Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- //Crankyankee's Copy & Paste
- // White
- // ##### Armor = Perfect Superior ###################################################################
- [Name] == Breastplate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [ItemMaxDurabilityPercent] >= 15 && ([Sockets] == 0 || [Sockets] == 3)
- [Name] == MagePlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [ItemMaxDurabilityPercent] >= 15 && ([Sockets] == 0 || [Sockets] == 3)
- [Name] == DuskShroud && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [ItemMaxDurabilityPercent] >= 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)
- [Name] == Wyrmhide && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [ItemMaxDurabilityPercent] >= 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)
- //[Name] == ScarabHusk && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [ItemMaxDurabilityPercent] >= 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)
- //[Name] == WireFleece && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [ItemMaxDurabilityPercent] >= 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)
- //[Name] == DiamondMail && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [ItemMaxDurabilityPercent] >= 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)
- //[Name] == LoricatedMail && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [ItemMaxDurabilityPercent] >= 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)
- //[Name] == GreatHauberk && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [ItemMaxDurabilityPercent] >= 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)
- //[Name] == Boneweave && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [ItemMaxDurabilityPercent] >= 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)
- //[Name] == BalrogSkin && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [ItemMaxDurabilityPercent] >= 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)
- [Name] == ArchonPlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [ItemMaxDurabilityPercent] >= 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)
- //[Name] == KrakenShell && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [ItemMaxDurabilityPercent] >= 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)
- //[Name] == HellforgePlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [ItemMaxDurabilityPercent] >= 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)
- //[Name] == LacqueredPlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [ItemMaxDurabilityPercent] >= 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)
- //[Name] == ShadowPlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [ItemMaxDurabilityPercent] >= 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)
- //[Name] == SacredArmor && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 15 && [ItemMaxDurabilityPercent] >= 15 && ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)
- // ##### Armor = Good Superior ######################################################################
- [Name] == Breastplate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 10 && [ItemMaxDurabilityPercent] >= 10 && [Sockets] == 3
- [Name] == MagePlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 10 && [ItemMaxDurabilityPercent] >= 10 && [Sockets] == 3
- [Name] == DuskShroud && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 10 && [ItemMaxDurabilityPercent] >= 10 && ([Sockets] == 3 || [Sockets] == 4)
- [Name] == Wyrmhide && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 10 && [ItemMaxDurabilityPercent] >= 10 && ([Sockets] == 3 || [Sockets] == 4)
- //[Name] == ScarabHusk && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 10 && [ItemMaxDurabilityPercent] >= 10 && ([Sockets] == 3 || [Sockets] == 4)
- //[Name] == WireFleece && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 10 && [ItemMaxDurabilityPercent] >= 10 && ([Sockets] == 3 || [Sockets] == 4)
- //[Name] == DiamondMail && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 10 && [ItemMaxDurabilityPercent] >= 10 && ([Sockets] == 3 || [Sockets] == 4)
- //[Name] == LoricatedMail && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 10 && [ItemMaxDurabilityPercent] >= 10 && ([Sockets] == 3 || [Sockets] == 4)
- //[Name] == GreatHauberk && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 10 && [ItemMaxDurabilityPercent] >= 10 && ([Sockets] == 3 || [Sockets] == 4)
- //[Name] == Boneweave && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 10 && [ItemMaxDurabilityPercent] >= 10 && ([Sockets] == 3 || [Sockets] == 4)
- //[Name] == BalrogSkin && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 10 && [ItemMaxDurabilityPercent] >= 10 && ([Sockets] == 3 || [Sockets] == 4)
- [Name] == ArchonPlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 10 && [ItemMaxDurabilityPercent] >= 10 && ([Sockets] == 3 || [Sockets] == 4)
- //[Name] == KrakenShell && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 10 && [ItemMaxDurabilityPercent] >= 10 && ([Sockets] == 3 || [Sockets] == 4)
- //[Name] == HellforgePlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 10 && [ItemMaxDurabilityPercent] >= 10 && ([Sockets] == 3 || [Sockets] == 4)
- //[Name] == LacqueredPlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 10 && [ItemMaxDurabilityPercent] >= 10 && ([Sockets] == 3 || [Sockets] == 4)
- //[Name] == ShadowPlate && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 10 && [ItemMaxDurabilityPercent] >= 10 && ([Sockets] == 3 || [Sockets] == 4)
- //[Name] == SacredArmor && [Quality] == superior && [Flag] != ethereal # [EnhancedDefense] >= 10 && [ItemMaxDurabilityPercent] >= 10 && ([Sockets] == 3 || [Sockets] == 4)
- // ##### Armor = Normal #############################################################################
- [Name] == Breastplate && [Quality] == normal && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3)
- [Name] == MagePlate && [Quality] == normal && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3)
- [Name] == DuskShroud && [Quality] == normal && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)
- [Name] == Wyrmhide && [Quality] == normal && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)
- //[Name] == ScarabHusk && [Quality] == normal && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)
- //[Name] == WireFleece && [Quality] == normal && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)
- //[Name] == DiamondMail && [Quality] == normal && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)
- //[Name] == LoricatedMail && [Quality] == normal && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)
- //[Name] == GreatHauberk && [Quality] == normal && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)
- //[Name] == Boneweave && [Quality] == normal && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)
- //[Name] == BalrogSkin && [Quality] == normal && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)
- [Name] == ArchonPlate && [Quality] == normal && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)
- //[Name] == KrakenShell && [Quality] == normal && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)
- //[Name] == HellforgePlate && [Quality] == normal && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)
- //[Name] == LacqueredPlate && [Quality] == normal && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)
- //[Name] == ShadowPlate && [Quality] == normal && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)
- //[Name] == SacredArmor && [Quality] == normal && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4)
- // ##### Armor for Bugging = Perfect Ethereal #######################################################
- //[Name] == MagePlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 391 && [Sockets] == 0
- [Name] == DuskShroud && [Quality] == normal && [Flag] == ethereal # [Defense] >= 700 && [Sockets] == 0
- [Name] == Wyrmhide && [Quality] == normal && [Flag] == ethereal # [Defense] >= 705 && [Sockets] == 0
- [Name] == ScarabHusk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 711 && [Sockets] == 0
- [Name] == WireFleece && [Quality] == normal && [Flag] == ethereal # [Defense] >= 721 && [Sockets] == 0
- [Name] == DiamondMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 733 && [Sockets] == 0
- [Name] == LoricatedMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 744 && [Sockets] == 0
- [Name] == GreatHauberk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 751 && [Sockets] == 0
- [Name] == Boneweave && [Quality] == normal && [Flag] == ethereal # [Defense] >= 757 && [Sockets] == 0
- [Name] == BalrogSkin && [Quality] == normal && [Flag] == ethereal # [Defense] >= 775 && [Sockets] == 0
- [Name] == ArchonPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 786 && [Sockets] == 0
- [Name] == KrakenShell && [Quality] == normal && [Flag] == ethereal # [Defense] >= 784 && [Sockets] == 0
- [Name] == HellforgePlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 795 && [Sockets] == 0
- [Name] == LacqueredPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 811 && [Sockets] == 0
- [Name] == ShadowPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 835 && [Sockets] == 0
- [Name] == SacredArmor && [Quality] == normal && [Flag] == ethereal # [Defense] >= 900 && [Sockets] == 0
- // ##### Armor for Bugging = Good Ethereal ##########################################################
- //[Name] == MagePlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 361 && [Sockets] == 0
- [Name] == DuskShroud && [Quality] == normal && [Flag] == ethereal # [Defense] >= 670 && [Sockets] == 0
- [Name] == Wyrmhide && [Quality] == normal && [Flag] == ethereal # [Defense] >= 675 && [Sockets] == 0
- [Name] == ScarabHusk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 681 && [Sockets] == 0
- [Name] == WireFleece && [Quality] == normal && [Flag] == ethereal # [Defense] >= 691 && [Sockets] == 0
- [Name] == DiamondMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 703 && [Sockets] == 0
- [Name] == LoricatedMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 714 && [Sockets] == 0
- [Name] == GreatHauberk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 721 && [Sockets] == 0
- [Name] == Boneweave && [Quality] == normal && [Flag] == ethereal # [Defense] >= 727 && [Sockets] == 0
- [Name] == BalrogSkin && [Quality] == normal && [Flag] == ethereal # [Defense] >= 745 && [Sockets] == 0
- [Name] == ArchonPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 756 && [Sockets] == 0
- [Name] == KrakenShell && [Quality] == normal && [Flag] == ethereal # [Defense] >= 754 && [Sockets] == 0
- [Name] == HellforgePlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 765 && [Sockets] == 0
- [Name] == LacqueredPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 781 && [Sockets] == 0
- [Name] == ShadowPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 805 && [Sockets] == 0
- [Name] == SacredArmor && [Quality] == normal && [Flag] == ethereal # [Defense] >= 870 && [Sockets] == 0
- // ##### Armor for Bugging = Normal #################################################################
- //[Name] == MagePlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1 && [Sockets] == 0
- //[Name] == DuskShroud && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1 && [Sockets] == 0
- //[Name] == Wyrmhide && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1 && [Sockets] == 0
- //[Name] == ScarabHusk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1 && [Sockets] == 0
- //[Name] == WireFleece && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1 && [Sockets] == 0
- //[Name] == DiamondMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1 && [Sockets] == 0
- //[Name] == LoricatedMail && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1 && [Sockets] == 0
- //[Name] == GreatHauberk && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1 && [Sockets] == 0
- //[Name] == Boneweave && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1 && [Sockets] == 0
- //[Name] == BalrogSkin && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1 && [Sockets] == 0
- //[Name] == ArchonPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1 && [Sockets] == 0
- //[Name] == KrakenShell && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1 && [Sockets] == 0
- //[Name] == HellforgePlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1 && [Sockets] == 0
- //[Name] == LacqueredPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1 && [Sockets] == 0
- //[Name] == ShadowPlate && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1 && [Sockets] == 0
- //[Name] == SacredArmor && [Quality] == normal && [Flag] == ethereal # [Defense] >= 1 && [Sockets] == 0
- // ##### Maces = Perfect Superior ###################################################################
- [Name] == Flail && [Quality] == superior && [Flag] == ethereal # [Sockets] == 4 && [ItemMaxDurabilityPercent] >= 15 && [ToHit] >= 3 // Heart of the Oak
- [Name] == Flail && [Quality] == superior && [Flag] == ethereal # [Sockets] == 5 && [ItemMaxDurabilityPercent] >= 15 && [ToHit] >= 3 // Call to Arms
- //[Name] == Flail && [Quality] == superior && [Flag] != ethereal # [Sockets] == 4 && [ItemMaxDurabilityPercent] >= 15 && [ToHit] >= 3 // Heart of the Oak
- //[Name] == Flail && [Quality] == superior && [Flag] != ethereal # [Sockets] == 5 && [ItemMaxDurabilityPercent] >= 15 && [ToHit] >= 3 // Call to Arms
- // ##### Maces = Good Superior ######################################################################
- [Name] == Flail && [Quality] == superior && [Flag] == ethereal # [Sockets] == 4 && [ItemMaxDurabilityPercent] >= 10 && [ToHit] >= 1 // Heart of the Oak
- [Name] == Flail && [Quality] == superior && [Flag] == ethereal # [Sockets] == 5 && [ItemMaxDurabilityPercent] >= 10 && [ToHit] >= 1 // Call to Arms
- //[Name] == Flail && [Quality] == superior && [Flag] != ethereal # [Sockets] == 4 && [ItemMaxDurabilityPercent] >= 10 && [ToHit] >= 1 // Heart of the Oak
- //[Name] == Flail && [Quality] == superior && [Flag] != ethereal # [Sockets] == 5 && [ItemMaxDurabilityPercent] >= 10 && [ToHit] >= 1 // Call to Arms
- // ##### Maces = Normal #############################################################################
- [Name] == Flail && [Quality] == normal # [Sockets] == 5 // Call to Arms
- [Name] == Flail && [Quality] == normal # [Sockets] == 4 // Heart of the Oak
- //[Name] == Flail && [Quality] == normal && [Flag] != ethereal # [Sockets] == 5 // Call to Arms
- //[Name] == Flail && [Quality] == normal && [Flag] != ethereal # [Sockets] == 4 // Heart of the Oak
- // ##### Swords = Perfect Superior ##################################################################
- [Name] == CrystalSword && [Quality] == superior && [Flag] != ethereal # [Sockets] == 4 && [Enhanced Damage] >= 15 && ([ItemMaxDurabilityPercent] >= 15 || [ToHit] >= 3) // Spirit
- [Name] == CrystalSword && [Quality] == superior && [Flag] == ethereal # [Sockets] == 5 && [Enhanced Damage] >= 15 && ([ItemMaxDurabilityPercent] >= 15 || [ToHit] >= 3) // Call to Arms
- [Name] == CrystalSword && [Quality] == superior && [Flag] != ethereal # [Sockets] == 5 && [Enhanced Damage] >= 15 && ([ItemMaxDurabilityPercent] >= 15 || [ToHit] >= 3) // Call to Arms
- [Name] == ColossusBlade && [Quality] == superior && [Flag] != ethereal # [Sockets] == 5 && [EnhancedDamage] >= 15 && ([ItemMaxDurabilityPercent] >= 15 || [ToHit] >= 3) // Grief
- [Name] == ColossusBlade && [Quality] == superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 6) && [EnhancedDamage] >= 15 && [ToHit] >= 3 // Breath of the Dying
- [Name] == PhaseBlade && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 5 || [Sockets] == 6) && [EnhancedDamage] >= 15 && [ToHit] >= 3 // Last Wish/Grief
- // ##### Swords = Good Superior #####################################################################
- //[Name] == CrystalSword && [Quality] == superior && [Flag] != ethereal # [Sockets] == 4 && [Enhanced Damage] >= 10 && ([ItemMaxDurabilityPercent] >= 10 || [ToHit] >= 1) // Spirit
- //[Name] == CrystalSword && [Quality] == superior && [Flag] == ethereal # [Sockets] == 5 && [Enhanced Damage] >= 10 && ([ItemMaxDurabilityPercent] >= 10 || [ToHit] >= 1) // Call to Arms
- //[Name] == CrystalSword && [Quality] == superior && [Flag] != ethereal # [Sockets] == 5 && [Enhanced Damage] >= 10 && ([ItemMaxDurabilityPercent] >= 10 || [ToHit] >= 1) // Call to Arms
- //[Name] == ColossusBlade && [Quality] == superior && [Flag] != ethereal # [Sockets] == 5 && [EnhancedDamage] >= 10 && ([ItemMaxDurabilityPercent] >= 10 || [ToHit] >= 1) // Grief
- //[Name] == ColossusBlade && [Quality] == superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 6) && [EnhancedDamage] >= 10 && [ToHit] >= 1 // Breath of the Dying
- //[Name] == PhaseBlade && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 5 || [Sockets] == 6) && [EnhancedDamage] >= 10 && [ToHit] >= 1 // Last Wish/Grief
- // ##### Swords = Normal ############################################################################
- //[Name] == CrystalSword && [Quality] == normal && [Flag] != ethereal # [Sockets] == 4 // Spirit
- //[Name] == CrystalSword && [Quality] == normal && [Flag] == ethereal # [Sockets] == 5 // Call to Arms
- //[Name] == CrystalSword && [Quality] == normal && [Flag] == ethereal # [Sockets] != 5 // Call to Arms
- //[Name] == ColossusBlade && [Quality] == normal && [Flag] != ethereal # [Sockets] == 5 // Grief
- //[Name] == ColossusBlade && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 6) // Breath of the Dying
- //[Name] == PhaseBlade && [Quality] == normal && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 5 || [Sockets] == 6) // Last Wish/Grief
- // ##### Axes = Perfect Superior ####################################################################
- [Name] == BerserkerAxe && [Quality] == superior && [Flag] != ethereal # [Sockets] >= 3 && [EnhancedDamage] >= 15 && [ToHit] == 3 // Grief, Fury, Passion, Hoj
- [Name] == BerserkerAxe && [Quality] == superior && [Flag] != ethereal # [Sockets] >= 3 && [EnhancedDamage] >= 15 && [ItemMaxDurabilityPercent] == 15 // Grief, Fury, Passion, Hoj
- [Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 6) && [EnhancedDamage] >= 15 && [ToHit] == 3 // Breath of the Dying
- [Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 6) && [EnhancedDamage] >= 15 && [ItemMaxDurabilityPercent] == 15 // Breath of the Dying
- // ##### Axes = Good Superior #######################################################################
- //[Name] == BerserkerAxe && [Quality] == superior && [Flag] != ethereal # [Sockets] >= 3 && [EnhancedDamage] >= 10 && [ToHit] == 1 // Grief, Fury, Passion, Hoj
- //[Name] == BerserkerAxe && [Quality] == superior && [Flag] != ethereal # [Sockets] >= 3 && [EnhancedDamage] >= 10 && [ItemMaxDurabilityPercent] == 10 // Grief, Fury, Passion, Hoj
- //[Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 6) && [EnhancedDamage] >= 10 && [ToHit] == 1 // Breath of the Dying
- //[Name] == BerserkerAxe && [Quality] == superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 6) && [EnhancedDamage] >= 10 && [ItemMaxDurabilityPercent] == 10 // Breath of the Dying
- // ##### Axes = Normal ##############################################################################
- //[Name] == BerserkerAxe && [Quality] == normal && [Flag] != ethereal # [Sockets] >= 3 // Grief, Fury, Passion, Hoj
- //[Name] == BerserkerAxe && [Quality] == normal && [Flag] != ethereal # [Sockets] >= 3 // Grief, Fury, Passion, Hoj
- //[Name] == BerserkerAxe && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 6) // Breath of the Dying
- //[Name] == BerserkerAxe && [Quality] == normal && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 6) // Breath of the Dying
- // ##### Shields = Perfect Superior #################################################################
- [Type] == shield && [Class] == elite && [Quality] == superior && [Flag] != ethereal # [Sockets] == 3 && [EnhancedDefense] >= 15 && [ItemMaxDurabilityPercent] >= 15 // Dream
- [Name] == Monarch && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4) && [EnhancedDefense] >= 15 && [ItemMaxDurabilityPercent] >= 15 // Phoenix or Spirit
- // ##### Shields = Good Superior ####################################################################
- //[Type] == shield && [Class] == elite && [Quality] == superior && [Flag] != ethereal # [Sockets] == 3 && [EnhancedDefense] >= 10 && [ItemMaxDurabilityPercent] >= 10 // Dream
- //[Name] == Monarch && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4) && [EnhancedDefense] >= 10 && [ItemMaxDurabilityPercent] >= 10 // Phoenix or Spirit
- // ##### Shields = Normal ###########################################################################
- //[Type] == shield && [Class] == elite && [Quality] == normal && [Flag] != ethereal # [Sockets] == 3 // Dream
- //[Name] == Monarch && [Quality] == normal && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 4) // Phoenix or Spirit
- // ##### Barbarian Helms ############################################################################
- [Type] == primalhelm && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillBattleOrders]+[SkillBattleCommand] >= 6 // Delirium
- [Type] == primalhelm && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillBattleOrders]+[SkillFindItem] >= 6 // Delirium
- [Type] == primalhelm && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillBattleOrders]+[SkillShout] >= 6 // Delirium
- // ##### Paladin Shields = Perfect Superior #########################################################
- ([Name] == VortexShield || [Name] == AkaranTarge || [Name] == SacredRondache || [Name] == SacredTarge) && [Quality] == superior && [Flag] != Ethereal # [FireResist] >= 45 && [Sockets] == 3 && [EnhancedDefense] >= 15 && [ItemMaxDurabilityPercent] >= 15 // Sanctuary
- ([Name] == VortexShield || [Name] == AkaranTarge || [Name] == SacredRondache || [Name] == SacredTarge) && [Quality] == superior && [Flag] != Ethereal # [FireResist] >= 45 && ([Sockets] == 0 || [Sockets] == 4) && [EnhancedDefense] >= 15 && [ItemMaxDurabilityPercent] >= 15 // Spirit, Phoenix
- // ##### Paladin Shields = Good Superior ############################################################
- ([Name] == VortexShield || [Name] == AkaranTarge || [Name] == SacredRondache || [Name] == SacredTarge) && [Quality] == superior && [Flag] != Ethereal # [FireResist] >= 45 && [Sockets] == 3 && [EnhancedDefense] >= 10 && [ItemMaxDurabilityPercent] >= 10 // Sanctuary
- ([Name] == VortexShield || [Name] == AkaranTarge || [Name] == SacredRondache || [Name] == SacredTarge) && [Quality] == superior && [Flag] != Ethereal # [FireResist] >= 45 && ([Sockets] == 0 || [Sockets] == 4) && [EnhancedDefense] >= 10 && [ItemMaxDurabilityPercent] >= 10 // Spirit, Phoenix
- // ##### Paladin Shields = Low Resi Superior ########################################################
- //([Name] == VortexShield || [Name] == AkaranTarge || [Name] == SacredRondache || [Name] == SacredTarge) && [Quality] == superior && [Flag] != Ethereal # [FireResist] >= 40 && [Sockets] == 3 && [EnhancedDefense] >= 10 && [ItemMaxDurabilityPercent] >= 10 // Sanctuary
- //([Name] == VortexShield || [Name] == AkaranTarge || [Name] == SacredRondache || [Name] == SacredTarge) && [Quality] == superior && [Flag] != Ethereal # [FireResist] >= 40 && ([Sockets] == 0 || [Sockets] == 4) && [EnhancedDefense] >= 10 && [ItemMaxDurabilityPercent] >= 10 // Spirit, Phoenix
- // ##### Paladin Shields = Normal ###################################################################
- //([Name] == VortexShield || [Name] == AkaranTarge || [Name] == SacredRondache || [Name] == SacredTarge) && [Quality] == normal && [Flag] != Ethereal # [FireResist] >= 45 && [Sockets] == 3 // Sanctuary
- //([Name] == VortexShield || [Name] == AkaranTarge || [Name] == SacredRondache || [Name] == SacredTarge) && [Quality] == normal && [Flag] != Ethereal # [FireResist] >= 45 && ([Sockets] == 0 || [Sockets] == 4) // Spirit, Phoenix
- // ##### Paladin Shields = Low Resi Normal ##########################################################
- //([Name] == VortexShield || [Name] == AkaranTarge || [Name] == SacredRondache || [Name] == SacredTarge) && [Quality] == normal && [Flag] != Ethereal # [FireResist] >= 40 && [Sockets] == 3 // Sanctuary
- //([Name] == VortexShield || [Name] == AkaranTarge || [Name] == SacredRondache || [Name] == SacredTarge) && [Quality] == normal && [Flag] != Ethereal # [FireResist] >= 40 && ([Sockets] == 0 || [Sockets] == 4) // Spirit, Phoenix
- // ##### Paladin Shields = Perfect Ethereal #########################################################
- ([Name] == VortexShield || [Name] == SacredTarge || [Name] == SacredRondache) && [Quality] == normal && [Flag] == Ethereal # [FireResist] >= 45 && ([Sockets] == 0 || [Sockets] == 4) // Exile
- ([Name] == VortexShield || [Name] == SacredTarge || [Name] == SacredRondache) && [Quality] == normal && [Flag] == Ethereal # [EnhancedDamage] >= 60 && [Tohit] >= 121 && ([Sockets] == 0 || [Sockets] == 4) // Exile
- // ##### Paladin Shields = Very Good Ethereal #######################################################
- ([Name] == VortexShield || [Name] == SacredTarge || [Name] == SacredRondache) && [Quality] == normal && [Flag] == Ethereal # [FireResist] >= 43 && ([Sockets] == 0 || [Sockets] == 4) // Exile
- ([Name] == VortexShield || [Name] == SacredTarge || [Name] == SacredRondache) && [Quality] == normal && [Flag] == Ethereal # [EnhancedDamage] >= 50 && [Tohit] >= 90 && ([Sockets] == 0 || [Sockets] == 4) // Exile
- // ##### Paladin Shields = Good Ethereal ############################################################
- //([Name] == VortexShield || [Name] == SacredTarge || [Name] == SacredRondache) && [Quality] == normal && [Flag] == Ethereal # [FireResist] >= 40 && ([Sockets] == 0 || [Sockets] == 4) // Exile
- //([Name] == VortexShield || [Name] == SacredTarge || [Name] == SacredRondache) && [Quality] == normal && [Flag] == Ethereal # [EnhancedDamage] >= 30 && ([Sockets] == 0 || [Sockets] == 4) // Exile
- //([Name] == VortexShield || [Name] == SacredTarge || [Name] == SacredRondache) && [Quality] == normal && [Flag] == Ethereal # [Tohit] >= 70 && ([Sockets] == 0 || [Sockets] == 4) // Exile
- // ##### Paladin Shields = Normal Ethereal ##########################################################
- //([Name] == VortexShield || [Name] == SacredTarge || [Name] == SacredRondache) && [Quality] == normal && [Flag] == Ethereal # ([Sockets] == 0 || [Sockets] == 4) // Exile
- // ##### Polearms = Perfect Superior Ethereal #######################################################
- [Type] == polearm && [Class] == elite && [Quality] == superior && [Flag] == ethereal # ([Sockets] == 4 || [Sockets] == 6) && [EnhancedDamage] >= 15 && ([ItemMaxDurabilityPercent] >= 15 || [ToHit] >= 3) // Insight, infinity, etc
- // ##### Polearms = Good Superior Ethereal ##########################################################
- [Type] == polearm && [Class] == elite && [Quality] == superior && [Flag] == ethereal # ([Sockets] == 4 || [Sockets] == 6) && [EnhancedDamage] >= 10 && ([ItemMaxDurabilityPercent] >= 10 || [ToHit] >= 1) // Insight, infinity, etc
- // ##### Polearms = Normal Ethereal #################################################################
- [Type] == polearm && [class] == elite && [Quality] == normal && [Flag] == ethereal # [Sockets] == 4 // Insight, Infinity, etc
- // ##### Bows = Perfect Superior ####################################################################
- [Type] == bow && [Class] == elite && [Quality] == superior # ([Sockets] == 0 || [Sockets] == 4) && [EnhancedDamage] >= 15 && [ToHit] >= 3 // Faith
- [Type] == amazonbow && [Class] == Elite && [Quality] == superior # [bowandcrossbowskilltab] == 3 && [Sockets] >= 4 && [EnhancedDamage] >= 15 && [ToHit] >= 3 // Faith
- // ##### Bows = Good Superior #######################################################################
- //[Type] == bow && [Class] == elite && [Quality] == superior # ([Sockets] == 0 || [Sockets] == 4) && [EnhancedDamage] >= 10 && [ToHit] >= 1 // Faith
- //[Type] == amazonbow && [Class] == elite && [Quality] == superior # [bowandcrossbowskilltab] == 3 && [Sockets] >= 4 && [EnhancedDamage] >= 10 && [ToHit] >= 1 // Faith
- // ##### Bows = Normal ##############################################################################
- //[Type] == bow && [Class] == elite && [Quality] == normal # ([Sockets] == 0 || [Sockets] == 4) // Faith
- //[Type] == amazonbow && [Class] == elite && [Quality] == normal # [bowandcrossbowskilltab] == 3 && [Sockets] >= 4 // Faith
- // ##### Druid Pelts ################################################################################
- [Type] == pelt && [Quality] <= superior && [Flag] != ethereal # [SkillHurricane]+[SkillTornado] >= 4 // Delirium
- // ##### Necromancer Shrunken Heads #################################################################
- [Type] == voodooheads && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 2 && [SkillBoneSpear]+[SkillBoneSpirit] >= 6 // Splender
- [Type] == voodooheads && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 2 && [SkillPoisonExplosion]+[SkillPoisonNova] >= 6 // Splender
- // ##### Scepters ###################################################################################
- ([Name] == Caduceus || [Name] == DivineScepter || [Name] == WarScepter) && [Quality] <= superior # [SkillHolyShield] >= 3 && ([Sockets] == 0 || [Sockets] == 5) // Call to Arms
- ([Name] == Caduceus || [Name] == DivineScepter || [Name] == WarScepter) && [Quality] <= superior # [SkillFistOfTheHeavens] >= 3 && ([Sockets] == 0 || [Sockets] == 5) // Call to Arms, Foh Stick
- ([Name] == Caduceus || [Name] == DivineScepter || [Name] == WarScepter) && [Quality] <= superior # [SkillFistOfTheHeavens]+[SkillConviction] >= 4 && ([Sockets] == 0 || [Sockets] == 5) // Call to Arms, Foh Stick
- // ##### Assassin Katars ############################################################################
- //[Type] == assassinclaw && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3) && ([skilllightningsentry] >= 3 || [skilldeathsentry] >= 3) // chaos
- //[Type] == assassinclaw && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3) && [skillvenom] >= 3 && ([skillweaponblock] >= 3 || [skillclawmastery] >= 2 || [skillfade] >= 2 || [skillbladeshield] >= 2 || [skilldragonflight] >=2 || [skillmindblast] >= 1) // chaos
- //[Type] == assassinclaw && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3) && [skillbladeshield] >= 3 && ([skillweaponblock] >= 3 || [skillclawmastery] >= 2 || [skillfade] >= 2 || [skillvenom] >= 2 || [skilldragonflight] >=2 || [skillmindblast] >= 1) // chaos
- //[Type] == assassinclaw && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3) && [skillweaponblock] >= 3 && ([skillclawmastery] >= 2 || [skillfade] >= 2 || [skillvenom] >= 2 || [skillbladeshield] >= 2 || [skilldragonflight] >=2 || [skillmindblast] >= 1) // chaos
- // ##### Necro Wand #################################################################################
- [Type] == Wand && [Name] != wand && [Name] != burntwand && [Name] != yewwand && [Quality] <= superior # [Sockets] != 1 && [SkillBoneSpear] == 3 && ([skillbonearmor] >= 2 || [SkillBoneSpirit] >= 2 || [SkillTeeth] >=2 || [skillbonewall] >=1)
- // ##### SOSO SKILL STAFFS ##########################################################################
- //[Name] == GnarledStaff && [Quality] <= superior # [SkillEnergyShield] == 3 && [SkillChillingArmor] >= 1
- //[Name] == Battle Staff && [Quality] <= superior # [SkillEnergyShield] == 3 && [SkillChillingArmor] >= 1
- //[Name] == GnarledStaff && [Quality] <= superior # [SkillEnergyShield] == 3 && [SkillEnchant] >= 1
- //[Name] == Battle Staff && [Quality] <= superior # [SkillEnergyShield] == 3 && [SkillEnchant] >= 1
- //[Name] == GnarledStaff && [Quality] <= superior # [SkillEnergyShield] == 3 && [SkillEnchant] >= 1
- //[Name] == Battle Staff && [Quality] <= superior # [SkillEnergyShield] == 3 && [SkillEnchant] >= 1
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement