Advertisement
Guest User

Untitled

a guest
Jun 1st, 2016
81
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 10.40 KB | None | 0 0
  1. # 12.1.7
  2. # # If you need help with the configuration or have any questions related to GriefPrevention,
  3. # # join us at the IRC or drop by our forums and leave a post.
  4. # # IRC: #spongedev @ irc.esper.net ( http://webchat.esper.net/?channel=spongedev )
  5. # # Forums: https://forums.spongepowered.org/
  6. #
  7.  
  8. GriefPrevention {
  9. claim {
  10. # The portion of claim blocks returned to a player when a claim is abandoned.
  11. #
  12. abandon-return-ratio=1.0
  13. # The list of slashcommands requiring access trust when in a claim.
  14. #
  15. accesstrust-commands=[]
  16. # List of player uuid's which ALWAYS ignore claims.
  17. #
  18. always-ignore-claims=[]
  19. # Radius used for auto-created claims
  20. #
  21. auto-claim-radius=4
  22. # Whether survival claims will be automatically restored to nature when auto-deleted.
  23. #
  24. auto-nature-restore=false
  25. # Contains list of banned item ids on server.
  26. #
  27. banned-item-ids=[]
  28. # Blocks earned per hour.
  29. #
  30. blocks-accrued-per-hour=40
  31. # Number of days of inactivity before an automatic chest claim will be deleted.
  32. #
  33. chest-claim-days=7
  34. # Limit on how deep claims can go.
  35. #
  36. claim-max-depth=0
  37. # The mode used when creating claims. (0 = Disabled, 1 = Survival, 2 = SurvivalRequiringClaims, 3 = Creative)
  38. #
  39. claims-mode=1
  40. # Send players manuals on claim creation.
  41. #
  42. deliver-manuals=false
  43. # How many days of inactivity before a player loses his claims.
  44. #
  45. expiration-all-claim-days=365
  46. # How far below the shoveled block a new claim will reach.
  47. #
  48. extend-into-ground-distance=35
  49. # Whether fire spreads outside of claims.
  50. #
  51. fire-spreads-outside=false
  52. # List of entity id's that ignore protection. Format should be modid:name. For example, if you want creepers to ignore protection you would add minecraft:creeper.
  53. #
  54. ignored-entity-ids=[]
  55. # The item used to investigate claims with a right-click.
  56. #
  57. investigation-tool="minecraft:stick"
  58. # The limit on accrued blocks (over time). doesn't limit purchased or admin-gifted blocks.
  59. #
  60. max-accrued-blocks=150000
  61. # Maximum number of claims per player.
  62. #
  63. max-claims-per-player=20
  64. # Minimum area for non-admin claims.
  65. #
  66. minimum-area=50
  67. # Minimum width for non-admin claims.
  68. #
  69. minimum-width=4
  70. # The item used to create/resize claims with a right click.
  71. #
  72. modification-tool="minecraft:golden_shovel"
  73. # Number of days of inactivity before an unused claim will be deleted.
  74. #
  75. unused-claim-days=14
  76. }
  77. database {
  78. # password
  79. #
  80. password=""
  81. # url
  82. #
  83. url=""
  84. # username
  85. #
  86. username=""
  87. }
  88. economy {
  89. # Cost to purchase a claim block. set to zero to disable purchase.
  90. #
  91. claim-block-cost=25.0
  92. # Return on a sold claim block. set to zero to disable sale.
  93. #
  94. claim-block-sell=20.0
  95. }
  96. flags {
  97. # Allow/deny breaking blocks.
  98. #
  99. block-break=false
  100. # Blocked commands.
  101. #
  102. block-commands=[]
  103. # Allow/deny placing blocks.
  104. #
  105. block-place=false
  106. # Allow/deny explosions.
  107. #
  108. explosions=false
  109. # Allow/deny farewell message.
  110. #
  111. farewell-message=true
  112. # Allow/deny fire spread.
  113. #
  114. fire-spread=false
  115. # Only intended if you want to explicitly ignore all checking for player permissions.
  116. #
  117. force-deny-all=false
  118. # Allow/deny greeting message.
  119. #
  120. greeting-message=true
  121. # Allow/deny blocks with inventories.
  122. #
  123. interact-inventory=false
  124. # Allow/deny left-clicking.
  125. #
  126. interact-primary=false
  127. # Allow/deny right-clicking.
  128. #
  129. interact-secondary=false
  130. # Allow/deny item drops.
  131. #
  132. item-drop=true
  133. # Allow/deny picking up items.
  134. #
  135. item-pickup=true
  136. # Allow/deny item use.
  137. #
  138. item-use=false
  139. # Allow/deny lava flow.
  140. #
  141. lava-flow=true
  142. # Allow/deny mob block damage.
  143. #
  144. mob-block-damage=false
  145. # Allow/deny mob player damage.
  146. #
  147. mob-player-damage=true
  148. # Allow/deny mob riding.
  149. #
  150. mob-riding=true
  151. # Allow/deny portal use.
  152. #
  153. portal-use=true
  154. # Allow/deny any projectiles.
  155. #
  156. projectiles-any=true
  157. # Allow/deny monster projectiles.
  158. #
  159. projectiles-monster=true
  160. # Allow/deny player projectiles.
  161. #
  162. projectiles-player=false
  163. # Allow/deny pvp.
  164. #
  165. pvp=false
  166. # Allow/deny sleep.
  167. #
  168. sleep=true
  169. # Allow/deny the spawning of ambient mobs.
  170. #
  171. spawn-ambient=true
  172. # Allow/deny the spawning of any mobs.
  173. #
  174. spawn-any=true
  175. # Allow/deny the spawning of aquatic mobs.
  176. #
  177. spawn-aquatic=true
  178. # Allow/deny the spawning of monsters.
  179. #
  180. spawn-monsters=true
  181. # Allow/deny the spawning of passive mobs.
  182. #
  183. spawn-passives=true
  184. # Allow/deny villager trading.
  185. #
  186. villager-trading=true
  187. # Allow/deny water flow.
  188. #
  189. water-flow=true
  190. }
  191. general {
  192. # Enable sign notifications for admins.
  193. #
  194. admin-sign-notifications=false
  195. # List of whisper commands to eavesdrop on.
  196. #
  197. admin-whisper-commands=[]
  198. # Enable whisper notifications for admins.
  199. #
  200. admin-whisper-notifications=false
  201. # Whether whispered messages will broadcast to administrators in game.
  202. #
  203. admin-whispers=false
  204. # List of item id's banned on server.
  205. #
  206. banned-items=[]
  207. # The number of claim blocks a new player starts with.
  208. #
  209. initial-claim-blocks=2500
  210. # Whether pistons are limited to only move blocks located within the piston's land claim.
  211. #
  212. limit-pistons-to-claims=false
  213. # Whether players can build trees on platforms in the sky.
  214. #
  215. limit-sky-trees=true
  216. # Whether trees should be prevented from growing into a claim from outside.
  217. #
  218. limit-tree-growth=false
  219. # Whether player item drops are locked.
  220. #
  221. lock-item-drops=true
  222. # How many players can share an IP address.
  223. #
  224. max-players-per-ip=3
  225. # Whether to ban accounts which very likely owned by a banned player.
  226. #
  227. smart-ban=false
  228. # Whether players can detonate explosives above sea level.
  229. #
  230. surface-explosions=false
  231. }
  232. logging {
  233. # Log admin activity.
  234. #
  235. admin-activity=false
  236. # How many days to keep logs in storage.
  237. #
  238. days-stored=7
  239. # Enable debug logging.
  240. #
  241. debug=false
  242. # Log social activity.
  243. #
  244. social-acitivity=false
  245. # Log suspicious activity.
  246. #
  247. suspicious-activity=false
  248. }
  249. playerdata {
  250. # Whether player data should be stored per world. True will store all data in the default world.
  251. #
  252. use-global-storage=false
  253. }
  254. pvp {
  255. # Whether a player can drop items during combat to hide them.
  256. #
  257. allow-combat-item-drops=false
  258. # Commands blocks from being used during PvP combat.
  259. #
  260. blocked-commands=[]
  261. # How long combat is considered to continue after the most recent damage.
  262. #
  263. combat-timeout=15
  264. # Whether to make newly spawned players immune until they pick up an item.
  265. #
  266. protect-fresh-spawns=true
  267. # Whether player's dropped on death items are protected in pvp worlds.
  268. #
  269. protect-item-drops-death=false
  270. # Whether players' dropped on death items are protected in non-pvp worlds.
  271. #
  272. protect-item-drops-death-non-pvp=true
  273. # Whether players may fight in admin-owned land claims.
  274. #
  275. protect-players-in-adminclaims=false
  276. # Whether players may fight in player-owned land claims.
  277. #
  278. protect-players-in-claims=false
  279. # Whether players may fight in subdivisions of admin-owned land claims.
  280. #
  281. protect-players-in-subdivisions=false
  282. # Whether to kill players who log out during PvP combat.
  283. #
  284. punish-logout=true
  285. # Whether or not pvp anti-grief rules apply.
  286. #
  287. rules-enabled=true
  288. }
  289. siege {
  290. # which blocks will be breakable in siege mode.
  291. #
  292. breakable-blocks=[
  293. "minecraft:sand",
  294. "minecraft:gravel",
  295. "minecraft:grass",
  296. "minecraft:tallgrass",
  297. "minecraft:glass",
  298. "minecraft:dye",
  299. "minecraft:snow",
  300. "minecraft:stained_glass",
  301. "minecraft:cobblestone"
  302. ]
  303. # Whether sieges are allowed or not.
  304. #
  305. enable-sieges=true
  306. # which blocks the siege winner can access in the loser's claim.
  307. #
  308. winner-accessible-blocks=[]
  309. }
  310. spam {
  311. # IP addresses which will not be censored.
  312. #
  313. allowed-ips=[]
  314. # Whether or not to ban spammers automatically.
  315. #
  316. autoban-offenders=false
  317. # Message to show an automatically banned player.
  318. #
  319. ban-message="Banned for spam."
  320. # Cooldown period for death messages (per player) in seconds.
  321. #
  322. death-message-cooldown=60
  323. # Whether or not to monitor for spam.
  324. #
  325. enable-spam-monitor=true
  326. # How long players must wait between logins. combats login spam.
  327. #
  328. login-cooldown=60
  329. # the list of slash commands monitored for spam,
  330. #
  331. monitor-commands=[]
  332. }
  333. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement