TheHappyOrange

My csgo autoexec folder

May 22nd, 2018
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  1. host_writeconfig
  2. // causes the scope to move less while moving scoped and reduces bobbing effect
  3. // ignores dedicated servers with pings above this value.
  4. // lowers delay between sounds.
  5. // removes the shifting of the arm when crouching down.
  6. // scales the HUD depending on what resolution you use, 1 is max.
  7. // sets interpolation values.
  8. // usual rate commands
  9. alias "+jumpthrow" "+jump;-attack"
  10.  
  11.  
  12.  
  13. alias "-jumpthrow" "-jump"
  14.  
  15. alias voiceoff "voice_enable 0; bind 1 voiceon; say_team I can't hear you now, I am trying to focus."
  16. alias voiceon "voice_enable 1;bind 1 voiceoff; say_team I can hear you now"
  17. alias vol0 "volume 0.0; alias volup vol1; alias voldown vol0"
  18. alias vol1 "volume 0.1; alias volup vol2; alias voldown vol0"
  19. alias vol10 "volume 1.3; alias volup volmax; alias voldown vol9"
  20. alias vol2 "volume 0.2; alias volup vol3; alias voldown vol1"
  21. alias vol3 "volume 0.3; alias volup vol4; alias voldown vol2"
  22. alias vol4 "volume 0.4; alias volup vol5; alias voldown vol3"
  23. alias vol5 "volume 0.5; alias volup vol6; alias voldown vol4"
  24. alias vol6 "volume 0.6; alias volup vol7; alias voldown vol5"
  25. alias vol7 "volume 0.7; alias volup vol8; alias voldown vol6"
  26. alias vol8 "volume 1.0; alias volup vol9; alias voldown vol7"
  27. alias vol9 "volume 1.1; alias volup vol10; alias voldown vol8"
  28. alias voldown "vol1"
  29. alias volmax "echo THE VOLUME IS AT MAXIMUM"
  30. alias volup "vol10"
  31. bind "c" +voicerecord
  32. bind "downarrow" "buy ak47; buy m4a1; buy vesthelm; buy defuser;"
  33. bind "f1" "buy aug; buy sg556; buy vesthelm; buy defuser;"
  34. bind "f10" "buy vest;"
  35. bind "f7" "buy vesthelm;"
  36. bind "f8" "buy defuser;"
  37. bind "f9" "buy flashbang; buy flashbang; buy hegrenade; buy smokegrenade;"
  38. bind "kp_5" "buy decoy;"
  39. bind "kp_del" "buy p90;"
  40. bind "kp_downarrow" "buy smokegrenade;"
  41. bind "kp_home" "buy ssg08; buy vesthelm;"
  42. bind "kp_ins" "buy mac10; buy mp9;"
  43. bind "kp_leftarrow" "buy flashbang;"
  44. bind "kp_minus" "voldown"
  45. bind "kp_plus" "volup"
  46. bind "kp_rightarrow" "buy hegrenade;"
  47. bind "kp_uparrow" "buy molotov; buy incgrenade;"
  48. bind "leftarrow" "buy awp; buy vesthelm; buy defuser;"
  49. bind "mouse3" "slot3 ; cl_crosshairstyle 4 ; cl_crosshairsize 2"
  50. bind "mouse4" "slot4 ; cl_crosshairstyle 4 ; cl_crosshairsize 2"
  51. bind "mouse5" "slot8 ; cl_crosshairsize 1000"
  52. bind "MWHEELDOWN" "+jump"
  53. bind "MWHEELUP" "+jump"
  54. bind "n" "+jumpthrow"
  55. bind "TAB" "+showscores"
  56. bind "q" "slot1; cl_crosshairstyle 4 ; cl_crosshairsize 2"
  57. bind "rightarrow" "buy tec9; buy fiveseven;"
  58. bind "SPACE" "slot2 ; cl_crosshairstyle 4 ; cl_crosshairsize 2"
  59.  
  60. bind "uparrow" "buy deagle;"
  61. bind "x" "toggle cl_righthand 0 1"
  62. bind "]" "toggle gameinstructor_enable"
  63. bind 1 "voiceoff"
  64. bind h "r_cleardecals"
  65. bind "l" "radio2"
  66. cl_allowdownload "1
  67. cl_autohelp "0"
  68. cl_autowepswitch "0"
  69. cl_bobamt_lat "0.1"
  70. cl_bobamt_lat "0.100000"
  71. cl_bobamt_vert "0.1"
  72. cl_bobamt_vert "0.100000"
  73. cl_bobcycle "0.1"
  74. cl_bobcycle "0.98"
  75. cl_bobcycle "1.0"
  76. cl_bob_lower_amt "0"
  77. cl_bob_lower_amt "5"
  78. cl_cmdrate "128"
  79. cl_color "3"
  80. cl_crosshair_drawoutline "0.000000"
  81. cl_crosshair_dynamic_maxdist_splitratio "0"
  82. cl_crosshair_dynamic_splitalpha_innermod "1"
  83. cl_crosshair_dynamic_splitalpha_outermod ".3"
  84. cl_crosshair_dynamic_splitdist "1"
  85. cl_crosshair_outlinethickness "0.600000"
  86. cl_crosshair_sniper_show_normal_inaccuracy "0"
  87. cl_crosshair_sniper_width "1"
  88. cl_crosshaircolor "4"
  89. cl_crosshairdot "0"
  90. cl_crosshairgap "-3"
  91. cl_crosshairsize "2"
  92. cl_crosshairstyle "4"
  93. cl_crosshairalpha "250"
  94. cl_crosshairusealpha "1"
  95. cl_crosshairthickness "0"
  96. cl_crosshair_drawoutline "0"
  97. hud_showtargetid 1
  98.  
  99.  
  100. cl_crosshair_dynamic_maxdist_splitratio "0"
  101. cl_crosshair_dynamic_splitalpha_innermod "1"
  102. cl_crosshair_dynamic_splitalpha_outermod ".3"
  103. cl_crosshair_dynamic_splitdist "1"
  104. cl_crosshair_outlinethickness "1"
  105. cl_crosshair_outlinethickness 0.6
  106. cl_crosshair_sniper_show_normal_inaccuracy "0"
  107. cl_crosshair_sniper_width "1"
  108. cl_crosshair_t 0
  109. cl_disablefreezecam 1
  110. cl_disablehtmlmotd "0"
  111. cl_disablehtmlmotd 1
  112. cl_downloadfilter "0"
  113. cl_downloadfilter "nosounds"
  114. cl_fixedcrosshairgap "-5.500000"
  115. cl_forcepreload "1" // Preloads The Whole Map & Sounds.
  116. cl_hud_background_alpha "0.5"
  117. cl_hud_bomb_under_radar "1"
  118. cl_hud_color "3"
  119. cl_hud_healthammo_style "0"
  120. cl_hud_playercount_pos "0"
  121. cl_hud_playercount_showcount "1"
  122. cl_hud_radar_scale "1.1"
  123. cl_interp "0"
  124. cl_interp_ratio "1"
  125. cl_lagcompensation "1"
  126. cl_loadout_colorweaponnames "0"
  127. cl_predict "1"
  128. cl_predictweapons "1"
  129. cl_radar_always_centered "0"
  130. cl_radar_icon_scale_min "1"
  131. cl_righthand "0"
  132. cl_showfps "0"
  133. cl_showhelp "0"
  134. cl_showhelp "1"
  135. cl_showloadout "1"
  136. cl_show_clan_in_death_notice "1"
  137. cl_teammate_colors_show "1"
  138. cl_teammate_colors_show "2"
  139. cl_updaterate "128"
  140. cl_use_opens_buy_menu "0"
  141. cl_viewmodel_shift_left_amt "0"
  142. cl_viewmodel_shift_left_amt "1.5"
  143. cl_viewmodel_shift_right_amt "0"
  144. cl_viewmodel_shift_right_amt "0.25"
  145. con_filter_enable "2"
  146. con_filter_text "damage"
  147. developer "0"
  148. dsp_enhance_stereo "0"
  149. dsp_enhance_stereo "0";
  150. dsp_reload
  151. dsp_slow_cpu "1"
  152. ds_get_newest_subscribed_files "1"
  153. fps_max "864" //Setting this to 0 will uncap it but will load maps 90 seconds slower. 600 gave me the best results.
  154. fps_max "999"
  155. fps_max_menu "0"
  156. fps_max_menu "0" //Frame limiting my menu to 300 because I can
  157. func_break_max_pieces "0"
  158. gameinstructor_enable "0"
  159. gameinstructor_enable "1"
  160. host_writeconfig
  161. hud_scaling "0.850000"
  162. hud_scaling "1"
  163. hud_showtargetid "1"
  164. mat_bloomamount_rate "0.05f"
  165. mat_bumpbasis "0"
  166. mat_debugalttab "0"
  167. mat_debug_bloom "0"
  168. mat_debug_postprocessing_effects "0"
  169. mat_disable_bloom "1"
  170. mat_fastnobump "1"
  171. mat_force_bloom "0"
  172. mat_hdr_enabled "0"
  173. mat_leafvis "0"
  174. mat_loadtextures "1"
  175. mat_norendering "0"
  176. mat_queue_mode 2
  177. mat_queue_priority 1
  178. mat_show_texture_memory_usage "0"
  179. mat_softwareskin "0"
  180. mat_surfaceid "0"
  181. mat_surfacemat "0"
  182. mat_yuv "0"
  183. mm_dedicated_search_maxping
  184. mm_dedicated_search_maxping "70"
  185. muzzleflash_light "0"
  186. muzzleflash_light "1"
  187. m_customaccel "0"
  188. m_customaccell 0
  189. m_mouseaccel1 "0"
  190. m_mouseaccel2 "0"
  191. m_mousespeed "0"
  192. m_rawinput "1"
  193. net_graph "1"
  194. net_graphmsecs "400" //The latency graph represents this many milliseconds
  195. net_graphpos "1" //Positioning of Net Graph
  196. net_graphproportionalfont "0" //Makes font smaller
  197. net_graphshowinterp "1" //Shows interpolation value
  198. net_graphshowlatency "1" //Shows latency value
  199. net_graphsolid "1" //Solid Net Graph
  200. net_graphtext "1" //Shows text fields
  201. net_maxroutable "1200" //Requested max packet size before packets are 'split'
  202. net_scale "5" //Makes font smaller
  203. rate "786432"
  204. rate "80000"
  205. r_ambientfraction "0.1"
  206. r_avglight "1"
  207. r_avglightmap "0"
  208. r_cheapwaterend "1"
  209. r_cheapwaterstart "1"
  210. r_cheapwaterstart"1"
  211. r_drawtracers "1"
  212. r_drawtracers_firstperson "1"
  213. r_drawtracers_firstperson "1"
  214. r_dynamic "0"
  215. r_dynamic "0"
  216. r_eyegloss "0"
  217. r_eyegloss "0" // No Makeup.
  218. r_eyemove "0"
  219. r_eyemove "0" // No Eye Movement.
  220. r_eyeshift_x "0"
  221. r_eyeshift_x "0" // No Eye Movement X-Angel.
  222. r_eyeshift_y "0"
  223. r_eyeshift_y "0" // No Eye Movement Y-Angel.
  224. r_eyeshift_z "0"
  225. r_eyeshift_z "0" // No Eye Movement Z-Angel.
  226. r_eyesize "0"
  227. r_eyesize "0" // Smaller Eyes.
  228. r_lightcache_numambientsamples "162"
  229. r_lightinterp "0"
  230. r_lightstyle "-1"
  231. r_radiosity "4"
  232. r_skin "0"
  233. r_updaterefracttexture "0"
  234. sensitivity "2.5"
  235. snd_deathcamera_volume "0.0";
  236. snd_front_headphone_position "45.0";
  237. snd_headphone_pan_exponent "1.2";
  238. snd_headphone_pan_radial_weight "0.5"
  239. snd_mapobjective_volume "0.00";
  240. snd_menumusic_volume "0.0";
  241. snd_mixahead "0.05"
  242. snd_mixahead "0.05";
  243. snd_mix_async "1"
  244. snd_musicvolume "0.00";
  245. snd_mute_losefocus "0";
  246. snd_pitchquality "1";
  247. snd_rear_headphone_position "90.0";
  248. snd_rebuildaudiocache
  249. snd_roundend_volume "0.00";
  250. snd_roundstart_volume "0.00";
  251. snd_stream "1"
  252. snd_tensecondwarning_volume "0.035";
  253. snd_updateaudiocache
  254. soundscape_fadetime "9999"
  255. soundscape_flush
  256. sv_forcepreload "1"
  257. sys_antialiasing "0"
  258. sys_aspectratio "-1"
  259. sys_refldetail "0"
  260. viewmodel_fov "68"
  261. viewmodel_offset_x "2.5"
  262. viewmodel_offset_y "0"
  263. viewmodel_offset_z "-1.5"
  264. viewmodel_presetpos "0"
  265. viewmodel_recoil "0"
  266. voice_scale "0.5";
  267. windows_speaker_config "1"
  268. zoom_sensitivity_ratio 1.0
  269. zoom_sensitivity_ratio_mouse "1.0"
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