Advertisement
tjd802

XCom_Sitrep_Categories

Nov 24th, 2020 (edited)
703
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 7.38 KB | None | 0 0
  1. [MultipleSitreps.X2DownloadableContentInfo_MultipleSitreps]
  2. ;-----------------------------------------
  3. ;MULTIPLE SITREP CONFIGURATION
  4. ;Have fun! -nightninja54
  5. ;-----------------------------------------
  6.  
  7. ;How many sitreps should appear?
  8. ;Accepted Values: [1, 2, 3, 4, 5, etc.]
  9. SitrepAmount = 3
  10.  
  11. ;How often should sitreps appear?
  12. ;For example, if SitrepAmount is set to 3, each of the 3 sitreps will have a chance to appear based on the value below
  13. ;Sitreps will appear % of the time; between 1% and 100%.
  14. ;Acepted Values: [25, 50, 75, 100, etc.]
  15. SitrepChance = 100
  16.  
  17. ;Which Mission Types should we apply mutliple Sit Reps to?
  18. ;[On] Multiple Sitreps will apply
  19. ;[Off] Multiple Sitreps will not apply
  20. GuerillaOp = "On"
  21. SupplyRaid = "On"
  22. Council = "On"
  23. ResistanceOp = "On"
  24. LandedUFO = "On"
  25. Retaliation = "On"
  26. AlienNetwork = "On"
  27.  
  28. ;Do you want to categorize and group Sitreps?
  29. ;[On] Sitreps will be rolled based on the categorizations below
  30. ;[Off] Sitreps will roll from all installed sitreps
  31. Categories = "On"
  32.  
  33. ;-----------------------------------------
  34. ;CATEGORIES - Instructions
  35. ;Categories will roll a sitreps from each category based on the configuration below
  36. ;-----------------------------------------
  37. ;ACTIVE
  38. ;Do you want this category included?
  39. ;Accepted Values: [On, Off]
  40. ;-----------------------------------------
  41. ;AMOUNT
  42. ;How many Sitreps can be pulled from this category?
  43. ;Accepted Values: [1, 2, 3, etc.]
  44. ;-----------------------------------------
  45. ;CHANCE
  46. ;Sitreps from this category will appear % of the time; between 1% and 100%.
  47. ;Acepted Values: [25, 50, 75, 100, etc.]
  48. ;-----------------------------------------
  49. ;SITREPS (+Cat)
  50. ;What Sitreps are part of this category?
  51. ;Include any base game or modded sitreps.
  52. ;Acepted Values: ["Example Sitrep1", etc.]
  53. ;-----------------------------------------
  54. ;Please note:
  55. ;10 Categories are included for your use.
  56. ;You do not need to use all 10.
  57. ;-----------------------------------------
  58.  
  59. ;Sitrep Category 1
  60. Cat1Active = "On"
  61. Cat1Amount = 1
  62. Cat1Chance = 75
  63. +Cat1 = "LootChests"
  64. +Cat1 = "HighExplosives"
  65. +Cat1 = "ResistanceContacts"
  66. +Cat1 = "LocationScout"
  67. +Cat1 = "ShowOfForce"
  68. +Cat1 = "PsionicStorm"
  69. +Cat1 = "Savage"
  70. +Cat1 = "AutomatedDefenses"
  71. ;+Cat1 = "Example Sitrep 1"
  72. ;+Cat1 = "Example Sitrep 2"
  73.  
  74. ;Sitrep Category 2
  75. Cat2Active = "On"
  76. Cat2Amount = 1
  77. Cat2Chance = 75
  78. +Cat2 = "MOCX"
  79. +Cat2 = "MOCXRookies"
  80. +Cat2 = "MOCXAssault"
  81. +Cat2 = "RaiderIncursion"
  82. +Cat2 = "ChaosIncursion"
  83. +Cat2 = "CultistIncursion"
  84. +Cat2 = "MarauderIncursion"
  85. +Cat2 = "PhantomIncursion"
  86. +Cat2 = "RogueXComIncursion"
  87. +Cat2 = "GOCIncursion"
  88. +Cat2 = "GOCDeathSquad"
  89. +Cat2 = "AdventForces"
  90. +Cat2 = "AHWMutonFortress"
  91. +Cat2 = "TheLost"
  92. +Cat2 = "TheHorde"
  93. +Cat2 = "CerberusIncursion"
  94. +Cat2 = "CollectorsIncursion"
  95. +Cat2 = "MercenariesIncursion"
  96. +Cat2 = "CustodianEscort"
  97. +Cat2 = "BioTroopDeployment"
  98. +Cat2 = "BioPurge"
  99. +Cat2 = "TheHive"
  100. +Cat2 = "SectoidAbduction"
  101. +Cat2 = "HiveRoyalty"
  102. +Cat2 = "AdventHive"
  103. +Cat2 = "HiveVanguard"
  104. +Cat2 = "PathfinderSearchTeams"
  105. +Cat2 = "ExaltedHuntingPacks"
  106. ;+Cat2 = "Example Sitrep 1"
  107. ;+Cat2 = "Example Sitrep 2"
  108.  
  109. ;Sitrep Category 3
  110. Cat3Active = "On"
  111. Cat3Amount = 1
  112. Cat3Chance = 75
  113. +Cat3 = "SneFoundationIncursion"
  114. +Cat3 = "MAhFoundationIncursion"
  115. +Cat3 = "FieFoundationIncursion"
  116. +Cat3 = "HmdFoundationIncursion"
  117. +Cat3 = "PecFoundationIncursion"
  118. +Cat3 = "AsmFoundationIncursion"
  119. +Cat3 = "MolFoundationIncursion"
  120. +Cat3 = "SamFoundationIncursion"
  121. +Cat3 = "SRHIncursion"
  122. +Cat3 = "TRHIncursion"
  123. +Cat3 = "RRHIncursion"
  124. +Cat3 = "RHIncursion"
  125. +Cat3 = "FoundationIncursion"
  126. +Cat3 = "FoundationForces""
  127. ;+Cat3 = "Example Sitrep 1"
  128. ;+Cat3 = "Example Sitrep 2"
  129.  
  130. ;Sitrep Category 4
  131. Cat4Active = "off"
  132. Cat4Amount = 1
  133. Cat4Chance = 10
  134. ;+Cat4 = "Example Sitrep 1"
  135. ;+Cat4 = "Example Sitrep 2"
  136.  
  137. ;Sitrep Category 5
  138. Cat5Active = "Off"
  139. Cat5Chance = 100
  140. Cat5Amount = 1
  141. ;+Cat5 = "Example Sitrep 1"
  142. ;+Cat5 = "Example Sitrep 2"
  143.  
  144. ;Sitrep Category 6
  145. Cat6Active = "Off"
  146. Cat6Amount = 1
  147. Cat6Chance = 100
  148. ;+Cat6 = "Example Sitrep 1"
  149. ;+Cat6 = "Example Sitrep 2"
  150.  
  151. ;Sitrep Category 7
  152. Cat7Active = "Off"
  153. Cat7Amount = 1
  154. Cat7Chance = 100
  155. ;+Cat7 = "Example Sitrep 1"
  156. ;+Cat7 = "Example Sitrep 2"
  157.  
  158. ;Sitrep Category 8
  159. Cat8Active = "Off"
  160. Cat8Amount = 1
  161. Cat8Chance = 100
  162. ;+Cat8 = "Example Sitrep 1"
  163. ;+Cat8 = "Example Sitrep 2"
  164.  
  165. ;Sitrep Category 9
  166. Cat9Active = "Off"
  167. Cat9Amount = 1
  168. Cat9Chance = 100
  169. ;+Cat9 = "Example Sitrep 1"
  170. ;+Cat9 = "Example Sitrep 2"
  171.  
  172. ;Sitrep Category 10
  173. Cat10Active = "Off"
  174. Cat10Amount = 1
  175. Cat10Chance = 100
  176. ;+Cat10 = "Example Sitrep 1"
  177. ;+Cat10 = "Example Sitrep 2"
  178.  
  179. ;-----------------------------------------
  180. ;UNCATEGORIZED SITREPS - Instructions
  181. ;-----------------------------------------
  182. ;Please note:
  183. ;This bucket will catch any uncategorized sitreps.
  184. ;You may configure how these are treated here.
  185. ;-----------------------------------------
  186. ;INCLUDE
  187. ;Do you want Uncategorized Sitreps included?
  188. ;Accepted Values: [On, Off]
  189. ;-----------------------------------------
  190. ;AMOUNT
  191. ;How many Sitreps can be pulled from this category?
  192. ;Accepted Values: [1, 2, 3, etc.]
  193. ;-----------------------------------------
  194. ;CHANCE
  195. ;Sitreps from this category will appear % of the time; between 1% and 100%.
  196. ;Acepted Values: [25, 50, 75, 100, etc.]
  197. ;-----------------------------------------
  198.  
  199. ;Uncategorized Sitreps
  200. UncategorizedInclude = "On"
  201. UncategorizedAmount = 1
  202. UncategorizedChance = 25
  203.  
  204. ;-----------------------------------------
  205. ;GROUPS - Instructions
  206. ;Groups will check if a particular type of sitrep has already been rolled
  207. ;-----------------------------------------
  208. ;ACTIVE
  209. ;Do you want this group included?
  210. ;Accepted Values: [On, Off]
  211. ;SITREPS (+Cat)
  212. ;What Sitreps are part of this group?
  213. ;Include any base game or modded sitreps.
  214. ;Acepted Values: ["Example Sitrep1", etc.]
  215. ;-----------------------------------------
  216. ;Please note:
  217. ;10 Groups are included for your use.
  218. ;You do not need to use all 10.
  219. ;-----------------------------------------
  220.  
  221. ;Sitrep Group 1
  222. Group1Active = "Off"
  223. ;+Group1 = "Example Sitrep 1"
  224. ;+Group1 = "Example Sitrep 2"
  225.  
  226. ;Sitrep Group 2
  227. Group2Active = "Off"
  228. ;+Group2 = "Example Sitrep 1"
  229. ;+Group2 = "Example Sitrep 2"
  230.  
  231. ;Sitrep Group 3
  232. Group3Active = "Off"
  233. ;+Group3 = "Example Sitrep 1"
  234. ;+Group3 = "Example Sitrep 2"
  235.  
  236. ;Sitrep Group 4
  237. Group4Active = "Off"
  238. ;+Group4 = "Example Sitrep 1"
  239. ;+Group4 = "Example Sitrep 2"
  240.  
  241. ;Sitrep Group 5
  242. Group5Active = "Off"
  243. ;+Group5 = "Example Sitrep 1"
  244. ;+Group5 = "Example Sitrep 2"
  245.  
  246. ;Sitrep Group 6
  247. Group6Active = "Off"
  248. ;+Group6 = "Example Sitrep 1"
  249. ;+Group6 = "Example Sitrep 2"
  250.  
  251. ;Sitrep Group 7
  252. Group7Active = "Off"
  253. ;+Group7 = "Example Sitrep 1"
  254. ;+Group7 = "Example Sitrep 2"
  255.  
  256. ;Sitrep Group 8
  257. Group8Active = "Off"
  258. ;+Group8 = "Example Sitrep 1"
  259. ;+Group8 = "Example Sitrep 2"
  260.  
  261. ;Sitrep Group 9
  262. Group9Active = "Off"
  263. ;+Group9 = "Example Sitrep 1"
  264. ;+Group9 = "Example Sitrep 2"
  265.  
  266. ;Sitrep Group 10
  267. Group10Active = "Off"
  268. ;+Group10 = "Example Sitrep 1"
  269. ;+Group10 = "Example Sitrep 2"
  270.  
  271. ;-----------------------------------------
  272.  
  273. ;-----------------------------------------
  274. ;Please note:
  275. ;You should include lost sitreps in atleast one category.
  276. ;The game expects certain mission schedules to be connected to these sitreps.
  277. ;If you do not want to play with lost, I recommend Atrocious' "WotC Without The Lost" Mod
  278. ;https://steamcommunity.com/sharedfiles/filedetails/?id=1157127420&searchtext=lost
  279.  
  280.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement