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- Log: Log file open, 05/01/16 22:24:12
- Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
- Init: Version: 12791
- Init: Epic Internal: 0
- Init: Compiled (32-bit): Jan 29 2015 19:31:11
- Init: Changelist: 2424394
- Init: Command line: editor
- Init: Base directory: C:\UDK\UDK-2015-01\Binaries\Win32\
- [0000.13] Init: Computer: GRIM-PC
- [0000.13] Init: User: User
- [0000.13] Init: CPU Page size=4096, Processors=4
- [0000.13] Init: High frequency timer resolution =3.312841 MHz
- [0000.13] Init: Memory total: Physical=15.9GB (16GB approx) Pagefile=31.9GB Virtual=4.0GB
- [0000.13] Log: Steam Client API Disabled!
- [0000.16] Init: WinSock: I am Grim-PC (192.168.0.3:0)
- [0000.16] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
- [0000.16] Init: Object subsystem initialized
- [0000.19] Log: SystemSettings based on: SystemSettings
- [0000.20] Log: Found D3D11 adapter 0: AMD Radeon HD 7700 Series
- [0000.20] Log: Adapter has 2025MB of dedicated video memory, 0MB of dedicated system memory, and 2069MB of shared system memory
- [0000.21] Log: Shader platform (RHI): PC-D3D-SM3
- [0000.61] Log: PhysX GPU Support: DISABLED
- [0000.62] Init: Initializing FaceFX...
- [0000.62] Init: FaceFX 1.7.4 initialized.
- [0002.48] Init: Finished loading startup packages in 1.75 seconds
- [0002.49] Log: 85665 objects as part of root set at end of initial load.
- [0002.49] Log: 0 out of 0 bytes used by permanent object pool.
- [0003.07] Log: Supported Consoles:
- [0003.07] Log: IPhone
- [0003.07] Log: Mac
- [0003.07] Log: PC
- [0003.07] Log: Initializing Engine...
- [0003.14] Log: Encountered missing default brush - spawning new one
- [0003.14] Init: UEngine initialized
- [0003.14] Log: Primary PhysX scene will be in software.
- [0003.14] Log: Creating Primary PhysX Scene.
- [0003.14] Init: Transaction tracking system initialized
- [0003.15] Log: Can't find edit package 'OnlineSubsystemLive'
- [0003.16] Log: Can't find edit package 'OnlineSubsystemPlayerGameServices'
- [0003.59] Init: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
- [0003.64] Init: XAudio2Device initialized.
- [0003.70] Init: Client initialized
- [0003.70] Init: Editor engine initialized
- [0003.78] Log: Initializing Engine Completed
- [0003.78] Log: >>>>>>>>>>>>>> Initial startup: 3.78s <<<<<<<<<<<<<<<
- [0003.83] Cmd: MODE MAPEXT=udk
- [0003.90] SourceControl: Source Control disabled in UDKEditorUserSettings.ini. [SourceControl] has Disabled=True
- [0004.78] Log: Found D3D11 adapter 0: AMD Radeon HD 7700 Series
- [0004.78] Log: Adapter has 2025MB of dedicated video memory, 0MB of dedicated system memory, and 2069MB of shared system memory
- [0005.85] Cmd: MAP LOAD FILE="..\..\Engine\Content\Maps\Templates\Template_MidDay.umap" TEMPLATE=0
- [0005.96] Log: Encountered missing default brush - spawning new one
- [0006.13] Log: New File, Existing Package (Package Untitled_2, Package template_midday)
- [0006.18] Log: -- Checking Building LODs
- [0006.18] Log: Primary PhysX scene will be in software.
- [0006.18] Log: Creating Primary PhysX Scene.
- [0006.18] Log: Finished looking for orphan Actors (0.002 secs)
- [0006.18] Cmd: MAP CHECKDEP DONTCLEARMESSAGES DONTDOSLOWREFCHECK
- [0006.19] Log: TIMER ALL OF INIT : [5.559513]
- [0010.51] Cmd: MAP LOAD FILE="C:\UDK\UDK-2015-01\UDKGame\Content\Maps\ICTGAM503\Courtyard.udk" TEMPLATE=0
- [0010.54] Log: Encountered missing default brush - spawning new one
- [0010.63] Log: Failed to load 'ICAGAM515A_Assets': Can't find file for package 'ICAGAM515A_Assets' while loading ..\..\UDKGame\Content\ICTGAM503\ICTGAM503_A2_Kyle_Richardson.upk
- [0010.63] Log: Failed to load 'ICAGAM515A_Assets': Can't find file for package 'ICAGAM515A_Assets' while loading ..\..\UDKGame\Content\ICTGAM503\ICTGAM503_A2_Kyle_Richardson.upk
- [0010.63] Log: Failed to load 'ICAGAM515A_Assets': Can't find file for package 'ICAGAM515A_Assets' while loading ..\..\UDKGame\Content\ICTGAM503\ICTGAM503_A2_Kyle_Richardson.upk
- [0010.63] Log: Failed to load 'ICAGAM515A_Assets': Can't find file for package 'ICAGAM515A_Assets' while loading ..\..\UDKGame\Content\ICTGAM503\ICTGAM503_A2_Kyle_Richardson.upk
- [0010.72] Log: Failed to load 'GameJam': Can't find file for package 'GameJam' while loading ..\..\UDKGame\Content\ICTGAM503\ICTGAM503_A2_Kyle_Richardson.upk
- [0010.72] Log: Failed to load 'GameJam': Can't find file for package 'GameJam' while loading ..\..\UDKGame\Content\ICTGAM503\ICTGAM503_A2_Kyle_Richardson.upk
- [0010.72] Log: Failed to load 'ICAGAM515A_Assets': Can't find file for package 'ICAGAM515A_Assets' while loading ..\..\UDKGame\Content\ICTGAM503\ICTGAM503_A2_Kyle_Richardson.upk
- [0010.72] Log: Failed to load 'ICAGAM515A_Assets': Can't find file for package 'ICAGAM515A_Assets' while loading ..\..\UDKGame\Content\ICTGAM503\ICTGAM503_A2_Kyle_Richardson.upk
- [0010.72] Log: Failed to load 'ICAGAM515A_Assets': Can't find file for package 'ICAGAM515A_Assets' while loading ..\..\UDKGame\Content\ICTGAM503\ICTGAM503_A2_Kyle_Richardson.upk
- [0010.72] Log: Failed to load 'GameJam': Can't find file for package 'GameJam' while loading ..\..\UDKGame\Content\ICTGAM503\ICTGAM503_A2_Kyle_Richardson.upk
- [0010.72] Log: Failed to load 'GameJam': Can't find file for package 'GameJam' while loading ..\..\UDKGame\Content\ICTGAM503\ICTGAM503_A2_Kyle_Richardson.upk
- [0010.72] Log: Failed to load 'GameJam': Can't find file for package 'GameJam' while loading ..\..\UDKGame\Content\ICTGAM503\ICTGAM503_A2_Kyle_Richardson.upk
- [0010.72] Log: Failed to load 'ICAGAM515A_Assets': Can't find file for package 'ICAGAM515A_Assets' while loading ..\..\UDKGame\Content\ICTGAM503\ICTGAM503_A2_Kyle_Richardson.upk
- [0010.72] Log: Failed to load 'ICAGAM515A_Assets': Can't find file for package 'ICAGAM515A_Assets' while loading ..\..\UDKGame\Content\ICTGAM503\ICTGAM503_A2_Kyle_Richardson.upk
- [0010.72] Log: Failed to load 'ICAGAM515A_Assets': Can't find file for package 'ICAGAM515A_Assets' while loading ..\..\UDKGame\Content\ICTGAM503\ICTGAM503_A2_Kyle_Richardson.upk
- [0010.72] Log: Failed to load 'ICAGAM515A_Assets': Can't find file for package 'ICAGAM515A_Assets' while loading ..\..\UDKGame\Content\ICTGAM503\ICTGAM503_A2_Kyle_Richardson.upk
- [0010.72] Log: Failed to load 'ICAGAM515A_Assets': Can't find file for package 'ICAGAM515A_Assets' while loading ..\..\UDKGame\Content\ICTGAM503\ICTGAM503_A2_Kyle_Richardson.upk
- [0010.77] Log: Failed to load 'evoccacore': Can't find file for package 'evoccacore' while loading ..\..\UDKGame\Content\Maps\ICTGAM503\Basement.udk
- [0010.77] Log: Failed to load 'evoccacore': Can't find file for package 'evoccacore' while loading ..\..\UDKGame\Content\Maps\ICTGAM503\Basement.udk
- [0010.77] Warning: Failed to load 'evoccacore.EvoccaCoreGameInfo'! Referenced by 'Basement.TheWorld:PersistentLevel.WorldInfo_5' ('Engine.WorldInfo:DefaultGameType').
- [0010.77] Log: Failed to load 'evoccacore': Can't find file for package 'evoccacore' while loading NULL
- [0010.77] Warning: Failed to load 'evoccacore.EvoccaCoreGameInfo'! Referenced by 'Basement.TheWorld:PersistentLevel.WorldInfo_5' ('Engine.WorldInfo:GameTypeForPIE').
- [0010.77] Log: Failed to load 'evoccacore': Can't find file for package 'evoccacore' while loading NULL
- [0010.84] Log: -- Checking Building LODs
- [0010.85] Log: Primary PhysX scene will be in software.
- [0010.85] Log: Creating Primary PhysX Scene.
- [0010.85] Log: Finished looking for orphan Actors (0.002 secs)
- [0010.87] Cmd: MAP CHECKDEP DONTCLEARMESSAGES DONTDOSLOWREFCHECK
- [0035.86] Log:
- ==== Worlds needing PIE Save:
- [0035.86] Log: Courtyard
- [0035.86] Log: ==== 1 total
- [0035.93] Log: Built Phys StaticMesh Cache: 29.627 ms
- [0035.93] Log: COOKEDPHYSICS: 0 TriMeshes (0.000000 KB), 47 Convex Hulls (95.315430 KB) - Total 95.315430 KB
- [0035.94] Log: COOKEDPHYSICS: BSP 13.04 KB
- [0036.01] Log: Save=81.372453
- [0036.01] Log: Moving 'C:\UDK\UDK-2015-01\Binaries\Win32\..\..\UDKGame\Autosaves\UEDPIECourtyard_save.tmp' to 'C:\UDK\UDK-2015-01\Binaries\Win32\..\..\UDKGame\Autosaves\UEDPIECourtyard.udk'
- [0036.25] Log: Finished looking for orphan Actors (0.002 secs)
- [0036.25] Log: Game class is 'SimpleGame'
- [0036.27] Log: Primary PhysX scene will be in software.
- [0036.27] Log: Creating Primary PhysX Scene.
- [0036.27] Log: *** WARNING - PATHS MAY NOT BE VALID ***
- [0036.27] Log: Bringing World uedpiecourtyard.TheWorld up for play (0) at 2016.05.01-22.24.48
- [0036.27] Log: Bringing up level for play took: 0.006663
- [0036.30] Log: PIE: play in editor start time for UEDPIECourtyard 0.655
- [0036.32] Log: FKAggregateGeom::InstanceNovodexGeom: (Actor: UEDPIECastle.TheWorld:PersistentLevel.StaticMeshActor_18 Component: StaticMeshComponent_3 StaticMesh: ICTGAM503_A2_Kyle_Richardson.Props.Player) No geometries in FKAggregateGeom.
- [0036.32] Log: URB_BodyInstance::InitBody : Could not create new Shape: Actor: UEDPIECastle.TheWorld:PersistentLevel.StaticMeshActor_18 Component: StaticMeshComponent_3 StaticMesh: ICTGAM503_A2_Kyle_Richardson.Props.Player
- [0037.78] Warning: Obj SimplePawn_0 has no handler for SeqAct_Toggle_0
- [0037.78] Log: Obj SimplePawn_0 has no handler for SeqAct_Toggle_0
- [0044.14] Log: === Critical error: ===
- Fatal error!
- Address = 0x2cd5ba6 (filename not found) [in C:\UDK\UDK-2015-01\Binaries\Win32\UDK.exe]
- Address = 0x2e26620 (filename not found) [in C:\UDK\UDK-2015-01\Binaries\Win32\UDK.exe]
- Address = 0x2dcf991 (filename not found) [in C:\UDK\UDK-2015-01\Binaries\Win32\UDK.exe]
- Address = 0x2e18fa7 (filename not found) [in C:\UDK\UDK-2015-01\Binaries\Win32\UDK.exe]
- Address = 0x2cd5e9f (filename not found) [in C:\UDK\UDK-2015-01\Binaries\Win32\UDK.exe]
- Address = 0x204e50c (filename not found) [in C:\UDK\UDK-2015-01\Binaries\Win32\UDK.exe]
- Address = 0x205047f (filename not found) [in C:\UDK\UDK-2015-01\Binaries\Win32\UDK.exe]
- Address = 0x1aed2be (filename not found) [in C:\UDK\UDK-2015-01\Binaries\Win32\UDK.exe]
- Address = 0x24651ef (filename not found) [in C:\UDK\UDK-2015-01\Binaries\Win32\UDK.exe]
- Address = 0x15bf8cc (filename not found) [in C:\UDK\UDK-2015-01\Binaries\Win32\UDK.exe]
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