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  1. echo "\\ CONFIGURATION //"
  2. echo "\\ LOADED //"
  3.  
  4. // _______________
  5. // | CL_ |
  6. // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  7.  
  8. cl_detail_avoid_force "0"
  9. cl_detail_avoid_radius "0"
  10. cl_detail_avoid_recover_speed "0"
  11. cl_detail_max_sway "0"
  12. cl_clearhinthistory "1"
  13. cl_debugrumble "0"
  14. cl_detaildist "0"
  15. cl_detailfade "400"
  16. cl_drawmonitors "0"
  17. cl_ejectbrass "0"
  18. cl_forcepreload "1"
  19. cl_phys_props_enable "0"
  20. cl_phys_props_max "0"
  21. cl_playerspraydisable "1"
  22. cl_ragdoll_collide "0"
  23. cl_ragdoll_physics_enable "0"
  24. cl_rumblescale "0"
  25. cl_show_splashes "0"
  26. cl_showhelp "0"
  27. cl_showpluginmessages "0"
  28. cl_downloadfilter "all"
  29. cl_nowinpanel "1"
  30. cl_disablehtmlmotd "1"
  31. cl_autohelp "0"
  32. cl_hudhint_sound "1"
  33. cl_disablefreezecam "1"
  34. setinfo zb_wantautocashcalling 1
  35.  
  36.  
  37. // _______________
  38. // | GIBS |
  39. // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  40.  
  41. violence_ablood "1"
  42. violence_agibs "1"
  43. violence_hblood "1"
  44. violence_hgibs "1"
  45.  
  46. // _______________
  47. // | MAT |
  48. // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  49.  
  50. mat_aaquality "0"
  51. mat_alphacoverage "0"
  52. mat_antialias "0"
  53. mat_autoexposure_max "0"
  54. mat_autoexposure_min "0"
  55. mat_bloom_scalefactor_scalar "0"
  56. mat_bloomscale "0"
  57. mat_bufferprimitives "0"
  58. mat_bumpmap "0"
  59. mat_clipz "1"
  60. mat_colorcorrection "0"
  61. mat_compressedtextures "1"
  62. mat_debugdepthval "128"
  63. mat_debugdepthvalmax "256"
  64. mat_diffuse "1"
  65. mat_disable_bloom "1"
  66. mat_disable_fancy_blending "1"
  67. mat_disable_lightwarp "1"
  68. mat_disable_ps_patch "1"
  69. mat_envmapsize "0"
  70. mat_envmaptgasize "0"
  71. mat_fastspecular "1"
  72. mat_filterlightmaps "0"
  73. mat_filtertextures "1"
  74. mat_forceaniso "0"
  75. mat_forcehardwaresync "0"
  76. mat_forcemanagedtextureintohardware "0"
  77. mat_framebuffercopyoverlaysize "0"
  78. mat_hdr_enabled "0"
  79. mat_hdr_level "0"
  80. mat_max_worldmesh_vertices "0"
  81. mat_maxframelatency "0"
  82. mat_mipmaptextures "1"
  83. mat_non_hdr_bloom_scalefactor "0"
  84. mat_parallaxmap "0"
  85. mat_picmip "2"
  86. mat_reducefillrate "1"
  87. mat_shadowstate "0"
  88. mat_software_aa_blur_one_pixel_lines "0"
  89. mat_software_aa_strength "0"
  90. mat_software_aa_strength_vgui "0"
  91. mat_software_aa_tap_offset "0"
  92. mat_softwarelighting "0"
  93. mat_specular "0"
  94. mat_trilinear "0"
  95. mat_use_compressed_hdr_textures "0"
  96. mat_wateroverlaysize "0"
  97. mat_debugdepthmode "0"
  98. mat_debug_postprocessing_effects "0"
  99. mat_force_ps_patch "0"
  100. mat_vsync "0"
  101.  
  102.  
  103. // _______________
  104. // | MISC |
  105. // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  106.  
  107. adsp_debug "0"
  108. budget_show_history "0"
  109. commentary "0"
  110. flex_smooth "0"
  111. func_break_max_pieces "0"
  112. g_ragdoll_fadespeed "0"
  113. g_ragdoll_lvfadespeed "0"
  114. gl_clear "0"
  115. jpeg_quality "100"
  116. lod_transitiondist "0"
  117. mp_decals "200"
  118. muzzleflash_light "1"
  119. overview_mode "1"
  120. prop_active_gib_limit "0"
  121. props_break_max_pieces "0"
  122. showhitlocation "1"
  123. sv_forcepreload "1"
  124. weapon_showproficiency "1"
  125.  
  126.  
  127. // _______________
  128. // | NET |
  129. // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  130.  
  131.  
  132. rate "20000"
  133. cl_cmdrate "66"
  134. cl_updaterate "66"
  135. cl_interp_ratio "1"
  136. cl_interp "0"
  137. cl_lagcompensation "1"
  138. cl_pred_optimize "2"
  139. cl_predict "1"
  140. cl_predictweapons "1"
  141. cl_smooth "0"
  142. cl_smoothtime "0"
  143. cl_wpn_sway_interp "0"
  144.  
  145.  
  146. // _______________
  147. // | R_ |
  148. // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  149.  
  150. r_3dsky "0"
  151. r_PhysPropStaticLighting "0"
  152. r_ambientboost "0"
  153. r_ambientfactor "0"
  154. r_ambientmin "0"
  155. r_bloomtintb "0"
  156. r_bloomtintexponent "0"
  157. r_bloomtintg "0"
  158. r_bloomtintr "0"
  159. r_cheapwaterend "1"
  160. r_cheapwaterstart "1"
  161. r_decal_cullsize "15"
  162. r_decals "200"
  163. r_decalstaticprops "0"
  164. r_dopixelvisibility "0"
  165. r_drawbatchdecals "0"
  166. r_drawdetailprops "0"
  167. r_drawflecks "0"
  168. r_drawmodeldecals "0"
  169. r_dynamic "0"
  170. r_eyes "0"
  171. r_fastzreject "1"
  172. r_flex "0"
  173. r_forcewaterleaf "0"
  174. r_hunkalloclightmaps "0"
  175. r_lightaverage "0"
  176. r_lightcache_zbuffercache "0"
  177. r_lod "2"
  178. r_maxdlights "0"
  179. r_maxmodeldecal "0"
  180. r_maxnewsamples "0"
  181. r_maxsampledist "0"
  182. r_minnewsamples "0"
  183. r_occlusion "1"
  184. r_propsmaxdist "0"
  185. r_renderoverlayfragment "0"
  186. r_rootlod "2"
  187. r_ropetranslucent "0"
  188. r_shadowmaxrendered "32"
  189. r_shadowrendertotexture "1"
  190. r_shadows "1"
  191. r_spray_lifetime "0"
  192. r_staticprop_lod "3"
  193. r_teeth "0"
  194. r_waterdrawreflection "0"
  195. r_waterdrawrefraction "0"
  196. r_waterforceexpensive "0"
  197. r_waterforcereflectentities "0"
  198. r_worldlights "0"
  199. r_pixelfog "0"
  200. r_eyegloss "0"
  201. r_eyemove "0"
  202. r_eyeshift_x "0"
  203. r_eyeshift_y "0"
  204. r_eyeshift_z "0"
  205. r_eyesize "0"
  206.  
  207. // _______________
  208. // | ROPES |
  209. // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  210.  
  211. rope_averagelight "0"
  212. rope_collide "0"
  213. rope_smooth "0"
  214. rope_smooth_enlarge "0"
  215. rope_subdiv "0"
  216. rope_wind_dist "0"
  217. rope_rendersolid "0"
  218. rope_smooth_maxalpha "0"
  219. rope_smooth_maxalphawidth "0"
  220. rope_smooth_minalpha "0"
  221. rope_smooth_minwidth "0"
  222.  
  223. // _______________
  224. // | SENS |
  225. // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  226.  
  227. m_customaccel "0"
  228. m_customaccel_exponent "1"
  229. m_customaccel_max "0"
  230. m_customaccel_scale "0.04"
  231. m_filter "0"
  232. m_mouseaccel1 "0"
  233. m_mouseaccel2 "0"
  234. m_pitch "0.022"
  235. m_yaw "0.022"
  236.  
  237. // _______________
  238. // | SOUND |
  239. // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  240.  
  241. dsp_enhance_stereo "0"
  242. dsp_slow_cpu "1"
  243. dsp_spatial "40"
  244. dsp_speaker "50"
  245. dsp_volume "1"
  246. dsp_water "14"
  247. soundscape_flush "1"
  248.  
  249. // ______________
  250. // | CUSTOM |
  251. //
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