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Oct 19th, 2017
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  1. // automatically saved persistent symbols:
  2. persistent extern user INDEX con_iLastLines=(INDEX)5;
  3. tmp_af[0]=(FLOAT)0;
  4. tmp_af[1]=(FLOAT)0;
  5. tmp_af[2]=(FLOAT)0;
  6. tmp_af[3]=(FLOAT)0;
  7. tmp_af[4]=(FLOAT)0;
  8. tmp_af[5]=(FLOAT)0;
  9. tmp_af[6]=(FLOAT)0;
  10. tmp_af[7]=(FLOAT)0;
  11. tmp_af[8]=(FLOAT)0;
  12. tmp_af[9]=(FLOAT)0;
  13. tmp_ai[0]=(INDEX)0;
  14. tmp_ai[1]=(INDEX)0;
  15. tmp_ai[2]=(INDEX)0;
  16. tmp_ai[3]=(INDEX)0;
  17. tmp_ai[4]=(INDEX)0;
  18. tmp_ai[5]=(INDEX)0;
  19. tmp_ai[6]=(INDEX)0;
  20. tmp_ai[7]=(INDEX)0;
  21. tmp_ai[8]=(INDEX)0;
  22. tmp_ai[9]=(INDEX)0;
  23. persistent extern user INDEX tmp_i=(INDEX)1;
  24. persistent extern user FLOAT tmp_fAdd=(FLOAT)1;
  25. persistent extern user INDEX fil_bPreferZips=(INDEX)0;
  26. persistent extern user INDEX ogl_bUseCompiledVertexArrays=(INDEX)111;
  27. persistent extern user INDEX ogl_bExclusive=(INDEX)1;
  28. persistent extern user INDEX ogl_bAllowQuadArrays=(INDEX)1;
  29. persistent extern user INDEX ogl_iTextureCompressionType=(INDEX)0;
  30. persistent extern user INDEX ogl_iMaxBurstSize=(INDEX)0;
  31. persistent extern user INDEX ogl_bGrabDepthBuffer=(INDEX)0;
  32. persistent extern user INDEX ogl_iFinish=(INDEX)1;
  33. persistent extern user INDEX ogl_iTBufferEffect=(INDEX)0;
  34. persistent extern user INDEX ogl_iTBufferSamples=(INDEX)2;
  35. persistent extern user INDEX ogl_bTruformLinearNormals=(INDEX)1;
  36. persistent extern user INDEX d3d_bUseHardwareTnL=(INDEX)1;
  37. persistent extern user INDEX d3d_iMaxBurstSize=(INDEX)0;
  38. persistent extern user INDEX d3d_iVertexBuffersSize=(INDEX)4096;
  39. persistent extern user INDEX d3d_iVertexRangeTreshold=(INDEX)9999;
  40. persistent extern user INDEX d3d_bAlternateDepthReads=(INDEX)0;
  41. persistent extern user INDEX d3d_bOptimizeVertexBuffers=(INDEX)1;
  42. persistent extern user INDEX d3d_iFinish=(INDEX)0;
  43. persistent extern user INDEX gap_iUseTextureUnits=(INDEX)4;
  44. persistent extern user INDEX gap_iTextureFiltering=(INDEX)22;
  45. persistent extern user INDEX gap_iTextureAnisotropy=(INDEX)1;
  46. persistent extern user FLOAT gap_fTextureLODBias=(FLOAT)0;
  47. persistent extern user INDEX gap_bAllowGrayTextures=(INDEX)1;
  48. persistent extern user INDEX gap_bAllowSingleMipmap=(INDEX)1;
  49. persistent extern user INDEX gap_bOptimizeStateChanges=(INDEX)1;
  50. persistent extern user INDEX gap_iOptimizeDepthReads=(INDEX)1;
  51. persistent extern user INDEX gap_iOptimizeClipping=(INDEX)2;
  52. persistent extern user INDEX gap_iSwapInterval=(INDEX)0;
  53. persistent extern user INDEX gap_iRefreshRate=(INDEX)0;
  54. persistent extern user INDEX gap_iDithering=(INDEX)0;
  55. persistent extern user INDEX gap_bForceTruform=(INDEX)0;
  56. persistent extern user INDEX gap_iTruformLevel=(INDEX)0;
  57. persistent extern user INDEX gap_iDepthBits=(INDEX)0;
  58. persistent extern user INDEX gap_iStencilBits=(INDEX)0;
  59. persistent extern user FLOAT mdl_fLODMul=(FLOAT)1.1;
  60. persistent extern user FLOAT mdl_fLODAdd=(FLOAT)0.5;
  61. persistent extern user INDEX mdl_iLODDisappear=(INDEX)1;
  62. persistent extern user INDEX mdl_bRenderDetail=(INDEX)1;
  63. persistent extern user INDEX mdl_bRenderSpecular=(INDEX)1;
  64. persistent extern user INDEX mdl_bRenderReflection=(INDEX)1;
  65. persistent extern user INDEX mdl_bAllowOverbright=(INDEX)1;
  66. persistent extern user INDEX mdl_bFineQuality=(INDEX)1;
  67. persistent extern user INDEX mdl_iShadowQuality=(INDEX)1;
  68. persistent extern user FLOAT gfx_tmProbeDecay=(FLOAT)60;
  69. persistent extern user FLOAT gfx_fProbeRatio=(FLOAT)0.5;
  70. persistent extern user INDEX gfx_bClearScreen=(INDEX)0;
  71. persistent extern user INDEX gfx_bDisableMultiMonSupport=(INDEX)1;
  72. persistent extern user INDEX gfx_bDisableWindowsKeys=(INDEX)1;
  73. persistent extern user INDEX gfx_bDecoratedText=(INDEX)1;
  74. persistent extern user INDEX tex_iNormalQuality=(INDEX)22;
  75. persistent extern user INDEX tex_iAnimationQuality=(INDEX)11;
  76. persistent extern user INDEX tex_bFineEffect=(INDEX)1;
  77. persistent extern user INDEX tex_bFineFog=(INDEX)1;
  78. persistent extern user INDEX tex_iNormalSize=(INDEX)9;
  79. persistent extern user INDEX tex_iAnimationSize=(INDEX)8;
  80. persistent extern user INDEX tex_iEffectSize=(INDEX)8;
  81. persistent extern user INDEX tex_iFogSize=(INDEX)7;
  82. persistent extern user INDEX tex_bCompressAlphaChannel=(INDEX)0;
  83. persistent extern user INDEX tex_bAlternateCompression=(INDEX)0;
  84. persistent extern user INDEX tex_bDynamicMipmaps=(INDEX)1;
  85. persistent extern user INDEX tex_iDithering=(INDEX)0;
  86. persistent extern user INDEX tex_iFiltering=(INDEX)-5;
  87. persistent extern user INDEX tex_iEffectFiltering=(INDEX)5;
  88. persistent extern user INDEX tex_bProgressiveFilter=(INDEX)0;
  89. persistent extern user INDEX shd_iStaticSize=(INDEX)8;
  90. persistent extern user INDEX shd_iDynamicSize=(INDEX)7;
  91. persistent extern user INDEX shd_bFineQuality=(INDEX)1;
  92. persistent extern user INDEX shd_iAllowDynamic=(INDEX)1;
  93. persistent extern user INDEX shd_bDynamicMipmaps=(INDEX)1;
  94. persistent extern user INDEX shd_iFiltering=(INDEX)5;
  95. persistent extern user INDEX shd_iDithering=(INDEX)5;
  96. persistent extern user FLOAT shd_tmFlushDelay=(FLOAT)120;
  97. persistent extern user FLOAT shd_fCacheSize=(FLOAT)128;
  98. persistent extern user INDEX shd_bCacheAll=(INDEX)1;
  99. persistent extern user INDEX shd_bAllowFlats=(INDEX)1;
  100. persistent extern user INDEX gfx_iLensFlareQuality=(INDEX)0;
  101. persistent extern user INDEX wld_bTextureLayers=(INDEX)111;
  102. persistent extern user INDEX wld_bRenderMirrors=(INDEX)1;
  103. persistent extern user FLOAT wld_fEdgeOffsetI=(FLOAT)0;
  104. persistent extern user FLOAT wld_fEdgeAdjustK=(FLOAT)1;
  105. persistent extern user INDEX wld_iDetailRemovingBias=(INDEX)5;
  106. persistent extern user INDEX wed_bUseBaseForReplacement=(INDEX)0;
  107. persistent extern user INDEX tex_iHueShift=(INDEX)0;
  108. persistent extern user FLOAT tex_fSaturation=(FLOAT)1;
  109. persistent extern user INDEX shd_iHueShift=(INDEX)0;
  110. persistent extern user FLOAT shd_fSaturation=(FLOAT)1;
  111. persistent extern user INDEX gfx_iHueShift=(INDEX)0;
  112. persistent extern user FLOAT gfx_fSaturation=(FLOAT)1.5;
  113. persistent extern user FLOAT gfx_fBrightness=(FLOAT)0;
  114. persistent extern user FLOAT gfx_fContrast=(FLOAT)1.1;
  115. persistent extern user FLOAT gfx_fGamma=(FLOAT)1.3;
  116. persistent extern user FLOAT gfx_fBiasR=(FLOAT)1;
  117. persistent extern user FLOAT gfx_fBiasG=(FLOAT)1;
  118. persistent extern user FLOAT gfx_fBiasB=(FLOAT)1;
  119. persistent extern user INDEX gfx_iLevels=(INDEX)256;
  120. persistent extern user FLOAT snd_fEarsDistance=(FLOAT)0.2;
  121. persistent extern user FLOAT snd_fDelaySoundSpeed=(FLOAT)1e+010;
  122. persistent extern user FLOAT snd_fDopplerSoundSpeed=(FLOAT)330;
  123. persistent extern user FLOAT snd_fPanStrength=(FLOAT)1;
  124. persistent extern user FLOAT snd_fLRFilter=(FLOAT)3;
  125. persistent extern user FLOAT snd_fBFilter=(FLOAT)5;
  126. persistent extern user FLOAT snd_fUFilter=(FLOAT)1;
  127. persistent extern user FLOAT snd_fDFilter=(FLOAT)3;
  128. persistent extern user FLOAT snd_fSoundVolume=(FLOAT)1;
  129. persistent extern user FLOAT snd_fMusicVolume=(FLOAT)1;
  130. persistent extern user FLOAT snd_fNormalizer=(FLOAT)0;
  131. persistent extern user FLOAT snd_tmMixAhead=(FLOAT)0.1;
  132. persistent extern user INDEX snd_iInterface=(INDEX)2;
  133. persistent extern user INDEX snd_iDevice=(INDEX)-1;
  134. persistent extern user INDEX snd_iFormat=(INDEX)3;
  135. persistent extern user INDEX snd_iMaxExtraChannels=(INDEX)128;
  136. persistent extern user INDEX snd_iMaxOpenRetries=(INDEX)3;
  137. persistent extern user FLOAT snd_tmOpenFailDelay=(FLOAT)0.5;
  138. persistent extern user FLOAT snd_fEAXPanning=(FLOAT)0;
  139. persistent extern user INDEX gam_bPretouch=(INDEX)1;
  140. persistent extern user CTString cmd_cmdOnTick="";
  141. persistent extern user CTString cmd_cmdOnChat="";
  142. persistent extern user INDEX ent_bReportSpawnInWall=(INDEX)0;
  143. persistent extern user FLOAT ser_tmSyncCheckFrequency=(FLOAT)1;
  144. persistent extern user INDEX ser_iSyncCheckBuffer=(INDEX)60;
  145. persistent extern user INDEX cli_bLerpActions=(INDEX)0;
  146. persistent extern user INDEX cli_bReportPredicted=(INDEX)0;
  147. persistent extern user INDEX net_iExactTimer=(INDEX)2;
  148. persistent extern user CTString net_strLocalHost="";
  149. persistent extern user CTString net_strLocationCode="";
  150. persistent extern user INDEX ser_iExtensiveSyncCheck=(INDEX)0;
  151. persistent extern user INDEX net_bLookupHostNames=(INDEX)0;
  152. persistent extern user INDEX net_iCompression=(INDEX)0;
  153. persistent extern user INDEX net_bReportSockets=(INDEX)0;
  154. persistent extern user INDEX net_bReportTraffic=(INDEX)0;
  155. persistent extern user INDEX net_bReportICMPErrors=(INDEX)0;
  156. persistent extern user INDEX net_bReportMiscErrors=(INDEX)0;
  157. persistent extern user INDEX net_bLerping=(INDEX)1;
  158. persistent extern user INDEX ser_bClientsMayPause=(INDEX)1;
  159. persistent extern user INDEX ser_bEnumeration=(INDEX)1;
  160. persistent extern user INDEX ser_bHeartbeatGameSpy=(INDEX)1;
  161. persistent extern user FLOAT ser_tmKeepAlive=(FLOAT)0.1;
  162. persistent extern user FLOAT ser_tmPingUpdate=(FLOAT)3;
  163. persistent extern user INDEX ser_bWaitFirstPlayer=(INDEX)0;
  164. persistent extern user INDEX ser_iMaxAllowedBPS=(INDEX)8000;
  165. persistent extern user CTString ser_strIPMask="";
  166. persistent extern user CTString ser_strNameMask="";
  167. persistent extern user INDEX ser_bInverseBanning=(INDEX)0;
  168. persistent extern user CTString ser_strMOTD="";
  169. persistent extern user INDEX cli_bAutoAdjustSettings=(INDEX)0;
  170. persistent extern user FLOAT cli_tmAutoAdjustThreshold=(FLOAT)2;
  171. persistent extern user INDEX cli_bPrediction=(INDEX)1;
  172. persistent extern user INDEX cli_iMaxPredictionSteps=(INDEX)10;
  173. persistent extern user INDEX cli_bPredictIfServer=(INDEX)1;
  174. persistent extern user INDEX cli_bPredictLocalPlayers=(INDEX)1;
  175. persistent extern user INDEX cli_bPredictRemotePlayers=(INDEX)1;
  176. persistent extern user FLOAT cli_fPredictEntitiesRange=(FLOAT)100;
  177. persistent extern user FLOAT cli_fPredictionFilter=(FLOAT)0.5;
  178. persistent extern user INDEX cli_iSendBehind=(INDEX)3;
  179. persistent extern user INDEX cli_iPredictionFlushing=(INDEX)1;
  180. persistent extern user INDEX cli_iBufferActions=(INDEX)2;
  181. persistent extern user INDEX cli_iMaxBPS=(INDEX)10000;
  182. persistent extern user INDEX cli_iMinBPS=(INDEX)6000;
  183. persistent extern user INDEX net_iGraphBuffer=(INDEX)100;
  184. persistent extern user INDEX gam_iPrecachePolicy=(INDEX)1;
  185. persistent extern user INDEX inp_iKeyboardReadingMethod=(INDEX)2;
  186. persistent extern user INDEX inp_bAllowMouseAcceleration=(INDEX)0;
  187. persistent extern user FLOAT inp_fMouseSensitivity=(FLOAT)1;
  188. persistent extern user INDEX inp_bMousePrecision=(INDEX)0;
  189. persistent extern user FLOAT inp_fMousePrecisionFactor=(FLOAT)4;
  190. persistent extern user FLOAT inp_fMousePrecisionThreshold=(FLOAT)10;
  191. persistent extern user FLOAT inp_fMousePrecisionTimeout=(FLOAT)0.25;
  192. persistent extern user INDEX inp_bInvertMouse=(INDEX)0;
  193. persistent extern user INDEX inp_bFilterMouse=(INDEX)0;
  194. persistent extern user INDEX inp_bAllowPrescan=(INDEX)1;
  195. persistent extern user INDEX inp_i2ndMousePort=(INDEX)1;
  196. persistent extern user INDEX inp_bInvert2ndMouse=(INDEX)0;
  197. persistent extern user INDEX inp_bFilter2ndMouse=(INDEX)0;
  198. persistent extern user FLOAT inp_f2ndMouseSensitivity=(FLOAT)1;
  199. persistent extern user INDEX inp_b2ndMousePrecision=(INDEX)0;
  200. persistent extern user FLOAT inp_f2ndMousePrecisionFactor=(FLOAT)4;
  201. persistent extern user FLOAT inp_f2ndMousePrecisionThreshold=(FLOAT)10;
  202. persistent extern user FLOAT inp_f2ndMousePrecisionTimeout=(FLOAT)0.25;
  203. persistent extern user INDEX inp_bMsgDebugger=(INDEX)0;
  204. persistent extern user INDEX inp_iMButton4Up=(INDEX)131072;
  205. persistent extern user INDEX inp_iMButton4Dn=(INDEX)131136;
  206. persistent extern user INDEX inp_iMButton5Up=(INDEX)65536;
  207. persistent extern user INDEX inp_iMButton5Dn=(INDEX)65568;
  208. persistent extern user INDEX inp_ctJoysticksAllowed=(INDEX)8;
  209. persistent extern user INDEX inp_bForceJoystickPolling=(INDEX)0;
  210. persistent extern user INDEX inp_bAutoDisableJoysticks=(INDEX)0;
  211. persistent extern user FLOAT ctl_tmComputerDoubleClick=(FLOAT)0.5;
  212. persistent extern user FLOAT ctl_fButtonRotationSpeedH=(FLOAT)300;
  213. persistent extern user FLOAT ctl_fButtonRotationSpeedP=(FLOAT)150;
  214. persistent extern user FLOAT ctl_fButtonRotationSpeedB=(FLOAT)150;
  215. persistent extern user FLOAT ctl_fAxisStrafingModifier=(FLOAT)1;
  216. persistent extern user FLOAT cli_fPredictPlayersRange=(FLOAT)0;
  217. persistent extern user FLOAT cli_fPredictItemsRange=(FLOAT)3;
  218. persistent extern user FLOAT cli_tmPredictFoe=(FLOAT)10;
  219. persistent extern user FLOAT cli_tmPredictAlly=(FLOAT)10;
  220. persistent extern user FLOAT cli_tmPredictEnemy=(FLOAT)10;
  221. persistent extern user INDEX hud_bShowLatency=(INDEX)0;
  222. persistent extern user INDEX hud_iShowPlayers=(INDEX)-1;
  223. persistent extern user INDEX hud_iSortPlayers=(INDEX)-1;
  224. persistent extern user INDEX hud_bShowWeapon=(INDEX)1;
  225. persistent extern user INDEX hud_bShowMessages=(INDEX)1;
  226. persistent extern user FLOAT hud_fScaling=(FLOAT)0.5;
  227. persistent extern user FLOAT hud_fOpacity=(FLOAT)0.5;
  228. persistent extern user FLOAT hud_tmWeaponsOnScreen=(FLOAT)3;
  229. persistent extern user FLOAT hud_tmLatencySnapshot=(FLOAT)1;
  230. persistent extern user FLOAT plr_fBreathingStrength=(FLOAT)0;
  231. wpn_fRecoilSpeed[0]=(FLOAT)0;
  232. wpn_fRecoilSpeed[1]=(FLOAT)0;
  233. wpn_fRecoilSpeed[2]=(FLOAT)0;
  234. wpn_fRecoilSpeed[3]=(FLOAT)0;
  235. wpn_fRecoilSpeed[4]=(FLOAT)0;
  236. wpn_fRecoilSpeed[5]=(FLOAT)0;
  237. wpn_fRecoilSpeed[6]=(FLOAT)0;
  238. wpn_fRecoilSpeed[7]=(FLOAT)0;
  239. wpn_fRecoilSpeed[8]=(FLOAT)0;
  240. wpn_fRecoilSpeed[9]=(FLOAT)0;
  241. wpn_fRecoilSpeed[10]=(FLOAT)0;
  242. wpn_fRecoilSpeed[11]=(FLOAT)0;
  243. wpn_fRecoilSpeed[12]=(FLOAT)0;
  244. wpn_fRecoilSpeed[13]=(FLOAT)0;
  245. wpn_fRecoilSpeed[14]=(FLOAT)0;
  246. wpn_fRecoilSpeed[15]=(FLOAT)0;
  247. wpn_fRecoilSpeed[16]=(FLOAT)0;
  248. wpn_fRecoilLimit[0]=(FLOAT)0;
  249. wpn_fRecoilLimit[1]=(FLOAT)0;
  250. wpn_fRecoilLimit[2]=(FLOAT)0;
  251. wpn_fRecoilLimit[3]=(FLOAT)0;
  252. wpn_fRecoilLimit[4]=(FLOAT)0;
  253. wpn_fRecoilLimit[5]=(FLOAT)0;
  254. wpn_fRecoilLimit[6]=(FLOAT)0;
  255. wpn_fRecoilLimit[7]=(FLOAT)0;
  256. wpn_fRecoilLimit[8]=(FLOAT)0;
  257. wpn_fRecoilLimit[9]=(FLOAT)0;
  258. wpn_fRecoilLimit[10]=(FLOAT)0;
  259. wpn_fRecoilLimit[11]=(FLOAT)0;
  260. wpn_fRecoilLimit[12]=(FLOAT)0;
  261. wpn_fRecoilLimit[13]=(FLOAT)0;
  262. wpn_fRecoilLimit[14]=(FLOAT)0;
  263. wpn_fRecoilLimit[15]=(FLOAT)0;
  264. wpn_fRecoilLimit[16]=(FLOAT)0;
  265. wpn_fRecoilDampUp[0]=(FLOAT)0;
  266. wpn_fRecoilDampUp[1]=(FLOAT)0;
  267. wpn_fRecoilDampUp[2]=(FLOAT)0;
  268. wpn_fRecoilDampUp[3]=(FLOAT)0;
  269. wpn_fRecoilDampUp[4]=(FLOAT)0;
  270. wpn_fRecoilDampUp[5]=(FLOAT)0;
  271. wpn_fRecoilDampUp[6]=(FLOAT)0;
  272. wpn_fRecoilDampUp[7]=(FLOAT)0;
  273. wpn_fRecoilDampUp[8]=(FLOAT)0;
  274. wpn_fRecoilDampUp[9]=(FLOAT)0;
  275. wpn_fRecoilDampUp[10]=(FLOAT)0;
  276. wpn_fRecoilDampUp[11]=(FLOAT)0;
  277. wpn_fRecoilDampUp[12]=(FLOAT)0;
  278. wpn_fRecoilDampUp[13]=(FLOAT)0;
  279. wpn_fRecoilDampUp[14]=(FLOAT)0;
  280. wpn_fRecoilDampUp[15]=(FLOAT)0;
  281. wpn_fRecoilDampUp[16]=(FLOAT)0;
  282. wpn_fRecoilDampDn[0]=(FLOAT)0;
  283. wpn_fRecoilDampDn[1]=(FLOAT)0;
  284. wpn_fRecoilDampDn[2]=(FLOAT)0;
  285. wpn_fRecoilDampDn[3]=(FLOAT)0;
  286. wpn_fRecoilDampDn[4]=(FLOAT)0;
  287. wpn_fRecoilDampDn[5]=(FLOAT)0;
  288. wpn_fRecoilDampDn[6]=(FLOAT)0;
  289. wpn_fRecoilDampDn[7]=(FLOAT)0;
  290. wpn_fRecoilDampDn[8]=(FLOAT)0;
  291. wpn_fRecoilDampDn[9]=(FLOAT)0;
  292. wpn_fRecoilDampDn[10]=(FLOAT)0;
  293. wpn_fRecoilDampDn[11]=(FLOAT)0;
  294. wpn_fRecoilDampDn[12]=(FLOAT)0;
  295. wpn_fRecoilDampDn[13]=(FLOAT)0;
  296. wpn_fRecoilDampDn[14]=(FLOAT)0;
  297. wpn_fRecoilDampDn[15]=(FLOAT)0;
  298. wpn_fRecoilDampDn[16]=(FLOAT)0;
  299. wpn_fRecoilOffset[0]=(FLOAT)0;
  300. wpn_fRecoilOffset[1]=(FLOAT)0;
  301. wpn_fRecoilOffset[2]=(FLOAT)0;
  302. wpn_fRecoilOffset[3]=(FLOAT)0;
  303. wpn_fRecoilOffset[4]=(FLOAT)0;
  304. wpn_fRecoilOffset[5]=(FLOAT)0;
  305. wpn_fRecoilOffset[6]=(FLOAT)0;
  306. wpn_fRecoilOffset[7]=(FLOAT)0;
  307. wpn_fRecoilOffset[8]=(FLOAT)0;
  308. wpn_fRecoilOffset[9]=(FLOAT)0;
  309. wpn_fRecoilOffset[10]=(FLOAT)0;
  310. wpn_fRecoilOffset[11]=(FLOAT)0;
  311. wpn_fRecoilOffset[12]=(FLOAT)0;
  312. wpn_fRecoilOffset[13]=(FLOAT)0;
  313. wpn_fRecoilOffset[14]=(FLOAT)0;
  314. wpn_fRecoilOffset[15]=(FLOAT)0;
  315. wpn_fRecoilOffset[16]=(FLOAT)0;
  316. wpn_fRecoilFactorP[0]=(FLOAT)0;
  317. wpn_fRecoilFactorP[1]=(FLOAT)0;
  318. wpn_fRecoilFactorP[2]=(FLOAT)0;
  319. wpn_fRecoilFactorP[3]=(FLOAT)0;
  320. wpn_fRecoilFactorP[4]=(FLOAT)0;
  321. wpn_fRecoilFactorP[5]=(FLOAT)0;
  322. wpn_fRecoilFactorP[6]=(FLOAT)0;
  323. wpn_fRecoilFactorP[7]=(FLOAT)0;
  324. wpn_fRecoilFactorP[8]=(FLOAT)0;
  325. wpn_fRecoilFactorP[9]=(FLOAT)0;
  326. wpn_fRecoilFactorP[10]=(FLOAT)0;
  327. wpn_fRecoilFactorP[11]=(FLOAT)0;
  328. wpn_fRecoilFactorP[12]=(FLOAT)0;
  329. wpn_fRecoilFactorP[13]=(FLOAT)0;
  330. wpn_fRecoilFactorP[14]=(FLOAT)0;
  331. wpn_fRecoilFactorP[15]=(FLOAT)0;
  332. wpn_fRecoilFactorP[16]=(FLOAT)0;
  333. wpn_fRecoilFactorZ[0]=(FLOAT)0;
  334. wpn_fRecoilFactorZ[1]=(FLOAT)0;
  335. wpn_fRecoilFactorZ[2]=(FLOAT)0;
  336. wpn_fRecoilFactorZ[3]=(FLOAT)0;
  337. wpn_fRecoilFactorZ[4]=(FLOAT)0;
  338. wpn_fRecoilFactorZ[5]=(FLOAT)0;
  339. wpn_fRecoilFactorZ[6]=(FLOAT)0;
  340. wpn_fRecoilFactorZ[7]=(FLOAT)0;
  341. wpn_fRecoilFactorZ[8]=(FLOAT)0;
  342. wpn_fRecoilFactorZ[9]=(FLOAT)0;
  343. wpn_fRecoilFactorZ[10]=(FLOAT)0;
  344. wpn_fRecoilFactorZ[11]=(FLOAT)0;
  345. wpn_fRecoilFactorZ[12]=(FLOAT)0;
  346. wpn_fRecoilFactorZ[13]=(FLOAT)0;
  347. wpn_fRecoilFactorZ[14]=(FLOAT)0;
  348. wpn_fRecoilFactorZ[15]=(FLOAT)0;
  349. wpn_fRecoilFactorZ[16]=(FLOAT)0;
  350. persistent extern user FLOAT plr_fFOV=(FLOAT)106;
  351. persistent extern user FLOAT plr_fFrontClipDistance=(FLOAT)0.05;
  352. persistent extern user INDEX plr_bRenderPicked=(INDEX)0;
  353. persistent extern user INDEX plr_bRenderPickedParticles=(INDEX)0;
  354. persistent extern user INDEX plr_bOnlySam=(INDEX)0;
  355. persistent extern user INDEX ent_bReportBrokenChains=(INDEX)0;
  356. persistent extern user FLOAT ent_tmMentalIn=(FLOAT)0.5;
  357. persistent extern user FLOAT ent_tmMentalOut=(FLOAT)0.75;
  358. persistent extern user FLOAT ent_tmMentalFade=(FLOAT)0.5;
  359. persistent extern user CTString plr_strLastLevel="";
  360. persistent extern user INDEX hud_bCrosshairFixed=(INDEX)0;
  361. persistent extern user INDEX hud_bCrosshairColoring=(INDEX)1;
  362. persistent extern user FLOAT hud_fCrosshairScale=(FLOAT)0.5;
  363. persistent extern user FLOAT hud_fCrosshairRatio=(FLOAT)0.5;
  364. persistent extern user FLOAT hud_fCrosshairOpacity=(FLOAT)0.75;
  365. persistent extern user INDEX hud_bShowPlayerName=(INDEX)1;
  366. persistent extern user INDEX hud_bShowCoords=(INDEX)0;
  367. persistent extern user FLOAT plr_tmSnoopingTime=(FLOAT)1;
  368. persistent extern user FLOAT plr_tmSnoopingDelay=(FLOAT)1;
  369. persistent extern user FLOAT inp_fIFeelGain=(FLOAT)1;
  370. persistent extern user CTString net_strMasterServer="";
  371. persistent extern INDEX sam_bFullScreen=(INDEX)1;
  372. persistent extern INDEX sam_iScreenSizeI=(INDEX)1920;
  373. persistent extern INDEX sam_iScreenSizeJ=(INDEX)1080;
  374. persistent extern INDEX sam_iDisplayDepth=(INDEX)2;
  375. persistent extern INDEX sam_iDisplayAdapter=(INDEX)0;
  376. persistent extern INDEX sam_iGfxAPI=(INDEX)1;
  377. persistent extern INDEX sam_bFirstStarted=(INDEX)0;
  378. persistent extern INDEX sam_bAutoAdjustAudio=(INDEX)1;
  379. persistent extern user INDEX sam_bWideScreen=(INDEX)0;
  380. persistent extern user FLOAT sam_fPlayerOffset=(FLOAT)0;
  381. persistent extern user INDEX sam_bAutoPlayDemos=(INDEX)1;
  382. persistent extern user INDEX sam_iMaxFPSActive=(INDEX)500;
  383. persistent extern user INDEX sam_iMaxFPSInactive=(INDEX)10;
  384. persistent extern user INDEX sam_bPauseOnMinimize=(INDEX)1;
  385. persistent extern user FLOAT sam_tmDisplayModeReport=(FLOAT)5;
  386. persistent extern user CTString sam_strNetworkSettings="Scripts\\NetSettings\\DSLCable.ini";
  387. persistent extern user CTString sam_strIntroLevel="Levels\\Intro.wld";
  388. persistent extern user CTString sam_strGameName="serioussam";
  389. persistent extern INDEX sam_bShowAllLevels=(INDEX)1;
  390. persistent extern INDEX sam_bMentalActivated=(INDEX)1;
  391. persistent extern user INDEX sam_iVideoSetup=(INDEX)3;
  392. persistent extern user INDEX hud_bShowTime=(INDEX)0;
  393. persistent extern user INDEX hud_bShowResolution=(INDEX)0;
  394. persistent extern user INDEX dem_iProfileRate=(INDEX)5;
  395. persistent extern user INDEX hud_bShowNetGraph=(INDEX)0;
  396. persistent extern user FLOAT gam_fManaTransferFactor=(FLOAT)0.5;
  397. persistent extern user FLOAT gam_fExtraEnemyStrength=(FLOAT)0;
  398. persistent extern user FLOAT gam_fExtraEnemyStrengthPerPlayer=(FLOAT)0;
  399. persistent extern user INDEX gam_iInitialMana=(INDEX)100;
  400. persistent extern user INDEX gam_iScoreLimit=(INDEX)100000;
  401. persistent extern user INDEX gam_iFragLimit=(INDEX)20;
  402. persistent extern user INDEX gam_iTimeLimit=(INDEX)0;
  403. persistent extern user INDEX gam_ctMaxPlayers=(INDEX)8;
  404. persistent extern user INDEX gam_bWaitAllPlayers=(INDEX)0;
  405. persistent extern user INDEX gam_bFriendlyFire=(INDEX)0;
  406. persistent extern user INDEX gam_bPlayEntireGame=(INDEX)1;
  407. persistent extern user INDEX gam_bWeaponsStay=(INDEX)1;
  408. persistent extern user INDEX gam_bAmmoStays=(INDEX)1;
  409. persistent extern user INDEX gam_bHealthArmorStays=(INDEX)1;
  410. persistent extern user INDEX gam_bAllowHealth=(INDEX)1;
  411. persistent extern user INDEX gam_bAllowArmor=(INDEX)1;
  412. persistent extern user INDEX gam_bInfiniteAmmo=(INDEX)0;
  413. persistent extern user INDEX gam_bRespawnInPlace=(INDEX)0;
  414. persistent extern user INDEX gam_iCredits=(INDEX)-1;
  415. persistent extern user FLOAT gam_tmSpawnInvulnerability=(FLOAT)3;
  416. persistent extern user INDEX gam_iBlood=(INDEX)2;
  417. persistent extern user INDEX gam_bGibs=(INDEX)1;
  418. persistent extern user INDEX gam_iStartDifficulty=(INDEX)1;
  419. persistent extern user INDEX gam_iStartMode=(INDEX)0;
  420. persistent extern user CTString gam_strGameSpyExtras="";
  421. persistent extern user CTString gam_strCustomLevel="Levels\\TechTest.wld";
  422. persistent extern user CTString gam_strSessionName="Unnamed session";
  423. persistent extern user CTString gam_strJoinAddress="serveraddress";
  424. persistent extern user INDEX gam_bEnableAdvancedObserving=(INDEX)0;
  425. persistent extern user FLOAT con_fHeightFactor=(FLOAT)0.5;
  426. persistent extern user FLOAT con_tmLastLines=(FLOAT)5;
  427. persistent extern CTString sam_strLastRenderer="unrecognized 3D accelerator";
  428. persistent extern INDEX sam_iLastSetup=(INDEX)3;
  429. persistent extern user FLOAT gfx_fEnvParticlesDensity=(FLOAT)2.59029;
  430. persistent extern user FLOAT gfx_fEnvParticlesRange=(FLOAT)1.2;
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