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- ABILITIES:
- - natural_armor - If the mob has a natural armor stat, applies it to the player
- - well_fed - Keeps the mob's hunger from draining. Does nothing to saturation.
- - hands_off - Prevents the mob from picking up floor items or opening other inventories. Potion effect Good Soul negates this ability
- - odd_legs - Can only wear helmets and chestpieces
- - helmet_only - Can only wear helmets
- - web_walker - Allows the mob to walk through webs without being slowed
- - no_clip - Enables no-clip for the mob. Should combine with some flight ability, lest the mob immediately fall into the void
- - armorless - Can't wear armor
- - squid - Stuff for squid data syncing. Do not use on anything but squids or squid-based mobs
- - squid_swim - Swim system based on the squid's animation. Do not use on anything but squids or squid-based mobs
- - pig_saddle - Allows pigs to be saddled. Do not use on anything but pigs or pig-based mobs
- - sheep_interactions - Allows sheep to be sheared and dyed. Do not use on anything but sheep or sheep-based mobs
- - ai_on - Enables the mob's AI
- - ai_off - Disables the mob's AI (shouldn't ever need to be used)
- - cow_milk - Mob can be right-clicked with a bucket to obtain milk
- - chicken_egg_lay - Enables chicken's egg laying timer, will make them lay eggs. Chickens only
- - rabbit_hop - A low-to-the-ground hop when the mob moves.
- - bat_flight - Allows bats to fly and hang on the ceiling. Bats only
- - mooshroom_interaction - Can be sheared to become a cow and drop mushrooms, or can fill bowls with mushroom stew
- - bear_tactics - Does the background stuff for the polar bear's action. Polar bears only
- - arrowless - Doesn't need an arrow to draw a bow (won't fire anything unless another ability gives that power)
- - skeleton_arrow - Fires a skeleton's arrow when using a bow without an arrow. Skeletons only
- - flight - Basic non-creative flight
- - rideable - Allows the mob to be ridden by players
- - villager_interact - Allows villagers to be right-clicked on and traded with. Villagers only
- - melter - Takes damage in hot biomes (desert, nether)
- - snow_golem_pumpkin - Right-clicking a snow golem visually removes their pumpkin. Snow golems only
- - amphibian - The mob does not lose air underwater or on land
- - sinker - Sinks in water. If pressed up against a block, can climb out.
- - ender_affinity - Teleport away when attacked with certain damage types
- - blaze_flight - Holding spacebar slowly ascends the mob.
- - cpae - Prevents a creeper's AI from actually letting itself blow up. Creepers only
- - guardian_swim - Honestly just faster, better-controlling swimming than default.
- - guardian_general - Handles the guardian's barbs, their swim animation, and their laser when used with ai_target action. Guardians only
- - slime_jumping - Makes slimes jump when moving, but also makes magma cubes jump heights according to their size. Slimes/Magma Cubes only
- - illager_updater - Updates the casting progress of illager spells. Used in conjunction with illager_spellcast action. Illager spellcasters only
- - ghast_update - Makes ghasts update properly when shooting their fireball. Used in conjunction with ghast_fireball. Ghasts only
- - vindicator_update - Makes vindicators hold their arm out when something is held in the mainhand. Vindicators only
- - wither_armor - Immune to projectiles at half health
- - witherless - Can't be affected by the wither effect
- - wither_flight - Wither-style flight when above half-health
- - wither_block_break - Mob breaks blocks around it when damaged.
- - knockback_immune - Mob is immune to knockback
- - knockback_resistant - Mob has a 5% chance to ignore knockback
- - dragon_flight - Dragon-specific flight and contact attack. Metamorph Max's Ender Dragon only
- - hostile - Hostile in the form of an ability. Potion effect Good Soul nullifies the effects
- - slime_contact - Does the slime's contact damage when swinging. Slimes only
- - sprintless - Mob cannot sprint
- - zombie_reinforcements - Summons zombie reinforcements sometimes when hit
- - hide_hotbar - Hides the hotbar.
- - hide_hungerbar - Hides the hunger bar. Also has the same effect as well_fed.
- - creeper_charge - Makes the mob into a charged creeper when struck with lightning.
- - blaze_update - Updates the blaze's fireball attack properly. Used in conjunction with blaze_fireball. Blazes only.
- - golem_enemy - Golems will target the mob.
- - generic_blank_arrow - Mob will fire a generic blank arrow if firing a bow without an arrow. Needs arrowless to do anything
- - arrow_nock_packet - Tells mobs with ranged attacks to put their arms up when they start drawing a bow
- - arrow_loose_packet - Tells mobs with ranged attacks to put their arms down when they let go of the bow
- - silverfish_summon - Summons nearby silverfish out of blocks when the mob is hit
- - wolf_enemy - Mob is targeted by wild wolves
- - spider_riding - Mob can ride and control spiders
- - bow_movement_up - Mob moves faster when drawing a bow
- - vex_flight - Basic flight system for vexes. Holding right click forces you to descend, but also increases your speed while doing so
- - magic_resistance - Gives the mob 85% damage resistance against magic damage
- - harming_to_healing - If hit by a splash potion of harming, heal instead. Only works on thrown potions.
- - backup - Gets nearby mobs of the same type to defend the mob when it is attacked
- - wolf_sit - Makes wolves sits when crouching. Wolves only
- - demorph_on_death - Makes the player demorph on death. Note this leaves the player alive at the same position where the morph dies.
- - demorph_on_respawn - Makes the player demorph on respawn. Useful for morphs that shouldn't persist if the player dies, and you want that death to count.
- - become_morph_dragon - Morph immediately into Metamorph Max's version of the Ender Dragon if the mob has this ability.
- - enderman_enemy - Endermen will target the mob
- - chicken_riding - Allows the mob to ride and control chickens if a baby version of itself.
- - new_sun_allergy - Works like old sun allergy, but doesn't apply if the mob is a baby
- - baby_zombie_stats - Increases the speed stat of the morph if it is a baby
- - demorph - Demorph out of the morph immediately. Useful for blocking morphs that break or crash the game
- - become_big_morph_dragon - Same as become_morph_dragon but the resulting dragon is as big as the normal Ender Dragon.
- ATTACKS:
- slime - Uses the slime's attack calc to determine damage on swing. Slimes only.
- synced_mob - Syncs the mob's attack with the server. Generally the best option to choose of all attack types.
- ACTIONS:
- invisibility - Become invisible on use
- sheep_grass_eating - Lets sheep eat grass, regains wool if it is lost. Sheep only
- carrot_eat - If standing on a carrot block, will eat some of it like rabbits do.
- horse_jump - Action key jumps high. Shift-action rears/un-rears the horse. Horses only
- bear_standing - Sets if the bear is standing or not. Used with bear_tactics to make gameplay changes. Polar Bears only
- silverfish - Lets silverfish hide in stone blocks.
- silverfish_reveal - Transform into a silverfish on use.
- villager_profession - Changes the villager's profession. Villagers only.
- spider_web - Places a spider web on the block the mob is standing on.
- enderman_teleport - Action key teleports to the block being looked at. Shift-action makes enderman pick up blocks and place them if they have one already. Enderman only
- creeper_explode - Action makes the creeper begin detonating, shift-action makes the creeper stop detonating. Creepers only.
- ai_target - Enables the mob's AI to target the mob being looked at. Shift-action disables the targeting AI. Used only for guardians currently.
- illager_spellcast - Action and shift-action cause spellcasting illagers to use various spells. Used in conjunction with the illager_updater ability. Spellcasting illagers only
- ghast_fireball - Makes the ghast attack with its fireball, mouth animations and all. Used in conjunction with ghast_update. Ghasts only.
- slime_size - Action grows the slimes, shift-action shrinks the slime. Slimes only
- wither_skull - Fires a wither skull. 5% chance for a blue wither skull.
- ender_dragon_fireball - Fires an ender dragon fireball.
- blaze_fireball - Makes the blaze attack with its fireballs. Used in conjunction with blaze_update. Blazes only.
- witch_potion - Actions throws a potion. Shift-action cycles through possible potion types to throw.
- wolf_forms - Cycles the wolf's hostility appearance. Wolves only.
- ocelot_forms - Cycles through the ocelot's skins. Ocelots only.
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