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- bits: 7654 3210
- byte 1:
- bit 7
- 0 = can tongue object
- 1 = block/stop tongue
- bit 6
- 0 = can collide with tongue
- 1 = ignore tongue collision
- bit 5
- sprite on sprite default popping?
- 1 = no collision
- -----------------------------------
- byte 2:
- bit 5:
- Head bop bit
- bit 2:
- enable/disable
- Sprite collision bit ()
- -----------------------------------
- byte 3:
- bit 7:
- 1 = collides with walls and instantly stops
- bit 6:
- 1 = collides with walls and bounces off
- bit 4-0:
- all terrain collision
- bit 4:
- bottom of hitbox?
- bit 3:
- larger hitbox offset?
- bit 1:
- top of hitbox?
- bit 0:
- Normal/Default ground collision center hitbox?
- -----------------------------------
- byte 4:
- bit 4:
- can't swallow flag
- bit 2:
- 0 = bounces off walls (when spat?)
- bit 1:
- 0 = bounces on ground (i.e. shyguy when spat)
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