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- 03/26/2019 15:10:04.268: dxgi.log created
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- 03/26/2019 15:10:04.694: >> (FFX.exe) [dxgi.dll] <<
- 03/26/2019 15:10:04.694: Loading user preferences from dxgi.ini... done!
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- 03/26/2019 15:10:05.008: Working Directory: C:\Program Files (x86)\Steam\steamapps\common\FINAL FANTASY FFX&FFX-2 HD Remaster
- 03/26/2019 15:10:05.008: System Directory: C:\WINDOWS\SysWOW64
- 03/26/2019 15:10:05.008: Loading default dxgi.dll: (C:\WINDOWS\SysWOW64\dxgi.dll)
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- 03/26/2019 15:10:05.010: [ Input ] Game uses DirectInput, installing input hooks...
- 03/26/2019 15:10:05.120: [ NvAPI ] Initializing NVIDIA API (NvAPI)...
- 03/26/2019 15:10:05.134: [ NvAPI ] NvAPI Init { Failed }
- 03/26/2019 15:10:05.134: [DisplayLib] Initializing AMD Display Library (ADL)...
- 03/26/2019 15:10:05.278: [DisplayLib] ADL Init { Success }
- 03/26/2019 15:10:05.279: [DisplayLib] * Number of Reported AMD Adapters: 5 (1 active)
- 03/26/2019 15:10:05.279: [Hybrid GPU] NvOptimusEnablement..................: UNDEFINED
- 03/26/2019 15:10:05.279: [Hybrid GPU] AmdPowerXpressRequestHighPerformance.: UNDEFINED
- 03/26/2019 15:10:05.279: [API Detect] <!> [ Bootstrapping DXGI (dxgi.dll) ] <!>
- 03/26/2019 15:10:05.279: [ DXGI ] Importing CreateDXGIFactory{1|2}
- 03/26/2019 15:10:05.279: [ DXGI ] ================================
- 03/26/2019 15:10:05.279: [ DXGI 1.0 ] CreateDXGIFactory: ( C:\WINDOWS\System32\dxgi.dll ) + 2a660h
- 03/26/2019 15:10:05.279: [ DXGI 1.1 ] CreateDXGIFactory1: ( C:\WINDOWS\System32\dxgi.dll ) + 25770h
- 03/26/2019 15:10:05.279: [ DXGI 1.3 ] CreateDXGIFactory2: ( C:\WINDOWS\System32\dxgi.dll ) + 12150h
- 03/26/2019 15:10:05.293: [ D3D 11 ] Importing D3D11CreateDevice[AndSwapChain]
- 03/26/2019 15:10:05.293: [ D3D 11 ] =========================================
- 03/26/2019 15:10:05.420: [ D3D 11 ] D3D11CreateDevice: ( C:\WINDOWS\SYSTEM32\d3d11.dll ) + 2e140h { Hooked }
- 03/26/2019 15:10:05.420: [ D3D 11 ] D3D11CreateDeviceAndSwapChain: ( C:\WINDOWS\SYSTEM32\d3d11.dll ) + 2e250h { Hooked }
- 03/26/2019 15:10:05.421: [ DXGI ] Installing DXGI Hooks
- 03/26/2019 15:10:05.442: [Window Mgr] [!] > First Call: GetWindowLongW_Detour
- 03/26/2019 15:10:05.445: [Window Mgr] [!] > First Call: SetWindowLongW_Detour
- 03/26/2019 15:10:05.448: [ DXGI ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory, 05DBF6FCh) -- [ d3d11.dll < D3D11CoreCreateDevice>, tid=0x947c ]
- 03/26/2019 15:10:05.491: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2_Import (Flags, riid, ppFactory) >
- 03/26/2019 15:10:05.521: [DLL Loader] ( FFX.exe ) loaded ' C:\Program Files (x86)\Steam\gameoverlayrenderer.dll' <LoadLibraryW> { ' ' }
- 03/26/2019 15:10:05.525: [Window Mgr] [!] > First Call: GetSystemMetrics_Detour
- 03/26/2019 15:10:05.696: [DLL Loader] ( gameoverlayrenderer.dll ) loaded ' C:\WINDOWS\System32\DriverStore\FileRepository\ki124757.inf_amd64_b607c305e0c4e0a1\igc32.dll' <LoadLibraryExA> { ' OverlayHookD3D3' }
- 03/26/2019 15:10:05.696: [DLL Loader] ( gameoverlayrenderer.dll ) loaded ' C:\Program Files (x86)\Steam\steamclient.dll' <LoadLibraryExW> { ' OverlayHookD3D3' }
- 03/26/2019 15:10:05.712: [Window Mgr] [!] > First Call: GetWindowLongA_Detour
- 03/26/2019 15:10:05.713: [ D3D 11 ] Hooking D3D11
- 03/26/2019 15:10:05.786: [DLL Loader] ( gameoverlayrenderer.dll ) loaded ' C:\Program Files (x86)\Steam\steam.dll' <LoadLibraryExW> { ' OverlayHookD3D3' }
- 03/26/2019 15:10:05.807: [DLL Loader] ( gameoverlayrenderer.dll ) loaded ' C:\Program Files (x86)\Steam\Steam2.dll' <LoadLibraryExW> { ' OverlayHookD3D3' }
- 03/26/2019 15:10:05.845: [DLL Loader] ( gameoverlayrenderer.dll ) loaded ' C:\Program Files (x86)\Steam\CSERHelper.dll' <LoadLibraryA> { ' OverlayHookD3D3' }
- 03/26/2019 15:10:05.909: [ SpecialK ] * Loading Special K Plug-In unx.dll... success!
- 03/26/2019 15:10:05.922: [ SpecialK ] [*] Initializing Plug-In: unx.dll...
- 03/26/2019 15:10:05.925: [DX11TexMgr] Enumerating injectable... 0 files (0.0 MiB)
- 03/26/2019 15:10:05.926: [DX11TexMgr] Enumerating FFX inject... 0 files (0.0 MiB)
- 03/26/2019 15:10:06.030: [Window Mgr] [!] > First Call: ChangeDisplaySettingsA_Detour
- 03/26/2019 15:10:06.030: [Window Mgr] [!] > First Call: ChangeDisplaySettingsExA_Detour
- 03/26/2019 15:10:06.080: [Window Mgr] [!] > First Call: SetWindowLongA_Detour
- 03/26/2019 15:10:06.080: [XInput_Hot] [!] > First Call: RegisterDeviceNotificationA_Detour
- 03/26/2019 15:10:06.083: [ DXGI ] [!] D3D11CreateDevice (Flags=0x0) -- [ FFX.exe , tid=0xbbbc ]
- 03/26/2019 15:10:06.108: [ DXGI ] [!] D3D11CreateDeviceAndSwapChain (Flags=0x0) -- [ dxgi.dll < D3D11CreateDevice_Detour>, tid=0xbbbc ]
- 03/26/2019 15:10:06.108: [ D3D 11 ] <~> Preferred Feature Level(s): <0> - N/A
- 03/26/2019 15:10:06.109: [ DXGI ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory, 0293ECF4h) -- [ d3d11.dll < D3D11CoreCreateDevice>, tid=0xbbbc ]
- 03/26/2019 15:10:06.135: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2_Import (Flags, riid, ppFactory) >
- 03/26/2019 15:10:06.135: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (421B9F30h, 0, 0293E940h) -- [ d3d11.dll < D3D11CoreCreateDevice>, tid=0xbbbc ]
- 03/26/2019 15:10:06.138: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Original (This,Adapter,ppAdapter) >
- 03/26/2019 15:10:06.138: [ DXGI ] @ Returned Adapter 0: ' Intel(R) HD Graphics 520' (LUID: 00000000:00013BA9) <Hardware>
- 03/26/2019 15:10:06.156: [ DXGI ] [@] Return: S_OK - < D3D11CreateDeviceAndSwapChain_Import ( pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion, swap_chain_desc, ppSwapChain, &ret_device, &ret_level, ppImmediateContext ) >
- 03/26/2019 15:10:06.156: [ DXGI ] [!] D3D11CreateDeviceAndSwapChain (Flags=0x0) -- [ FFX.exe , tid=0xbbbc ]
- 03/26/2019 15:10:06.156: [ D3D 11 ] <~> Preferred Feature Level(s): <3> - 11_0 10_1 10_0
- 03/26/2019 15:10:06.156: [ DXGI ] SwapChain: (1366x768@60.0 Hz - Scaling: Unspecified) - [1 Buffers] :: Flags=0x0002, SwapEffect: Discard
- 03/26/2019 15:10:06.156: [ DXGI ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory, 0293ED44h) -- [ d3d11.dll < D3D11CoreCreateDevice>, tid=0xbbbc ]
- 03/26/2019 15:10:06.341: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2_Import (Flags, riid, ppFactory) >
- 03/26/2019 15:10:06.341: [ DXGI ] [!] IDXGIFactory5::EnumAdapters1 (423BBFE0h, 0, 0293E990h) -- [ d3d11.dll < D3D11CoreCreateDevice>, tid=0xbbbc ]
- 03/26/2019 15:10:06.344: [ DXGI ] [@] Return: S_OK - < EnumAdapters1_Original (This,Adapter,ppAdapter) >
- 03/26/2019 15:10:06.344: [ DXGI ] @ Returned Adapter 0: ' Intel(R) HD Graphics 520' (LUID: 00000000:00013BA9) <Hardware>
- 03/26/2019 15:10:06.360: [ DXGI ] [!] IDXGIFactory5::CreateSwapChain (423BD24Ch, 0293F4E4h, 00AB4F74h) -- [ d3d11.dll <D3DKMTWaitForVerticalBlankEvent>, tid=0xbbbc ]
- 03/26/2019 15:10:06.793: [ SpecialK ] [*] Plug-In Init Success (unx.dll)!
- 03/26/2019 15:10:06.805: [ DXGI ] SwapChain: (1366x768 @ 60.0 Hz - Scaling: Unspecified - Scanlines: Unspecified) - {Windowed} [1 Buffers] :: Flags=0x0002, SwapEffect: Discard
- 03/26/2019 15:10:06.805: [ DXGI 1.2 ] >> Using Traditional Presentation Model [Waitable: No - 0 ms]
- 03/26/2019 15:10:06.806: [ DXGI ] [@] Return: S_OK - < CreateSwapChain_Original (This, pDevice, pDesc, ppSwapChain) >
- 03/26/2019 15:10:06.806: [ DXGI ] [@] Return: S_OK - < D3D11CreateDeviceAndSwapChain_Import ( pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion, swap_chain_desc, ppSwapChain, &ret_device, &ret_level, ppImmediateContext ) >
- 03/26/2019 15:10:06.806: [Window Mgr] Hooking the Window Procedure for ANSI Window Class ('PhyreFrameworkClass') :: (ClassProc: 00445430, WndProc: 00445430)
- 03/26/2019 15:10:06.806: [Window Mgr] >> Hooked ClassProc.
- 03/26/2019 15:10:06.891: [ DXGI 1.4 ] $ Spawning Memory Budget Change Thread..: 03/26/2019 15:10:06.895: [ Timing ] Kernel resolution.: 0.997300 ms
- 03/26/2019 15:10:06.896: [ Timing ] New resolution....: 0.496000 ms
- 03/26/2019 15:10:06.896: [ SpecialK ] === Initialization Finished! ===
- 03/26/2019 15:10:06.921: [DLL Loader] ( gameoverlayrenderer.dll ) loaded ' ext-ms-win-mininput-inputhost-l1-1-1.dll' <LoadLibraryExA> { ' OverlayHookD3D3' }
- 03/26/2019 15:10:06.932: [ Input ] Game uses XInput, installing input hooks...
- 03/26/2019 15:10:06.932: [ Input ] >> Hooking XInput9_1_0
- tid=0xc67c
- 03/26/2019 15:10:06.992: [ DXGI 1.4 ] % Setting up Budget Change Notification.: eid=0x000004FC, cookie=1
- 03/26/2019 15:10:06.992: [ DXGI 1.2 ] GPU Scheduling...: Pre-Emptive (Triangle)
- 03/26/2019 15:10:06.992: [ DXGI 1.4 ] Local Memory.....: Node0 (Reserve: 0 / 2892 MiB - Budget: 0 / 5480 MiB)
- 03/26/2019 15:10:06.992: [ DXGI 1.4 ] Non-Local Memory.: Node0 (Reserve: 0 / 0 MiB - Budget: 0 / 0 MiB)
- 03/26/2019 15:10:07.019: [ DInput 8 ] [!] DirectInput8Create (00220000h, 2048, {...}, ppvOut=0293F5F0, 00000000) - [ gameoverlayrenderer.dll < OverlayHookD3D3>, tid=0xbbbc ]
- 03/26/2019 15:10:07.030: [DLL Loader] ( gameoverlayrenderer.dll ) loaded ' HID.DLL' <LoadLibraryW> { ' OverlayHookD3D3' }
- 03/26/2019 15:10:07.030: [ Input ] Game uses HID, installing input hooks...
- 03/26/2019 15:10:07.172: [Input Mgr.] [!] > First Call: HidD_GetPreparsedData_Detour
- 03/26/2019 15:10:07.279: [ Input ][!] IDirectInput8A::CreateDevice (423A4174h, Default System Mouse, 0293E7CCh, 00000000h)
- 03/26/2019 15:10:07.279: [ Input ] Calling original function: (ret=S_OK)
- 03/26/2019 15:10:07.359: [Input Mgr.] [!] > First Call: GetAsyncKeyState_Detour
- 03/26/2019 15:10:07.364: [Window Mgr] [!] > First Call: SetWindowPos_Detour
- 03/26/2019 15:10:07.364: [Input Mgr.] [!] > First Call: RegisterRawInputDevices_Detour
- 03/26/2019 15:10:07.364: [Window Mgr] [!] > First Call: PeekMessageW_Detour
- 03/26/2019 15:10:07.364: [Window Mgr] [!] > First Call: DispatchMessageW_Detour
- 03/26/2019 15:10:07.364: [ Input ][!] IDirectInput8A::CreateDevice (423A4174h, Default System Keyboard, 0293E7D8h, 00000000h)
- 03/26/2019 15:10:07.364: [ Input ] Calling original function: (ret=S_OK)
- 03/26/2019 15:10:07.960: [ Input ][!] IDirectInput8A::CreateDevice (423A4174h, Other Device, 0293E7CCh, 00000000h)
- 03/26/2019 15:10:07.960: [ Input ] Calling original function: (ret=S_OK)
- 03/26/2019 15:10:07.968: [Input Mgr.] [!] > First Call: HidP_GetData_Detour
- 03/26/2019 15:10:08.887: [DLL Loader] ( gameoverlayrenderer.dll ) loaded ' DSOUND.DLL' <LoadLibraryA> { ' OverlayHookD3D3' }
- 03/26/2019 15:10:09.021: [Input Mgr.] [!] > First Call: IDirectInputDevice8_GetDeviceState_Detour
- 03/26/2019 15:10:09.021: [Input Mgr.] [!] > First Call: GetCursorPos_Detour
- 03/26/2019 15:10:09.021: [Window Mgr] [!] > First Call: ClipCursor_Detour
- 03/26/2019 15:10:09.022: [Input Mgr.] [!] > First Call: XInputGetState9_1_0_Detour
- 03/26/2019 15:10:09.072: [DLL Loader] ( gameoverlayrenderer.dll ) loaded ' XInput1_4.dll' <LoadLibraryExW> { ' OverlayHookD3D3' }
- 03/26/2019 15:10:09.072: [ Input ] >> Hooking XInput 1.4
- 03/26/2019 15:10:09.193: [Input Mgr.] [!] > First Call: XInputGetState1_4_Detour
- 03/26/2019 15:10:09.202: [Input Mgr.] [!] > First Call: XInputSetState9_1_0_Detour
- 03/26/2019 15:10:09.221: [ CEGUI ] Enabling CEGUI: (C:\Users\**\Documents\My Mods\SpecialK\CEGUI\bin\Win32\CEGUIBase-0.dll)
- 03/26/2019 15:10:09.238: [DLL Loader] ( gameoverlayrenderer.dll ) loaded ' CEGUIBase-0.dll' <LoadLibraryExA> { ' OverlayHookD3D3' }
- 03/26/2019 15:10:09.336: [DLL Loader] ( gameoverlayrenderer.dll ) loaded ' CEGUIDirect3D11Renderer-0.dll' <LoadLibraryExA> { ' OverlayHookD3D3' }
- 03/26/2019 15:10:09.449: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory, 0FCCBAD4h) -- [ dxgi.dll < CreateDXGIFactory>, tid=0x0188 ]
- 03/26/2019 15:10:09.476: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1_Import (riid, ppFactory) >
- 03/26/2019 15:10:09.503: [Input Mgr.] [!] > First Call: D3D11_DrawIndexed_Override
- 03/26/2019 15:10:09.559: [DLL Loader] ( gameoverlayrenderer.dll ) loaded ' C:\Users\**\Documents\My Mods\SpecialK\CEGUI\bin\Win32\CEGUIRapidXMLParser.dll' <LoadLibraryA> { ' OverlayHookD3D3' }
- 03/26/2019 15:10:09.567: [DLL Loader] ( gameoverlayrenderer.dll ) loaded ' C:\Users\**\Documents\My Mods\SpecialK\CEGUI\bin\Win32\CEGUISTBImageCodec.dll' <LoadLibraryA> { ' OverlayHookD3D3' }
- 03/26/2019 15:10:09.606: [DLL Loader] ( gameoverlayrenderer.dll ) loaded ' C:\Users\**\Documents\My Mods\SpecialK\CEGUI\bin\Win32\CEGUICoreWindowRendererSet.dll' <LoadLibraryA> { ' OverlayHookD3D3' }
- 03/26/2019 15:10:10.059: [Input Mgr.] [!] > First Call: D3D11_Draw_Override
- 03/26/2019 15:10:11.508: [DLL Loader] ( gameoverlayrenderer.dll ) loaded ' C:\PROGRA~2\RAPTRI~1\Raptr\ltc_game32-119906.dll' <LoadLibraryA> { ' OverlayHookD3D3' }
- 03/26/2019 15:10:12.937: [Input Mgr.] [!] > First Call: GetRawInputData_Detour
- 03/26/2019 15:10:15.923: [Input Mgr.] [!] > First Call: GetKeyState_Detour
- 03/26/2019 15:10:15.923: [Input Mgr.] [!] > First Call: GetKeyboardState_Detour
- 03/26/2019 15:10:18.125: [Window Mgr] [!] > First Call: GetMessageA_Detour
- 03/26/2019 15:10:18.129: [Input Mgr.] [!] > First Call: GetRegisteredRawInputDevices_Detour
- 03/26/2019 15:10:18.591: [ DXGI ] [!] IDXGIOutput::GetDisplayModeList (55F88438h, 28, 00, NumModes=46, 13372D20h)) -- [ FFX.exe , tid=0xbbbc ]
- 03/26/2019 15:10:18.592: [ DXGI ] >> 46 modes (0 removed)
- 03/26/2019 15:10:18.954: [Window Mgr] [!] > First Call: PeekMessageA_Detour
- 03/26/2019 15:10:18.954: [Window Mgr] [!] > First Call: DispatchMessageA_Detour
- 03/26/2019 15:10:18.957: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (1,1366,768,fmt=28,0x00000002) -- [ ltc_game32-119906.dll , tid=0xbbbc ]
- 03/26/2019 15:10:18.980: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (1,1366,768,fmt=28,0x00000002) -- [ ltc_game32-119906.dll , tid=0xbbbc ]
- 03/26/2019 15:10:41.303: [Perf Stats] At shutdown: 0.45 seconds and 16.01 MiB of CPU->GPU I/O avoided by 192 texture cache hits.
- 03/26/2019 15:10:41.303: [ SpecialK ] *** Initiating DLL Shutdown ***
- 03/26/2019 15:10:41.338: [ DXGI 1.4 ] Shutting down Memory Budget Change Thread... done!
- 03/26/2019 15:10:41.345: [ GPU Stat ] Shutting down Prognostics Thread... done! ( 1 ms)
- 03/26/2019 15:10:41.345: [ WMI Perf ] Shutting down Process Monitor... done! ( 0 ms)
- 03/26/2019 15:10:41.345: [ WMI Perf ] Shutting down CPU Monitor... done! ( 0 ms)
- 03/26/2019 15:10:41.345: [ WMI Perf ] Shutting down Disk Monitor... done! ( 0 ms)
- 03/26/2019 15:10:41.346: [ WMI Perf ] Shutting down Pagefile Monitor... done! ( 0 ms)
- 03/26/2019 15:10:41.346: [ SpecialK ] Saving user preferences to dxgi.ini... done! ( 14 ms)
- 03/26/2019 15:10:41.359: [ SpecialK ] Unloading Custom Import unx.dll...
- -------------------------[ Free Lib ] success! ( 8 ms)
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