micycle

Bloons Monkey City Cheat Engine Hack (Updated July)

Jul 4th, 2014
519
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Lua 3.02 KB | None | 0 0
  1. \\Paste the following into Notepad and save is as a '.CT' document. Then, open in CheatEngine. The CT (cheat table) will display pre-\\made hacks.
  2.  
  3. <?xml version="1.0" encoding="utf-8"?>
  4. <CheatTable CheatEngineTableVersion="18">
  5.   <CheatEntries>
  6.     <CheatEntry>
  7.       <ID>3</ID>
  8.       <Description>"Updated July 11, 2014"</Description>
  9.       <LastState Value="" Activated="0" RealAddress="00000000"/>
  10.       <Color>80000008</Color>
  11.       <GroupHeader>1</GroupHeader>
  12.     </CheatEntry>
  13.     <CheatEntry>
  14.       <ID>0</ID>
  15.       <Description>"Instant Battle Stage Finisher - Enable after Leaving a Battle"</Description>
  16.       <LastState Activated="0"/>
  17.       <Color>80000008</Color>
  18.       <VariableType>Auto Assembler Script</VariableType>
  19.       <AssemblerScript>[ENABLE]
  20. AoBScan(InstantStageFinisher,C7 46 3C FF FF FF FF 8D 89 44 03 00 00 8D 55 F0)
  21. alloc(newmem,2048)
  22. label(returnhere)
  23. registersymbol(InstantStageFinisher)
  24. newmem:
  25. mov [esi+40],#4294967295
  26. mov [esi+44],#0
  27. mov [esi+48],#1
  28. mov [esi+4C],#0
  29. mov [esi+50],#0
  30. mov [esi+54],#1
  31. mov [esi+58],#14
  32. mov [esi+5C],#15
  33. mov [esi+3C],FFFFFFFF
  34. jmp returnhere
  35. InstantStageFinisher:
  36. jmp newmem
  37. nop
  38. nop
  39. returnhere:
  40. [DISABLE]
  41. dealloc(newmem)
  42. InstantStageFinisher:
  43. mov [esi+3C],FFFFFFFF
  44. </AssemblerScript>
  45.     </CheatEntry>
  46.     <CheatEntry>
  47.       <ID>2</ID>
  48.       <Description>"Instant Battle Stage Finisher - Method#2 incase Above doesn't work."</Description>
  49.       <LastState Activated="0"/>
  50.       <Color>80000008</Color>
  51.       <VariableType>Auto Assembler Script</VariableType>
  52.       <AssemblerScript>[ENABLE]
  53. AoBScan(InstantStageFinisher,C7 46 3C FF FF FF FF ?? ?? 8D 89 44 03 00 00 8D 55 F0)
  54. alloc(newmem,2048)
  55. label(returnhere)
  56. registersymbol(InstantStageFinisher)
  57. newmem:
  58. mov [esi+40],#4294967295
  59. mov [esi+44],#0
  60. mov [esi+48],#1
  61. mov [esi+4C],#0
  62. mov [esi+50],#0
  63. mov [esi+54],#1
  64. mov [esi+58],#14
  65. mov [esi+5C],#15
  66. mov [esi+3C],FFFFFFFF
  67. jmp returnhere
  68. InstantStageFinisher:
  69. jmp newmem
  70. nop
  71. nop
  72. returnhere:
  73. [DISABLE]
  74. dealloc(newmem)
  75. InstantStageFinisher:
  76. mov [esi+3C],FFFFFFFF
  77. </AssemblerScript>
  78.     </CheatEntry>
  79.     <CheatEntry>
  80.       <ID>1</ID>
  81.       <Description>"Instant Build Timers - Enable after Mousing over a Tower in the Build Menu"</Description>
  82.       <LastState Activated="0"/>
  83.       <Color>80000008</Color>
  84.       <VariableType>Auto Assembler Script</VariableType>
  85.       <AssemblerScript>[ENABLE]
  86. AoBScan(InstantBuild,07 00 00 F3 0F 7E 80 80 00 00 00)
  87. alloc(newmem,2048)
  88. label(returnhere)
  89. registersymbol(InstantBuild)
  90. newmem:
  91. mov [eax+80],#0
  92. mov [eax+84],#0
  93. jmp returnhere
  94. InstantBuild+3:
  95. jmp newmem
  96. nop
  97. nop
  98. nop
  99. returnhere:
  100. [DISABLE]
  101. dealloc(newmem)
  102. InstantBuild+3:
  103. movq xmm0,[eax+00000080]
  104. </AssemblerScript>
  105.     </CheatEntry>
  106.   </CheatEntries>
  107.   <UserdefinedSymbols>
  108.     <SymbolEntry>
  109.       <Name>InstantBuild</Name>
  110.       <Address>1F742A40</Address>
  111.     </SymbolEntry>
  112.     <SymbolEntry>
  113.       <Name>InstantStageFinisher</Name>
  114.       <Address>0EE9B507</Address>
  115.     </SymbolEntry>
  116.   </UserdefinedSymbols>
  117. </CheatTable>
Add Comment
Please, Sign In to add comment