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Mar 10th, 2019
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  1.  
  2.  
  3.  
  4. --https://github.com/Mokiros/roblox-FE-compatibility
  5. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  6. local Player,game,owner = owner,game
  7. local RealPlayer = Player
  8. do
  9. print("FE Compatibility code V2 by Mokiros")
  10. local RealPlayer = RealPlayer
  11. script.Parent = RealPlayer.Character
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local Disconnect_Function = function(this)
  15. this[1].Functions[this[2]] = nil
  16. end
  17. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  18. local FakeEvent_Metatable = {__index={
  19. Connect = function(this,f)
  20. local i = tostring(math.random(0,10000))
  21. while this.Functions[i] do
  22. i = tostring(math.random(0,10000))
  23. end
  24. this.Functions[i] = f
  25. return setmetatable({this,i},Disconnect_Metatable)
  26. end
  27. }}
  28. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  29. local function fakeEvent()
  30. return setmetatable({Functions={}},FakeEvent_Metatable)
  31. end
  32.  
  33. --Creating fake input objects with fake variables
  34. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  35. FakeMouse.keyUp = FakeMouse.KeyUp
  36. FakeMouse.keyDown = FakeMouse.KeyDown
  37. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  38. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  39. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  40. end}
  41. --Merged 2 functions into one by checking amount of arguments
  42. CAS.UnbindAction = CAS.BindAction
  43.  
  44. --This function will trigger the events that have been :Connect()'ed
  45. local function TriggerEvent(self,ev,...)
  46. for _,f in pairs(self[ev].Functions) do
  47. f(...)
  48. end
  49. end
  50. FakeMouse.TriggerEvent = TriggerEvent
  51. UIS.TriggerEvent = TriggerEvent
  52.  
  53. --Client communication
  54. local Event = Instance.new("RemoteEvent")
  55. Event.Name = "UserInput_Event"
  56. Event.OnServerEvent:Connect(function(plr,io)
  57. if plr~=RealPlayer then return end
  58. FakeMouse.Target = io.Target
  59. FakeMouse.Hit = io.Hit
  60. if not io.isMouse then
  61. local b = io.UserInputState == Enum.UserInputState.Begin
  62. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  63. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  64. end
  65. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  66. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  67. end
  68. for _,t in pairs(CAS.Actions) do
  69. for _,k in pairs(t.Keys) do
  70. if k==io.KeyCode then
  71. t.Function(t.Name,io.UserInputState,io)
  72. end
  73. end
  74. end
  75. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  76. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  77. end
  78. end)
  79. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  80. local Mouse = owner:GetMouse()
  81. local UIS = game:GetService("UserInputService")
  82. local input = function(io,RobloxHandled)
  83. if RobloxHandled then return end
  84. --Since InputObject is a client-side instance, we create and pass table instead
  85. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  86. end
  87. UIS.InputBegan:Connect(input)
  88. UIS.InputEnded:Connect(input)
  89.  
  90. local h,t
  91. --Give the server mouse data every second frame, but only if the values changed
  92. --If player is not moving their mouse, client won't fire events
  93. local HB = game:GetService("RunService").Heartbeat
  94. while true do
  95. if h~=Mouse.Hit or t~=Mouse.Target then
  96. h,t=Mouse.Hit,Mouse.Target
  97. Event:FireServer({isMouse=true,Target=t,Hit=h})
  98. end
  99. --Wait 2 frames
  100. for i=1,2 do
  101. HB:Wait()
  102. end
  103. end]==],script)
  104.  
  105. ----Sandboxed game object that allows the usage of client-side methods and services
  106. --Real game object
  107. local RealGame = game
  108.  
  109. --Metatable for fake service
  110. local FakeService_Metatable = {
  111. __index = function(self,k)
  112. local s = rawget(self,"_RealService")
  113. if s then
  114. return typeof(s[k])=="function"
  115. and function(_,...)return s[k](s,...)end or s[k]
  116. end
  117. end,
  118. __newindex = function(self,k,v)
  119. local s = rawget(self,"_RealService")
  120. if s then s[k]=v end
  121. end
  122. }
  123. local function FakeService(t,RealService)
  124. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  125. return setmetatable(t,FakeService_Metatable)
  126. end
  127.  
  128. --Fake game object
  129. local FakeGame = {
  130. GetService = function(self,s)
  131. return rawget(self,s) or RealGame:GetService(s)
  132. end,
  133. Players = FakeService({
  134. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  135. },"Players"),
  136. UserInputService = FakeService(UIS,"UserInputService"),
  137. ContextActionService = FakeService(CAS,"ContextActionService"),
  138. RunService = FakeService({
  139. _btrs = {},
  140. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  141. BindToRenderStep = function(self,name,_,fun)
  142. self._btrs[name] = self.Heartbeat:Connect(fun)
  143. end,
  144. UnbindFromRenderStep = function(self,name)
  145. self._btrs[name]:Disconnect()
  146. end,
  147. },"RunService")
  148. }
  149. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  150. FakeGame.service = FakeGame.GetService
  151. FakeService(FakeGame,game)
  152. --Changing owner to fake player object to support owner:GetMouse()
  153. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  154. end
  155. local char = game.Players.LocalPlayer.Character
  156. for i,v in pairs(char:children()) do
  157. if v:IsA("Accessory") then
  158. v:Destroy()
  159. end
  160. end
  161. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  162. aura.Size = NumberSequence.new(0)
  163. aura.Lifetime = NumberRange.new(0)
  164. aura.LightEmission = 0
  165. local jun =owner
  166. local Player=owner
  167. repeat wait()
  168. until Player
  169. local Char=Player.Character
  170. repeat wait()
  171. until Char
  172. local CurrentEffects={}
  173. local CurrentDamages={}
  174. local Human=Char.Humanoid
  175. local LArm=Char["Left Arm"]
  176. local RArm=Char["Right Arm"]
  177. local LLeg=Char["Left Leg"]
  178. local RLeg=Char["Right Leg"]
  179. local Torso=Char.Torso
  180. local RS=Torso["Right Shoulder"]
  181. local LS=Torso["Left Shoulder"]
  182. local RH=Torso["Right Hip"]
  183. local LH=Torso["Left Hip"]
  184. local Head=Char.Head
  185. local Neck=Torso.Neck
  186. local RootPart=Char.HumanoidRootPart
  187. local RootJoint=RootPart.RootJoint
  188. local equipped=false
  189. local Debounce=false
  190. local Anim="Idle"
  191. local chat = game:GetService("Chat")
  192. local Mouse=Player:GetMouse()
  193. local Lighting=game.Lighting
  194. local cf=CFrame.new
  195. local v3=Vector3.new
  196. local c3=Color3.new
  197. local it=Instance.new
  198. local angles=CFrame.Angles
  199. local rad=math.rad
  200. local ran=math.random
  201. local huge=math.huge
  202. local attacking=false
  203. local attacktype=1
  204. local Portalling=false
  205. local p = game.Players.LocalPlayer
  206. local char = p.Character
  207. local mouse = p:GetMouse()
  208. local larm = char["Left Arm"]
  209. local rarm = char["Right Arm"]
  210. local lleg = char["Left Leg"]
  211. local rleg = char["Right Leg"]
  212. local hed = char.Head
  213. local symbolimg = "rbxassetid://349165228"
  214. local torso = char.Torso
  215. local hum = char.Humanoid
  216. local cam = game.Workspace.CurrentCamera
  217. local root = char.HumanoidRootPart
  218. local deb = false
  219. local shot = 0
  220. local debris=game:service"Debris"
  221. local l = game:GetService("Lighting")
  222. local rs = game:GetService("RunService").RenderStepped
  223. local eColors = {"Royal purple", "Really black"}
  224. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  225. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  226. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  227. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  228. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  229. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  230. r=game:service'RunService'.RenderStepped
  231. --------------------------------------------------------------------
  232.  
  233.  
  234.  
  235. local Transforming = true
  236. Human.WalkSpeed = 0
  237.  
  238.  
  239. Player:ClearCharacterAppearance()
  240. wait(0.1)
  241. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  242. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  243. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  244. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  245. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  246. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  247. Player.Character.Head.face:Destroy()
  248.  
  249.  
  250.  
  251.  
  252.  
  253.  
  254.  
  255. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  256. selectionBoxOfTorso.Adornee = Torso
  257. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  258. selectionBoxOfTorso.LineThickness = 0.01
  259. selectionBoxOfTorso.Transparency = 0
  260.  
  261. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  262. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  263. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  264. selectionBoxOfRightArm.LineThickness = 0.01
  265. selectionBoxOfRightArm.Transparency = 0
  266.  
  267. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  268. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  269. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  270. selectionBoxOfRightLeg.LineThickness = 0.01
  271. selectionBoxOfRightLeg.Transparency = 0
  272.  
  273. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  274. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  275. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  276. selectionBoxOfLeftArm.LineThickness = 0.01
  277. selectionBoxOfLeftArm.Transparency = 0
  278.  
  279. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  280. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  281. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  282. selectionBoxOfLeftLeg.LineThickness = 0.01
  283. selectionBoxOfLeftLeg.Transparency = 0
  284.  
  285.  
  286. LightOnBody = Instance.new("PointLight", Head)
  287. LightOnBody.Brightness = 3000
  288. LightOnBody.Range = 20
  289. LightOnBody.Color = Color3.new(0, 225, 0)
  290.  
  291.  
  292.  
  293. local p = game.Players.LocalPlayer
  294. local char = p.Character
  295. GodOfDestruction = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  296. GodOfDestruction.Name = "GodOfDestruction"
  297. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  298. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  299. shirt.Name = "Shirt"
  300. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  301. pants.Name = "Pants"
  302. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  303. torso.Size = Vector3.new(2,2,1)
  304. torso.Rotation = Vector3.new(0,180,0)
  305. torso.Position = Vector3.new(0,4,0)
  306. torso.BrickColor = BrickColor.new("Really black")
  307. torso.Name = "Torso"
  308. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  309. head.Size = Vector3.new(1.25,1.25,1.25)
  310. head.BrickColor = BrickColor.new("Really black")
  311. head.Name = "Head"
  312. head.Position = Vector3.new(0,6,0)
  313. headmesh = Instance.new("SpecialMesh",head)
  314. headmesh.MeshType = "Head"
  315. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  316. larm.Size = Vector3.new(1,2,1)
  317. larm.BrickColor = BrickColor.new("Really black")
  318. larm.Name = "Left Arm"
  319. larm.Position = Vector3.new(-2,4,0)
  320. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  321. rarm.Size = Vector3.new(1,2,1)
  322. rarm.BrickColor = BrickColor.new("Really black")
  323. rarm.Name = "Right Arm"
  324. rarm.Position = Vector3.new(2,4,0)
  325. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  326. lleg.Size = Vector3.new(1,2,1)
  327. lleg.Name = "Left Leg"
  328. lleg.Position = Vector3.new(1,2,0)
  329. lleg.BrickColor = BrickColor.new("Really black")
  330. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.GodOfDestruction)
  331. rleg.Size = Vector3.new(1,2,1)
  332. rleg.Name = "Right Leg"
  333. rleg.Position = Vector3.new(-1,2,0)
  334. rleg.BrickColor = BrickColor.new("Really black")
  335. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head)
  336. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Head
  337. headweld.Part1 = torso
  338. headweld.C0 = CFrame.new(0, -1.5, 0)
  339. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  340. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  341. larmweld.Part1 = larm
  342. larmweld.C0 = CFrame.new(1.5, 0, 0)
  343. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  344. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  345. rarmweld.Part1 = rarm
  346. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  347. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  348. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  349. rlegweld.Part1 = rleg
  350. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  351. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso)
  352. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.GodOfDestruction.Torso
  353. llegweld.Part1 = lleg
  354. llegweld.C0 = CFrame.new(0.5, -2, 0)
  355. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  356. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  357. npctoplayer.Part1 = torso
  358. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  359.  
  360.  
  361. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  362. selectionBoxOfTorso.Adornee = torso
  363. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  364. selectionBoxOfTorso.LineThickness = 0.01
  365. selectionBoxOfTorso.Transparency = 0
  366.  
  367. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  368. selectionBoxOfRightArm.Adornee =rarm
  369. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  370. selectionBoxOfRightArm.LineThickness = 0.01
  371. selectionBoxOfRightArm.Transparency = 0
  372.  
  373. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  374. selectionBoxOfRightLeg.Adornee =rleg
  375. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  376. selectionBoxOfRightLeg.LineThickness = 0.01
  377. selectionBoxOfRightLeg.Transparency = 0
  378.  
  379. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  380. selectionBoxOfLeftArm.Adornee = larm
  381. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  382. selectionBoxOfLeftArm.LineThickness = 0.01
  383. selectionBoxOfLeftArm.Transparency = 0
  384.  
  385. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  386. selectionBoxOfLeftLeg.Adornee = lleg
  387. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  388. selectionBoxOfLeftLeg.LineThickness = 0.01
  389. selectionBoxOfLeftLeg.Transparency = 0
  390.  
  391.  
  392. LightOnBody = Instance.new("PointLight", head)
  393. LightOnBody.Brightness = 3000
  394. LightOnBody.Range = 20
  395. LightOnBody.Color = Color3.new(225, 0, 0)
  396.  
  397.  
  398.  
  399.  
  400.  
  401.  
  402.  
  403.  
  404. CV="Pastel blue"
  405.  
  406. local txt = Instance.new("BillboardGui", GodOfDestruction)
  407. txt.Adornee = head
  408. txt.Name = "_status"
  409. txt.Size = UDim2.new(2, 0, 1.2, 0)
  410. txt.StudsOffset = Vector3.new(-9, 8, 0)
  411. local text = Instance.new("TextLabel", txt)
  412. text.Size = UDim2.new(10, 0, 7, 0)
  413. text.FontSize = "Size24"
  414. text.TextScaled = true
  415. text.TextTransparency = 0
  416. text.BackgroundTransparency = 1
  417. text.TextTransparency = 0
  418. text.TextStrokeTransparency = 0
  419. text.Font = "Antique"
  420. text.TextStrokeColor3 = Color3.new(225,0,0)
  421.  
  422. v=Instance.new("Part")
  423. v.Name = "ColorBrick"
  424. v.Parent=Player.Character
  425. v.FormFactor="Symmetric"
  426. v.Anchored=true
  427. v.CanCollide=false
  428. v.BottomSurface="Smooth"
  429. v.TopSurface="Smooth"
  430. v.Size=Vector3.new(10,5,3)
  431. v.Transparency=1
  432. v.CFrame=Char.Torso.CFrame
  433. v.BrickColor=BrickColor.new(CV)
  434. v.Transparency=1
  435. text.TextColor3 = Color3.new(0,0,0)
  436. v.Shape="Block"
  437. text.Text = "God Of Destruction"
  438.  
  439.  
  440.  
  441.  
  442. local ChatService = game:GetService("Chat")
  443.  
  444. ChatService:Chat(Head, "If we fuse...we will become the omni god..", "Green")
  445. wait(4)
  446. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  447. wait(4)
  448. ChatService:Chat(Head, "Lets do this...", "Green")
  449.  
  450.  
  451. local close = -10
  452. for i=1,10 do
  453. wait(0.2)
  454. close = close + 1
  455. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  456. end
  457. game.Players.LocalPlayer.Character.Torso.GodOfDestruction:Destroy()
  458. wait(0.1)
  459. local p = game.Players.LocalPlayer
  460. local char = p.Character
  461. local mouse = p:GetMouse()
  462. local larm = char["Left Arm"]
  463. local rarm = char["Right Arm"]
  464. local lleg = char["Left Leg"]
  465. local rleg = char["Right Leg"]
  466. local hed = char.Head
  467. local torso = char.Torso
  468. local hum = char.Humanoid
  469. local cam = game.Workspace.CurrentCamera
  470. local root = char.HumanoidRootPart
  471. local deb = false
  472. local shot = 0
  473. local debris=game:service"Debris"
  474. local l = game:GetService("Lighting")
  475. local rs = game:GetService("RunService").RenderStepped
  476.  
  477.  
  478. Debounces = {
  479. CanAttack = true;
  480. NoIdl = false;
  481. Slashing = false;
  482. Slashed = false;
  483. RPunch = false;
  484. Invisible = false;
  485. RPunched = false;
  486. LPunch = false;
  487. LPunched = false;
  488. }
  489. local Touche = {char.Name, }
  490.  
  491.  
  492. function genWeld(a,b)
  493. local w = Instance.new("Weld",a)
  494. w.Part0 = a
  495. w.Part1 = b
  496. return w
  497. end
  498. function weld(a, b)
  499. local weld = Instance.new("Weld")
  500. weld.Name = "W"
  501. weld.Part0 = a
  502. weld.Part1 = b
  503. weld.C0 = a.CFrame:inverse() * b.CFrame
  504. weld.Parent = a
  505. return weld;
  506. end
  507. ----------------------------------------------------
  508. function Lerp(c1,c2,al)
  509. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  510. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  511. for i,v in pairs(com1) do
  512. com1[i] = v+(com2[i]-v)*al
  513. end
  514. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  515. end
  516. ----------------------------------------------------
  517. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  518. local wld = Instance.new("Weld", wp1)
  519. wld.Part0 = wp0
  520. wld.Part1 = wp1
  521. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  522. end
  523. ----------------------------------------------------
  524. function weld5(part0, part1, c0, c1)
  525. weeld=Instance.new("Weld", part0)
  526. weeld.Part0=part0
  527. weeld.Part1=part1
  528. weeld.C0=c0
  529. weeld.C1=c1
  530. return weeld
  531. end
  532. ----------------------------------------------------
  533. function HasntTouched(plrname)
  534. local ret = true
  535. for _, v in pairs(Touche) do
  536. if v == plrname then
  537. ret = false
  538. end
  539. end
  540. return ret
  541. end
  542. ----------------------------------------------------
  543.  
  544. newWeld(torso, larm, -1.5, 0.5, 0)
  545. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  546. newWeld(torso, rarm, 1.5, 0.5, 0)
  547. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  548. newWeld(torso, hed, 0, 1.5, 0)
  549. newWeld(torso, lleg, -0.5, -1, 0)
  550. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  551. newWeld(torso, rleg, 0.5, -1, 0)
  552. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  553. newWeld(root, torso, 0, -1, 0)
  554. torso.Weld.C1 = CFrame.new(0, -1, 0)
  555.  
  556.  
  557. p = Instance.new("Part")
  558. p.BrickColor = BrickColor.new("Dark indigo")
  559. p.Transparency = 1
  560. TorsoColor = p.BrickColor
  561.  
  562.  
  563. local Transforming = true
  564. hum.WalkSpeed = 0
  565.  
  566.  
  567.  
  568.  
  569. local fx = Instance.new("Part",Torso)
  570. wit = p.BrickColor.Color
  571. wit2 = Color3.new(85,0,127)
  572. local glowz = Instance.new("ParticleEmitter",fx)
  573. glowz.LightEmission = 1
  574. glowz.Texture = "rbxassetid://284205403"
  575. glowz.Color = ColorSequence.new(wit)
  576. glowz.Size = NumberSequence.new(5)
  577. glowz.Speed = NumberRange.new(25,50)
  578. glowz.LockedToPart = false
  579. glowz.Transparency = NumberSequence.new(0.75)
  580. glowz.RotSpeed = NumberRange.new(-2000,2000)
  581. glowz.Lifetime = NumberRange.new(1)
  582. glowz.Rate = 50000
  583. glowz.VelocitySpread = 9001
  584. local glowz2 = Instance.new("ParticleEmitter",fx)
  585. glowz2.LightEmission = 0.5
  586. glowz.Texture = "rbxassetid://284205403"
  587. glowz2.Color = ColorSequence.new(wit2)
  588. glowz2.Size = NumberSequence.new(5)
  589. glowz2.Speed = NumberRange.new(25,50)
  590. glowz2.LockedToPart = false
  591. glowz2.Transparency = NumberSequence.new(0.75)
  592. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  593. glowz2.Lifetime = NumberRange.new(1)
  594. glowz2.Rate = 50000
  595. glowz2.VelocitySpread = 9001
  596. fx.Anchored = true
  597. fx.Material = "Neon"
  598. fx.CanCollide = false
  599. fx.Locked = true
  600. fx.Transparency = 1
  601. fx.Material = "Neon"
  602. fx.Size = Vector3.new(1,1,1)
  603. fx.TopSurface = "SmoothNoOutlines"
  604. fx.BottomSurface = "SmoothNoOutlines"
  605. fx.BrickColor = BrickColor.new("Really black")
  606. fxm = Instance.new("SpecialMesh",fx)
  607. fxm.MeshType = "Sphere"
  608. local sa2 = Instance.new("Sound",Torso)
  609. sa2.SoundId = "rbxassetid://93724183"
  610. sa2.Pitch = 0.5
  611. sa2.Volume = 5
  612. sa2.Looped = false
  613. sa2:Play()
  614. local value = 1
  615. fxm.Scale = Vector3.new(1,1,1)
  616. for i = 1, 20 do rs:wait()
  617. value = value - 0.05
  618. fx.Transparency = fx.Transparency - (1/20)
  619. fx.CFrame = Torso.CFrame
  620. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  621. rs:wait()
  622. end
  623.  
  624.  
  625. selectionBoxOfTorso:Destroy()
  626. selectionBoxOfRightArm:Destroy()
  627. selectionBoxOfRightLeg:Destroy()
  628. selectionBoxOfLeftArm:Destroy()
  629. selectionBoxOfLeftLeg:Destroy()
  630. LightOnBody:Destroy()
  631.  
  632.  
  633. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  634. selectionBoxOfTorso.Adornee = Torso
  635. selectionBoxOfTorso.Color = BrickColor.new("Royal purple")
  636. selectionBoxOfTorso.LineThickness = 0.01
  637. selectionBoxOfTorso.Transparency = 0
  638.  
  639. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  640. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  641. selectionBoxOfRightArm.Color = BrickColor.new("Royal purple")
  642. selectionBoxOfRightArm.LineThickness = 0.01
  643. selectionBoxOfRightArm.Transparency = 0
  644.  
  645. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  646. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  647. selectionBoxOfRightLeg.Color = BrickColor.new("Royal purple")
  648. selectionBoxOfRightLeg.LineThickness = 0.01
  649. selectionBoxOfRightLeg.Transparency = 0
  650.  
  651. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  652. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  653. selectionBoxOfLeftArm.Color = BrickColor.new("Royal purple")
  654. selectionBoxOfLeftArm.LineThickness = 0.01
  655. selectionBoxOfLeftArm.Transparency = 0
  656.  
  657. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  658. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  659. selectionBoxOfLeftLeg.Color = BrickColor.new("Royal purple")
  660. selectionBoxOfLeftLeg.LineThickness = 0.01
  661. selectionBoxOfLeftLeg.Transparency = 0
  662.  
  663.  
  664.  
  665.  
  666. local Orbd = Instance.new("Part", char)
  667. Orbd.Name = "Orbd"
  668. Orbd.Shape = Enum.PartType.Ball
  669. Orbd.CanCollide = false
  670.  
  671. Orbd.BrickColor = BrickColor.new("Royal purple")
  672.  
  673. Orbd.Transparency = 0
  674. Orbd.Material = "Neon"
  675. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  676. Orbd.TopSurface = Enum.SurfaceType.Smooth
  677. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  678.  
  679. local Weld = Instance.new("Weld", Orbd)
  680. Weld.Part0 = char.Head
  681. Weld.Part1 = Orbd
  682. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  683. local glov = Instance.new("PointLight", Orbd)
  684. glov.Brightness = 3000
  685. glov.Range = 20
  686. glov.Color = Color3.new(255, 0, 255)
  687.  
  688. --------------------------------------------------------
  689. local Orbvc = Instance.new("Part", char)
  690. Orbvc.Name = "Orbvc"
  691. Orbvc.Shape = Enum.PartType.Ball
  692. Orbvc.CanCollide = false
  693.  
  694. Orbvc.BrickColor = BrickColor.new("Royal purple")
  695.  
  696. Orbvc.Transparency = 0
  697. Orbvc.Material = "Neon"
  698. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  699. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  700. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  701.  
  702. local Weld = Instance.new("Weld", Orbvc)
  703. Weld.Part0 = char.Head
  704. Weld.Part1 = Orbvc
  705. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  706. local glo = Instance.new("PointLight", Orbvc)
  707. glo.Brightness = 3000
  708. glo.Range = 20
  709. glo.Color = Color3.new(255, 0, 255)
  710. ----------------------------------------------------
  711.  
  712.  
  713.  
  714.  
  715.  
  716.  
  717.  
  718.  
  719.  
  720.  
  721. function FindNearestTorso(Position,Distance,SinglePlayer)
  722. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  723. local List = {}
  724. for i,v in pairs(workspace:GetChildren())do
  725. if v:IsA("Model")then
  726. if v:findFirstChild("Torso")then
  727. if v ~= char then
  728. if(v.Torso.Position -Position).magnitude <= Distance then
  729. table.insert(List,v)
  730. end
  731. end
  732. end
  733. end
  734. end
  735. return List
  736. end
  737.  
  738.  
  739.  
  740.  
  741. GroundWave1 = function()
  742. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  743. local Colors = {"Royal purple", "Really black"}
  744. local wave = Instance.new("Part", Torso)
  745. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  746. wave.Anchored = true
  747. wave.CanCollide = false
  748. wave.Locked = true
  749. wave.Size = Vector3.new(1, 1, 1)
  750. wave.TopSurface = "Smooth"
  751. wave.BottomSurface = "Smooth"
  752. wave.Transparency = 0.35
  753. wave.CFrame = HandCF
  754. wm = Instance.new("SpecialMesh", wave)
  755. wm.MeshId = "rbxassetid://3270017"
  756. coroutine.wrap(function()
  757. for i = 1, 30, 1 do
  758. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  759. wave.Size = wm.Scale
  760. wave.CFrame = HandCF
  761. wave.Transparency = i/30
  762. wait()
  763. end
  764. wait()
  765. wave:Destroy()
  766. end)()
  767. end
  768. ----------------------------------------------------
  769.  
  770.  
  771. GroundWave3 = function()
  772. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  773. local Colors = {"Royal purple", "Royal purple"}
  774. local wave = Instance.new("Part", torso)
  775. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  776. wave.Anchored = true
  777. wave.CanCollide = false
  778. wave.Locked = true
  779. wave.Size = Vector3.new(1, 1, 1)
  780. wave.TopSurface = "Smooth"
  781. wave.BottomSurface = "Smooth"
  782. wave.Transparency = 0.35
  783. wave.CFrame = HandCF
  784. wm = Instance.new("SpecialMesh", wave)
  785. wm.MeshId = "rbxassetid://3270017"
  786. coroutine.wrap(function()
  787. for i = 1, 14, 1 do
  788. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  789. wave.Size = wm.Scale
  790. wave.CFrame = HandCF
  791. wave.Transparency = i/14
  792. wait()
  793. end
  794. wait()
  795. wave:Destroy()
  796. end)()
  797. end
  798.  
  799.  
  800.  
  801.  
  802.  
  803. local acos = math.acos
  804. local sqrt = math.sqrt
  805. local Vec3 = Vector3.new
  806. local fromAxisAngle = CFrame.fromAxisAngle
  807.  
  808. local function toAxisAngle(CFr)
  809. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  810. local Angle = math.acos((R00+R11+R22-1)/2)
  811. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  812. A = A == 0 and 0.00001 or A
  813. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  814. B = B == 0 and 0.00001 or B
  815. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  816. C = C == 0 and 0.00001 or C
  817. local x = (R21-R12)/sqrt(A)
  818. local y = (R02-R20)/sqrt(B)
  819. local z = (R10-R01)/sqrt(C)
  820. return Vec3(x,y,z),Angle
  821. end
  822.  
  823. local acos = math.acos
  824. local sqrt = math.sqrt
  825. local Vec3 = Vector3.new
  826. local fromAxisAngle = CFrame.fromAxisAngle
  827.  
  828. local function toAxisAngle(CFr)
  829. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  830. local Angle = math.acos((R00+R11+R22-1)/2)
  831. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  832. A = A == 0 and 0.00001 or A
  833. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  834. B = B == 0 and 0.00001 or B
  835. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  836. C = C == 0 and 0.00001 or C
  837. local x = (R21-R12)/sqrt(A)
  838. local y = (R02-R20)/sqrt(B)
  839. local z = (R10-R01)/sqrt(C)
  840. return Vec3(x,y,z),Angle
  841. end
  842.  
  843. function ApplyTrig(Num,Func)
  844. local Min,Max = Func(0),Func(1)
  845. local i = Func(Num)
  846. return (i-Min)/(Max-Min)
  847. --[[if Func == "sin" then
  848. return (math.sin((1-Num)*math.pi)+1)/2
  849. elseif Func == "cos" then
  850. return (math.cos((1-Num)*math.pi)+1)/2
  851. end]]
  852. end
  853.  
  854. function LerpCFrame(CFrame1,CFrame2,Num)
  855. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  856. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  857. end
  858.  
  859.  
  860.  
  861. local togglecamshake = true
  862.  
  863. function camshake(partoz, magn, intens)
  864. if togglecamshake == true then
  865. return
  866. end
  867. for _, guy in pairs(workspace:GetChildren()) do
  868. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  869. coroutine.resume(coroutine.create(function()
  870. local humz = guy:FindFirstChild("Humanoid")
  871. local torse = guy:FindFirstChild("Torso")
  872. for _ = 1, 5 * intens do
  873. wait()
  874. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  875. end
  876. humz.CameraOffset = Vector3.new(0, 0, 0)
  877. end))
  878. end
  879. end
  880. end
  881.  
  882.  
  883. function Crater(Torso,Radius)
  884. Spawn(function()
  885. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  886. local Ignore = {}
  887. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  888. if v.Character ~= nil then
  889. Ignore[#Ignore+1] = v.Character
  890. end
  891. end
  892. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  893. if Hit == nil then return end
  894. local Parts = {}
  895. for i = 1,360,10 do
  896. local P = Instance.new("Part",Torso.Parent)
  897. P.Anchored = true
  898. P.FormFactor = "Custom"
  899. P.BrickColor = BrickColor.new("Royal purple")
  900. P.Material = "Granite"
  901. P.TopSurface = "Smooth"
  902. P.BottomSurface = "Smooth"
  903. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  904. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  905. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  906. if math.random(0,5) == 0 then -- rubble
  907. local P = Instance.new("Part",Torso.Parent)
  908. P.Anchored = true
  909. P.FormFactor = "Custom"
  910. P.BrickColor = BrickColor.new("Royal Purple")
  911. P.Material = Hit.Material
  912. P.TopSurface = "Smooth"
  913. P.BottomSurface = "Smooth"
  914. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  915. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  916. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  917. end
  918. end
  919. for i = 0,1,0.05 do
  920. for i2,v in pairs(Parts) do
  921. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  922. end
  923. wait(0.02)
  924. end
  925. for i,v in pairs(Parts) do
  926. if v[1].Size.X > 2.1 then
  927. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  928. end
  929. v[1].Anchored = false
  930. end
  931. for i = 0,1,0.05 do
  932. for i2,v in pairs(Parts) do
  933. v[1].Transparency = i
  934. if i == 1 then
  935. v[1]:Destroy()
  936. elseif i >= 0.25 then
  937. v[1].CanCollide = false
  938. end
  939. end
  940. wait(0.02)
  941. end
  942. Parts = nil
  943. end)
  944. end
  945.  
  946.  
  947.  
  948. GroundWave = function()
  949. if Transforming == true then
  950. local value = 5
  951. local value2 = 10
  952. local value3 = 20
  953. local sa2 = Instance.new("Sound",Torso)
  954. sa2.SoundId = "rbxassetid://393621716"
  955. sa2.Pitch = 1
  956. sa2.Volume = 10
  957. sa2.Looped = false
  958. sa2:Play()
  959. local wave = Instance.new("Part", Torso)
  960. local glowz = Instance.new("ParticleEmitter",wave)
  961. glowz.LightEmission = 1
  962. glowz.Texture = "rbxassetid://284205403"
  963. glowz.Color = ColorSequence.new(wit)
  964. glowz.Size = NumberSequence.new(30)
  965. glowz.Speed = NumberRange.new(25,100)
  966. glowz.LockedToPart = false
  967. glowz.Transparency = NumberSequence.new(0.75)
  968. glowz.RotSpeed = NumberRange.new(-2000,2000)
  969. glowz.Lifetime = NumberRange.new(1)
  970. glowz.Rate = 50000
  971. glowz.VelocitySpread = 9001
  972. local glowz2 = Instance.new("ParticleEmitter",wave)
  973. glowz2.LightEmission = 1
  974. glowz.Texture = "rbxassetid://284205403"
  975. glowz2.Color = ColorSequence.new(wit)
  976. glowz2.Size = NumberSequence.new(30)
  977. glowz2.Speed = NumberRange.new(25,100)
  978. glowz2.LockedToPart = false
  979. glowz2.Transparency = NumberSequence.new(0.75)
  980. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  981. glowz2.Lifetime = NumberRange.new(1)
  982. glowz2.Rate = 50000
  983. glowz2.VelocitySpread = 9001
  984. wave.BrickColor = BrickColor.new("Really black")
  985. wave.Anchored = true
  986. wave.CanCollide = false
  987. wave.Locked = true
  988. wave.Size = Vector3.new(1, 1, 1)
  989. wave.TopSurface = "Smooth"
  990. wave.BottomSurface = "Smooth"
  991. wave.Transparency = 0.35
  992. wave.CFrame = fx.CFrame
  993. wave.Material = "Neon"
  994. wm = Instance.new("SpecialMesh", wave)
  995. wm.MeshType = "Sphere"
  996. wm.Scale = Vector3.new(1,1,1)
  997. local wave2 = Instance.new("Part", Torso)
  998. wave2.BrickColor = TorsoColor
  999. wave2.Anchored = true
  1000. wave2.CanCollide = false
  1001. wave2.Locked = true
  1002. wave2.Size = Vector3.new(1, 1, 1)
  1003. wave2.TopSurface = "Smooth"
  1004. wave2.BottomSurface = "Smooth"
  1005. wave2.Transparency = 0.35
  1006. wave2.CFrame = fx.CFrame
  1007. wave2.Material = "Neon"
  1008. wm2 = Instance.new("SpecialMesh", wave2)
  1009. wm2.MeshType = "FileMesh"
  1010. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1011. wm2.Scale = Vector3.new(1,1,1)
  1012. local wave3 = Instance.new("Part", Torso)
  1013. wave3.BrickColor = BrickColor.new("Really black")
  1014. wave3.Anchored = true
  1015. wave3.CanCollide = false
  1016. wave3.Locked = true
  1017. wave3.Size = Vector3.new(1, 1, 1)
  1018. wave3.TopSurface = "Smooth"
  1019. wave3.BottomSurface = "Smooth"
  1020. wave3.Transparency = 0.35
  1021. wave3.CFrame = fx.CFrame
  1022. wave3.Material = "Neon"
  1023. wm3 = Instance.new("SpecialMesh", wave3)
  1024. wm3.MeshType = "FileMesh"
  1025. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1026. wm3.Scale = Vector3.new(1,1,1)
  1027. coroutine.wrap(function()
  1028. for i = 1, 18, 1 do
  1029. value = value - 0.5
  1030. value2 = value2 - 0.75*1.5
  1031. value3 = value3 - 0.475*1.5
  1032. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  1033. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  1034. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  1035. --wave.Size = wm.Scale
  1036. wave.CFrame = fx.CFrame
  1037. wave.Transparency = i/14
  1038. --wave2.Size = wm2.Scale
  1039. wave2.CFrame = fx.CFrame
  1040. wave2.Rotation = Vector3.new(90, 0, 0)
  1041. wave2.Transparency = i/14
  1042. --wave3.Size = wm3.Scale
  1043. wave3.CFrame = fx.CFrame
  1044. wave3.Rotation = Vector3.new(90, 0, 0)
  1045. wave3.Transparency = i/14
  1046. wait()
  1047. glowz.Rate = 0
  1048. glowz2.Rate = 0
  1049. end
  1050. wait()
  1051. wave:Destroy()
  1052. wave2:Destroy()
  1053. wave3:Destroy()
  1054. end)()
  1055. elseif Transforming == false then
  1056. wait()
  1057. end
  1058. end
  1059.  
  1060. for i = 1, 100 do rs:wait()
  1061. fx.CFrame = Torso.CFrame
  1062. end
  1063.  
  1064. spawn(function()
  1065. while wait(1) do
  1066. GroundWave()
  1067. end
  1068. end)
  1069.  
  1070.  
  1071.  
  1072.  
  1073.  
  1074.  
  1075. local RbxUtility = LoadLibrary("RbxUtility")
  1076. local Create = RbxUtility.Create
  1077.  
  1078. function RemoveOutlines(part)
  1079. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1080. end
  1081. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1082. local Part = Create("Part"){
  1083. Parent = Parent,
  1084. Reflectance = Reflectance,
  1085. Transparency = Transparency,
  1086. CanCollide = false,
  1087. Locked = true,
  1088. BrickColor = BrickColor.new(tostring(BColor)),
  1089. Name = Name,
  1090. Size = Size,
  1091. Material = Material,
  1092. }
  1093. RemoveOutlines(Part)
  1094. return Part
  1095. end
  1096. local Effects = {}
  1097.  
  1098.  
  1099.  
  1100. wait(2)
  1101. local Muss = Instance.new("Sound",char)
  1102. Muss.SoundId = "rbxassetid://186942568"
  1103. Muss.Pitch = 1
  1104. Muss.Volume = 0
  1105. Muss.Looped = true
  1106. Muss:Play()
  1107. Transforming = false
  1108.  
  1109.  
  1110. local value2 = 1
  1111. for i = 1, 20 do rs:wait()
  1112. value2 = value2 - 0.05
  1113. glowz.Rate = 0
  1114. glowz2.Rate = 0
  1115. fx.Transparency = fx.Transparency + (1/20)
  1116. fx.CFrame = torso.CFrame
  1117. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  1118. rs:wait()
  1119. end
  1120.  
  1121.  
  1122. local Mus = Instance.new("Sound",char)
  1123. Mus.SoundId = "rbxassetid://752647397"
  1124. Mus.Pitch = 1
  1125. Mus.Volume = 40
  1126. Mus.Looped = false
  1127. wait(0.3)
  1128. Mus:Play()
  1129.  
  1130. glowz:Destroy()
  1131. glowz2:Destroy()
  1132. for i = 1,20 do
  1133.  
  1134. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1135. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1136. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1137. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1138. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  1139. end
  1140. wait(1)
  1141. for i = 1,20 do
  1142. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1143. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1144. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1145.  
  1146. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1147. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1148.  
  1149. end
  1150.  
  1151.  
  1152. wait(5)
  1153.  
  1154. wait(1.3)
  1155. for i = 1,20 do
  1156. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1157.  
  1158.  
  1159. end
  1160. wait(0.4)
  1161. for i = 1,20 do
  1162.  
  1163. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1164. end
  1165. wait(0.6)
  1166. for i = 1,20 do
  1167. wait()
  1168. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1169. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1170. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1171. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1172. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1173. end
  1174. wait(0.2)
  1175. for i = 1,20 do
  1176. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1177. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1178. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1179.  
  1180. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1181. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1182.  
  1183. end
  1184. wait()
  1185.  
  1186. camshake(torso, 48, 6)
  1187. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1188. if v:FindFirstChild('Humanoid') then
  1189. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1190. end
  1191. end
  1192.  
  1193.  
  1194.  
  1195.  
  1196. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1197. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1198. end
  1199.  
  1200. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1201. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1202. end
  1203. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1204. TBlast.BrickColor = BrickColor.new("Pink")
  1205. TBlast.Transparency = 1
  1206. TBlast.Anchored = true
  1207. TBlast.CanCollide = false
  1208. TBlast.CFrame = root.CFrame
  1209. TBlast.Size = Vector3.new(2,2,2)
  1210. TBMesh.Parent = TBlast
  1211. TBMesh.MeshType = "Sphere"
  1212. game.Lighting.Brightness = 0
  1213. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1214. game.Lighting.TimeOfDay = 0.1
  1215. game.Lighting.FogEnd = 1000
  1216. game.Lighting.FogColor = TBlast.BrickColor.Color
  1217. game.Lighting.TimeOfDay = "00:00:00"
  1218. game.Lighting.Ambient = Color3.new(0,0,0)
  1219. game.Lighting.FogColor = Color3.new(0,0,0)
  1220. game.Lighting.FogEnd = 500
  1221. game.Lighting.FogStart = 0
  1222. game.Lighting.GlobalShadows = true
  1223.  
  1224.  
  1225.  
  1226. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1227. local valuer = 5
  1228. local valuer2 = 10
  1229. local valuer3 = 15
  1230. local sa2 = Instance.new("Sound",torso)
  1231. sa2.SoundId = "rbxassetid://130972023"
  1232. sa2.Pitch = 1
  1233. sa2.Volume = 5
  1234. sa2.Looped = false
  1235. sa2:Play()
  1236. local sar2 = Instance.new("Sound",torso)
  1237. sar2.SoundId = "rbxassetid://153274423"
  1238. sar2.Pitch = 1
  1239. sar2.Volume = 5
  1240. sar2.Looped = false
  1241. sar2:Play()
  1242. Crater(torso,67)
  1243.  
  1244. GroundWave4 = function()
  1245.  
  1246. local wave = Instance.new("Part", torso)
  1247. wave.BrickColor = BrickColor.new("Royal purple")
  1248. wave.Anchored = true
  1249. wave.CanCollide = false
  1250. wave.Locked = true
  1251. wave.Size = Vector3.new(1, 1, 1)
  1252. wave.TopSurface = "Smooth"
  1253. wave.BottomSurface = "Smooth"
  1254. wave.Transparency = 0.35
  1255. wave.CFrame = fx.CFrame
  1256. wm = Instance.new("SpecialMesh", wave)
  1257. wm.MeshType = "Sphere"
  1258. wm.Scale = Vector3.new(1,1,1)
  1259. coroutine.wrap(function()
  1260. for i = 1, 18, 1 do
  1261. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1262. --wave.Size = wm.Scale
  1263. wave.CFrame = fx.CFrame
  1264. wave.Transparency = i/14
  1265. wait()
  1266. end
  1267. wait()
  1268. wave:Destroy()
  1269. end)()
  1270.  
  1271. end
  1272.  
  1273.  
  1274.  
  1275.  
  1276.  
  1277. GroundWave1()
  1278.  
  1279.  
  1280. CV="Pastel blue"
  1281.  
  1282. local txt = Instance.new("BillboardGui", Char)
  1283. txt.Adornee = Char .Head
  1284. txt.Name = "_status"
  1285. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1286. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1287. local text = Instance.new("TextLabel", txt)
  1288. text.Size = UDim2.new(10, 0, 7, 0)
  1289. text.FontSize = "Size24"
  1290. text.TextScaled = true
  1291. text.TextTransparency = 0
  1292. text.BackgroundTransparency = 1
  1293. text.TextTransparency = 0
  1294. text.TextStrokeTransparency = 0
  1295. text.Font = "Antique"
  1296. text.TextStrokeColor3 = Color3.new(170,0,255)
  1297.  
  1298. v=Instance.new("Part")
  1299. v.Name = "ColorBrick"
  1300. v.Parent=Player.Character
  1301. v.FormFactor="Symmetric"
  1302. v.Anchored=true
  1303. v.CanCollide=false
  1304. v.BottomSurface="Smooth"
  1305. v.TopSurface="Smooth"
  1306. v.Size=Vector3.new(10,5,3)
  1307. v.Transparency=1
  1308. v.CFrame=Char.Torso.CFrame
  1309. v.BrickColor=BrickColor.new(CV)
  1310. v.Transparency=1
  1311. text.TextColor3 = Color3.new(0,0,0)
  1312. v.Shape="Block"
  1313. text.Text = "The Omni-God of Erradication"
  1314.  
  1315.  
  1316.  
  1317.  
  1318. ROW = function(out, trans, s, wt, t, ang, plus)
  1319. for i = 1, 360, 360/t do
  1320. local c = Instance.new("Part", game.Workspace)
  1321. c.FormFactor = 3
  1322. c.TopSurface = 0
  1323. c.BottomSurface = 0
  1324. c.Size = s
  1325. c.Anchored = true
  1326. c.CanCollide = wt
  1327. c.Material=workspace.Base.Material
  1328. c.Transparency = trans
  1329. c.BrickColor = workspace.Base.BrickColor
  1330. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1331. c.Locked=true
  1332. game.Debris:AddItem(c,15)
  1333. end
  1334. end
  1335.  
  1336. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1337.  
  1338.  
  1339.  
  1340.  
  1341.  
  1342.  
  1343.  
  1344. local wave = Instance.new("Part", torso)
  1345. wave.BrickColor = TorsoColor
  1346. wave.Anchored = true
  1347. wave.CanCollide = false
  1348. wave.Locked = true
  1349. wave.Size = Vector3.new(1, 1, 1)
  1350. wave.TopSurface = "Smooth"
  1351. wave.BottomSurface = "Smooth"
  1352. wave.Transparency = 0.35
  1353. wave.CFrame = HandCF
  1354. wm = Instance.new("SpecialMesh", wave)
  1355. wm.MeshId = "rbxassetid://3270017"
  1356. local wave2 = Instance.new("Part", torso)
  1357. wave2.BrickColor = BrickColor.new("Really black")
  1358. wave2.Anchored = true
  1359. wave2.CanCollide = false
  1360. wave2.Locked = true
  1361. wave2.Size = Vector3.new(1, 1, 1)
  1362. wave2.TopSurface = "Smooth"
  1363. wave2.BottomSurface = "Smooth"
  1364. wave2.Transparency = 0.35
  1365. wave2.CFrame = HandCF
  1366. wm2 = Instance.new("SpecialMesh", wave2)
  1367. wm2.MeshId = "rbxassetid://3270017"
  1368. local wave3 = Instance.new("Part", torso)
  1369. wave3.BrickColor = TorsoColor
  1370. wave3.Anchored = true
  1371. wave3.CanCollide = false
  1372. wave3.Locked = true
  1373. wave3.Size = Vector3.new(1, 1, 1)
  1374. wave3.TopSurface = "Smooth"
  1375. wave3.BottomSurface = "Smooth"
  1376. wave3.Transparency = 0.35
  1377. wave3.CFrame = HandCF
  1378. wm3 = Instance.new("SpecialMesh", wave3)
  1379. wm3.MeshId = "rbxassetid://3270017"
  1380. coroutine.wrap(function()
  1381. for i = 1, 14, 1 do
  1382. valuer = valuer - 0.35
  1383. valuer2 = valuer - 0.45
  1384. valuer3 = valuer3 - 0.475
  1385. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1386. wave.Size = wm.Scale
  1387. wave.CFrame = HandCF
  1388. wave.Transparency = i/14
  1389. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1390. wave2.Size = wm2.Scale
  1391. wave2.CFrame = HandCF
  1392. wave2.Transparency = i/14
  1393. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1394. wave3.Size = wm2.Scale
  1395. wave3.CFrame = HandCF
  1396. wave3.Transparency = i/14
  1397. wait()
  1398. end
  1399. wait()
  1400. wave:Destroy()
  1401. wave2:Destroy()
  1402. end)()
  1403.  
  1404. local torso = game.Players.LocalPlayer.Character.Torso
  1405. local block = Instance.new("Part",torso)
  1406. block.Size = Vector3.new(0.1,0.1,0.1)
  1407. block.Position = block.Position + Vector3.new(2,2,2)
  1408. block.Transparency = 1
  1409. local weld = Instance.new("Weld",torso)
  1410. weld.Part0 = torso
  1411. weld.Part1 = block
  1412. weld.C0 = CFrame.new(0,5,0)
  1413. local tables = {5,4,3,2,1}
  1414. local part = Instance.new("ParticleEmitter")
  1415. part.Parent = game.Players.LocalPlayer.Character.Torso
  1416. part.LockedToPart = true
  1417.  
  1418. part.Texture = "rbxassetid://300899196"
  1419. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1420. part.Transparency = NumberSequence.new(0.7)
  1421. part.Lifetime = NumberRange.new(2)
  1422. part.Rate = 30
  1423. local part2 = Instance.new("ParticleEmitter",block)
  1424. part2.Lifetime = NumberRange.new(5)
  1425. part2.Speed = NumberRange.new(0)
  1426. part2.Size = NumberSequence.new(18)
  1427. part2.LockedToPart = true
  1428. part2.Transparency = NumberSequence.new(0.5)
  1429. part2.Rate = 3
  1430. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1431. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1432. local model = Instance.new("Model",torso)
  1433.  
  1434. local ball0 = Instance.new("Part",model)
  1435. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1436. ball0.Transparency = 0.5
  1437. ball0.BrickColor = BrickColor.new("Royal purple")
  1438. ball0.Size = Vector3.new(1,1,1)
  1439. ball0mesh = Instance.new("SpecialMesh",ball0)
  1440. ball0mesh.MeshType = "Sphere"
  1441. ball0mesh.Scale = Vector3.new(1,1,1)
  1442. ballweld = Instance.new("Weld",model)
  1443. ballweld.Part0 = torso
  1444. ballweld.Part1 = ball0
  1445.  
  1446.  
  1447.  
  1448.  
  1449. for i = 1,15 do
  1450. wait(0.1)
  1451. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1452. part2.Size = NumberSequence.new(15)
  1453. for i = 1 , 3 do
  1454. wait()
  1455. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1456.  
  1457. end
  1458.  
  1459. wait(0.1)
  1460. part2.Size = NumberSequence.new(8)
  1461. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1462. ball0mesh.Scale = Vector3.new(1,1,1)
  1463.  
  1464. end
  1465.  
  1466. hum.WalkSpeed = 16
  1467. Muss.Volume = 8
  1468.  
  1469.  
  1470. Charging = true
  1471. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1472. function FDebris()
  1473. repeat
  1474. local p = Instance.new('Part',Torso)
  1475. p.formFactor = 'Custom'
  1476. p.Size = Vector3.new(1,1,1)
  1477. p.BrickColor = BrickColor.new("Dark indigo")
  1478. p.CanCollide = false
  1479. p.Transparency = 0.2
  1480. p.Anchored = true
  1481. p.Locked=true
  1482. p.Material = "Neon"
  1483. s = math.random(1,40)/10
  1484. local m = Instance.new("BlockMesh",p)
  1485. m.Scale = Vector3.new(s,s,s)
  1486. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1487. --[[coroutine.wrap(function()
  1488. wait(2)
  1489. while Charging == true do
  1490. wait(2)
  1491. GroundWave1()
  1492. wait(2)
  1493. end
  1494. end)()]]--
  1495.  
  1496. spawn(function()
  1497. while rs:wait() do
  1498. if p.Transparency >= 1 then p:Destroy() break end
  1499. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1500. p.Transparency = p.Transparency+0.01
  1501. end
  1502. end)
  1503. wait(.3)
  1504. until Charging == false
  1505. end
  1506.  
  1507.  
  1508. spawn(function()
  1509. while wait(.01)
  1510. do
  1511. FDebris()
  1512. end
  1513. end)
  1514.  
  1515.  
  1516.  
  1517. FloatPart = function()
  1518. local Part = Instance.new('Part',Torso)
  1519. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1520. Part.Anchored = true
  1521. Part.Material = 'Neon'
  1522. Part.CanCollide = false
  1523. Part.BrickColor = BrickColor.new("Royal purple")
  1524. local Mesh = Instance.new('SpecialMesh',Part)
  1525. Mesh.Scale = Vector3.new(4,4,.2)
  1526. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1527. Mesh.VertexColor = Vector3.new(0,170,255)
  1528. spawn(function()
  1529. for i = 1,30 do
  1530. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1531. Part.Transparency = Part.Transparency + .035
  1532. game["Run Service"].RenderStepped:wait()
  1533. end
  1534. Part:Destroy()
  1535. end)
  1536. end;
  1537.  
  1538. DubPart = function()
  1539. local Part = Instance.new('Part',Torso)
  1540. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1541. Part.Anchored = true
  1542. Part.CanCollide = false
  1543. Part.Material = 'Neon'
  1544. Part.BrickColor = BrickColor.new(SecondaryColor)
  1545. local Mesh = Instance.new('SpecialMesh',Part)
  1546. Mesh.Scale = Vector3.new(7,7,.2)
  1547. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1548. Mesh.VertexColor = Vector3.new(0,170,255)
  1549. spawn(function()
  1550. for i = 1,30 do
  1551. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1552. Part.Transparency = Part.Transparency + .035
  1553. game["Run Service"].RenderStepped:wait()
  1554. end
  1555. Part:Destroy()
  1556. end)
  1557. end;
  1558.  
  1559. Fade = function(Item,t)
  1560. spawn(function()
  1561. for i = 1,20 do
  1562. Item.Transparency = Item.Transparency + .05
  1563. if t then
  1564. wait(t)
  1565. else
  1566. wait()
  1567. end
  1568. end
  1569. Item:Destroy()
  1570. end)
  1571. end
  1572.  
  1573. Particle = function(PrimaryColor)
  1574. local Part = Instance.new('Part',Torso)
  1575. Part.BrickColor = BrickColor.new(PrimaryColor)
  1576. Part.Anchored = true
  1577. Part.Transparency = .3
  1578. Part.CanCollide = false
  1579. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1580. local Mesh = Instance.new('BlockMesh',Part)
  1581. Mesh.Scale = Vector3.new(.05,.1,.1)
  1582. spawn(function()
  1583. for i = 1,40 do
  1584. Part.Transparency = Part.Transparency + .0125
  1585. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1586. game["Run Service"].RenderStepped:wait()
  1587. end
  1588. Part:Destroy()
  1589. end)
  1590. end;
  1591.  
  1592. --[[spawn(function()
  1593. while wait() do
  1594. wait(.05)
  1595. FloatPart()
  1596. wait(.08)
  1597. FloatPart()
  1598. wait(.05)
  1599. DubPart()
  1600. wait(.08)
  1601. end
  1602. end)]]
  1603.  
  1604. game["Run Service"].RenderStepped:connect(function(_)
  1605. Particle("Royale purple")
  1606. Particle("Really black")
  1607. Particle("Royal purple")
  1608. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1609. end)
  1610.  
  1611.  
  1612.  
  1613.  
  1614.  
  1615.  
  1616.  
  1617.  
  1618.  
  1619.  
  1620.  
  1621.  
  1622.  
  1623.  
  1624.  
  1625.  
  1626. function FindNearestTorso(Position,Distance,SinglePlayer)
  1627. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1628. local List = {}
  1629. for i,v in pairs(workspace:GetChildren())do
  1630. if v:IsA("Model")then
  1631. if v:findFirstChild("Torso")then
  1632. if v ~= char then
  1633. if(v.Torso.Position -Position).magnitude <= Distance then
  1634. table.insert(List,v)
  1635. end
  1636. end
  1637. end
  1638. end
  1639. end
  1640. return List
  1641. end
  1642.  
  1643.  
  1644.  
  1645.  
  1646. vt = Vector3.new
  1647.  
  1648.  
  1649.  
  1650. local player = game.Players.LocalPlayer
  1651. local pchar = player.Character
  1652. local mouse = player:GetMouse()
  1653. local cam = workspace.CurrentCamera
  1654.  
  1655. local rad = math.rad
  1656. bodyparts = {}
  1657. local keysDown = {}
  1658. local flySpeed = 0
  1659. local MAX_FLY_SPEED = 150
  1660.  
  1661. local canFly = false
  1662. local flyToggled = false
  1663.  
  1664. local forward, side = 0, 0
  1665. local lastForward, lastSide = 0, 0
  1666.  
  1667. local floatBP = Instance.new("BodyPosition")
  1668. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1669. local flyBV = Instance.new("BodyVelocity")
  1670. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1671. local turnBG = Instance.new("BodyGyro")
  1672. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1673.  
  1674. mouse.KeyDown:connect(function(key)
  1675. keysDown[key] = true
  1676.  
  1677. if key == "f" then
  1678. flyToggled = not flyToggled
  1679.  
  1680. if not flyToggled then
  1681. stanceToggle = "Normal"
  1682. floatBP.Parent = nil
  1683. flyBV.Parent = nil
  1684. turnBG.Parent = nil
  1685. root.Velocity = Vector3.new()
  1686. pchar.Humanoid.PlatformStand = false
  1687. end
  1688. end
  1689.  
  1690. end)
  1691. mouse.KeyUp:connect(function(key)
  1692. keysDown[key] = nil
  1693. end)
  1694.  
  1695. local function updateFly()
  1696.  
  1697.  
  1698.  
  1699.  
  1700. if not flyToggled then return end
  1701.  
  1702. lastForward = forward
  1703. lastSide = side
  1704.  
  1705. forward = 0
  1706. side = 0
  1707.  
  1708. if keysDown.w then
  1709. forward = forward + 1
  1710. end
  1711. if keysDown.s then
  1712. forward = forward - 1
  1713. end
  1714. if keysDown.a then
  1715. side = side - 1
  1716. end
  1717. if keysDown.d then
  1718. side = side + 1
  1719. end
  1720.  
  1721. canFly = (forward ~= 0 or side ~= 0)
  1722.  
  1723. if canFly then
  1724. stanceToggle = "Floating"
  1725. turnBG.Parent = root
  1726. floatBP.Parent = nil
  1727. flyBV.Parent = root
  1728.  
  1729. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1730. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1731. else
  1732. floatBP.position = root.Position
  1733. floatBP.Parent = root
  1734.  
  1735. flySpeed = flySpeed - 1
  1736. if flySpeed < 0 then flySpeed = 0 end
  1737. end
  1738.  
  1739. local camCF = cam.CoordinateFrame
  1740. local in_forward = canFly and forward or lastForward
  1741. local in_side = canFly and side or lastSide
  1742.  
  1743. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1744.  
  1745. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1746. end
  1747.  
  1748. game:service'RunService'.RenderStepped:connect(function()
  1749. if flyToggled then
  1750. pchar.Humanoid.PlatformStand = true
  1751. end
  1752. updateFly()
  1753. end)
  1754.  
  1755.  
  1756.  
  1757. mouse.KeyDown:connect(function(key)
  1758. if key == "b" then
  1759. hum.WalkSpeed = 0
  1760. if Debounces.CanAttack == true then
  1761. Debounces.CanAttack = false
  1762. Debounces.NoIdl = true
  1763. Debounces.on = true
  1764. v = Instance.new("Sound")
  1765. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1766. v.Parent = char
  1767. v.Looped = false
  1768. v.Pitch = 1
  1769. v.Volume = 3000
  1770. wait(0.01)
  1771. v:Play()
  1772. wait()
  1773. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1774. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1775. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1776. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1777. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1778. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1779. if Debounces.on == false then
  1780. end
  1781. wait()
  1782. end
  1783. wait()
  1784.  
  1785.  
  1786. local function Shockwave7()
  1787. local ENERGY = Instance.new("Part", Char)
  1788. ENERGY.Name = "ENERGY"
  1789. ENERGY.CanCollide = false
  1790. ENERGY.BrickColor = BrickColor.new("Really black")
  1791. ENERGY.Transparency = 0.2
  1792. ENERGY.TopSurface = 0
  1793. ENERGY.BottomSurface = 0
  1794. ENERGY.Anchored = true
  1795. local cm = Instance.new("CylinderMesh", ENERGY)
  1796. cm.Scale = Vector3.new(1, 20, 1)
  1797. ENERGY.Size = Vector3.new(5, 20, 5)
  1798. ENERGY.CFrame = char.Torso.CFrame
  1799. ENERGY.Touched:connect(function(hit)
  1800. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1801. local Occlude = true
  1802. local NotOccludes = {
  1803. char.Name;
  1804. "Wings";
  1805. "Scythe";
  1806. "Thingy";
  1807. "Thingy2"; -- put all of the names in a table pls
  1808. }
  1809. for i,v in pairs(NotOccludes) do
  1810. if hit.Parent.Name == v then
  1811. Occlude = false
  1812. end
  1813. end
  1814. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1815. if Occlude then
  1816. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1817. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1818. end
  1819. end
  1820. end)
  1821. for i = 1, 50 do
  1822. ENERGY.CFrame = char.Torso.CFrame
  1823. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1824. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1825. wait()
  1826. end
  1827. ENERGY:Destroy()
  1828. end
  1829. Shockwave7()
  1830.  
  1831.  
  1832. pt=Instance.new('Part',torso)
  1833. pt.Anchored=true
  1834. pt.CanCollide=false
  1835. pt.Locked = true
  1836. pt.FormFactor='Custom'
  1837. pt.Size=Vector3.new(1,1,1)
  1838. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1839. pt.Transparency=.6
  1840. pt.BrickColor=BrickColor.new('Royal purple')
  1841. msh=Instance.new('SpecialMesh',pt)
  1842. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1843. msh.Scale=Vector3.new(8,4,8)
  1844. pt2=pt:clone()
  1845. pt2.Parent = torso
  1846. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1847. pt2.BrickColor=BrickColor.new("Really black")
  1848. msh2=msh:clone()
  1849. msh2.Parent=pt2
  1850. msh2.Scale=Vector3.new(10,5,10)
  1851.  
  1852. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1853. bl = Instance.new("Part", char)
  1854. bl.Locked = true
  1855. bl.Name = "Shell"
  1856. bl.BrickColor = BrickColor.new("Royal purple")
  1857. bl.Anchored = true
  1858. bl.CanCollide = false
  1859. bl.Transparency = 0
  1860. bl.Reflectance = 0
  1861. bl.BottomSurface = 0
  1862. bl.TopSurface = 0
  1863. bl.Shape = 0
  1864. blm = Instance.new("SpecialMesh",bl)
  1865. blm.MeshType = "Sphere"
  1866. blm.Scale = Vector3.new(1,1,1)
  1867. blm.MeshId = "rbxassetid://9982590"
  1868.  
  1869. coroutine.resume(coroutine.create(function()
  1870. for i=1, math.huge, 4 do
  1871. rs:wait()
  1872. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1873. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1874. bl.Transparency = bl.Transparency + 0.005
  1875. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1876. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1877. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1878. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1879. end
  1880. end))
  1881.  
  1882. for i = 1, 15 do
  1883. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1884. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1885. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1886. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1887. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1888. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1889. if Debounces.on == false then
  1890. break
  1891. end
  1892. wait()
  1893. end
  1894. for i = 1, 15 do
  1895. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1896. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1897. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1898. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1899. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1900. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1901. if Debounces.on == false then
  1902. break
  1903. end
  1904. wait()
  1905. end
  1906. for i = 1, 15 do
  1907. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1908. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1909. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1910. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1911. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1912. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1913. if Debounces.on == false then
  1914. break
  1915. end
  1916. wait()
  1917. end
  1918. for i = 1, 15 do
  1919. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1920. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1921. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1922. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1923. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1924. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1925. if Debounces.on == false then
  1926. break
  1927. end
  1928. wait()
  1929. end
  1930. for i = 1, 15 do
  1931. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1932. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1933. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1934. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1935. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1936. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1937. if Debounces.on == false then
  1938. break
  1939. end
  1940. wait()
  1941. end
  1942. for i = 1, 10 do
  1943. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1944. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1945. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1946. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1947. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1948. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1949. if Debounces.on == false then
  1950. break
  1951. end
  1952. wait()
  1953. end
  1954. wait(1.4)
  1955. Debounces.NoIdl = false
  1956. hum.WalkSpeed = 5
  1957. Debounces.on = false
  1958. wait()
  1959. if Debounces.CanAttack == false then
  1960. Debounces.CanAttack = true
  1961. v:Destroy()
  1962. bl:Destroy()
  1963. blm:Destroy()
  1964. pt:Destroy()
  1965. pt2:Destroy()
  1966. msh:Destroy()
  1967. msh2:Destroy()
  1968. end
  1969. end
  1970. end)
  1971.  
  1972.  
  1973.  
  1974.  
  1975.  
  1976. local grabbed = false
  1977. local cf = CFrame.new
  1978. local mr = math.rad
  1979. local angles = CFrame.Angles
  1980. local ud = UDim2.new
  1981. local c3 = Color3.new
  1982. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1983. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1984. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1985. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1986.  
  1987. clerp = function(a, b, t)
  1988. return a:lerp(b, t)
  1989. end
  1990.  
  1991. local RbxUtility = LoadLibrary("RbxUtility")
  1992. local Create = RbxUtility.Create
  1993. RemoveOutlines = function(part)
  1994. part.TopSurface = 10
  1995. end
  1996.  
  1997. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1998. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1999. RemoveOutlines(Part)
  2000. return Part
  2001. end
  2002.  
  2003. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  2004. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  2005. if Mesh == "SpecialMesh" then
  2006. Msh.MeshType = MeshType
  2007. Msh.MeshId = MeshId
  2008. end
  2009. return Msh
  2010. end
  2011.  
  2012.  
  2013.  
  2014.  
  2015.  
  2016.  
  2017.  
  2018. ArtificialHB = Instance.new("BindableEvent", script)
  2019. ArtificialHB.Name = "Heartbeat"
  2020. script:WaitForChild("Heartbeat")
  2021. frame = 0.033333333333333
  2022. tf = 0
  2023. allowframeloss = false
  2024. tossremainder = false
  2025. lastframe = tick()
  2026. script.Heartbeat:Fire()
  2027. game:GetService("RunService").Heartbeat:connect(function(s, p)
  2028. tf = tf + s
  2029. if frame <= tf then
  2030. if allowframeloss then
  2031. script.Heartbeat:Fire()
  2032. lastframe = tick()
  2033. else
  2034. for i = 1, math.floor(tf / frame) do
  2035. script.Heartbeat:Fire()
  2036. end
  2037. lastframe = tick()
  2038. end
  2039. if tossremainder then
  2040. tf = 0
  2041. else
  2042. tf = tf - frame * math.floor(tf / frame)
  2043. end
  2044. end
  2045. end
  2046. )
  2047. swait = function(num)
  2048. if num == 0 or num == nil then
  2049. ArtificialHB.Event:wait()
  2050. else
  2051. for i = 0, num do
  2052. ArtificialHB.Event:wait()
  2053. end
  2054. end
  2055. end
  2056.  
  2057.  
  2058.  
  2059.  
  2060.  
  2061.  
  2062.  
  2063.  
  2064.  
  2065. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  2066. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  2067. return Weld
  2068. end
  2069.  
  2070. rayCast = function(Position, Direction, Range, Ignore)
  2071. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  2072. end
  2073.  
  2074. CreateSound = function(id, par, vol, pit)
  2075. coroutine.resume(coroutine.create(function()
  2076. local sou = Instance.new("Sound", par or workspace)
  2077. sou.Volume = vol
  2078. sou.Pitch = pit or 1
  2079. sou.SoundId = id
  2080. swait()
  2081. sou:play()
  2082. game:GetService("Debris"):AddItem(sou, 6)
  2083. end
  2084. ))
  2085. end
  2086.  
  2087. local getclosest = function(obj, distance)
  2088. local last, lastx = distance + 1, nil
  2089. for i,v in pairs(workspace:GetChildren()) do
  2090. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  2091. local t = v.Torso
  2092. local dist = t.Position - obj.Position.magnitude
  2093. if dist <= distance and dist < last then
  2094. last = dist
  2095. lastx = v
  2096. end
  2097. end
  2098. end
  2099. return lastx
  2100. end
  2101.  
  2102. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2103. if hit.Parent == nil then
  2104. return
  2105. end
  2106. local h = hit.Parent:FindFirstChild("Humanoid")
  2107. for _,v in pairs(hit.Parent:children()) do
  2108. if v:IsA("Humanoid") then
  2109. h = v
  2110. end
  2111. end
  2112. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  2113. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  2114. return
  2115. end
  2116. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  2117. game:GetService("Debris"):AddItem(c, 0.5)
  2118. if HitSound ~= nil and HitPitch ~= nil then
  2119. CreateSound(HitSound, hit, 1, HitPitch)
  2120. end
  2121. local Damage = math.random(minim, maxim)
  2122. local blocked = false
  2123. local block = hit.Parent:findFirstChild("Block")
  2124. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  2125. blocked = true
  2126. block.Value = block.Value - 1
  2127. print(block.Value)
  2128. end
  2129. if blocked == false then
  2130. h.Health = h.Health - Damage
  2131. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2132. else
  2133. h.Health = h.Health - Damage / 2
  2134. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2135. end
  2136. if Type == "Knockdown" then
  2137. local hum = hit.Parent.Humanoid
  2138. hum.PlatformStand = true
  2139. coroutine.resume(coroutine.create(function(HHumanoid)
  2140. swait(1)
  2141. HHumanoid.PlatformStand = false
  2142. end
  2143. ), hum)
  2144. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  2145. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2146. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  2147. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2148. game:GetService("Debris"):AddItem(rl, 0.5)
  2149. else
  2150. do
  2151. if Type == "Debuff" then
  2152. print'hi'
  2153. else
  2154. if Type == "Up" then
  2155. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2156. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2157. else
  2158. do
  2159. if Type == "DarkUp" then
  2160. coroutine.resume(coroutine.create(function()
  2161. for i = 0, 1, 0.1 do
  2162. swait()
  2163. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2164. end
  2165. end
  2166. ))
  2167. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2168. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2169. else
  2170. do
  2171. if Type == "Snare" then
  2172. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2173. game:GetService("Debris"):AddItem(bp, 1)
  2174. else
  2175. do
  2176. if Type == "Freeze" then
  2177. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2178. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2179. hit.Parent.Torso.Anchored = true
  2180. coroutine.resume(coroutine.create(function(Part)
  2181. swait(1.5)
  2182. Part.Anchored = false
  2183. end), hit.Parent.Torso)
  2184. game:GetService("Debris"):AddItem(BodPos, 3)
  2185. game:GetService("Debris"):AddItem(BodGy, 3)
  2186. end
  2187. do
  2188. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2189. game:GetService("Debris"):AddItem(debounce, Delay)
  2190. c = Instance.new("ObjectValue")
  2191. c.Name = "creator"
  2192. c.Value = Player
  2193. c.Parent = h
  2194. game:GetService("Debris"):AddItem(c, 0.5)
  2195. end
  2196. end
  2197. end
  2198. end
  2199. end
  2200. end
  2201. end
  2202. end
  2203. end
  2204. end
  2205. end
  2206. end
  2207.  
  2208. ShowDamage = function(Pos, Text, Time, Color)
  2209. local Rate = 0.033333333333333
  2210. if not Pos then
  2211. local Pos = Vector3.new(0, 0, 0)
  2212. end
  2213. local Text = Text or ""
  2214. local Time = Time or 2
  2215. if not Color then
  2216. local Color = Color3.new(1, 0, 1)
  2217. end
  2218. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2219. EffectPart.Anchored = true
  2220. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2221. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2222. game.Debris:AddItem(EffectPart, Time + 0.1)
  2223. EffectPart.Parent = game:GetService("Workspace")
  2224. delay(0, function()
  2225. local Frames = Time / Rate
  2226. for Frame = 1, Frames do
  2227. wait(Rate)
  2228. local Percent = Frame / Frames
  2229. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2230. TextLabel.TextTransparency = Percent
  2231. end
  2232. if EffectPart and EffectPart.Parent then
  2233. EffectPart:Destroy()
  2234. end
  2235. end
  2236. )
  2237. end
  2238.  
  2239. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2240. for _,c in pairs(workspace:children()) do
  2241. local hum = c:findFirstChild("Humanoid")
  2242. if hum ~= nil then
  2243. local head = c:findFirstChild("Torso")
  2244. if head ~= nil then
  2245. local targ = head.Position - Part.Position
  2246. local mag = targ.magnitude
  2247. if mag <= magni and c.Name ~= Player.Name then
  2248. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2249. end
  2250. end
  2251. end
  2252. end
  2253. end
  2254.  
  2255.  
  2256.  
  2257.  
  2258.  
  2259. local effect = Instance.new("Model", Char)
  2260. effect.Name = "Effects"
  2261.  
  2262.  
  2263.  
  2264.  
  2265.  
  2266. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2267. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2268. prt.Anchored = true
  2269. prt.CFrame = cframe
  2270. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2271. game:GetService("Debris"):AddItem(prt, 10)
  2272. if Type == 1 or Type == nil then
  2273. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2274. else
  2275. if Type == 2 then
  2276. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2277. end
  2278. end
  2279. end
  2280.  
  2281.  
  2282.  
  2283.  
  2284. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2285. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2286. prt.Anchored = true
  2287. prt.CFrame = cframe
  2288. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2289. game:GetService("Debris"):AddItem(prt, 10)
  2290. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2291. end
  2292.  
  2293.  
  2294.  
  2295. local grabbing = false
  2296. WindFloor = function()
  2297.  
  2298. end
  2299.  
  2300.  
  2301.  
  2302. bc = BrickColor.new
  2303. function WindFloor2()
  2304. local shur = Instance.new("Part",char)
  2305. local gahd = Instance.new("Sound",shur)
  2306. gahd.SoundId = "rbxassetid://402981977"
  2307. gahd.Volume = 5
  2308. gahd.Pitch = 0.75
  2309. gahd:Play()
  2310. shur.Transparency = 1
  2311. shur.Material = "Neon"
  2312. shur.BrickColor = bc("Royal purple")
  2313. shur.Anchored = true
  2314. shur.CFrame = mouse.Hit
  2315. shur.Rotation = vt(0,math.random(-500,500),0)
  2316. shur.Size = vt(1,0.2,1)
  2317. shur.CanCollide = false
  2318. local dec = Instance.new("Decal",shur)
  2319. dec.Texture = symbolimg
  2320. dec.Face = "Top"
  2321. local dec2 = dec:Clone()
  2322. dec2.Parent = shur
  2323. dec2.Face = "Bottom"
  2324. local Meshshur = Instance.new("CylinderMesh",shur)
  2325. Meshshur.Scale = vt(0,1,0)
  2326. local value1 = 1*2.25
  2327. for i = 0, 50 do
  2328. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2329. value1 = value1 - 0.015*2.25
  2330. wait(0)
  2331. end
  2332. local spart = Instance.new("Part",char)
  2333. local tick = Instance.new("Sound",spart)
  2334. tick.SoundId = "rbxassetid://414516914"
  2335. tick.Volume = 2.5
  2336. tick.Pitch = 0.45
  2337. tick:Play()
  2338. spart.Size = vt(1,1,1)
  2339. spart.BrickColor = BrickColor.new("Royal purple")
  2340. spart.Transparency = 0.1
  2341. spart.Anchored = true
  2342. spart.CanCollide = false
  2343. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2344. local expld = Instance.new("Explosion", spart)
  2345. expld.BlastRadius = 27.5
  2346. expld.Position = spart.Position
  2347. local mesh = Instance.new("SpecialMesh",spart)
  2348. mesh.MeshType = "FileMesh"
  2349. mesh.Scale = vt(1,0.01,1)
  2350. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2351. local parz = spart:Clone()
  2352. local mshe = parz.Mesh
  2353. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2354. parz.CFrame = spart.CFrame
  2355. parz.Parent = char
  2356. local par2 = spart:Clone()
  2357. local msh = par2.Mesh
  2358. par2.Mesh.MeshType = "Sphere"
  2359. par2.Material = "Neon"
  2360. par2.CFrame = spart.CFrame
  2361. par2.BrickColor = BrickColor.new("Royal purple")
  2362. par2.Parent = char
  2363. local par3 = spart:Clone()
  2364. local msh3 = par2.Mesh
  2365. msh3.Scale = vt(15,0,15)
  2366. par3.Mesh.MeshType = "Sphere"
  2367. par3.Material = "Neon"
  2368. par3.CFrame = spart.CFrame
  2369. par3.BrickColor = BrickColor.new("Royal purple")
  2370. par3.Parent = char
  2371. for i = 0, 150 do
  2372. spart.Transparency = spart.Transparency + 0.01
  2373. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2374. spart.Position = spart.Position
  2375. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2376. par2.Transparency = par2.Transparency + 0.01
  2377. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2378. par2.Position = par2.Position
  2379. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2380. par3.Transparency = par2.Transparency + 0.05
  2381. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2382. par3.Position = par2.Position
  2383. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2384. parz.Transparency = par2.Transparency + 0.01
  2385. mshe.Scale = msh.Scale + vt(4,1,4)
  2386. parz.Position = parz.Position
  2387. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2388. wait(0)
  2389. end
  2390. for i = 0, 100 do
  2391. dec.Transparency = dec.Transparency + 0.015
  2392. dec2.Transparency = dec.Transparency
  2393. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2394. value1 = value1 - 0.015*2.25
  2395. wait(0)
  2396. end
  2397. shur:Destroy()
  2398. par2:Destroy()
  2399. spart:Destroy()
  2400. end
  2401.  
  2402.  
  2403.  
  2404.  
  2405.  
  2406.  
  2407.  
  2408. function BlastStorm()
  2409.  
  2410. local lag = Instance.new("Sound", workspace)
  2411. lag.SoundId = "rbxassetid://752783199"
  2412. lag.Volume = 20000
  2413. lag.Pitch = 1
  2414. lag:Play()
  2415. wait(0)
  2416. local ff = Instance.new("ForceField",char)
  2417. local shur = Instance.new("Part",char)
  2418. local gahd = Instance.new("Sound",char)
  2419. gahd.SoundId = "rbxassetid://402981977"
  2420. gahd.Volume = 2.5
  2421. gahd.Pitch = 0.6
  2422. gahd:Play()
  2423. shur.Transparency = 1
  2424. shur.Material = "Neon"
  2425. shur.BrickColor = bc("Royal purple")
  2426. shur.Anchored = true
  2427. shur.CFrame = mouse.Hit
  2428. shur.Size = vt(1,0.2,1)
  2429. shur.CanCollide = false
  2430. local dec = Instance.new("Decal",shur)
  2431. dec.Texture = symbolimg
  2432. dec.Face = "Top"
  2433. local dec2 = dec:Clone()
  2434. dec2.Parent = shur
  2435. dec2.Face = "Bottom"
  2436. local Meshshur = Instance.new("CylinderMesh",shur)
  2437. Meshshur.Scale = vt(0,1,0)
  2438. local value1 = 1*12.5
  2439. for i = 0, 50 do
  2440. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2441. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2442. value1 = value1 - 0.015*12.5
  2443. wait(0)
  2444. end
  2445.  
  2446. wait(0)
  2447. local spart = Instance.new("Part",char)
  2448. local tick = Instance.new("Sound",char)
  2449. tick.SoundId = "rbxassetid://414516914"
  2450. tick.Volume = 2.5
  2451. tick.Pitch = 0.4
  2452. tick:Play()
  2453. local tickz = Instance.new("Sound",char)
  2454. tickz.SoundId = "rbxassetid://435742675"
  2455. tickz.Volume = 1
  2456. tickz.Pitch = 1
  2457. tickz:Play()
  2458. local tickr = Instance.new("Sound",char)
  2459. tickr.SoundId = "rbxassetid://435742675"
  2460. tickr.Volume = 2.5
  2461. tickr.Pitch = 0.5
  2462. tickr:Play()
  2463. local tickel = Instance.new("Sound",char)
  2464. tickel.SoundId = "rbxassetid://2248511"
  2465. tickel.Volume = 3
  2466. tickel.Pitch = 0.2
  2467. tickel:Play()
  2468. spart.Size = vt(1,1,1)
  2469. spart.BrickColor = BrickColor.new("Royal purple")
  2470. spart.Transparency = 0.1
  2471. spart.Anchored = true
  2472. spart.CanCollide = false
  2473. spart.CFrame = mouse.Hit
  2474. local expld = Instance.new("Explosion", spart)
  2475. expld.BlastRadius = 500000
  2476. expld.Position = spart.Position
  2477. local mesh = Instance.new("SpecialMesh",spart)
  2478. mesh.MeshType = "FileMesh"
  2479. mesh.Scale = vt(1,0.01,1)
  2480. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2481. local parz = spart:Clone()
  2482. local mshe = parz.Mesh
  2483. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2484. parz.CFrame = spart.CFrame
  2485. parz.Parent = char
  2486. local par2 = spart:Clone()
  2487. local msh = par2.Mesh
  2488. par2.Mesh.MeshType = "Sphere"
  2489. par2.Material = "Neon"
  2490. par2.CFrame = spart.CFrame
  2491. par2.BrickColor = BrickColor.new("Royal purple")
  2492. par2.Parent = char
  2493. for i = 0, 200 do
  2494. spart.Transparency = spart.Transparency + 0.005
  2495. mesh.Scale = mesh.Scale + vt(10,1,10)
  2496. spart.Position = spart.Position
  2497. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2498. par2.Transparency = par2.Transparency + 0.005
  2499. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2500. par2.Position = par2.Position
  2501. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2502. parz.Transparency = par2.Transparency + 0.005
  2503. mshe.Scale = msh.Scale + vt(6,1,6)
  2504. parz.Position = parz.Position
  2505. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2506. wait(0)
  2507. end
  2508. ff:Destroy()
  2509. for i = 0, 100 do
  2510. dec.Transparency = dec.Transparency + 0.015
  2511. dec2.Transparency = dec.Transparency
  2512. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2513. value1 = value1 - 0.015*12.5
  2514. wait(0)
  2515. end
  2516. shur:Destroy()
  2517. par2:Destroy()
  2518. spart:Destroy()
  2519. tick:Destroy()
  2520. tickr:Destroy()
  2521. tickz:Destroy()
  2522. tickel:Destroy()
  2523. end
  2524.  
  2525.  
  2526.  
  2527.  
  2528.  
  2529.  
  2530.  
  2531.  
  2532. local maincolor = Color3.new(170/255,0/255,255/255)
  2533.  
  2534.  
  2535.  
  2536. function noobyisscripter()
  2537. local hitted = false
  2538. local valuesize = 5
  2539. local lb = Instance.new("Part")
  2540. lb.Parent = char
  2541. lb.Material = "Neon"
  2542. lb.BrickColor = BrickColor.new(maincolor)
  2543. lb.CanCollide = false
  2544. lb.Shape = "Ball"
  2545. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2546. lb.Anchored = false
  2547. lb.Size = vt(1,1,1)
  2548. local thing = Instance.new("SpecialMesh",lb)
  2549. thing.MeshType = "Sphere"
  2550. local trail = Instance.new("ParticleEmitter",lb)
  2551. trail.Texture = "rbxassetid://296874871"
  2552. trail.LightEmission = 0.95
  2553. trail.Color = ColorSequence.new(maincolor)
  2554. trail.Rate = 10000
  2555. trail.Lifetime = NumberRange.new(1.5)
  2556. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2557. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2558. trail.Speed = NumberRange.new(0,0)
  2559. trail.RotSpeed = NumberRange.new(-500,500)
  2560. local bv = Instance.new("BodyVelocity")
  2561. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2562. bv.velocity = mouse.Hit.lookVector *100
  2563. bv.Parent = lb
  2564. wait(0.1)
  2565. pewdiepie=lb.Touched:connect(function(hit)
  2566. if hitted == false then
  2567. local sd = Instance.new("Sound",lb)
  2568. sd.SoundId = "rbxassetid://138210320"
  2569. sd.Volume = 2.5
  2570. sd:Play()
  2571. hitted = true
  2572. trail.Rate = 0
  2573. lb.Anchored = true
  2574. local explosion = Instance.new("Explosion",lb)
  2575. explosion.BlastRadius = 10
  2576. explosion.Position = lb.Position
  2577. local ex = Instance.new("ParticleEmitter",lb)
  2578. ex.Texture = "rbxassetid://296874871"
  2579. ex.LightEmission = 0.95
  2580. ex.Color = ColorSequence.new(maincolor)
  2581. ex.Rate = 10000
  2582. ex.Lifetime = NumberRange.new(1.75)
  2583. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2584. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2585. ex.Speed = NumberRange.new(25,45)
  2586. ex.VelocitySpread = 90000
  2587. ex.RotSpeed = NumberRange.new(-500,500)
  2588. for i = 0, 19 do
  2589. wait()
  2590. valuesize = valuesize - 0.25
  2591. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2592. end
  2593. ex.Rate = 0
  2594. for i = 0, 9 do
  2595. wait()
  2596. lb.Transparency = lb.Transparency + 0.1
  2597. end
  2598. wait(5)
  2599. lb:Destroy()
  2600. end
  2601. end)
  2602. end
  2603.  
  2604.  
  2605. mouse.KeyDown:connect(function(key)
  2606. if key == "g" then
  2607. if Debounces.CanAttack == true then
  2608. Debounces.CanAttack = false
  2609. Debounces.on = true
  2610. Debounces.NoIdl = true
  2611. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2612. shot1 = Instance.new("Sound",Torso)
  2613. shot1.SoundId = "rbxassetid://200633492"
  2614. shot1.Looped = false
  2615. shot1.Pitch = 3
  2616. shot1.Volume = 400
  2617. shot1:Play()
  2618. Debounces.RPunch = true
  2619. Debounces.LPunch = true
  2620. Debounces.ks = true
  2621. Debounces.ks2 = true
  2622. for i = 1, 3 do
  2623. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2624. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2625. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2626. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2627. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2628. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2629. if Debounces.on == false then break end
  2630. wait()
  2631. end
  2632. shot1 = Instance.new("Sound",Torso)
  2633. shot1.SoundId = "rbxassetid://200633492"
  2634. shot1.Looped = false
  2635. shot1.Pitch = 3
  2636. shot1.Volume = 400
  2637. shot1:Play()
  2638. wait(0.5)
  2639. noobyisscripter()
  2640. for i = 1, 3 do
  2641. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2642. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2643. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2644. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2645. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2646. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2647. if Debounces.on == false then break end
  2648. wait()
  2649. end
  2650. shot1 = Instance.new("Sound",Torso)
  2651. shot1.SoundId = "rbxassetid://200633492"
  2652. shot1.Looped = false
  2653. shot1.Pitch = 3
  2654. shot1.Volume = 400
  2655. shot1:Play()
  2656. wait(0.5)
  2657. noobyisscripter()
  2658. for i = 1, 3 do
  2659. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2660. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2661. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2662. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2663. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2664. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2665. if Debounces.on == false then break end
  2666. wait()
  2667. end
  2668. shot1 = Instance.new("Sound",Torso)
  2669. shot1.SoundId = "rbxassetid://200633492"
  2670. shot1.Looped = false
  2671. shot1.Pitch = 3
  2672. shot1.Volume = 400
  2673. shot1:Play()
  2674. wait(0.5)
  2675. noobyisscripter()
  2676. for i = 1, 3 do
  2677. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2678. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2679. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2680. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2681. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2682. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2683. if Debounces.on == false then break end
  2684. wait()
  2685. end
  2686. shot1 = Instance.new("Sound",Torso)
  2687. shot1.SoundId = "rbxassetid://200633492"
  2688. shot1.Looped = false
  2689. shot1.Pitch = 3
  2690. shot1.Volume = 400
  2691. shot1:Play()
  2692. wait(0.5)
  2693. noobyisscripter()
  2694. for i = 1, 3 do
  2695. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2696. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2697. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2698. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2699. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2700. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2701. if Debounces.on == false then break end
  2702. wait()
  2703. end
  2704. shot1 = Instance.new("Sound",Torso)
  2705. shot1.SoundId = "rbxassetid://200633492"
  2706. shot1.Looped = false
  2707. shot1.Pitch = 3
  2708. shot1.Volume = 400
  2709. shot1:Play()
  2710. wait(0.5)
  2711. noobyisscripter()
  2712. for i = 1, 3 do
  2713. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2714. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2715. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2716. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2717. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2718. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2719. if Debounces.on == false then break end
  2720. wait()
  2721. end
  2722. shot1 = Instance.new("Sound",Torso)
  2723. shot1.SoundId = "rbxassetid://200633492"
  2724. shot1.Looped = false
  2725. shot1.Pitch = 3
  2726. shot1.Volume = 400
  2727. shot1:Play()
  2728. wait(0.5)
  2729. noobyisscripter()
  2730. for i = 1, 3 do
  2731. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2732. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2733. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2734. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2735. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2736. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2737. if Debounces.on == false then break end
  2738. wait()
  2739. end
  2740. shot1 = Instance.new("Sound",Torso)
  2741. shot1.SoundId = "rbxassetid://200633492"
  2742. shot1.Looped = false
  2743. shot1.Pitch = 3
  2744. shot1.Volume = 400
  2745. shot1:Play()
  2746. wait(0.5)
  2747. noobyisscripter()
  2748. for i = 1, 3 do
  2749. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2750. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2751. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2752. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2753. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2754. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2755. if Debounces.on == false then break end
  2756. wait()
  2757. end
  2758. shot1 = Instance.new("Sound",Torso)
  2759. shot1.SoundId = "rbxassetid://200633492"
  2760. shot1.Looped = false
  2761. shot1.Pitch = 3
  2762. shot1.Volume = 400
  2763. shot1:Play()
  2764. wait(0.5)
  2765. noobyisscripter()
  2766. for i = 1, 3 do
  2767. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2768. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2769. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2770. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2771. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2772. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2773. if Debounces.on == false then break end
  2774. wait()
  2775. end
  2776. shot1 = Instance.new("Sound",Torso)
  2777. shot1.SoundId = "rbxassetid://200633492"
  2778. shot1.Looped = false
  2779. shot1.Pitch = 3
  2780. shot1.Volume = 400
  2781. shot1:Play()
  2782. wait(0.5)
  2783. noobyisscripter()
  2784. for i = 1, 3 do
  2785. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2786. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2787. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2788. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2789. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2790. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2791. if Debounces.on == false then break end
  2792. wait()
  2793. end
  2794. shot1 = Instance.new("Sound",Torso)
  2795. shot1.SoundId = "rbxassetid://200633492"
  2796. shot1.Looped = false
  2797. shot1.Pitch = 3
  2798. shot1.Volume = 400
  2799. shot1:Play()
  2800. wait(0.5)
  2801. noobyisscripter()
  2802. for i = 1, 3 do
  2803. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2804. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2805. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2806. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2807. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2808. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2809. if Debounces.on == false then break end
  2810. wait()
  2811. end
  2812. shot1 = Instance.new("Sound",Torso)
  2813. shot1.SoundId = "rbxassetid://200633492"
  2814. shot1.Looped = false
  2815. shot1.Pitch = 3
  2816. shot1.Volume = 400
  2817. shot1:Play()
  2818. wait(0.5)
  2819. noobyisscripter()
  2820. for i = 1, 3 do
  2821. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2822. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2823. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2824. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2825. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2826. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2827. if Debounces.on == false then break end
  2828. wait()
  2829. end
  2830. shot1 = Instance.new("Sound",Torso)
  2831. shot1.SoundId = "rbxassetid://200633492"
  2832. shot1.Looped = false
  2833. shot1.Pitch = 3
  2834. shot1.Volume = 400
  2835. shot1:Play()
  2836. wait(0.5)
  2837. noobyisscripter()
  2838. for i = 1, 3 do
  2839. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2840. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2841. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2842. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2843. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2844. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2845. if Debounces.on == false then break end
  2846. wait()
  2847. end
  2848. shot1 = Instance.new("Sound",Torso)
  2849. shot1.SoundId = "rbxassetid://200633492"
  2850. shot1.Looped = false
  2851. shot1.Pitch = 3
  2852. shot1.Volume = 400
  2853. shot1:Play()
  2854. wait(0.5)
  2855. noobyisscripter()
  2856. for i = 1, 3 do
  2857. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2858. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2859. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2860. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2861. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2862. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2863. if Debounces.on == false then break end
  2864. wait()
  2865. end
  2866. shot1 = Instance.new("Sound",Torso)
  2867. shot1.SoundId = "rbxassetid://200633492"
  2868. shot1.Looped = false
  2869. shot1.Pitch = 3
  2870. shot1.Volume = 400
  2871. shot1:Play()
  2872. wait(0.5)
  2873. noobyisscripter()
  2874. for i = 1, 3 do
  2875. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2876. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2877. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2878. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2879. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2880. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2881. if Debounces.on == false then break end
  2882. wait()
  2883. end
  2884. shot1 = Instance.new("Sound",Torso)
  2885. shot1.SoundId = "rbxassetid://200633492"
  2886. shot1.Looped = false
  2887. shot1.Pitch = 3
  2888. shot1.Volume = 400
  2889. shot1:Play()
  2890. wait(0.5)
  2891. noobyisscripter()
  2892. for i = 1, 3 do
  2893. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2894. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2895. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2896. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2897. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2898. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2899. if Debounces.on == false then break end
  2900. wait()
  2901. end
  2902. shot1 = Instance.new("Sound",Torso)
  2903. shot1.SoundId = "rbxassetid://200633492"
  2904. shot1.Looped = false
  2905. shot1.Pitch = 3
  2906. shot1.Volume = 400
  2907. shot1:Play()
  2908. wait(0.5)
  2909. noobyisscripter()
  2910. for i = 1, 3 do
  2911. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2912. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2913. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2914. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2915. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2916. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2917. if Debounces.on == false then break end
  2918. wait()
  2919. end
  2920. shot1 = Instance.new("Sound",Torso)
  2921. shot1.SoundId = "rbxassetid://200633492"
  2922. shot1.Looped = false
  2923. shot1.Pitch = 3
  2924. shot1.Volume = 400
  2925. shot1:Play()
  2926. wait(0.5)
  2927. noobyisscripter()
  2928. for i = 1, 3 do
  2929. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2930. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2931. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2932. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2933. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2934. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2935. if Debounces.on == false then break end
  2936. wait()
  2937. end
  2938. shot1 = Instance.new("Sound",Torso)
  2939. shot1.SoundId = "rbxassetid://200633492"
  2940. shot1.Looped = false
  2941. shot1.Pitch = 3
  2942. shot1.Volume = 400
  2943. shot1:Play()
  2944. wait(0.5)
  2945. noobyisscripter()
  2946. for i = 1, 3 do
  2947. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2948. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2949. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2950. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2951. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2952. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2953. if Debounces.on == false then break end
  2954. wait()
  2955. end
  2956. shot1 = Instance.new("Sound",Torso)
  2957. shot1.SoundId = "rbxassetid://200633492"
  2958. shot1.Looped = false
  2959. shot1.Pitch = 3
  2960. shot1.Volume = 400
  2961. shot1:Play()
  2962. wait(0.5)
  2963. noobyisscripter()
  2964. for i = 1, 3 do
  2965. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2966. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2967. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2968. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2969. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2970. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2971. if Debounces.on == false then break end
  2972. wait()
  2973. end
  2974.  
  2975. Debounces.LPunch = false
  2976. Debounces.RPunch = false
  2977. Debounces.ks = false
  2978. Debounces.ks2 = false
  2979. if Debounces.CanAttack == false then
  2980. Debounces.CanAttack = true
  2981. Debounces.on = false
  2982. Debounces.NoIdl = false
  2983. end
  2984. end
  2985. end
  2986. end)
  2987.  
  2988.  
  2989.  
  2990.  
  2991. mouse.KeyDown:connect(function(key)
  2992. if key == "r" then
  2993.  
  2994. if Debounces.CanAttack == true then
  2995. Debounces.CanAttack = false
  2996. Debounces.NoIdl = true
  2997. Debounces.on = true
  2998. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  2999. function FindNearestTorso(Position,Distance,SinglePlayer)
  3000. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3001. local List = {}
  3002. for i,v in pairs(workspace:GetChildren())do
  3003. if v:IsA("Model")then
  3004. if v:findFirstChild("Torso")then
  3005. if v ~= char then
  3006. if(v.Torso.Position -Position).magnitude <= Distance then
  3007. table.insert(List,v)
  3008. end
  3009. end
  3010. end
  3011. end
  3012. end
  3013. return List
  3014. end
  3015. z = Instance.new("Sound",hed)
  3016. z.SoundId = "rbxassetid://232213955"
  3017. z.Pitch = 1
  3018. z.Volume = 1
  3019. wait(0.2)
  3020. z:Play()
  3021. sp = Instance.new("Part",hed)
  3022. sp.Anchored = true
  3023. sp.CanCollide = false
  3024. sp.Locked = false
  3025. sp.Transparency = 0
  3026. sp.Material = "Neon"
  3027. sp.Size = Vector3.new(1,1,1)
  3028. sp.TopSurface = "SmoothNoOutlines"
  3029. sp.BottomSurface = "SmoothNoOutlines"
  3030. sp.BrickColor = BrickColor.new("Royal purple")
  3031. spm = Instance.new("SpecialMesh",sp)
  3032. spm.MeshType = "Sphere"
  3033. spm.Scale = Vector3.new(100,100,100)
  3034. sp2 = Instance.new("Part", rarm)
  3035. sp2.Name = "Energy"
  3036. sp2.BrickColor = BrickColor.new("Royal purple")
  3037. sp2.Size = Vector3.new(1,1,1)
  3038. sp2.Shape = "Ball"
  3039. sp2.CanCollide = false
  3040. sp2.Anchored = true
  3041. sp2.Locked = true
  3042. sp2.TopSurface = 0
  3043. sp2.BottomSurface = 0
  3044. sp2.Transparency = 1
  3045. spm2 = Instance.new("SpecialMesh",sp2)
  3046. spm2.MeshId = "rbxassetid://9982590"
  3047. spm2.Scale = Vector3.new(100,100,100)
  3048. for i = 1, 20 do
  3049. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  3050. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3051. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3052. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3053. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3054. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3055. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3056. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3057. if Debounces.on == false then break end
  3058. rs:wait()
  3059. end
  3060. for i = 1, 100, 20 do rs:wait()
  3061. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3062. end
  3063. for i = 1, 20 do
  3064. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3065. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3066. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3067. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3068. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3069. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3070. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3071. if Debounces.on == false then break end
  3072. rs:wait()
  3073. end
  3074. sp.Transparency = 0
  3075. for i = 1, 20 do
  3076. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3077. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3078. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3079. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3080. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3081. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3082. if Debounces.on == false then break end
  3083. rs:wait()
  3084. end
  3085. wait(1)
  3086. sp.Transparency = 0
  3087. sp2.Transparency = 0.84
  3088. for i = 1, 20 do
  3089. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  3090. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3091. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  3092. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3093. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  3094. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3095. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3096. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  3097. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  3098. if Debounces.on == false then break end
  3099. rs:wait()
  3100. end
  3101. for i = 1, 2880, 50 do
  3102. rs:wait()
  3103. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3104. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  3105. rs:wait()
  3106. end
  3107. sp:Destroy()
  3108. sp2:Destroy()
  3109. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  3110. local X = Instance.new("Part",char)
  3111. local O = Instance.new("ObjectValue",X)
  3112. O.Name = "creator"
  3113. X.Locked = true
  3114. X.Name = "Shell"
  3115. X.Anchored = false
  3116. X.CanCollide = false
  3117. X.Transparency = 0
  3118. X.Reflectance = 0
  3119. X.BottomSurface = 0
  3120. X.TopSurface = 0
  3121. X.Shape = 0
  3122. local V = Instance.new("ObjectValue",X)
  3123. V.Value = char
  3124. V.Name = "creator"
  3125. X.BrickColor = BrickColor.new("Royal purple")
  3126. X.Size = Vector3.new(1,1,1)
  3127. X.Material = "Neon"
  3128. local Z = Instance.new("SpecialMesh",X)
  3129. Z.MeshType = "Sphere"
  3130. Z.Scale = Vector3.new(100,100,100)
  3131. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  3132. local bv = Instance.new("BodyVelocity",X)
  3133. bv.maxForce = Vector3.new(99999,99999,99999)
  3134. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  3135. bv.velocity = X.CFrame.lookVector*65
  3136.  
  3137. Explode = X.Touched:connect(function(hit)
  3138.  
  3139. local cf = X.CFrame
  3140. bv:Destroy()
  3141. X.Anchored = true
  3142. Z:Remove()
  3143. Explode:disconnect()
  3144.  
  3145. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  3146. for i = 1, 360, 360/t do
  3147. local c = Instance.new("Part", game.Workspace)
  3148. c.FormFactor = 3
  3149. c.TopSurface = 0
  3150. c.BottomSurface = 0
  3151. c.Size = s
  3152. c.Anchored = true
  3153. c.CanCollide = wt
  3154. c.Material=workspace.Base.Material
  3155. c.Transparency = trans
  3156. c.BrickColor = workspace.Base.BrickColor
  3157. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3158. c.Locked=true
  3159. game.Debris:AddItem(c,25)
  3160. end
  3161. end
  3162.  
  3163. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3164.  
  3165.  
  3166. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3167. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3168. if part then
  3169. local cfremz = CFrame.new(positi)
  3170. debris(cfremz, part, 30)
  3171. end
  3172.  
  3173. X.Size = Vector3.new(6,6,6)
  3174. X.Touched:connect(function(hit) end)
  3175. X.CanCollide = false
  3176. local part3 = Instance.new("Part", rarm)
  3177. part3.Anchored=true
  3178. part3.CanCollide=false
  3179. part3.Locked = true
  3180. part3.TopSurface = "SmoothNoOutlines"
  3181. part3.BottomSurface = "SmoothNoOutlines"
  3182. part3.FormFactor='Custom'
  3183. part3.Size=Vector3.new(2,2, 2)
  3184. part3.CFrame=X.CFrame
  3185. part3.Transparency=0
  3186. part3.BrickColor=TorsoColor
  3187. local mesh3 = Instance.new("SpecialMesh",part3)
  3188. mesh3.MeshType = "Sphere"
  3189. mesh3.Scale = Vector3.new(2,2,2)
  3190. --debris:AddItem(X,8)
  3191. local part4 = Instance.new("Part", rarm)
  3192. part4.Material = "Neon"
  3193. part4.Anchored=true
  3194. part4.CanCollide=false
  3195. part4.Locked = true
  3196. part4.TopSurface = "SmoothNoOutlines"
  3197. part4.BottomSurface = "SmoothNoOutlines"
  3198. part4.FormFactor='Custom'
  3199. part4.Size=Vector3.new(2,2, 2)
  3200. part4.CFrame=X.CFrame
  3201. part4.Transparency=0
  3202. part4.BrickColor=BrickColor.new("Black")
  3203. local mesh4 = Instance.new("SpecialMesh",part4)
  3204. mesh4.MeshType = "Sphere"
  3205. mesh4.Scale = Vector3.new(1,1,1)
  3206. local part7 = Instance.new("Part", rarm)
  3207. part7.Material = "Neon"
  3208. part7.Anchored=true
  3209. part7.CanCollide=false
  3210. part7.Locked = true
  3211. part7.TopSurface = "SmoothNoOutlines"
  3212. part7.BottomSurface = "SmoothNoOutlines"
  3213. part7.FormFactor='Custom'
  3214. part7.Size=Vector3.new(2,2, 2)
  3215. part7.CFrame=X.CFrame
  3216. part7.Transparency=0
  3217. part7.BrickColor=BrickColor.new("Really black")
  3218. local mesh7 = Instance.new("SpecialMesh",part7)
  3219. mesh7.MeshType = "Sphere"
  3220. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3221. --[[X.Touched:connect(function(ht)
  3222. hit = ht.Parent
  3223. if ht and hit:IsA("Model") then
  3224. if hit:FindFirstChild("Humanoid") then
  3225. if hit.Name ~= p.Name then
  3226. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3227. wait(.3)
  3228. end
  3229. end
  3230. elseif ht and hit:IsA("Hat") then
  3231. if hit.Parent.Name ~= p.Name then
  3232. if hit.Parent:FindFirstChild("Humanoid") then
  3233. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3234. wait(.3)
  3235. end
  3236. end
  3237. end
  3238. end)
  3239. part3.Touched:connect(function(ht)
  3240. hit = ht.Parent
  3241. if ht and hit:IsA("Model") then
  3242. if hit:FindFirstChild("Humanoid") then
  3243. if hit.Name ~= p.Name then
  3244. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3245. wait(.3)
  3246. end
  3247. end
  3248. elseif ht and hit:IsA("Hat") then
  3249. if hit.Parent.Name ~= p.Name then
  3250. if hit.Parent:FindFirstChild("Humanoid") then
  3251. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3252. wait(.3)
  3253. end
  3254. end
  3255. end
  3256. end)]]--
  3257. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3258. if v:FindFirstChild('Humanoid') then
  3259. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3260. v.Humanoid.PlatformStand = true
  3261. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3262. end
  3263. end
  3264.  
  3265. local acos = math.acos
  3266. local sqrt = math.sqrt
  3267. local Vec3 = Vector3.new
  3268. local fromAxisAngle = CFrame.fromAxisAngle
  3269.  
  3270. local function toAxisAngle(CFr)
  3271. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3272. local Angle = math.acos((R00+R11+R22-1)/2)
  3273. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3274. A = A == 0 and 0.00001 or A
  3275. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3276. B = B == 0 and 0.00001 or B
  3277. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3278. C = C == 0 and 0.00001 or C
  3279. local x = (R21-R12)/sqrt(A)
  3280. local y = (R02-R20)/sqrt(B)
  3281. local z = (R10-R01)/sqrt(C)
  3282. return Vec3(x,y,z),Angle
  3283. end
  3284.  
  3285. function ApplyTrig(Num,Func)
  3286. local Min,Max = Func(0),Func(1)
  3287. local i = Func(Num)
  3288. return (i-Min)/(Max-Min)
  3289. end
  3290.  
  3291. function LerpCFrame(CFrame1,CFrame2,Num)
  3292. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3293. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3294. end
  3295.  
  3296. function Crater(Torso,Radius)
  3297. Spawn(function()
  3298. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3299. local Ignore = {}
  3300. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3301. if v.Character ~= nil then
  3302. Ignore[#Ignore+1] = v.Character
  3303. end
  3304. end
  3305. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3306. if Hit == nil then return end
  3307. local Parts = {}
  3308. for i = 1,360,10 do
  3309. local P = Instance.new("Part",Torso.Parent)
  3310. P.Anchored = true
  3311. P.FormFactor = "Custom"
  3312. P.BrickColor = Hit.BrickColor
  3313. P.Material = Hit.Material
  3314. P.TopSurface = "Smooth"
  3315. P.BottomSurface = "Smooth"
  3316. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3317. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3318. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3319. if math.random(0,5) == 0 then -- rubble
  3320. local P = Instance.new("Part",Torso.Parent)
  3321. P.Anchored = true
  3322. P.FormFactor = "Custom"
  3323. P.BrickColor = Hit.BrickColor
  3324. P.Material = Hit.Material
  3325. P.TopSurface = "Smooth"
  3326. P.BottomSurface = "Smooth"
  3327. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3328. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3329. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3330. end
  3331. end
  3332. for i = 0,1,0.05 do
  3333. for i2,v in pairs(Parts) do
  3334. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3335. end
  3336. wait(0.02)
  3337. end
  3338. for i,v in pairs(Parts) do
  3339. if v[1].Size.X > 2.1 then
  3340. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3341. end
  3342. v[1].Anchored = false
  3343. end
  3344. for i = 0,1,0.05 do
  3345. for i2,v in pairs(Parts) do
  3346. v[1].Transparency = i
  3347. if i == 1 then
  3348. v[1]:Destroy()
  3349. elseif i >= 0.25 then
  3350. v[1].CanCollide = false
  3351. end
  3352. end
  3353. wait(0.02)
  3354. end
  3355. Parts = nil
  3356. end)
  3357. end
  3358.  
  3359.  
  3360. Part = function(x,y,z,color,tr,cc,an,parent)
  3361. local p = Instance.new('Part',parent or Weapon)
  3362. p.formFactor = 'Custom'
  3363. p.Size = Vector3.new(x,y,z)
  3364. p.BrickColor = BrickColor.new(color)
  3365. p.CanCollide = cc
  3366. p.Transparency = tr
  3367. p.Anchored = an
  3368. p.TopSurface,p.BottomSurface = 0,0
  3369. p.Locked=true
  3370. p:BreakJoints()
  3371. return p end
  3372.  
  3373. Mesh = function(par,num,x,y,z)
  3374. local msh = _
  3375. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3376. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3377. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3378. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3379. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3380. end msh.Scale = Vector3.new(x,y,z)
  3381. return msh end
  3382.  
  3383. function explosion(col1,col2,cfr,sz,rng,dmg)
  3384. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3385. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3386. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3387. v1,v2,v3=sz.x,sz.y,sz.z
  3388. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3389. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3390. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3391. a.CFrame=cfr
  3392. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3393. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3394.  
  3395. Spawn(function()
  3396. while wait() do
  3397. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3398. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3399. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3400. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3401. a.Transparency=a.Transparency+0.05
  3402. a2.Transparency=a2.Transparency+0.05
  3403. a3.Transparency=a3.Transparency+0.05
  3404. end
  3405. end)
  3406. end
  3407.  
  3408. Crater(X,120)
  3409. Crater(X,220)
  3410. Crater(X,320)
  3411. z = Instance.new("Sound",workspace)
  3412. z.SoundId = "rbxassetid://231917744"
  3413. z.Pitch = .5
  3414. z.Volume = 5
  3415. z1 = Instance.new("Sound",workspace)
  3416. z1.SoundId = "rbxassetid://231917744"
  3417. z1.Pitch = .5
  3418. z1.Volume = 5
  3419. z2 = Instance.new("Sound",workspace)
  3420. z2.SoundId = "rbxassetid://231917744"
  3421. z2.Pitch = .5
  3422. z2.Volume = 5
  3423. z3 = Instance.new("Sound",workspace)
  3424. z3.SoundId = "rbxassetid://245537790"
  3425. z3.Pitch = .7
  3426. z3.Volume = 5
  3427. z4 = Instance.new("Sound",workspace)
  3428. z4.SoundId = "rbxassetid://245537790"
  3429. z4.Pitch = .7
  3430. z4.Volume = 5
  3431. z4a = Instance.new("Sound",workspace)
  3432. z4a.SoundId = "rbxassetid://419447292"
  3433. z4a.Pitch = 1
  3434. z4a.Volume = 5
  3435. z3a = Instance.new("Sound",workspace)
  3436. z3a.SoundId = "rbxassetid://421328847"
  3437. z3a.Pitch = 1
  3438. z3a.Volume = 5
  3439. wait(0.1)
  3440. z:Play()
  3441. z1:Play()
  3442. z2:Play()
  3443. z3:Play()
  3444. z4:Play()
  3445. z3a:Play()
  3446. z4a:Play()
  3447.  
  3448. local part=Instance.new('Part',rarm)
  3449. part.Anchored=true
  3450. part.CanCollide=false
  3451. part.Locked = true
  3452. part.FormFactor='Custom'
  3453. part.Size=Vector3.new(2,2,2)
  3454. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3455. part.Transparency=0
  3456. part.BrickColor=BrickColor.new('Really black')
  3457. local mesh=Instance.new('SpecialMesh',part)
  3458. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3459. mesh.Scale=Vector3.new(4,4,4)
  3460. local part2=part:clone()
  3461. part2.Parent = rarm
  3462. part2.BrickColor=TorsoColor
  3463. local part5=part:clone()
  3464. part5.Parent = rarm
  3465. part5.BrickColor=TorsoColor
  3466. local part6=part:clone()
  3467. part6.Parent = rarm
  3468. part6.BrickColor=BrickColor.new("Black")
  3469. local mesh2=mesh:clone()
  3470. mesh2.Parent=part2
  3471. mesh2.Scale=Vector3.new(6, 6, 6)
  3472. local mesh5=mesh:clone()
  3473. mesh5.Parent=part5
  3474. mesh5.Scale=Vector3.new(6, 6, 6)
  3475. local mesh6=mesh:clone()
  3476. mesh6.Parent=part6
  3477. mesh6.Scale=Vector3.new(6, 6, 6)
  3478. local blast = Instance.new("Part", rarm)
  3479. blast.BrickColor = BrickColor.new("Really black")
  3480. blast.Anchored = true
  3481. blast.CanCollide = false
  3482. blast.Locked = true
  3483. blast.Size = Vector3.new(2, 2, 2)
  3484. blast.TopSurface = "Smooth"
  3485. blast.BottomSurface = "Smooth"
  3486. blast.Transparency = 0
  3487. blast.CFrame = HandCF
  3488. local bm = Instance.new("SpecialMesh", blast)
  3489. bm.Scale = Vector3.new(10,2,10)
  3490. bm.MeshId = "rbxassetid://3270017"
  3491. local blast2 = Instance.new("Part", rarm)
  3492. blast2.BrickColor = BrickColor.new("Really black")
  3493. blast2.Anchored = true
  3494. blast2.CanCollide = false
  3495. blast2.Locked = true
  3496. blast2.Size = Vector3.new(2, 2, 2)
  3497. blast2.TopSurface = "Smooth"
  3498. blast2.BottomSurface = "Smooth"
  3499. blast2.Transparency = 0
  3500. blast2.CFrame = HandCF
  3501. local bm2 = Instance.new("SpecialMesh", blast2)
  3502. bm2.Scale = Vector3.new(6,2,6)
  3503. bm2.MeshId = "rbxassetid://3270017"
  3504. local blast3 = Instance.new("Part", rarm)
  3505. blast3.BrickColor = BrickColor.new("Really black")
  3506. blast3.Anchored = true
  3507. blast3.CanCollide = false
  3508. blast3.Locked = true
  3509. blast3.Size = Vector3.new(1, 1, 1)
  3510. blast3.TopSurface = "Smooth"
  3511. blast3.BottomSurface = "Smooth"
  3512. blast3.Transparency = 0
  3513. blast3.CFrame = HandCF
  3514. local bm3 = Instance.new("SpecialMesh", blast3)
  3515. bm3.Scale = Vector3.new(6,2,6)
  3516. bm3.MeshId = "rbxassetid://3270017"
  3517. for i = 1,120 do rs:wait()
  3518. X.Transparency = X.Transparency + (1/120)
  3519. part.Transparency = part.Transparency + (1/120)
  3520. part2.Transparency = part2.Transparency + (1/120)
  3521. part3.Transparency = part3.Transparency + (1/120)
  3522. part4.Transparency = part4.Transparency + (1/120)
  3523. part5.Transparency = part5.Transparency + (1/120)
  3524. part6.Transparency = part6.Transparency + (1/120)
  3525. part7.Transparency = part7.Transparency + (1/120)
  3526. blast.Transparency = blast.Transparency + (1/120)
  3527. blast2.Transparency = blast2.Transparency + (1/120)
  3528. blast3.Transparency = blast3.Transparency + (1/120)
  3529. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3530. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3531. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3532. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3533. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3534. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3535. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3536. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3537. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3538. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3539. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3540. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3541. X.CFrame = cf
  3542. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3543. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3544. part3.CFrame=X.CFrame
  3545. part4.CFrame=X.CFrame
  3546. part7.CFrame=X.CFrame
  3547. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3548. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3549. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3550. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3551. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3552. rs:wait()
  3553. end
  3554. X:Destroy()
  3555. part:Destroy()
  3556. part2:Destroy()
  3557. part3:Destroy()
  3558. part4:Destroy()
  3559. part5:Destroy()
  3560. part6:Destroy()
  3561. blast:Destroy()
  3562. blast2:Destroy()
  3563. blast3:Destroy()
  3564. z:Destroy()
  3565. z1:Destroy()
  3566. z2:Destroy()
  3567. z3:Destroy()
  3568. z4:Destroy()
  3569. for i = 1, 20 do
  3570. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3571. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3572. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3573. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3574. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3575. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3576. if Debounces.on == false then break end
  3577. rs:wait()
  3578. end
  3579. if Debounces.CanAttack == false then
  3580. Debounces.CanAttack = true
  3581. Debounces.NoIdl = false
  3582. Debounces.on = false
  3583. end
  3584. end)
  3585. end
  3586. end
  3587. end)
  3588.  
  3589.  
  3590.  
  3591.  
  3592.  
  3593.  
  3594.  
  3595. WindFloor = function()
  3596. local useRageVer = false
  3597. local locor = 0
  3598. if TrackFunction ~= nil then
  3599. TrackFunction:disconnect()
  3600. TrackFunction = nil
  3601. end
  3602. Ult = true
  3603. Ragemode = false
  3604. CanInterrupt(false)
  3605. PlayerIsAttacking = true
  3606. local cl = 0
  3607. local clastframe = lastframe
  3608. BodyVel.velocity = Vector3.new()
  3609. local CPlane = MousePlane()
  3610. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3611. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3612. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3613. local cl = 0
  3614. DesiredWalkspeed = 0
  3615. p = Instance.new("Sound", vPlayer.Character.Torso)
  3616. p.Volume = 0.8
  3617. p.Pitch = 1
  3618. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3619. p:Play()
  3620. game:GetService("Debris"):AddItem(p, 3)
  3621. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3622. pb.Volume = 1
  3623. pb.Pitch = 0.85
  3624. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3625. pb:Play()
  3626. game:GetService("Debris"):AddItem(pb, 10)
  3627. do
  3628. for i = 1, 8 do
  3629. swait()
  3630. cl = cl + i * 0.02
  3631. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3632. if i == 4 then
  3633. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3634. pc.Mesh.MeshType = "FileMesh"
  3635. pc.Anchored = true
  3636. pc.CanCollide = false
  3637. pc.Parent = workspace
  3638. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3639. pc.Name = "Shockwave"
  3640. game:GetService("Debris"):AddItem(pc, 5)
  3641. coroutine.resume(coroutine.create(function(p)
  3642. for ii = 1, 10 do
  3643. p.Transparency = ii / 10
  3644. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3645. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3646. swait()
  3647. end
  3648. p:Remove()
  3649. end), pc)
  3650. end
  3651. end
  3652. end
  3653. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3654. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3655. cl = 0
  3656. clastframe = lastframe
  3657. for i = 1, 6 do
  3658. swait()
  3659. cl = cl + i * 0.05
  3660. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3661. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3662. eff.Parent = workspace
  3663. eff.Name = "BloodEffect"
  3664. eff.Anchored = true
  3665. eff.CanCollide = false
  3666. game:GetService("Debris"):AddItem(eff, 5)
  3667. coroutine.resume(coroutine.create(function(p, V, x)
  3668. A = vPlayer.Character.Torso.Velocity / 60
  3669. for i = 1, 12 do
  3670. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3671. p.Transparency = 0.75 + i / 48
  3672. p.CFrame = p.CFrame * V + A
  3673. swait()
  3674. end
  3675. p:Remove()
  3676. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3677. if i ~= 1 and (i ~= 4 or i == 6) then
  3678. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3679. pc.Mesh.MeshType = "FileMesh"
  3680. pc.Anchored = true
  3681. pc.CanCollide = false
  3682. pc.Parent = workspace
  3683. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3684. pc.Name = "Shockwave"
  3685. game:GetService("Debris"):AddItem(pc, 5)
  3686. coroutine.resume(coroutine.create(function(p)
  3687. for ii = 1, 7 do
  3688. p.Transparency = ii / 7
  3689. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3690. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3691. swait()
  3692. end
  3693. p:Remove()
  3694. end), pc)
  3695. end
  3696. end
  3697. swait()
  3698. for i = 1, 20 do
  3699. do
  3700. CPlane = MousePlane()
  3701. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3702. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3703. if i == 5 or i == 10 then
  3704. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3705. pc.Mesh.MeshType = "FileMesh"
  3706. pc.Anchored = true
  3707. pc.CanCollide = false
  3708. pc.Parent = workspace
  3709. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3710. pc.Name = "Shockwave"
  3711. game:GetService("Debris"):AddItem(pc, 5)
  3712. coroutine.resume(coroutine.create(function(p)
  3713. for ii = 1, 13 do
  3714. p.Transparency = ii / 13
  3715. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3716. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3717. swait()
  3718. end
  3719. p:Remove()
  3720. end), pc)
  3721. else
  3722. do
  3723. do
  3724. if i == 2 or i == 10 then
  3725. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3726. pc.Mesh.MeshType = "FileMesh"
  3727. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3728. pc.Parent = workspace
  3729. pc.Anchored = true
  3730. pc.CanCollide = false
  3731. pc.Transparency = 0.5
  3732. game:GetService("Debris"):AddItem(pc, 5)
  3733. coroutine.resume(coroutine.create(function(p)
  3734. for ii = 1, 20 do
  3735. p.Transparency = ii / 20
  3736. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3737. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3738. swait()
  3739. end
  3740. p:Remove()
  3741. end), pc)
  3742. end
  3743. if i % 4 == 0 then
  3744. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3745. applyCameraShake(v, 80 + i * 10, 4)
  3746. end
  3747. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3748. pc.Mesh.MeshType = "FileMesh"
  3749. pc.Anchored = true
  3750. pc.CanCollide = false
  3751. pc.Parent = workspace
  3752. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3753. pc.Name = "Shockwave"
  3754. game:GetService("Debris"):AddItem(pc, 5)
  3755. coroutine.resume(coroutine.create(function(p)
  3756. for ii = 1, 10 do
  3757. p.Transparency = ii / 10
  3758. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3759. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3760. swait()
  3761. end
  3762. p:Remove()
  3763. end), pc)
  3764. else
  3765. do
  3766. do
  3767. if i % 1 == 0 then
  3768. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3769. eff.Parent = workspace
  3770. eff.Name = "BloodEffect"
  3771. eff.Anchored = true
  3772. eff.CanCollide = false
  3773. game:GetService("Debris"):AddItem(eff, 5)
  3774. coroutine.resume(coroutine.create(function(p, V, x)
  3775. A = vPlayer.Character.Torso.Velocity / 60
  3776. for i = 1, 8 do
  3777. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3778. p.Transparency = 0.2
  3779. p.CFrame = p.CFrame * V + A
  3780. swait()
  3781. end
  3782. p:Remove()
  3783. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3784. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3785. eff.Parent = workspace
  3786. eff.Name = "BloodEffect"
  3787. eff.Anchored = true
  3788. eff.CanCollide = false
  3789. game:GetService("Debris"):AddItem(eff, 5)
  3790. coroutine.resume(coroutine.create(function(p, V, x)
  3791. A = vPlayer.Character.Torso.Velocity / 60
  3792. for i = 1, 12 do
  3793. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3794. p.Transparency = 0.75 + i / 48
  3795. p.CFrame = p.CFrame * V + A
  3796. swait()
  3797. end
  3798. p:Remove()
  3799. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3800. end
  3801. do
  3802. fwait()
  3803. end
  3804. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3805.  
  3806. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3807.  
  3808. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3809.  
  3810. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3811.  
  3812. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3813.  
  3814. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3815.  
  3816. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3817.  
  3818. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3819.  
  3820. end
  3821. end
  3822. end
  3823. end
  3824. end
  3825. end
  3826. end
  3827. end
  3828. cl = 0
  3829. clastframe = lastframe
  3830. for i = 1, 6 do
  3831. swait()
  3832. cl = cl + i * 0.05
  3833. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3834. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3835. pc.CanCollide = false
  3836. pc.Anchored = true
  3837. pc.Parent = workspace
  3838. game:GetService("Debris"):AddItem(pc, 5)
  3839. coroutine.resume(coroutine.create(function(p)
  3840. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3841. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3842. for i = 1, 30 do
  3843. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3844. p.Transparency = i / 30
  3845. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3846. swait()
  3847. end
  3848. p:Remove()
  3849. end), pc)
  3850. end
  3851. cl = 0
  3852. clastframe = lastframe
  3853. local Grabbee = nil
  3854. for i = 1, 15 do
  3855. fwait()
  3856. do
  3857. if i == 3 then
  3858. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3859. pc.Mesh.MeshType = "FileMesh"
  3860. pc.Anchored = true
  3861. pc.CanCollide = false
  3862. pc.Parent = workspace
  3863. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3864. pc.Name = "Shockwave"
  3865. game:GetService("Debris"):AddItem(pc, 5)
  3866. coroutine.resume(coroutine.create(function(p)
  3867. for ii = 1, 10 do
  3868. p.Transparency = ii / 10
  3869. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3870. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3871. swait()
  3872. end
  3873. p:Remove()
  3874. end), pc)
  3875. end
  3876. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3877. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3878. Grabbee = v
  3879. do break end
  3880. end
  3881. do
  3882. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3883. pc.CanCollide = false
  3884. pc.Anchored = true
  3885. pc.Parent = workspace
  3886. game:GetService("Debris"):AddItem(pc, 5)
  3887. coroutine.resume(coroutine.create(function(p)
  3888. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3889. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3890. for i = 1, 20 do
  3891. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3892. p.Transparency = i / 20
  3893. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3894. swait()
  3895. end
  3896. p:Remove()
  3897. end), pc)
  3898. do
  3899. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3900. pc.CanCollide = false
  3901. pc.Anchored = true
  3902. pc.Parent = workspace
  3903. game:GetService("Debris"):AddItem(pc, 5)
  3904. coroutine.resume(coroutine.create(function(p)
  3905. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3906. for i = 1, 20 do
  3907. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3908. p.Transparency = 0.5 + i / 40
  3909. p.CFrame = p.CFrame * R
  3910. swait()
  3911. end
  3912. p:Remove()
  3913. end), pc)
  3914. if i <= 6 then
  3915. cl = cl + i * 0.05
  3916. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3917. end
  3918. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3919.  
  3920. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3921.  
  3922. end
  3923. end
  3924. end
  3925. end
  3926. if Grabbee ~= nil then
  3927. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3928. Grabbee.Stats.Stun.Value = 999
  3929. end
  3930. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3931. cbuff.Name = "DecreaseDef"
  3932. cbuff.Value = -2
  3933. Mana.Value = Mana.Value - 10
  3934. if useRageVer == true then
  3935. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3936. else
  3937. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3938. end
  3939. local Grabdone = false
  3940. gpos = Instance.new("BodyPosition")
  3941. gpos.Name = ":<"
  3942. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3943. gpos.P = 5000
  3944. gpos.D = 600
  3945. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3946. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3947. coroutine.resume(coroutine.create(function(NNoob)
  3948. nubgyro = nil
  3949. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3950. if NNoob.Parent == nil then
  3951. break
  3952. else
  3953. if NNoob.Humanoid.Health < 0 then
  3954. break
  3955. end
  3956. end
  3957. NNoob.Humanoid.PlatformStand = true
  3958. if nubgyro == nil or nubpos == nil then
  3959. if NNoob.Torso:FindFirstChild(":>") then
  3960. NNoob.Torso[":>"]:Remove()
  3961. end
  3962. if NNoob.Torso:FindFirstChild(":<") then
  3963. NNoob.Torso[":<"]:Remove()
  3964. end
  3965. nubgyro = Instance.new("BodyGyro")
  3966. nubgyro.Name = ":>"
  3967. nubgyro.Parent = NNoob.Torso
  3968. nubgyro.P = 5000
  3969. nubgyro.D = 200
  3970. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3971. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3972. nubpos = Instance.new("BodyPosition")
  3973. nubpos.Name = ":<"
  3974. nubpos.Parent = NNoob.Torso
  3975. nubpos.P = 8000
  3976. nubpos.D = 200
  3977. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3978. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3979. else
  3980. if nubgyro.Parent == nil then
  3981. nubgyro = nil
  3982. nubpos = nil
  3983. else
  3984. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3985. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3986. end
  3987. end
  3988. swait()
  3989. end
  3990. if nubpos and nubgyro then
  3991. nubpos:Remove()
  3992. nubgyro:Remove()
  3993. if NNoob:FindFirstChild("Humanoid") then
  3994. NNoob.Humanoid.PlatformStand = false
  3995. end
  3996. end
  3997. end), Grabbee)
  3998. p = Instance.new("Sound", vPlayer.Character.Torso)
  3999. p.Volume = 1
  4000. p.Pitch = 0.9
  4001. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  4002. p:Play()
  4003. game:GetService("Debris"):AddItem(p, 3)
  4004. BodyVel.velocity = Vector3.new()
  4005. cl = 0
  4006. clastframe = lastframe
  4007. for i = 1, 7 do
  4008. swait()
  4009. cl = cl + i * 0.036
  4010. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  4011. end
  4012. cl = 0
  4013. clastframe = lastframe
  4014. for i = 1, 8 do
  4015. swait()
  4016. cl = cl + i * 0.028
  4017. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  4018. end
  4019. p = Instance.new("Sound", vPlayer.Character.Torso)
  4020. p.Volume = 1
  4021. p.Pitch = 0.55
  4022. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  4023. p:Play()
  4024. game:GetService("Debris"):AddItem(p, 3)
  4025. p = Instance.new("Sound", vPlayer.Character.Torso)
  4026. p.Volume = 1
  4027. p.Pitch = 1
  4028. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  4029. p:Play()
  4030. game:GetService("Debris"):AddItem(p, 3)
  4031. p = Instance.new("Sound", vPlayer.Character.Torso)
  4032. p.Volume = 1
  4033. p.Pitch = 0.4
  4034. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  4035. p:Play()
  4036. game:GetService("Debris"):AddItem(p, 3)
  4037. p = Instance.new("Sound", Grabbee.Torso)
  4038. p.Volume = 1
  4039. p.Pitch = 1
  4040. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  4041. p:Play()
  4042. game:GetService("Debris"):AddItem(p, 3)
  4043. local sees = math.ceil(Mana.Value / borb)
  4044. local sees2 = (math.ceil(Corruption / borb))
  4045. local partic1, partic2 = nil, nil
  4046. partic1 = Instance.new("ParticleEmitter")
  4047. partic1.Name = "AttackParticleEmitter3"
  4048. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  4049. partic1.LightEmission = 0
  4050. partic1.ZOffset = 2
  4051. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  4052. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  4053. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  4054. partic1.Rate = 80
  4055. partic1.VelocitySpread = 180
  4056. partic1.Speed = NumberRange.new(6, 10)
  4057. partic1.Lifetime = NumberRange.new(1, 1.2)
  4058. partic1.Rotation = NumberRange.new(-180, 180)
  4059. partic1.RotSpeed = NumberRange.new(-100, 100)
  4060. partic1.Parent = Grabbee.Torso
  4061. if useRageVer then
  4062. partic2 = Instance.new("ParticleEmitter", p)
  4063. partic2.Name = "AttackParticleEmitter3"
  4064. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  4065. partic2.LightEmission = 0
  4066. partic2.ZOffset = 1
  4067. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  4068. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  4069. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  4070. partic2.Rate = 60
  4071. partic2.VelocitySpread = 180
  4072. partic2.Speed = NumberRange.new(1, 2)
  4073. partic2.Lifetime = NumberRange.new(1, 1.2)
  4074. partic2.Rotation = NumberRange.new(-180, 180)
  4075. partic2.RotSpeed = NumberRange.new(-100, 100)
  4076. partic2.Acceleration = Vector3.new(0, 10, 0)
  4077. partic2.Parent = Grabbee.Torso
  4078. end
  4079. for i = 1, borb + borb % 2 do
  4080. swait()
  4081. if i % 2 == 0 then
  4082. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  4083. local st = Grabbee:FindFirstChild("Stats")
  4084. if st and st:FindFirstChild("Mana") then
  4085. if st.Mana.Value >= 3 then
  4086. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  4087. st.Mana.Value = st.Mana.Value - 3
  4088. else
  4089. st.Mana.Value = 0
  4090. end
  4091. end
  4092. end
  4093. do
  4094. if sees <= Mana.Value then
  4095. Mana.Value = Mana.Value - sees
  4096. else
  4097. Mana.Value = 0
  4098. end
  4099. if useRageVer then
  4100. if sees2 <= Corruption then
  4101. Corruption = Corruption - sees2
  4102. else
  4103. Corruption = 0
  4104. end
  4105. end
  4106. if useRageVer == true and i % 2 == 0 then
  4107. if vPlayer.Character.Humanoid.Health >= 6.5 then
  4108. vPlayer.Character.Humanoid:TakeDamage(1.5)
  4109. end
  4110. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  4111. eb.Parent = workspace
  4112. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  4113. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  4114. game:GetService("Debris"):AddItem(eb, 3)
  4115. coroutine.resume(coroutine.create(function(p)
  4116. local r = math.random(-3, 3) * 9
  4117. if r > -12 and r < 1 then
  4118. r = -12
  4119. else
  4120. if r < 12 and r > -1 then
  4121. r = 12
  4122. end
  4123. end
  4124. for i = 1, 12 do
  4125. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  4126. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  4127. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  4128. swait()
  4129. end
  4130. p:Remove()
  4131. end), eb)
  4132. end
  4133. do
  4134. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  4135. eff.Parent = workspace
  4136. eff.Name = "BloodEffect"
  4137. eff.Anchored = true
  4138. eff.CanCollide = false
  4139. game:GetService("Debris"):AddItem(eff, 5)
  4140. coroutine.resume(coroutine.create(function(p, V, x)
  4141. A = vPlayer.Character.Torso.Velocity / 60
  4142. for i = 1, 8 do
  4143. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  4144. p.Transparency = 0.75 + i / 32
  4145. p.CFrame = p.CFrame * V + A
  4146. swait()
  4147. end
  4148. p:Remove()
  4149. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4150. if i % 5 == 0 then
  4151. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4152. applyCameraShake(v, 120, 5)
  4153. end
  4154. applyCameraShake(vPlayer.Character, 120, 5)
  4155. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4156. pc.Mesh.MeshType = "FileMesh"
  4157. pc.Anchored = true
  4158. pc.CanCollide = false
  4159. pc.Parent = workspace
  4160. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4161. pc.Name = "Shockwave"
  4162. game:GetService("Debris"):AddItem(pc, 5)
  4163. coroutine.resume(coroutine.create(function(p)
  4164. for ii = 1, 13 do
  4165. p.Transparency = ii / 13
  4166. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4167. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4168. swait()
  4169. end
  4170. p:Remove()
  4171. end), pc)
  4172. end
  4173. do
  4174. if Grabbee.Parent == nil then
  4175. break
  4176. else
  4177. if Grabbee:FindFirstChild("Humanoid") == nil then
  4178. break
  4179. end
  4180. end
  4181. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4182. eff.Parent = workspace
  4183. eff.Name = "BloodEffect"
  4184. eff.Anchored = true
  4185. eff.CanCollide = false
  4186. game:GetService("Debris"):AddItem(eff, 5)
  4187. coroutine.resume(coroutine.create(function(p, V, x)
  4188. A = vPlayer.Character.Torso.Velocity / 60
  4189. for i = 1, 12 do
  4190. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4191. p.Transparency = 0.25 + i / 48
  4192. p.CFrame = p.CFrame * V + A
  4193. swait()
  4194. end
  4195. p:Remove()
  4196. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4197. do
  4198. if i % 3 == 0 then
  4199. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4200. pc.CanCollide = false
  4201. pc.Anchored = true
  4202. pc.Parent = workspace
  4203. game:GetService("Debris"):AddItem(pc, 5)
  4204. coroutine.resume(coroutine.create(function(p)
  4205. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4206. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4207. for i = 1, 20 do
  4208. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4209. p.Transparency = i / 20
  4210. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4211. swait()
  4212. end
  4213. p:Remove()
  4214. end), pc)
  4215. end
  4216. end
  4217. end
  4218. end
  4219. end
  4220. end
  4221. cl = 0
  4222. clastframe = lastframe
  4223. for i = 1, 5 do
  4224. wait()
  4225. cl = cl + i * 0.07
  4226. if i == 3 then
  4227. Grabdone = true
  4228. partic1.Enabled = false
  4229. game:GetService("Debris"):AddItem(partic1, 5)
  4230. if partic2 then
  4231. partic2.Enabled = false
  4232. game:GetService("Debris"):AddItem(partic2, 5)
  4233. end
  4234. p = Instance.new("Sound", vPlayer.Character.Torso)
  4235. p.Volume = 1
  4236. p.Pitch = 0.95
  4237. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4238. p:Play()
  4239. game:GetService("Debris"):AddItem(p, 3)
  4240. if Grabbee:FindFirstChild("Stats") then
  4241. if Grabbee.Stats.Mana.Value >= 10 then
  4242. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4243. else
  4244. Grabbee.Stats.Mana.Value = 0
  4245. end
  4246. if Grabbee.Stats.Stunned.Value == false then
  4247. Grabbee.Stats.Stun.Value = 999
  4248. end
  4249. end
  4250. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4251. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4252. pc.Mesh.MeshType = "FileMesh"
  4253. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4254. pc.Parent = workspace
  4255. pc.Anchored = true
  4256. pc.CanCollide = false
  4257. pc.Transparency = 0.5
  4258. game:GetService("Debris"):AddItem(pc, 5)
  4259. coroutine.resume(coroutine.create(function(p)
  4260. for ii = 1, 28 do
  4261. p.Transparency = ii / 28
  4262. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4263. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4264. swait()
  4265. end
  4266. p:Remove()
  4267. end), pc)
  4268. for loel = 1, 8 do
  4269. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4270. eff.Parent = workspace
  4271. eff.Name = "BloodEffect"
  4272. eff.Anchored = true
  4273. eff.CanCollide = false
  4274. game:GetService("Debris"):AddItem(eff, 5)
  4275. coroutine.resume(coroutine.create(function(p, V, x)
  4276. for i = 1, 25 do
  4277. p.Transparency = 0.5 + i / 50
  4278. p.CFrame = p.CFrame + x / 2
  4279. swait()
  4280. end
  4281. p:Remove()
  4282. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4283. end
  4284. for loel = 1, 3 do
  4285. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4286. eff.Parent = workspace
  4287. eff.Name = "BloodEffect"
  4288. eff.Anchored = true
  4289. eff.CanCollide = false
  4290. game:GetService("Debris"):AddItem(eff, 5)
  4291. coroutine.resume(coroutine.create(function(p, V, x)
  4292. for i = 1, 25 do
  4293. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4294. p.Transparency = 0.25 + i / 18.75
  4295. p.CFrame = p.CFrame * V
  4296. swait()
  4297. end
  4298. p:Remove()
  4299. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4300. end
  4301. end
  4302. do
  4303. do
  4304. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4305. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4306.  
  4307. end
  4308. end
  4309. end
  4310. cbuff:Remove()
  4311. gpos:Remove()
  4312. else
  4313. do
  4314. for i = 1, 4 do
  4315. fwait()
  4316. BodyVel.velocity = BodyVel.velocity / 1.25
  4317. end
  4318. do
  4319. cl = 0
  4320. coroutine.resume(coroutine.create(function(p)
  4321. for i = 1, 30 do
  4322. p.Volume = 1 - i / 30
  4323. swait()
  4324. end
  4325. p:Stop()
  4326. end), pb)
  4327. clastframe = lastframe
  4328. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4329. for i = 1, 15 do
  4330. fwait()
  4331. BodyVel.velocity = BodyVel.velocity / 1.2
  4332. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4333. end
  4334. if Grabbee == nil then
  4335. Cooldowns["4"] = CooldownsB["4"] / 3
  4336. else
  4337. Cooldowns["4"] = CooldownsB["4"]
  4338. end
  4339. end
  4340. end
  4341. end
  4342. CanInterrupt(true)
  4343. PlayerIsAttacking = false
  4344. BodyVel.Parent = nil
  4345. BodyGyro.Parent = nil
  4346. Ult = false
  4347. end
  4348.  
  4349.  
  4350.  
  4351. mouse.KeyDown:connect(function(k)
  4352.  
  4353. k = k:lower()
  4354. if k == "q" then
  4355. BlastStorm()
  4356. end
  4357. if k == "e" then
  4358. WindFloor2()
  4359. end
  4360. if k == "t" then
  4361. WindFloor()
  4362. end
  4363. end)
  4364.  
  4365.  
  4366.  
  4367.  
  4368.  
  4369.  
  4370.  
  4371.  
  4372. local BC = BrickColor.new
  4373. local Col3 = Color3.new
  4374. local Inst = Instance.new
  4375. local Ud2 = UDim2.new
  4376. local FONT = "SourceSansLight"
  4377.  
  4378.  
  4379.  
  4380.  
  4381.  
  4382.  
  4383.  
  4384. Colour1 = BC("Pastel Blue")
  4385. Colour2 = BC("Black")
  4386. Colour3 = BC("Ghost grey")
  4387. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4388. Chaos_UI.Name = "Chaos UI"
  4389. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4390.  
  4391.  
  4392. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4393. Moves.BackgroundTransparency = .8
  4394. Moves.BorderSizePixel = 0
  4395. Moves.Name = "Moves"
  4396. Moves.Position = Ud2(-.2, 0, .4, 0)
  4397. Moves.Size = Ud2(.2, 0, .5, 0)
  4398. Moves.ScrollBarThickness = 8
  4399. OM.Name = "VML"
  4400. OM.Position = Ud2(.002, 0, .83, 0)
  4401. OM.Size = Ud2(.05, 0, .08, 0)
  4402. OM.Visible = false
  4403. OM.Style = "RobloxRoundButton"
  4404. OM.Font = FONT
  4405. OM.Text = "View Move List"
  4406. OM.TextColor3 = Col3(1,1,1)
  4407. OM.TextScaled = true
  4408. local Title = Inst("TextLabel", Moves)
  4409. Title.BackgroundTransparency = 1
  4410. Title.Name = "Title"
  4411. Title.Size = Ud2(1, 0, .014, 0)
  4412. Title.Font = FONT
  4413. Title.Text = "Move List"
  4414. Title.TextColor3 = Col3(1,1,1)
  4415. Title.TextScaled = true
  4416. Title.TextStrokeTransparency = 0
  4417.  
  4418. OM.Visible = true
  4419.  
  4420. function Create_Moves_In_List()
  4421. local ah = .012
  4422. local am = .012
  4423. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4424. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4425. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4426. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4427. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4428. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4429. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4430. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4431. end
  4432. Create_Moves_In_List()
  4433.  
  4434.  
  4435. local mopen = false
  4436. OM.MouseButton1Click:connect(function()
  4437. if not Debounces.UIAction and not mopen then
  4438. Debounces.UIAction = true
  4439. OM.Text = "Hide Move List"
  4440. mopen = true
  4441. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4442. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4443. wait(.3)
  4444. Debounces.UIAction = false
  4445. elseif not Debounces.UIAction and mopen then
  4446. Debounces.UIAction = true
  4447. OM.Text = "View Move List"
  4448. mopen = false
  4449. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4450. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4451. wait(.3)
  4452. Debounces.UIAction = false
  4453. end
  4454. end)
  4455.  
  4456.  
  4457.  
  4458.  
  4459.  
  4460. local animpose = "Idle"
  4461. local lastanimpose = "Idle"
  4462. local sine = 0
  4463. local change = 1
  4464. local val = 0
  4465. local ffing = false
  4466. -------------------------------
  4467. game:GetService("RunService").RenderStepped:connect(function()
  4468. --[[if char.Humanoid.Jump == true then
  4469. jump = true
  4470. else
  4471. jump = false
  4472. end]]
  4473. char.Humanoid.FreeFalling:connect(function(f)
  4474. if f then
  4475. ffing = true
  4476. else
  4477. ffing = false
  4478. end
  4479. end)
  4480. sine = sine + change
  4481. if jumpn == true then
  4482. animpose = "Jumping"
  4483. elseif ffing == true then
  4484. animpose = "Freefalling"
  4485. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4486. animpose = "Idle"
  4487. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4488. animpose = "Walking"
  4489. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4490. animpose = "Running"
  4491. end
  4492. if animpose ~= lastanimpose then
  4493. sine = 0
  4494. if Debounces.NoIdl == false then
  4495. if animpose == "Idle" then
  4496. for i = 1, 2 do
  4497. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4498. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4499. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4500. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4501. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4502. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4503. end
  4504. elseif animpose == "Walking" then
  4505. for i = 1, 2 do
  4506. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4507. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4508. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4509. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4510. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4511. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4512. end
  4513. elseif animpose == "Running" then
  4514. for i = 1, 2 do
  4515. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4516. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4517. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4518. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4519. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4520. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4521. wait()
  4522. end
  4523. end
  4524. else
  4525. end
  4526. end
  4527. lastanimpose = animpose
  4528. if Debounces.NoIdl == false then
  4529. if animpose == "Idle" then
  4530. change = 0.5
  4531. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4532. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4533. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4534. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4535. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4536. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4537. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4538. elseif animpose == "Walking" then
  4539. change = 1
  4540. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4541. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4542. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4543. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4544. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4545. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4546. elseif animpose == "Running" then
  4547. change = 1
  4548. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4549. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4550. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4551. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4552. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4553. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4554. end
  4555. end
  4556. end)
  4557.  
  4558. hum.MaxHealth = math.huge
  4559. wait(3)
  4560. hum.Health = math.huge
  4561.  
  4562.  
  4563. spawn(function()
  4564. while wait(2)
  4565. do
  4566. GroundWave3()
  4567. end
  4568. end)
  4569.  
  4570.  
  4571. while true do --Loop
  4572. wait(0.04)
  4573. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4574. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4575. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4576. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4577. wait(0.04)
  4578. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4579. wait(0.04)
  4580. end
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