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a guest May 22nd, 2019 65 Never
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  1. Eliza de Rochefort Season 2 beginner and intermediate combo list
  2. Doesn't include combos with multiple dash 1s and iwr1 cause that's too hard. Also doesn't include combos that spend meter other than for the launcher itself.
  3. A lot of combos include S! MG1+2_MG3,4_b4xxdp1. This means you can do any of these moves after screw:
  4.     - MG1+2 - this will hit them for 24-30 damage depending on what they do if they do anything other than lie down motionless on the ground. If they don't do anything, the attack will miss. Unless they're a bear, then it still hits for 24 damage.
  5.     - MG3+4 - this is a standard combo ender, it will always hit.
  6.     - b4xxdp1 - if they lie motionless on the ground, this will pick them up off the ground for a combo that does 29 damage. The pick up combo is Moonglide, b4xxdp1 b4xxdp1 d3xxqcf2. Don't do any move out of moonglide, just wait for it to finish before inputting b4. This is neccessary to close the distance.
  7.  
  8. low parry
  9.     df1 b2,3 1 MG1 b4xxqcb1 S! MG1+2_MG3,4_b4xxdp1 34+24~30_43_34+29
  10.     iadk4 adk4 adk4 adk4 MG1 b4xxqcb1 S! MG1+2_MG3,4_b4xxdp1 37+24~30_46_37+29
  11. df2,3, ws3
  12.     b2,3 b2,3 b3,1 S! MG3,4 60
  13.     b2,3 b2,3 b3,1 S! dash MG1,2,1+2 63
  14.     df1 b2,3 1 MG1 b4xxqcb1 S! MG1+2_MG3,4_b4xxdp1 53+20~34_62_53+29
  15.     b2,3 iadk4 adk4 MG1 b4xxqcb1 S! MG1+2_MG3,4_b4xxdp1 55+24~30_64_55+29
  16. dp1 (if you do b4xxdp1, add 12 damage to each combo)
  17.     b4xxqcb4 adk4 adk4 MG1 b4xxqcb1 S! MG1+2_MG3,4_b4xxdp1 48+24~30_57_48+29
  18.     b4xxqcb4 b2,3 b3,1 S! dash MG1,2,1+2 56
  19.     b4xxqcb4 df1 1 mg1 b4xxqcb1 S! MG1+2_MG3,4_b4xxdp1 45+24~30_54_45+29
  20. ff3,4
  21.     dash iadk4 adk4 adk4 dash 1 MG1,2,1+2 56 (you can skip first dash and do a slow adk4 instead of iadk4 but it seems harder that way)
  22.     iwr3 b1,2,4 53
  23. ff4,2,qcf1
  24.     dash d3xxqcb1 MG1 1 MG1,2,1+2 62
  25.     dash b4xxqcb1 MG1 1 MG1,2,1+2 65
  26.     dash b4xxdp1 b4xxqcb1 MG1,2,1+2 65
  27. CH b1,2
  28.     b2,3 b2,3 b4xxqcb1 S! MG3,4 68
  29.     df1 b2,3 1 MG1 b4xxqcb1 S! MG1+2_MG3,4_b4xxdp1 61+24~30_70_61+29
  30. CH d4, 3+4
  31.     qcb4 b2,3 b3,1 S! MG1,2,1+2 61
  32.     ws4 b2,3 b4xxqcb1 S! MG1,2,1+2 62
  33.     cc df1 b2,3 1 MG1 b4xxqcb1 S! MG1+2_MG3,4_b4xxdp1 53+24~30_62_53+29  (very hard for CH d4)
  34.     iadk4 adk4 b2,3 b4xxqcb1 S! MG1+2_MG3,4_b4xxdp1 53+24~30_62_53+29  
  35.     iadk4 b2,3 1 MG1 b4xxqcb1 S! MG1+2_MG3,4_b4xxdp1 54+24~30_63_54+29
  36.     iadk4 adk4 adk4 adk4 MG1 b4xxqcb1 S! MG1+2_MG3,4_b4xxdp1 57+24~30_66_57+29
  37. CH 4
  38.     wr3 b4xxdp1 b4xxdp2 62
  39.     MG1 iadk4 adk4 adk4 dash 1 MG1,2,1+2 62
  40. CH (b2),3
  41.     df1 b2,3 1 MG1 b4xxqcb1 S! MG1+2_MG3,4_b4xxdp1 51+24~30_60_51+29
  42.     iadk4 adk4 adk4 adk4 MG1 b4xxqcb1 S! MG1+2_MG3,4_b4xxdp1 55+24~30_64_55+29
  43. CH ws2
  44.     df1 b2,3 1 MG1 b4xxqcb1 S! MG1+2_MG3,4_b4xxdp1 54+24~30_63_54+29
  45.     b2,3 iadk4 adk4 MG1 b4xxqcb1 S! MG1+2_MG3,4_b4xxdp1 56+24-34_65_56+29
  46. CH qcb1
  47.     wr3 b1,2,4 59
  48.     wr3 b4xxdp1 b4xxdp2 61
  49.     MG1 iadk4 adk4 adk4 dash 1 MG1,2,1+2 61
  50. CH qcb2
  51.     b4xxdp1 b4xxqcb1 S! wr3 b4xxdp2 67
  52.     b4xxqcb1 S! dash adk4 adk4 dash 1 MG1,2,1+2 67
  53. shallow hit qcf1
  54.     ff3,4 S! iwr3 b1,2,4 60
  55.     dash d3xxdp1 b4xxqcb1 S! iwr3 b4xxdp2 57 (you can do b4 instead of d3 but it's way too hard)
  56. qcf2xxf3+4
  57.     MG3,4 S! iwr3 b1,2,4 73
  58.     MG3,4 S! dash adk4 adk4 adk4 dash 1 MG1,2,1+2 76
  59. qcf1xxf3+4
  60.     MG1 iadk4 adk4 adk4 dash 1 ff3,4 S! MG 3,4 63
  61.     MG1 b4xxdp1 b4xxcqb1 S! dash b4xxdp2 55
  62. qcf1+2
  63.     MG1 iadk4 adk4 dash 1 MG1,2,1+2 45
  64.     MG3,4 S! MG1 1 MG1,2,1+2 48
  65.     MG3,4 S! dash adk4 dash 1 MG1,2,1+2 49
  66. ff4,2,qcf1xxf3+4
  67.     MG3,4 S! wr3 b4xxdp2 65
  68.     MG1 iadk4 adk4 dash 1 ff3,4 S! MG3,4 68
  69.     MG1 df1 1 MG1 b4xxqcb1 S! MG1+2_MG3,4_b4xxdp1 57+24~30_66_57+29 (inconsistent, 1 sometimes doesn't connect. Use 1 instead of df1 for 2 less damage but consistency)
  70. ff4,2,qcf2xxf3+4
  71.     MG3,4 S! wr3 b4xxdp2 65
  72.     MG1 iadk4 adk4 dash 1 ff3,4 S! MG3,4 68
  73. ff4,2,qcf1+2
  74.     MG1 iadk4 dash 1 ff3,4 S! MG3,4 60,
  75.     MG3,4 S! dash adk4 dash 1 MG1,2,1+2 60
  76.     MG3,4 S! wr3 b4xxdp2 59
  77.     MG1 1 MG1 b4xxqcb1 S! MG3,4 59
  78. qcb3+4
  79.     MG3,4 b1,2,4 52
  80.     iwr3 b1,2,4 55
  81.     iwr3 b4xxdp1 b4xxdp2 57
  82.     MG1 iadk4 adk4 adk4 dash 1 MG1,2,1+2 57
  83. CH qcb1+2
  84.     iwr3 b1,2,4 53
  85.     adk4 adk4 adk4 dash 1 MG1,2,1+2 56
  86. qcf,qcf1+2
  87.     wr1 S! iwr3 b1,2,4 63
  88.     wr1 S! adk4 adk4 adk4 dash 1 MG1,2,1+2
  89. dp2 qcf,qcf1+2
  90.     b3,1 S! iwr3 b4xxdp2 58 (65 if you do 1xxdp2 instead of dp2 as the first hit)
  91. wall combo
  92.     W! b4xxqcb4 b4xxqcb2
  93.     W! b4xxqcb4 b4xxqcb1 (1 less point of damage but better oki)
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