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  1. 1>------ Build started: Project: strgen, Configuration: Debug Win32 ------
  2. 2>------ Build started: Project: settingsgen, Configuration: Debug Win32 ------
  3. 3>------ Build started: Project: version, Configuration: Debug Win32 ------
  4. 4>------ Skipped Build: Project: generate, Configuration: Debug Win32 ------
  5. 4>Project not selected to build for this solution configuration
  6. 3>  Microsoft (R) Windows Script Host Version 5.812
  7. 3>  Copyright (C) Microsoft Corporation. All rights reserved.
  8. 3>
  9. 2>  alloc_func.cpp
  10. 1>  alloc_func.cpp
  11. 1>  strgen_base.cpp
  12. 1>  strgen.cpp
  13. 1>  string.cpp
  14. 2>  getoptdata.cpp
  15. 1>  getoptdata.cpp
  16. 2>  ini_load.cpp
  17. 2>  settingsgen.cpp
  18. 2>  string.cpp
  19. 2>  Generating Code...
  20. 2>  settingsgen_vs140.vcxproj -> C:\Users\abbas\Documents\Repositories\1.6.1\projects\..\objs\settings\settings_gen.exe
  21. 2>  settingsgen_vs140.vcxproj -> ..\objs\settings\settings_gen.pdb (Full PDB)
  22. 5>------ Build started: Project: settings, Configuration: Debug Win32 ------
  23. 1>  strgen_vs140.vcxproj -> C:\Users\abbas\Documents\Repositories\1.6.1\projects\..\objs\strgen\strgen.exe
  24. 1>  strgen_vs140.vcxproj -> C:\Users\abbas\Documents\Repositories\1.6.1\projects\..\objs\strgen\strgen.pdb (Full PDB)
  25. 6>------ Build started: Project: langs, Configuration: Debug Win32 ------
  26. 6>  Generating english language file
  27. 6>  Generating afrikaans language file
  28. 6>  Generating arabic_egypt language file
  29. 6>  Generating basque language file
  30. 6>  Generating belarusian language file
  31. 6>  Generating brazilian_portuguese language file
  32. 6>  Generating bulgarian language file
  33. 6>  Generating catalan language file
  34. 6>  Generating croatian language file
  35. 6>  Generating czech language file
  36. 6>  Generating danish language file
  37. 6>  Generating dutch language file
  38. 6>  Generating english_AU language file
  39. 6>  Generating english_US language file
  40. 6>  Generating esperanto language file
  41. 6>  Generating estonian language file
  42. 6>  Generating faroese language file
  43. 6>  Generating finnish language file
  44. 6>  Generating french language file
  45. 6>  Generating gaelic language file
  46. 6>  Generating galician language file
  47. 6>  Generating german language file
  48. 6>  Generating greek language file
  49. 6>  Generating hebrew language file
  50. 6>  Generating hungarian language file
  51. 6>  Generating icelandic language file
  52. 6>  Generating indonesian language file
  53. 6>  Generating irish language file
  54. 6>  Generating italian language file
  55. 6>  Generating japanese language file
  56. 6>  Generating korean language file
  57. 6>  Generating latin language file
  58. 6>  Generating latvian language file
  59. 6>  Generating lithuanian language file
  60. 6>  Generating luxembourgish language file
  61. 6>  Generating malay language file
  62. 6>  Generating norwegian_bokmal language file
  63. 6>  Generating norwegian_nynorsk language file
  64. 6>  Generating polish language file
  65. 6>  Generating portuguese language file
  66. 6>  Generating romanian language file
  67. 6>  Generating russian language file
  68. 6>  Generating serbian language file
  69. 6>  Generating simplified_chinese language file
  70. 6>  Generating slovak language file
  71. 6>  Generating slovenian language file
  72. 6>  Generating spanish_MX language file
  73. 6>  Generating spanish language file
  74. 6>  Generating swedish language file
  75. 6>  Generating tamil language file
  76. 6>  Generating thai language file
  77. 6>  Generating traditional_chinese language file
  78. 6>  Generating turkish language file
  79. 6>  Generating ukrainian language file
  80. 6>  Generating vietnamese language file
  81. 6>  Generating welsh language file
  82. 7>------ Build started: Project: openttd, Configuration: Release Win32 ------
  83. 7>  airport.cpp
  84. 7>  animated_tile.cpp
  85. 7>  articulated_vehicles.cpp
  86. 7>  autoreplace.cpp
  87. 7>  bmp.cpp
  88. 7>  cargoaction.cpp
  89. 7>  cargomonitor.cpp
  90. 7>  cargopacket.cpp
  91. 7>  cargotype.cpp
  92. 7>  cheat.cpp
  93. 7>  command.cpp
  94. 7>  console.cpp
  95. 7>  console_cmds.cpp
  96. 7>  cpu.cpp
  97. 7>  crashlog.cpp
  98. 7>  currency.cpp
  99. 7>  date.cpp
  100. 7>  debug.cpp
  101. 7>  dedicated.cpp
  102. 7>  depot.cpp
  103. 7>  disaster_vehicle.cpp
  104. 7>  driver.cpp
  105. 7>  economy.cpp
  106. 7>  effectvehicle.cpp
  107. 7>  elrail.cpp
  108. 7>  engine.cpp
  109. 7>  fileio.cpp
  110. 7>  fios.cpp
  111. 7>  fontcache.cpp
  112. 7>  fontdetection.cpp
  113. 7>  base_consist.cpp
  114. 7>  gamelog.cpp
  115. 7>  genworld.cpp
  116. 7>  gfx.cpp
  117. 7>  gfxinit.cpp
  118. 7>  gfx_layout.cpp
  119. 7>  goal.cpp
  120. 7>  ground_vehicle.cpp
  121. 7>  heightmap.cpp
  122. 7>  highscore.cpp
  123. 7>  hotkeys.cpp
  124. 7>  ini.cpp
  125. 7>  ini_load.cpp
  126. 7>  landscape.cpp
  127. 7>  demands.cpp
  128. 7>  flowmapper.cpp
  129. 7>  linkgraph.cpp
  130. 7>  linkgraphjob.cpp
  131. 7>  linkgraphschedule.cpp
  132. 7>  mcf.cpp
  133. 7>  refresh.cpp
  134. 7>  map.cpp
  135. 7>  misc.cpp
  136. 7>  mixer.cpp
  137. 7>  music.cpp
  138. 7>  network.cpp
  139. 7>  network_admin.cpp
  140. 7>  network_client.cpp
  141. 7>  network_command.cpp
  142. 7>  network_content.cpp
  143. 7>  network_gamelist.cpp
  144. 7>  network_server.cpp
  145. 7>  network_udp.cpp
  146. 7>  openttd.cpp
  147. 7>  order_backup.cpp
  148. 7>  pbs.cpp
  149. 7>  progress.cpp
  150. 7>  rail.cpp
  151. 7>  rev.cpp
  152. 7>  road.cpp
  153. 7>  roadstop.cpp
  154. 7>  screenshot.cpp
  155. 7>  sdl.cpp
  156. 7>  settings.cpp
  157. 7>  signal.cpp
  158. 7>  signs.cpp
  159. 7>  sound.cpp
  160. 7>  sprite.cpp
  161. 7>  spritecache.cpp
  162. 7>  station.cpp
  163. 7>  strgen_base.cpp
  164. 7>  string.cpp
  165. 7>  stringfilter.cpp
  166. 7>  strings.cpp
  167. 7>  story.cpp
  168. 7>  subsidy.cpp
  169. 7>  textbuf.cpp
  170. 7>  texteff.cpp
  171. 7>  tgp.cpp
  172. 7>  tile_map.cpp
  173. 7>  tilearea.cpp
  174. 7>  townname.cpp
  175. 7>  vehicle.cpp
  176. 7>  vehiclelist.cpp
  177. 7>  viewport.cpp
  178. 7>  viewport_sprite_sorter_sse4.cpp
  179. 7>  waypoint.cpp
  180. 7>  widget.cpp
  181. 7>  window.cpp
  182. 7>  alloc_func.cpp
  183. 7>  bitmath_func.cpp
  184. 7>  geometry_func.cpp
  185. 7>  math_func.cpp
  186. 7>  pool_func.cpp
  187. 7>  random_func.cpp
  188. 7>  aircraft_gui.cpp
  189. 7>  airport_gui.cpp
  190. 7>  autoreplace_gui.cpp
  191. 7>  bootstrap_gui.cpp
  192. 7>  bridge_gui.cpp
  193. 7>  build_vehicle_gui.cpp
  194. 7>  cheat_gui.cpp
  195. 7>  company_gui.cpp
  196. 7>  console_gui.cpp
  197. 7>  date_gui.cpp
  198. 7>  depot_gui.cpp
  199. 7>  dock_gui.cpp
  200. 7>  engine_gui.cpp
  201. 7>  error_gui.cpp
  202. 7>  fios_gui.cpp
  203. 7>  genworld_gui.cpp
  204. 7>  goal_gui.cpp
  205. 7>  graph_gui.cpp
  206. 7>  group_gui.cpp
  207. 7>  highscore_gui.cpp
  208. 7>  industry_gui.cpp
  209. 7>..\src\genworld_gui.cpp(290): warning C4334: '<<': result of 32-bit shift implicitly converted to 64 bits (was 64-bit shift intended?)
  210. 7>..\src\genworld_gui.cpp(338): warning C4334: '<<': result of 32-bit shift implicitly converted to 64 bits (was 64-bit shift intended?)
  211. 7>..\src\genworld_gui.cpp(339): warning C4334: '<<': result of 32-bit shift implicitly converted to 64 bits (was 64-bit shift intended?)
  212. 7>..\src\genworld_gui.cpp(898): warning C4334: '<<': result of 32-bit shift implicitly converted to 64 bits (was 64-bit shift intended?)
  213. 7>..\src\genworld_gui.cpp(902): warning C4334: '<<': result of 32-bit shift implicitly converted to 64 bits (was 64-bit shift intended?)
  214. 7>  intro_gui.cpp
  215. 7>  linkgraph_gui.cpp
  216. 7>  main_gui.cpp
  217. 7>  misc_gui.cpp
  218. 7>  music_gui.cpp
  219. 7>  network_chat_gui.cpp
  220. 7>  network_content_gui.cpp
  221. 7>  network_gui.cpp
  222. 7>  newgrf_debug_gui.cpp
  223. 7>  newgrf_gui.cpp
  224. 7>  news_gui.cpp
  225. 7>  object_gui.cpp
  226. 7>  order_gui.cpp
  227. 7>  osk_gui.cpp
  228. 7>  rail_gui.cpp
  229. 7>  road_gui.cpp
  230. 7>  roadveh_gui.cpp
  231. 7>  settings_gui.cpp
  232. 7>  ship_gui.cpp
  233. 7>  signs_gui.cpp
  234. 7>  smallmap_gui.cpp
  235. 7>  station_gui.cpp
  236. 7>  statusbar_gui.cpp
  237. 7>  story_gui.cpp
  238. 7>  subsidy_gui.cpp
  239. 7>  terraform_gui.cpp
  240. 7>  textfile_gui.cpp
  241. 7>  timetable_gui.cpp
  242. 7>  toolbar_gui.cpp
  243. 7>  town_gui.cpp
  244. 7>  train_gui.cpp
  245. 7>  transparency_gui.cpp
  246. 7>  tree_gui.cpp
  247. 7>  vehicle_gui.cpp
  248. 7>  viewport_gui.cpp
  249. 7>  waypoint_gui.cpp
  250. 7>  dropdown.cpp
  251. 7>  aircraft_cmd.cpp
  252. 7>  autoreplace_cmd.cpp
  253. 7>  clear_cmd.cpp
  254. 7>  company_cmd.cpp
  255. 7>  depot_cmd.cpp
  256. 7>  group_cmd.cpp
  257. 7>  industry_cmd.cpp
  258. 7>  misc_cmd.cpp
  259. 7>  object_cmd.cpp
  260. 7>  order_cmd.cpp
  261. 7>  rail_cmd.cpp
  262. 7>  road_cmd.cpp
  263. 7>  roadveh_cmd.cpp
  264. 7>  ship_cmd.cpp
  265. 7>  signs_cmd.cpp
  266. 7>  station_cmd.cpp
  267. 7>  terraform_cmd.cpp
  268. 7>  timetable_cmd.cpp
  269. 7>  town_cmd.cpp
  270. 7>  train_cmd.cpp
  271. 7>  tree_cmd.cpp
  272. 7>  tunnelbridge_cmd.cpp
  273. 7>  vehicle_cmd.cpp
  274. 7>  void_cmd.cpp
  275. 7>  water_cmd.cpp
  276. 7>  waypoint_cmd.cpp
  277. 7>  afterload.cpp
  278. 7>  ai_sl.cpp
  279. 7>  airport_sl.cpp
  280. 7>  animated_tile_sl.cpp
  281. 7>  autoreplace_sl.cpp
  282. 7>  cargomonitor_sl.cpp
  283. 7>  cargopacket_sl.cpp
  284. 7>  cheat_sl.cpp
  285. 7>  company_sl.cpp
  286. 7>  depot_sl.cpp
  287. 7>  economy_sl.cpp
  288. 7>  engine_sl.cpp
  289. 7>  game_sl.cpp
  290. 7>  gamelog_sl.cpp
  291. 7>  goal_sl.cpp
  292. 7>  group_sl.cpp
  293. 7>  industry_sl.cpp
  294. 7>  labelmaps_sl.cpp
  295. 7>  linkgraph_sl.cpp
  296. 7>  map_sl.cpp
  297. 7>  misc_sl.cpp
  298. 7>  newgrf_sl.cpp
  299. 7>  object_sl.cpp
  300. 7>  oldloader.cpp
  301. 7>  oldloader_sl.cpp
  302. 7>  order_sl.cpp
  303. 7>  saveload.cpp
  304. 7>  signs_sl.cpp
  305. 7>  station_sl.cpp
  306. 7>  storage_sl.cpp
  307. 7>  strings_sl.cpp
  308. 7>  story_sl.cpp
  309. 7>  subsidy_sl.cpp
  310. 7>  town_sl.cpp
  311. 7>  vehicle_sl.cpp
  312. 7>  waypoint_sl.cpp
  313. 7>  md5.cpp
  314. 7>  script_config.cpp
  315. 7>  script_info.cpp
  316. 7>  script_info_dummy.cpp
  317. 7>  script_instance.cpp
  318. 7>  script_scanner.cpp
  319. 7>  squirrel.cpp
  320. 7>  squirrel_std.cpp
  321. 7>  sqapi.cpp
  322. 7>  sqbaselib.cpp
  323. 7>  sqclass.cpp
  324. 7>  sqcompiler.cpp
  325. 7>  sqdebug.cpp
  326. 7>  sqfuncstate.cpp
  327. 7>  sqlexer.cpp
  328. 7>  sqmem.cpp
  329. 7>..\src\3rdparty\squirrel\squirrel\sqdebug.cpp(118): warning C4334: '<<': result of 32-bit shift implicitly converted to 64 bits (was 64-bit shift intended?)
  330. 7>  sqobject.cpp
  331. 7>  sqstate.cpp
  332. 7>  sqstdaux.cpp
  333. 7>  sqstdmath.cpp
  334. 7>  sqtable.cpp
  335. 7>  sqvm.cpp
  336. 7>  ai_config.cpp
  337. 7>  ai_core.cpp
  338. 7>  ai_gui.cpp
  339. 7>  ai_info.cpp
  340. 7>  ai_instance.cpp
  341. 7>  ai_scanner.cpp
  342. 7>  game_config.cpp
  343. 7>  game_core.cpp
  344. 7>  game_info.cpp
  345. 7>  game_instance.cpp
  346. 7>  game_scanner.cpp
  347. 7>  game_text.cpp
  348. 7>  script_accounting.cpp
  349. 7>  script_admin.cpp
  350. 7>  script_airport.cpp
  351. 7>  script_base.cpp
  352. 7>  script_basestation.cpp
  353. 7>  script_bridge.cpp
  354. 7>  script_bridgelist.cpp
  355. 7>  script_cargo.cpp
  356. 7>  script_cargolist.cpp
  357. 7>  script_cargomonitor.cpp
  358. 7>  script_company.cpp
  359. 7>  script_companymode.cpp
  360. 7>  script_controller.cpp
  361. 7>  script_date.cpp
  362. 7>  script_depotlist.cpp
  363. 7>  script_engine.cpp
  364. 7>  script_enginelist.cpp
  365. 7>  script_error.cpp
  366. 7>  script_event.cpp
  367. 7>  script_event_types.cpp
  368. 7>  script_execmode.cpp
  369. 7>  script_game.cpp
  370. 7>  script_gamesettings.cpp
  371. 7>  script_goal.cpp
  372. 7>  script_group.cpp
  373. 7>  script_grouplist.cpp
  374. 7>  script_industry.cpp
  375. 7>  script_industrylist.cpp
  376. 7>  script_industrytype.cpp
  377. 7>  script_industrytypelist.cpp
  378. 7>  script_infrastructure.cpp
  379. 7>  script_list.cpp
  380. 7>  script_log.cpp
  381. 7>  script_map.cpp
  382. 7>  script_marine.cpp
  383. 7>  script_news.cpp
  384. 7>  script_object.cpp
  385. 7>  script_order.cpp
  386. 7>  script_rail.cpp
  387. 7>  script_railtypelist.cpp
  388. 7>  script_road.cpp
  389. 7>  script_sign.cpp
  390. 7>  script_signlist.cpp
  391. 7>  script_station.cpp
  392. 7>  script_stationlist.cpp
  393. 7>  script_story_page.cpp
  394. 7>  script_storypagelist.cpp
  395. 7>  script_storypageelementlist.cpp
  396. 7>  script_subsidy.cpp
  397. 7>  script_subsidylist.cpp
  398. 7>  script_testmode.cpp
  399. 7>  script_text.cpp
  400. 7>  script_tile.cpp
  401. 7>  script_tilelist.cpp
  402. 7>  script_town.cpp
  403. 7>  script_townlist.cpp
  404. 7>  script_tunnel.cpp
  405. 7>  script_vehicle.cpp
  406. 7>  script_vehiclelist.cpp
  407. 7>  script_viewport.cpp
  408. 7>  script_waypoint.cpp
  409. 7>  script_waypointlist.cpp
  410. 7>  script_window.cpp
  411. 7>  32bpp_anim.cpp
  412. 7>  32bpp_anim_sse4.cpp
  413. 7>  32bpp_base.cpp
  414. 7>  32bpp_optimized.cpp
  415. 7>  32bpp_simple.cpp
  416. 7>  32bpp_sse2.cpp
  417. 7>  32bpp_sse4.cpp
  418. 7>  32bpp_ssse3.cpp
  419. 7>  8bpp_base.cpp
  420. 7>  8bpp_optimized.cpp
  421. 7>  8bpp_simple.cpp
  422. 7>  base.cpp
  423. 7>  null.cpp
  424. 7>  grf.cpp
  425. 7>  newgrf.cpp
  426. 7>  newgrf_airport.cpp
  427. 7>  newgrf_airporttiles.cpp
  428. 7>  newgrf_canal.cpp
  429. 7>  newgrf_cargo.cpp
  430. 7>  newgrf_commons.cpp
  431. 7>  newgrf_config.cpp
  432. 7>  newgrf_engine.cpp
  433. 7>  newgrf_generic.cpp
  434. 7>  newgrf_house.cpp
  435. 7>  newgrf_industries.cpp
  436. 7>  newgrf_industrytiles.cpp
  437. 7>  newgrf_object.cpp
  438. 7>  newgrf_railtype.cpp
  439. 7>  newgrf_sound.cpp
  440. 7>  newgrf_spritegroup.cpp
  441. 7>  newgrf_station.cpp
  442. 7>  newgrf_storage.cpp
  443. 7>  newgrf_text.cpp
  444. 7>  newgrf_town.cpp
  445. 7>  newgrf_townname.cpp
  446. 7>  bridge_map.cpp
  447. 7>  road_map.cpp
  448. 7>  tunnel_map.cpp
  449. 7>  countedobj.cpp
  450. 7>  dbg_helpers.cpp
  451. 7>  getoptdata.cpp
  452. 7>  address.cpp
  453. 7>  core.cpp
  454. 7>  host.cpp
  455. 7>  packet.cpp
  456. 7>  tcp.cpp
  457. 7>  tcp_admin.cpp
  458. 7>  tcp_connect.cpp
  459. 7>  tcp_content.cpp
  460. 7>  tcp_game.cpp
  461. 7>  tcp_http.cpp
  462. 7>  udp.cpp
  463. 7>  opf_ship.cpp
  464. 7>  aystar.cpp
  465. 7>  npf.cpp
  466. 7>  queue.cpp
  467. 7>  yapf_rail.cpp
  468. 7>  yapf_road.cpp
  469. 7>  yapf_ship.cpp
  470. 7>  dedicated_v.cpp
  471. 7>  null_v.cpp
  472. 7>  sdl_v.cpp
  473. 7>  win32_v.cpp
  474. 7>  dmusic.cpp
  475. 7>  null_m.cpp
  476. 7>  win32_m.cpp
  477. 7>  null_s.cpp
  478. 7>  sdl_s.cpp
  479. 7>  win32_s.cpp
  480. 7>  crashlog_win.cpp
  481. 7>  win32.cpp
  482. 7>  thread_win32.cpp
  483. 7>  Generating code
  484. 7>  All 33635 functions were compiled because no usable IPDB/IOBJ from previous compilation was found.
  485. 7>  Finished generating code
  486. 7>  openttd_vs140.vcxproj -> C:\Users\abbas\Documents\Repositories\1.6.1\projects\..\objs\Win32\Release\openttd.exe
  487. 7>  openttd_vs140.vcxproj -> C:\Users\abbas\Documents\Repositories\1.6.1\projects\..\objs\Win32\Release\openttd.pdb (Full PDB)
  488. ========== Build: 6 succeeded, 0 failed, 0 up-to-date, 1 skipped ==========
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