Guest User

Untitled

a guest
Oct 18th, 2018
79
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.62 KB | None | 0 0
  1. HQ: Wolf Lord -- Power Fist, Storm Shield, Runic Armour, Thunderwolf Mount, Saga of the Bear Wolf -255
  2. HQ: Rune Priest -- Jump Pack, Runic Armour; Jaws of the World Wolf & Living Lightning -145
  3.  
  4. Elite: Iron Priest -- Thunderwolf Mount -95
  5. Elite: Lone Wolf -- Terminator Armour, Chainfist, Storm Shield -85
  6. Elite: Lone Wolf -- Terminator Armour, Chainfist, Storm Shield -85
  7.  
  8. Troops: Grey Hunters Pack (10) -- 2x Plasmaguns -160
  9. Troops: Grey Hunters Pack (10) -- 2x Plasmaguns -160
  10. Troops: Grey Hunters Pack (10) -- 2x Plasmaguns -160
  11.  
  12. Fast Attack: Land Speeder Squadron (1) -- Multi-Melta & Heavy Flamer -70
  13. Fast Attack: Land Speeder Squadron (1) -- Multi-Melta & Heavy Flamer -70
  14. Fast Attack: Fenresian Wolf Pack (5) -40
  15.  
  16. Heavy Support: Long Fangs Pack (4) -- 3 Missile Launchers -90
  17. Heavy Support: Long Fangs Pack (4) -- 3 Missile Launchers -90
  18.  
  19. Allied Space Marine Detachment::
  20.  
  21. HQ: Space Marine Captain -- Artificer Armour, Relic Blade, Storm Shield, Space Marine Bike -195
  22.  
  23. Troops: Space Marine Bike Squad (5) -- 2x Flamers -150
  24. Troops: Space Marine Bike Squad (5) -- 2x Flamers -150
  25.  
  26. -2000/2000
  27.  
  28. Do note the clubhouse doesn't HAVE to happen, can happen on the fly, and leave all the 2+ Save characters to divide up and help guard other squads from fire as well as form a wider threat if need be.
  29.  
  30. Speeders probably will usually Reserve and speed in to aid somewhere. After playing a bit, I realized I would have more trouble vs hordes than a standard army so I fit in the flamers/ HF/MM speeders.
Add Comment
Please, Sign In to add comment