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- PImage imgFloor;
- PImage imgGrass;
- PImage imgWater;
- PImage imgSkyup;
- PImage imgSky2;
- PImage imgSkydown;
- PImage imgCloud;
- PImage imgStone;
- int[][] mapa = { {6, 6, 5, 6, 6, 5, 6, 6},
- {5, 6, 6, 5, 6, 6, 6, 5},
- {0, 0, 0, 0, 0, 0, 0, 0},
- {0, 0, 0, 0, 0, 0, 2, 0},
- {4, 4, 4, 2, 2, 2, 3, 4},
- {7, 7, 7, 3, 3, 3, 3, 7},
- {1, 1, 1, 3, 3, 3, 3, 1},
- {2, 2, 2, 2, 2, 2, 2, 2} };
- void setup(){
- size(256, 256);
- imgFloor = loadImage("floor.png");
- imgGrass = loadImage("grass.png");
- imgSkyup = loadImage("sky.png");
- imgSky2 = loadImage("sky2.png");
- imgSkydown = loadImage("skydown.png");
- imgWater = loadImage("water.png");
- imgCloud = loadImage("cloud.png");
- imgStone = loadImage("stone.png");
- }
- void draw(){
- mostraMapa();
- }
- void mostraMapa(){
- for(int i=0; i<8; i++)
- for (int j=0; j<8; j++)
- switch(mapa[j][i]){
- case 0:
- image(imgSkyup, i*32, j*32);
- break;
- case 1:
- image(imgWater, i*32, j*32);
- break;
- case 2:
- image(imgGrass, i*32, j*32);
- break;
- case 3:
- image(imgFloor, i*32, j*32);
- break;
- case 4:
- image(imgSkydown, i*32, j*32);
- break;
- case 5:
- image(imgCloud, i*32, j*32);
- break;
- case 6:
- image(imgSky2, i*32, j*32);
- break;
- case 7:
- image(imgStone, i*32, j*32);
- break;
- }}
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