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TempusMoon

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May 1st, 2016
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  1. Instance.new("BodyPosition")
  2. pos = p:Clone()
  3. pos.MaxForce = Vector3.new(90000,90000,90000)
  4.  
  5. a = Instance.new("Part")
  6. a.Parent = game.Workspace
  7. a.Position = game.Workspace.destroyerethank.Torso.Position
  8. a.Anchored = true
  9. a.Shape = "Ball"
  10. a.Size = Vector3.new(10,10,10)
  11. a.Material = "Brick"
  12. a.BrickColor = BrickColor.new(363)
  13. a.Name = "scp"
  14.  
  15. pos.Position = a.Position
  16.  
  17. function onTouched(part)
  18.  
  19. if part.Name ~= "Base" then
  20.  
  21. part.BrickColor = BrickColor.new(363)
  22.  
  23. part.Parent = game.Workspace
  24. pos.Parent = part
  25. part.Material = "Brick"
  26.  
  27. end
  28.  
  29. function onTouched(hit)
  30.  
  31. if hit.Name ~= "Base" then
  32.  
  33. hit.BrickColor = BrickColor.new(363)
  34.  
  35. hit.Parent = game.Workspace
  36. pos.Parent = hit
  37. hit.Material = "Brick"
  38.  
  39. end
  40.  
  41. end
  42. part.Touched:connect(onTouched)
  43.  
  44. end
  45. a.Touched:connect(onTouched)
  46.  
  47. while true do
  48. wait(0.01)
  49. a.CFrame = a.CFrame * CFrame.Angles(0.001,0.002,0.003)
  50. end
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