiscall MapMgr::RemovePositiveAuraFromPlayers(int,unsigned int)" (__imp_?RemovePositiveAuraFromPlayers@MapMgr@@QAEXHI@Z)
  5. 2>ZoneHellfirePeninsula.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: void __thiscall MapMgr::CastSpellOnPlayers(int,unsigned int)" (__imp_?CastSpellOnPlayers@MapMgr@@QAEXHI@Z) referenced in function "void __cdecl UpdateTowerCount(class MapMgr *)" (?UpdateTowerCount@@YAXPAVMapMgr@@@Z)
  6. 2>ZoneTerokkarForest.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: void __thiscall MapMgr::CastSpellOnPlayers(int,unsigned int)" (__imp_?CastSpellOnPlayers@MapMgr@@QAEXHI@Z)
  7. 2>ZoneZangarmarsh.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: void __thiscall MapMgr::CastSpellOnPlayers(int,unsigned int)" (__imp_?CastSpellOnPlayers@MapMgr@@QAEXHI@Z)
  8. 2>ZoneHellfirePeninsula.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: void __thiscall WorldStateManager::SetWorldState(unsigned int,unsigned int,int,int)" (__imp_?SetWorldState@WorldStateManager@@QAEXIIHH@Z) referenced in function "void __cdecl UpdateTowerCount(class MapMgr *)" (?UpdateTowerCount@@YAXPAVMapMgr@@@Z)
  9. 2>ZoneTerokkarForest.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: void __thiscall WorldStateManager::SetWorldState(unsigned int,unsigned int,int,int)" (__imp_?SetWorldState@WorldStateManager@@QAEXIIHH@Z)
  10. 2>ZoneZangarmarsh.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: void __thiscall WorldStateManager::SetWorldState(unsigned int,unsigned int,int,int)" (__imp_?SetWorldState@WorldStateManager@@QAEXIIHH@Z)
  11. 2>ZoneHellfirePeninsula.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: static void __cdecl WorldStateManager::SetPersistantSetting(char const *,char const *)" (__imp_?SetPersistantSetting@WorldStateManager@@SAXPBD0@Z) referenced in function "public: void __thiscall HellfirePeninsulaBannerAI::UpdateInDB(void)" (?UpdateInDB@HellfirePeninsulaBannerAI@@QAEXXZ)
  12. 2>ZoneTerokkarForest.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: static void __cdecl WorldStateManager::SetPersistantSetting(char const *,char const *)" (__imp_?SetPersistantSetting@WorldStateManager@@SAXPBD0@Z)
  13. 2>ZoneZangarmarsh.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: static void __cdecl WorldStateManager::SetPersistantSetting(char const *,char const *)" (__imp_?SetPersistantSetting@WorldStateManager@@SAXPBD0@Z)
  14. 2>ZoneHellfirePeninsula.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: static class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const __cdecl WorldStateManager::GetPersistantSetting(char const *,char const *)" (__imp_?GetPersistantSetting@WorldStateManager@@SA?BV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PBD0@Z)referenced in function "void __cdecl SetupPvPHellfirePeninsula(class ScriptMgr *)" (?SetupPvPHellfirePeninsula@@YAXPAVScriptMgr@@@Z)
  15. 2>ZoneTerokkarForest.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: static class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const __cdecl WorldStateManager::GetPersistantSetting(char const *,char const *)" (__imp_?GetPersistantSetting@WorldStateManager@@SA?BV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PBD0@Z)
  16. 2>ZoneZangarmarsh.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: static class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const __cdecl WorldStateManager::GetPersistantSetting(char const *,char const *)" (__imp_?GetPersistantSetting@WorldStateManager@@SA?BV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PBD0@Z)
  17. 2>Shadowmoon_Valley.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: unsigned int __thiscall Unit::GetNativeDisplayId(void)" (__imp_?GetNativeDisplayId@Unit@@QAEIXZ) referenced in function "bool __cdecl ToLegionHold(unsigned int,class Aura *,bool)" (?ToLegionHold@@YA_NIPAVAura@@_N@Z)
  18. 2>../../../bin/release/script_bin/Scripts.dll : fatal error LNK1120: 6 unresolved externals
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