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Paraplane_Config_En

Oct 1st, 2023
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  1. {
  2. "Version": {
  3. "Major": 1,
  4. "Minor": 0,
  5. "Patch": 0
  6. },
  7. "Prefix of chat messages": "[Paraplane]",
  8. "General settings": {
  9. "Button to activate the engine [0 - Shift, 1 - Space]": 0,
  10. "The name of the preset for replacing all default parachutes on the server (Empty - will not replace defaults)": "",
  11. "Minimum height for opening the paraplane (6 - default)": 6.0,
  12. "Maximum flight altitude": 200.0,
  13. "Fuel shortname": "lowgradefuel",
  14. "Permission to use the command to instantly open the paraplane from the inventory (/paraplane)": "paraplane.instantopen"
  15. },
  16. "Paraplane Presets": [
  17. {
  18. "Preset name": "paraplane_1",
  19. "HP": 100.0,
  20. "Move the paraplane to inventory after use? [true/false]": false,
  21. "Paraplane Damage Multiplier": 1.0,
  22. "Paraplane HP loss for each use (0.2 - default)": 0.15,
  23. "Permission to use": "",
  24. "Drag (5 - default)": 5.0,
  25. "The multiplier for flight deterioration qualities depending on the damage received (0.2 - default)": 0.015,
  26. "The time from opening of the paraplane to the ability to control it": 3.5,
  27. "The time from opening of the paraplane to the ability to turn on the engine": 1.0,
  28. "Setting up the engine": {
  29. "Add an engine? [true/false]": true,
  30. "Add a drone? [true/false]": true,
  31. "Power": 30.0,
  32. "Fuel consumption": 0.5
  33. },
  34. "Setting up an item (shortname - parachute)": {
  35. "Skin": 3043415505,
  36. "Name": "Low quality paraplane"
  37. },
  38. "Enable spawn in loot crates [true/false]": false,
  39. "Setting up Crates": [
  40. {
  41. "Crate Prefab": "assets/bundled/prefabs/radtown/crate_normal.prefab",
  42. "Minimum number of paragliders": 1,
  43. "Maximum number of paragliders": 1,
  44. "The probability of a paraplane spawn in this crate (0 - 100)": 5.0
  45. },
  46. {
  47. "Crate Prefab": "assets/bundled/prefabs/radtown/crate_normal_2.prefab",
  48. "Minimum number of paragliders": 1,
  49. "Maximum number of paragliders": 1,
  50. "The probability of a paraplane spawn in this crate (0 - 100)": 3.0
  51. }
  52. ]
  53. },
  54. {
  55. "Preset name": "paraplane_2",
  56. "HP": 200.0,
  57. "Move the paraplane to inventory after use? [true/false]": false,
  58. "Paraplane Damage Multiplier": 1.0,
  59. "Paraplane HP loss for each use (0.2 - default)": 0.12,
  60. "Permission to use": "",
  61. "Drag (5 - default)": 4.0,
  62. "The multiplier for flight deterioration qualities depending on the damage received (0.2 - default)": 0.015,
  63. "The time from opening of the paraplane to the ability to control it": 3.5,
  64. "The time from opening of the paraplane to the ability to turn on the engine": 1.0,
  65. "Setting up the engine": {
  66. "Add an engine? [true/false]": true,
  67. "Add a drone? [true/false]": true,
  68. "Power": 30.0,
  69. "Fuel consumption": 0.5
  70. },
  71. "Setting up an item (shortname - parachute)": {
  72. "Skin": 3043416424,
  73. "Name": "Good quality paraplane"
  74. },
  75. "Enable spawn in loot crates [true/false]": false,
  76. "Setting up Crates": [
  77. {
  78. "Crate Prefab": "assets/bundled/prefabs/radtown/crate_elite.prefab",
  79. "Minimum number of paragliders": 1,
  80. "Maximum number of paragliders": 1,
  81. "The probability of a paraplane spawn in this crate (0 - 100)": 5.0
  82. },
  83. {
  84. "Crate Prefab": "assets/prefabs/npc/m2bradley/bradley_crate.prefab",
  85. "Minimum number of paragliders": 1,
  86. "Maximum number of paragliders": 1,
  87. "The probability of a paraplane spawn in this crate (0 - 100)": 3.0
  88. },
  89. {
  90. "Crate Prefab": "assets/prefabs/npc/patrol helicopter/heli_crate.prefab",
  91. "Minimum number of paragliders": 1,
  92. "Maximum number of paragliders": 1,
  93. "The probability of a paraplane spawn in this crate (0 - 100)": 3.0
  94. }
  95. ]
  96. },
  97. {
  98. "Preset name": "paraplane_3",
  99. "HP": 300.0,
  100. "Move the paraplane to inventory after use? [true/false]": true,
  101. "Paraplane Damage Multiplier": 1.0,
  102. "Paraplane HP loss for each use (0.2 - default)": 0.1,
  103. "Permission to use": "paraplane.use.paraplane_3",
  104. "Drag (5 - default)": 3.0,
  105. "The multiplier for flight deterioration qualities depending on the damage received (0.2 - default)": 0.015,
  106. "The time from opening of the paraplane to the ability to control it": 3.5,
  107. "The time from opening of the paraplane to the ability to turn on the engine": 1.0,
  108. "Setting up the engine": {
  109. "Add an engine? [true/false]": true,
  110. "Add a drone? [true/false]": true,
  111. "Power": 40.0,
  112. "Fuel consumption": 0.5
  113. },
  114. "Setting up an item (shortname - parachute)": {
  115. "Skin": 3043416594,
  116. "Name": "Paraplane of excellent quality"
  117. },
  118. "Enable spawn in loot crates [true/false]": false,
  119. "Setting up Crates": [
  120. {
  121. "Crate Prefab": "assets/bundled/prefabs/radtown/underwater_labs/crate_ammunition.prefab",
  122. "Minimum number of paragliders": 1,
  123. "Maximum number of paragliders": 1,
  124. "The probability of a paraplane spawn in this crate (0 - 100)": 5.0
  125. },
  126. {
  127. "Crate Prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab",
  128. "Minimum number of paragliders": 1,
  129. "Maximum number of paragliders": 1,
  130. "The probability of a paraplane spawn in this crate (0 - 100)": 5.0
  131. },
  132. {
  133. "Crate Prefab": "assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate_oilrig.prefab",
  134. "Minimum number of paragliders": 1,
  135. "Maximum number of paragliders": 1,
  136. "The probability of a paraplane spawn in this crate (0 - 100)": 5.0
  137. }
  138. ]
  139. }
  140. ],
  141. "Notification Settings": {
  142. "Use Chat Notifications? [true/false]": true
  143. }
  144. }
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