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Family Fighter - Teams - 11SEP19

Nov 11th, 2018
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  1. Baneglow:3T09:222814E:1116143:22141A5:N:Turn 1     Frost Shock\nTurn 2     Deep Freeze\nTurns 3+     Takedown until your Kun-Lai Runt dies\n    Bring in your Anubisath Idol\nTurn 1     Sandstorm\nTurn 2     Crush until your Anubisath Idol dies\n    Bring in your third Humanoid\nTurn 1     Any standard attack will finish the fight
  2. Baneglow::122414D:1114149:1114F9:N:Turn 1     Arcane Storm\nTurns 2-5     Mana Surge\nTurn 6     Arcane Storm
  3. Baneglow (2)::11181FS:11181TP:11141LK:N:Turn 1     Black Claw\nTurns 2-4     Flock\nTurn 5     Savage Talon
  4. Baneglow (3)::111691:1119HO:1113HO:N:Turn 1     Acidic Goo\nTurns 2+     Ooze Touch
  5. Baneglow (4)::221616M:2117JJ:12151FJ:N:Turn 1     Curse of Doom\nTurn 2     Haunt\n    Bring in your Infected Squirrel\nTurns 3+     Stampede
  6. Baneglow (5)::12238B:11287I:11256L:N:Turn 1     Flash\nTurn 2     Light\nTurn 3     Beam until your Lantern dies\n    Bring in your level 25 Magic pet\nTurns 1+     Use any standard attack to finish the fight
  7. Baneglow (6)::221819N:122C1OA:121499:
  8. Baneglow (7)::2125L7:122B203:22151VV:N:Turn 1     Chew\nTurns 2+     Stampede until your Summit Kid dies\n    Bring in your level 25 Beast\nTurns 1+     Use any standard attack to finish the fight
  9. Baneglow (8)::12141D7:111A15H:1225Q4:N:Turn 1     Amplify Magic\nTurns 2+     Arcane Slash until your Moonshell Crab dies\n    Bring in your Spawn of G'nathus\nTurn 1     Thunderbolt\nTurn 2     Swallow You Whole until your Spawn of G'nathus dies\n    Bring in your third aquatic pet\nTurn 1     Use any standard attack to finish the fight
  10. Baneglow (9)::111414Q:2115198:1127AI:N:Turn 1     Laser\nTurn 2     Laser\nTurn 3     Laser\nTurn 4     Laser\nTurn 5     Call Lightning\nTurns 6+     Laser until your Sunreaver Micro-Sentry dies\n    Bring in your Lil' Bling\nTurn 1     Make it Rain\nTurn 2     Blingtron Gift Package\nTurns 3-5     Inflation - your Lil' Bling dies\n    Bring in your third Mech\nTurns 1+     Use any standard attack to finish the fight
  11. Bloat:3T0K:122616M:2227JJ:11251CJ:P:::::1::
  12. Bloat::2226G2:1216143:121814E:
  13. Bloat (10)::122516J:11154E:1114F9:
  14. Bloat (2)::122616M:2227JJ:121616M:
  15. Bloat (3)::22151CJ:2125115:2215K1:
  16. Bloat (4)::1227FK:2125QE:211316G:
  17. Bloat (5)::21151CM:11277K:211619O:
  18. Bloat (6)::112515S:222415R:122B203:
  19. Bloat (7)::12151GT:2115198:1225QC:
  20. Bloat (8)::2125N1:212BND:2123M7:
  21. Bloat (9)::21181FS:11181FS:12171TN:
  22. Bucky:3T0D:1116143:121C11H:11241EN:N:Turn 1     Pass - Terky is forced in\nTurn 2     Punch\nTurn 3     Punch\nTurns 4+     Lucky Dance until Terky dies\n    Bring in your Ore Eater\nTurns 1+     Demolish until your Ore Eater dies\n    Bring in your Anubisath Idol\nTurn 1     Sandstorm\nTurn 2     Crush\nTurn 3     Crush\nTurn 4     Deflection\nTurns 5+     Crush until Bucky dies
  23. Bucky::221713V:1126140:122414D:N:Turn 1     Pass - your Chrominius is forced in\nTurn 2     Bite\nTurn 3     Howl\nTurn 4     Surge of Power - your Nexus Whelpling is forced in\nTurn 5     Arcane Storm\nTurns 6-8     Mana Surge - your Untamed Hatchling is forced in\nTurn 9     Spiked Skin\nTurns 10+     Tail Sweep until Bucky is dead
  24. Bucky (10)::ZR0:1126140:11181FS:N:Turn 1     Pass - your Chrominius is forced in\nTurn 2     Howl\nTurn 3     Surge of Power - Chrominius dies\n    Bring in Ikky\nTurn 1     Black Claw\nTurns 2+     Flock - Ikky dies\n    Bring in your last pet\nTurns 1+     Any standard attack will finish the fight
  25. Bucky (2)::21271C8:112769:22141BR:N:Turn 1     Dodge\nTurns 2+     Alpha Strike until your Teroclaw Hatchling dies\n    Bring in your Plump Turkey\nTurns 1+     Flock - your Plump Turkey dies\n    Bring in your Mechanical Axebeak\nTurns 1+2     Haywire
  26. Bucky (3)::2117JJ:221316M:12181H6:N:Turn 1     Pass - your Unborn Val'kyr is swapped in\nTurn 2     Curse of Doom\nTurn 3     Haunt\n    Bring back your Infected Squirrel\nTurns 1+     Stampede - your Infected Squirrel dies\n    Bring in your Son of Sethe\nTurn 1     Touch of the Animus\nTurn 2     Drain Blood
  27. Bucky (4)::1123N7:121BD1:21241RP:N:Turn 1     Pass - your Rat is forced in\nTurn 2     Poison Fang\nTurn 3-5     Stampede - your Fawn is forced in\nTurn 6     Headbutt\nTurn 7-9     Stampede - your Rapana Whelk is forced in\nTurn 10     Headbutt\nTurns 11+     Ooze Touch
  28. Bucky (5)::122375:121616C:2127FK:N:Turn 1     Deflection\nTurn 2     Amplify Magic\nTurn 3     Feedback\nTurn 4     Feedback\nTurn 5     Deflection\nTurn 6     Swap to your Netherspace Abyssal\nTurns 7+8     Meteor Strike\nTurn 9     Explode\n    Bring in your Minfernal\nTurn 1     Immolate\nTurn 2     Explode
  29. Bucky (6)::11131RT:122314R:11233L:N:Turn 1     Pass - your Electrified Razortooth is forced in\nTurn 2     Lightning Shield\nTurn 3     Rip\nTurn 4     Blood in the Water\nTurn 5     Pass - your Tiny Snowman is forced in\nTurn 6     Call Blizzard\nTurn 7     Deep Freeze\nTurns 8+     Snowball until your Tiny Snowman dies\n    Bring in your Stormstruck Beaver\nTurn 1     Discharge
  30. Bucky (7)::111AJR:2125L7:12181JT:N:Turn 1     Pass - your Summit Kid is forced in\nTurn 2     Chew\nTurns 3-5     Stampede - your Lost Netherpup is forced in\nTurn 6     Maul\nTurn 7     Howl\nTurn 8     Pass - your random Beast is forced in\nTurn 9     Use any standard attack to finish the fight
  31. Bucky (8)::11141HD:121319Q:211A15H:N:Turn 1     Pass - your Gulp Froglet is forced in\nTurn 2     Toxic Skin\nTurn 3     Water Jet\nTurns 4-6     Swarm - your Spawn of G'nathus is forced in\nTurn 7     Thunderbolt\nTurns 8+9     Dive\nTurn 10     Jolt
  32. Bucky (9)::1127AI:111CAJ:2115198:N:Turn 1     Pass - your Darkmoon Zeppelin is forced in\nTurn 2     Thunderbolt\nTurn 3     Missile\nTurn 4     Bombing Run\nTurn 5     Pass - your Lil' Bling is forced in\nTurn 6     Make it Rain\nTurns 7-9     Inflation - your Darkmoon Tonk is swapped in\nTurn 10     Ion Cannon - Bucky dies
  33. Corrupted Blood of Argus:3T0H:111BPL:112C11H:122413R:N:Turn 1     Decoy\nTurn 2     Thunderbolt\nTurn 3     Breath\nTurn 4     Breath - your Iron Starlette is forced in\nTurn 5     Powerball\nTurn 6     Powerball\nTurn 7     Explode\n    Bring in your Darkmoon Zeppelin\nTurn 1     Explode\n    Bring in your Mechanical Pandaren Dragonling\nTurn 1     Thunderbolt\nTurns 2+     Breath until the fight is won
  34. Corrupted Blood of Argus::2205QE:221616C:2027FK:N:Strategy added by Greeneggs\nCredit to Dydro - see comment in other alternative. Dydro - I will delete this entry if you want to add yourself. Cheers!\n\nTurn 1: Screech - Netherspace Abyssal forced in\nTurn 2: Immolate\nTurn 3-4: Meteor Strike - Minfernal forced in\nTurn 5: Immolate\nTurn 6: Explode\nBring in your Sapphire Cub\nTurn 7: Screech - Netherspace Abyssal forced in\nTurn 8: Explode\nTurn 9: Pounce if needed\n
  35. Corrupted Blood of Argus (10)::1225QC:11241BB:121CAJ:
  36. Corrupted Blood of Argus (2)::11181FS:12141TO:1118JI:N:Turn 1     Black Claw - your Sharptalon Hatchling is forced in\nTurn 2     Rip\nTurns 3+     Falcosaur Swarm! - your Bat is forced in\nTurn 5     Reckless Strike\nTurn 6     Screech\nTurn 7     Reckless Strike - your Ikky is forced in\nTurn 8     Savage Talon
  37. Corrupted Blood of Argus (3)::2117JJ:121316M:21189M:N:Turn 1     Pass - your Unborn Val'kyr is forced in\nTurn 2     Curse of Doom\nTurn 3     Haunt\n    Bring in your Voodoo Figurine\nTurn 1     Pass - your Infected Squirrel is forced in\nTurns 2+     Stampede - your Infected Squirrel dies\n    Bring in your Voodoo Figurine\nTurns 1+     Flame Breath
  38. Corrupted Blood of Argus (4)::1120BQ:1119CV:1114DD:N:Turn 1     Stampede - your Fire Beetle is forced in\nTurn 2     Scorched Earth\nTurn 3     Hiss\nTurn 4     Burn - your Lava Beetle is forced in\nTurn 5     Scorched Earth\nTurn 6     Burn\nTurn 7     Burn - your rabbit is forced in\nTurn 8     Scratch
  39. Corrupted Blood of Argus (5)::111319Q:12231KN:112816L:N:Strategy added by Nyari\nStrategy created by 3ceph0los\n\nTurn 1: Pass - your Left Shark is forced in\nTurn 2: Pass\nTurn 3: Dazzling Dance\nTurn 4: Rain Dance - your Gahz'rooki is forced in\nTurn 5: Geyser\nTurn 6: Swap back to your Left Shark\nTurn 7: Dazzling Dance - your Gulp Froglet is forced in\nTurn 8-10: Swarm until your Gahz'rooki is forced in\nTurn 11+: Bite\n
  40. Corrupted Blood of Argus (6)::212312T:122995:221A5C:N:Turn 1     Scorched Earth - your Crimson Geode is forced in\nTurn 2     Elementium Bolt\nTurn 3     Amplify Magic\nTurn 4     Pass - your Searing Scorchling is forced in\nTurn 5     Conflagrate\nTurn 6     Scorched Earth\nTurn 7     Pass - your Cinder Kitten is forced in\nTurn 8     Scorched Earth
  41. Corrupted Blood of Argus (7)::221414S:212415R:21141JU:N:Turn 1     Black Claw - your Zandalari Anklerender is forced in\nTurns 2+3     Hunting Party\nTurn 4     Black Claw - your Cinder Pup is forced in\nTurn 5     Flame Breath\nTurn 6     Flame Breath\nTurn 7     Pass - your Zandalari Kneebiter is forced in\nTurn 8     Leap
  42. Corrupted Blood of Argus (9)::1225QC:11241BB:121CAJ:N:Turn 1     Decoy\nTurn 2     Thunderbolt\nTurn 3     Breath\nTurn 4     Breath - your Iron Starlette is forced in\nTurn 5     Powerball\nTurn 6     Powerball\nTurn 7     Explode\n    Bring in your Darkmoon Zeppelin\nTurn 1     Explode\n    Bring in your Mechanical Pandaren Dragonling\nTurn 1     Thunderbolt\nTurns 2+     Breath until the fight is won\n    \n        \n\nI wonder what its blood ty
  43. Deathscreech:3T0B:212A1IS:112C11H:21233N:N:Turn 1     Curse of Doom\nTurn 2     Agony\nTurn 3     Agony - your Sister of Temptation dies\n    Bring in your Hogs\nTurns 1+     Stampede - Hogs dies\n    Bring in your Winter's Little Helper\nTurn 1     Gift of Winter's Veil
  44. Deathscreech::122414D:12281LP:ZR2:N:Turn 1     Arcane Storm\nTurns 2-4     Mana Surge - your Nexus Whelpling dies\n    Bring in your Stormborne Whelpling\nTurns 1+     Mana Surge - your Stormborne Whelpling dies\n    Bring in your third Dragon\nTurn 1     Any standard attack will finish the fight
  45. Deathscreech (2)::11181FS:22181GV:ZR3:N:Turn 1     Black Claw\nTurns 2+3     Flock - Ikky dies\n    Bring in your Sentinel's Companion\nTurn 1     Soulrush\nTurn 2     Moonfire
  46. Deathscreech (3)::121616M:2117JJ:ZR4:N:Turn 1     Curse of Doom\nTurn 2     Haunt\n    Bring in your Infected Squirrel\nTurns 1-3     Stampede\nTurn 4     Rabid Strike
  47. Deathscreech (4)::1119HO:1113N7:111691:N:Turn 1     Acidic Goo\nTurns 2+     Ooze Touch until your snail dies\n    Repeat the same with every snail
  48. Deathscreech (5)::2128144:12238B:ZR6:N:Turn 1     Pass\nTurn 2     Amplify Magic\nTurn 3     Life Exchange\nTurns 4-6     Mana Surge - your Mini Mindslayer dies\n    Bring in your Lantern\nTurn 1     Flash\nTurn 2     Light\nTurns 3+     Beam until your Lantern dies\n    Bring in your third Magic pet\nTurns 1+     Use any standard attack to finish the fight
  49. Deathscreech (6)::22298E:1229R4:11177K:N:Strategy added by Veritas\nMight be unlucky with RNG but pretty Reliable, The times i tried i never failed once.\n\nTurn 1: Laser\nTurn 2: Laser\nTurn 3: Dark Rebirth\nTurn 4: Laser\nTurn 5: Immolate then Phoenix dies.\nTurn 6: Dive When Water Spirit enters.\nTurn 7: Geyser\nTurn 8: Water Jet If Spirit doesnt die switch in Core Hound.\nTurn 9: Howl then Geyser goes off stunning him, end him with Scratch. GL.\n\n\n
  50. Deathscreech (7)::2125L7:111A9V:21151VV:N:Turn 1     Chew\nTurns 2-4     Stampede - your Summit Kid dies\n    Bring in your Feline Familiar\nTurns 1+     Onyx Bite until your Feline Familiar dies\n    Bring in your third Beast\nTurns 1+     Use standard attacks to finish the fight
  51. Deathscreech (8)::111319Q:12141D7:211A15H:N:Turn 1     Mudslide\nTurn 2     Water Jet\nTurns 3+     Swarm until your Gulp Froglet dies\n    Bring in your Moonshell Crab\nTurns 1+     Arcane Slash until your Moonshell Crab dies\n    Bring in your Spawn of G'nathus\nTurn 1     Jolt\nTurn 2     Thunderbolt\nTurn 3     Jolt
  52. Deathscreech (9)::111414Q:2115198:112A178:N:Turn 1     Laser\nTurn 2     Laser\nTurn 3     Laser\nTurn 4     Call Lightning\nTurns 5+     Laser until your Sunreaver Micro-Sentry dies\n    Bring in your Lil' Bling\nTurn 1     Make it Rain\nTurn 2     Blingtron Gift Package\nTurns 3+     Inflation until Lil' Bling dies\n    Bring in your third Mech\nTurns 1+     Use any standard attack to finish the fight
  53. Earseeker:3T0L:1216143:22131J2:21241LT:N:Strategy added by Aranesh\nStrategy created by solidstate77\n\nTurn 1: Deflection\nTurn 2: Swap to your Wretched Servant\nTurn 3: Wild Magic\nTurn 4: Weakness\nTurns 5+: Nether Blast until Wretched Servant dies\nBring in your Anubisath Idol\nTurn 1: Stoneskin\nTurn 2: Deflection\nTurn 3: Swap to your Grumpling\nTurn 4: Mangle\nTurn 5: Deep Freeze\nTurns 6+: Snowball until Grumpling dies\nBring in your Anubisath Idol\nTurn 1: Stoneskin\nTurn 2: Deflection\nTurns 3+: Crush until the fight is won\n
  54. Earseeker::ZR2:122414D:ZR2:N:Strategy added by Jagûar\nStrategy kindly suggested by Fysm\n\nTurn 1: Pass - Your first pet will die either way\nTurn 2: Bring in Nexus Whelpling\nTurn 3: Arcane Storm\nTurn 4: Mana Surge\nTurn 5: Arcane Storm - Earseeker dies\n
  55. Earseeker (2)::ZR3:11181FS:ZR3:N:Strategy added by Aranesh\nStrategy created by solidstate77\n\nTurn 1: Pass turn - your first pet dies\nBring in Ikky\nTurn 2: Black Claw\nTurns 3+: Flock\n
  56. Earseeker (3)::122616M:2227JJ:ZR4:N:Strategy added by Remte\nMany pets can follow Unborn Val'kyr, such as Macabre Marionette, Blighted Squirrel or even Stitched Pup.\n\nTurn 1: Unholy Ascension\nTurn 2: Curse of Doom – your Unborn Val'kyr dies\nBring in your Infected Squirrel\nTurn 3: Creeping Fungus\nTurn 4-6: Stampede\nTurn 7: Corpse Explosion\n
  57. Earseeker (4)::ZR5:1113N7:1119HO:N:Strategy added by Remte\nSuggested by Lisma\n\nTurn 1: Pass – your critter dies\nBring in your Snail\nTurn 2+: Ooze Touch until your Snail dies\nBring in your Mudshell Conch\nTurn 8-9: Dive\nTurn 10+: Ooze Touch until you win\n
  58. Earseeker (5)::112375:1228148:22161TC:N:Strategy added by Aranesh\nStrategy created by solidstate77\n\nTurn 1: Deflection\nTurn 2: Swap to your Arcane Eye\nTurn 3: Drain Power\nTurns 4-6: Mana Surge\nTurn 7: Focused Beams - your Arcane Eye dies\nBring in your Untethered Wyrmling\nTurn 1: Feedback\nTurn 2: Deflection\nTurn 3: Swap to your Blood Boil\nTurn 4: Expunge\nTurns 5+: Ooze Touch until the fight is won\n
  59. Earseeker (6)::ZR7:122C1OA:1209R4:N:Strategy added by Clarx\nTurn 1: Pass\nYour Elemental pet dies\nSwap to your Fetid Waveling\nTurn 1: Corrosion\nTurn 2: Ooze Touch\nTurn 3: Ooze Touch\nTurn 6: Corrosion\nTurn 7: Ooze Touch\nYour Fetid Waveling dies\nBring in your Pandaren Water Spirit\nTurn 1: Dive\nTurn 2: Water Jet\nTurn 3: Water Jet\nTurn 4: Water Jet\nEarseeker dies\n
  60. Earseeker (7)::121CGG:212515R:102A9V:N:Strategy added by Aranesh\nStrategy created by solidstate77\n\nEdit to first pet suggested by: Eyedea\n\nTurn 1: Feign Death – Zandalari Anklerender is swapped in\nTurn 2: Black Claw\nTurns 3-4: Hunting Party\nTurn 5: Leap\nTurn 6: Black Claw – your Zandalari Anklerender dies\nBring in your Feline Familiar\nTurn 7: Prowl\nTurns 8+: Onyx Bite\n
  61. Earseeker (8)::2114NA:1126HK:11241D7:N:Strategy added by Aranesh\nStrategy created by solidstate77\n\nTurn 1: Surge - your Emperor Crab dies\nBring in your Emerald Turtle\nTurn 1: Emerald Bite\nTurn 2: Shell Shield\nTurns 3+: Emerald Bite until Emerald Turtle dies\nBring in your Moonshell Crab\nTurn 1: Moon Tears\nTurns 2+: Arcane Slash until the fight is won\n
  62. Earseeker (9)::222CAJ:10141BB:ZRA:N:Strategy added by Allialara#1494\nSimple Zeppelin/Iron Starlette strat. Could even be used for leveling but the XP is poor.\n\nTurn 1: Decoy\nTurn 2: Flyby\nTurn 3: Swap to your Iron Starlette\nTurn 4: Wind-Up\nTurn 5: Wind-Up\nTurn 6: Wind-Up\nTurn 7: Supercharge\nTurn 8: Wind-Up\nTurn 9: Pass -- Iron Starlette dies\nBring in your Darkmoon Zeppelin\nPriority 1: Decoy\nPriority 2: If Earseeker's HP is >618, Flyby\nPriority 3: If Earseeker's HP is <618, Explode\n
  63. Foulclaw:3T08:112C11H:12231SF:22291OB:N:Turn 1 Screech\nTurn 2 Gnaw\nTurn 3 Gnaw\nTurn 4-5 Dive\nTurn 6 Gnaw Sifang Otter dies\nBring in Golden Civet\nTurn 7 Screech\nTurn 8 Gnaw\nTurn 9-10 Dive Golden Civet dies\nBring in Mongoose\nTurn 11-12 Dive\nTurn 13 Screech\nTurn 14 Gnaw\nTurn 15 Gnaw\nFoulclaw dies
  64. Foulclaw::122818O:11281LQ:1126140:N:Breath,\nCelestial Blessing,\nLife exchange,\nBreath,\nBreath (probably die before this is cast)\n\nDream Whelpling -\nToxic Skin,\nEmerald Bite,\nEmerald Bite,\nEmerald Bite,\nEmerald Bite
  65. Foulclaw (2)::11181FS:112CK6:ZR3:N:Strategy added by Aranesh\nStrategy created by Lazey\n\nTurn 1: Black Claw\nTurns 2+: Flock until Ikky is dead\nBring in your Chicken\nTurns 1+: Flock\n
  66. Foulclaw (3)::222616M:2227JJ:2117E7:N:Strategy added by Lazey\nStrategy created by Lazey\n\nTurn 1: Shadow Shock\nTurn 2: Shadow Shock\nTurn 3: Curse of Doom\nTurn 4: Pass until your Unborn Val'kyr resurrects\nThen:: Unholy Ascension\nBring in your Infected Squirrel\nTurn 1: Creeping Fungus\nTurns 2+: Stampede until Infected Squirrel dies\nBring in your Blighted Squirrel\nTurn 1+: Woodchipper\n
  67. Foulclaw (4)::2115115:2228A3:ZR5:N:Strategy added by Lazey\nTurn 1: Screech\nTurns 2-4: Flock\nTurn 5: Screech\nTurn 6: Trample - your Darkmoon Hatchling dies\nBring in Nuts\nTurn 1: Woodchipper\nTurns 2+: Stampede\n
  68. Foulclaw (5)::121616C:1227FK:2115QE:N:Strategy added by Lazey\nYour first two pets should have as much health as possible (health breeds)\n\nStrategy created by Lazey and modified by Deckar\n\nTurn 1: Crush\nTurn 2: Crush\nTurn 3: Explode\nBring in your Minfernal\nTurn 1: Extra Plating\nTurn 2: Pass\nTurn 3: Explode\nBring in your Sapphire Cub\nTurns 1+: Pounce\n
  69. Foulclaw (6)::22041FE:01277K:21271H1:N:Strategy added by Lazey\nStrategy sent in by Emyol and Adeliza, thanks!\n\nTurn 1: Barrel Toss\nTurn 2: Barrel Toss\nTurn 3: Explosive Brew\nTurn 4: Pass - your Stout Alemental dies\nBring in your Core Hound Pup\nTurn 1: Howl\nTurns 2+3: Burrow - if your Core Hound Pup before, restart the fight\nTurn 3: Pass - your Core Hound Pup dies\nBring in your Soul of the Forge\nTurn 1: Extra Plating\nTurns 2-4: Reforge\nTurn 5: Sulfuras Smash\n
  70. Foulclaw (7)::212515R:121414S:ZR8:N:Strategy added by Lazey\nStrategy created by Lazey\n\nTurn 1: Black Claw\nTurns 2+3: Hunting Party\nTurns 4+: Leap until Zandalari Anklerender dies\nBring in your Zandalari Kneebiter\nTurns 1+: Black Claw until Zandalari Kneebiter dies\nBring in your third Beast\nTurns 1+: Use standard attacks to finish the fight\n
  71. Foulclaw (8)::2115N1:212BND:212BND:N:1. Mongoose > Screech > Gnaw x2 > swap to Sifang Otter.\n2. Sifang Otter > Dive > Screech > Gnaw > Gnaw > swap to Golden Civet.\n* if Sifang Otter died before the second Gnaw, bring Golden Civet > Gnaw > pass, and continue.\n3. Golden Civet > Dive > Screech > Gnaw x2, boss is dead.\n* if Golden Civet died before the second Gnaw, bring Mongoose and Gnaw to finish.
  72. Foulclaw (9)::11241BB:122CAJ:2127AI:N:Strategy added by Aranesh\nStrategy created by Kananga\n\nTurn 1: Wind-Up\nTurn 2: Wind-Up\nTurn 3: Explode\nBring in your Darkmoon Zeppelin\nTurn 1: Decoy\nTurn 2: Explode\nBring in your Darkmoon Tonk\nTurn 1: Pass\nTurn 2: Ion Cannon\n
  73. Gloamwing:3T0F:11141LT:21131J2:12231SF:N:Strategy added by Zottelchen\nTurn 1: Pass - Wretched Servant comes in\nTurn 2: Nether Blast\nTurn 3: Wild Magic\nTurn 4: Pass - Wretched Servant dies, Squirky comes in\nTurn 5: Bubble\nTurn 6: Stampede until Squirky dies\nTurn 7: Grumpling comes back in\nTurn 8: Gift of Winter's Veil\n
  74. Gloamwing::11181LO:122414D:12281LP:N:Strategy added by Aranesh\nTurn 1: Pass - your Nexus Whelpling is forced in\nTurn 2: Arcane Storm\nTurns 3-5: Mana Surge - your Stormborne Whelpling is forced in\nTurns 6-8: Mana Surge - your Emmigosa is forced in\nTurn 9: Arcane Storm\nTurn 10: Surge of Power\n
  75. Gloamwing (10)::00141LT:20131J2:02231SF:N:Strategy added by Zottelchen\nTurn 1: Pass - Wretched Servant comes in\nTurn 2: Nether Blast\nTurn 3: Wild Magic\nTurn 4: Pass - Wretched Servant dies, Squirky comes in\nTurn 5: Bubble\nTurn 6: Stampede until Squirky dies\nTurn 7: Grumpling comes back in\nTurn 8: Gift of Winter's Veil\n
  76. Gloamwing (2)::1118JI:22161G1:11181FS:N:Strategy added by Aranesh\nTurn 1: Screech - your Crimson Spore is forced in\nTurn 2: Spore Shrooms\nTurn 3: Creeping Fungus\nTurn 4: Spiked Skin - Ikky is forced in\nTurn 5: Black Claw\nTurns 6-8: Flock - your Bat is forced in\nTurn 9: Reckless Strike\n
  77. Gloamwing (3)::2117JJ:11271IP:11251TG:N:Strategy added by Aranesh\nTurn 1: Pass - your Fragment of Anger is swapped in\nTurn 2: Spirit Spikes\nTurn 3: Spiritfire Bolt - Spirit Spikes needs to hit at least 2 times! (67% chance)\nTurn 4: Pass - your Wicked Soul is swapped in\nTurn 5: Curse of Doom\nTurn 6: Agony\nTurn 7: Pass - your Infected Squirrel is swapped in\nTurns 8+: Stampede
  78. Gloamwing (4)::2025115:212AK7:200461:N:Strategy added by Clueless\nI mixed and borrowed from some different strats that all didn&#039;t work for me. A combination of the used pets makes it RNG-free as far as I can tell.\nThe only thing you have to look after is the health of your squirrel. It has to be higher than the health of your Giant Sewer Rat.\n\nTurn 1: Darkmoon Hatchling pass. Grizzly Squirrel is forced in\nTurn 2: use Adrenaline Rush\nTurn 3: use Woodchipper\nTurn 4: use Stampede; Gloamwing never hits more than two times Slicing Wind\nTurn 5: Grizzly Squirrel gets killed, Giant Sewer Rat is forced in\nTurn 6: use Comeback\nTurn 7: use Comeback\nTurn 8: Pass, Giant Sewer Rat gets killed, Darkmoon Hatchling is forced in\nuse Predatory Strike and Gloamwing dies.\n
  79. Gloamwing (5)::211316G:12181NE:2228144:N:1. Pass\n2. Inner Vision\n3. Mana surge\n4. Eldritch enter\n5. Arcane storm\n6. Surge of power\n7. Coilfang enter\n8. Surge of power
  80. Gloamwing (6)::21233L:222819N:21181BK:N:Strategy added by Jagûar\nStrategy created by 3ceph0los on wowhead\n\nTurn 1: Pass - Crazy Carrot is forced in\nTurn 2: Ironbark\nTurn 3: Blistering Cold - Crazy Carrot dies\nTurn 4: Ominous Flame is forced in\nTurn 5: Scorched Earth\nTurn 6: Forboding Curse - Tiny Snowman is forced in\nTurn 7: Deep Freeze\nTurn 8: Call Blizzard\nTurn 9: Magic Hat - Gloamwing dies\n
  81. Gloamwing (7)::121417I:11181SG:222414S:N:Strategy added by Aranesh\nStrategy created by AliceInAcidland\n\nTurn 1: Pass - your Mischief is forced in\nTurn 2: Forboding Curse\nTurn 3: Fel Immolate\nTurn 4: Pass - your Zandalari Kneebiter is forced in\nTurn 5: Black Claw\nTurns 6+7: Hunting Party - your Xu-Fu, Cub of Xuen is forced in\nTurn 8: Moonfire\n
  82. Gloamwing (8)::01162AI:12171SE:22152AV:N:Strategy added by PROFESSORLAB#1941\nThis strategy does have a few turns of RNG, but that&#039;s almost impossible to avoid in a fight with Slicing Wind. The good news is that all 3 of these pets are very easy to obtain, and only Coastal Scuttler has multiple breeds. I used B/B Scuttler for this, but other breeds should work as well.\n\nTurn 1: Pass - Benax is forced in\nTurn 2: Bubble\nTurn 3: Water Jet\nTurn 4: Swarm of Flies\nTurn 5: Pass - If Slicing Wind hits 1 time, restart. Benax needs to die here for your next Bubble timing.\nBring in your Coastal Scuttler\nTurn 6: Bubble - If Slicing Wind hits 3 times here, Coastal Scuttler will die and you'll need to restart.\nTurn 7: Stampede until Coastal Scuttler dies. The combination of Stampede and Swarm of Flies should bring Gloamwing below half HP.\nBring in your Hermit Crab\nTurn 8: Fish Slap\nTurn 9: Dive - If Slicing Wind hits 3 times when you resurface, Hermit Crab will die and you'll need to restart.\nTurn 10: Bubble\nTurn 11: Fish Slap to victory!\n
  83. Gloamwing (9)::1117AI:111414Q:2115198:N:Strategy added by Aranesh\nStrategy created by Simca\n\nTurn 1: Pass - your Sunreaver Micro-Sentry is forced in\nTurn 2: Laser\nTurn 3: Call Lightning\nTurn 4: Pass - your Lil' Bling is forced in\nTurn 5: Make it Rain\nTurns 6+7: Inflation - your Darkmoon Tonk is forced in\nTurn 8: Shock and Awe\n
  84. Gnasher:3T0C:121616M:2117JJ:22177P:N:Turn 1     Curse of Doom\nTurns 2+     Haunt\n    Bring in your Infected Squirrel\nTurns 1-3     Stampede\nTurn 2     Pass
  85. Gnasher::121616M:11181FS:212919G:N:Turn 1     Curse of Doom\nTurn 2     Haunt\n    Bring in Ikky\nTurn 3     Black Claw\nTurn 4     Flock
  86. Gnasher (10)::11241BB:1115QC:1125QC:N:Turn 1     Powerball\nTurn 2     Powerball\nTurn 3     Wind-Up\nTurn 4     Wind-Up\nTurn 5     Explode\n    Bring in your Mechanical Pandaren Dragonling\nTurn 1     Breath\nTurn 2     Breath\nTurn 3     Explode
  87. Gnasher (2)::2114F9:1126140:1113BU:N:Turns 1+2     Lift-Off\nTurns 3+     Tail Sweep until your Spawn of Onyxia dies\n    Bring in your Chrominius\nTurn 1     Bite\nTurn 2     Howl\nTurn 3     Surge of Power - Chrominius dies\n    Bring in your third pet\nTurn 1     Use any standard attack to finish the fight
  88. Gnasher (3)::11181FS:11181FS:12171TN:N:Turn 1     Black Claw\nTurn 2     Flock - Ikky dies\n    Bring in your second Flyer\nTurns 1+     Use any standard attack to finish the fight
  89. Gnasher (4)::121616M:2117JJ:12151FJ:N:Turn 1     Curse of Doom\nTurns 2+     Haunt\n    Bring in your Infected Squirrel\nTurns 1-3     Stampede\nTurn 2     Pass
  90. Gnasher (5)::121BD1:21251RP:1123N7:N:Turn 1     Poison Fang\nTurns 2+     Stampede - your Rat dies\n    Bring in your Fawn\nTurn 1     Headbutt\nTurns 2+     Stampede - your Fawn dies\n    Bring in your Rapana Whelk\nTurn 1     Headbutt\nTurns 2+     Ooze Touch
  91. Gnasher (6)::121A1T6:12171FK:211316G:N:Turn 1     Leap\nTurn 2     Dodge\nTurn 3     Leap\nTurn 4     Pounce\nTurn 5     Leap\nTurn 6     Pounce - your Sanctum Cub dies\n    Bring in Netherspawn, Spawn of Netherspawn\nTurn 1     Poison Spit\nTurn 2     Expunge\nTurns 3+     Poison Spit until Netherspawn, Spawn of Netherspawn dies\n    Bring in your third Magic pet\nTurns 1+     Use standard attacks to finish the fight
  92. Gnasher (7)::1219R4:121314R:111C1OA:N:Turns 1+2     Dive\nTurn 2     Whirlpool\nTurns 3+     Water Jet until your Pandaren Water Spirit dies\n    Bring in your Electrified Razortooth\nTurn 1     Rip\nTurn 2     Blood in the Water\nTurns 3+     Devour until your Electrified Razortooth dies\n    Bring in your third Elemental\nTurns 1+     Use standard attacks to finish the fight. Ideally use an Elemental here with Beast type attacks
  93. Gnasher (8)::222515R:21141JU:222415T:N:Turn 1     Black Claw\nTurns 2+3     Hunting Party\nTurn 4     Primal Cry
  94. Gnasher (9)::11281H0:11261HF:11261HD:N:Turns 1+2     Dive\nTurn 2     Water Jet until your Puddle Terror dies\n    Bring in your Kelp Scuttler\nTurn 1     Spiny Carapace\nTurn 2     Rip\nTurn 3     Blood in the Water\nTurns 4+     Rip until your Kelp Scuttler dies\n    Bring in your Fen Crab\nTurn 1     Spiny Carapace\nTurn 2     Rip\nTurn 3     Blood in the Water\nTurns 4+     Rip until the fight is done
  95. Mar’cuus:3T0I:22231SF:212813T:ZR1:N:Strategy added by Empy3\nStrategy created by Roeevv.\n\nTurn 1: Pass - Corefire Imp is forced in\nTurn 2: Immolation\nTurn 3: Wild Magic\nTurn 4: Swap in Pet 3 - Squirky is forced in\nTurn 5: Bubble\nTurn 6+: Stampede\n
  96. Mar’cuus::002818O:0126140:01181LP:N:Strategy added by Aranesh\nStrategy created by AeroKargath \n\nTurn 1: Pass - Chrominius is forced in\nTurn 2: Swap to Yu'la, Broodling of Yu'lon\nTurn 3: Life Exchange\nTurn 4: Pass - Chrominius is forced in\nTurn 5: Howl\nTurn 6: Surge of Power\nTurn 7: Pass - Stormborne Whelpling is forced in\nTurn 8: Thunderbolt\nTurn 9: Call Lightning\n
  97. Mar’cuus (2)::11181TP:11271TN:11181FS:N:Strategy added by Aranesh\nTurn 1: Falcosaur Swarm! - your Direbeak Hatchling is forced in\nTurn 2: Warning Squawk\nTurn 3: Falcosaur Swarm! - your Ikky is forced in\nTurn 4: Black Claw\nTurns 5+: Flock\n
  98. Mar’cuus (3)::111513P:11131TB:22146Q:N:Strategy added by Aranesh\nStrategy created by Ninety\n\nTurn 1: Pass - your Boneshard is forced in\nTurn 2: Blistering Cold\nTurn 3: Chop\nTurn 4: Pass - your Sen'jin Fetish is forced in\nTurn 5: Wild Magic\nTurn 6: Flame Breath\nTurn 7: Pass - your Mr. Bigglesworth is forced in\nTurn 8: Claw\nTurn 9: Ice Barrier\nTurns 10+: Claw\n
  99. Mar’cuus (4)::222568:220BD1:0225K1:N:Strategy added by Liax\nComment (https://www.wow-petguide.com/?Comment=43800) by Lisma \n\nTurn 1: Stampede - Rat gets swapped in\nTurn 2: Poison Fang\nTurn 3: Comeback\nBring in your Brown Rabbit\nTurn 1: Dodge\nTurn 2: Stampede - Spring Rabbit gets swapped in\nTurn 3: Flurry\nTurn 4: Flurry\n
  100. Mar’cuus (5)::2225QE:2227FK:1228144:N:Strategy added by Lazey\nYour Minfernal needs to have more health than the Mindslayer!\n\nStrategy created by Lazey\n\nTurn 1: Screech - your Minfernal is forced in\nTurn 2: Extra Plating\nTurn 3: Immolate\nTurn 4: Immolate - your Mini Mindslayer is forced in\nTurn 5: Inner Vision\nTurn 6: Eyeblast\nTurn 7: Life Exchange - your Sapphire Cub is forced in\nTurn 8: Pounce\nTurn 9: Screech\nTurn 10: Pounce\nMinfernal is forced in\nTurn 1: Explode\n
  101. Mar’cuus (6)::11191CL:2226DT:21181BK:N:Strategy added by Aranesh\nYour Tiny Twister cannot be P/B breed for this to work\n\nTurn 1: Pass - your Tiny Twister is forced in\nTurn 2: Call Lightning\nTurn 3: Bash\nTurn 4: Wild Winds - your Crazy Carrot is forced in\nTurn 5: Blistering Cold\nTurn 6: Ironbark\nTurn 7: Pass - your Tiny Twister is forced in\nTurn 8: Call Lightning\nTurn 9: Bash\nTurn 10: Wild Winds - your Autumnal Sproutling is forced in\nTurns 11+: Lash\n
  102. Mar’cuus (7)::212515R:222414S:222415T:N:Strategy added by Aranesh\nWorks best with P/P breeds, otherwise you need a bit of luck.\n\nTurn 1: Pass - your Zandalari Kneebiter is forced in\nTurn 2: Black Claw\nTurns 3+4: Hunting Party - your Zandalari Toenibbler is forced in\nTurn 5: Primal Cry\nTurn 6: Black Claw\nTurn 7: Flank - your Zandalari Anklerender is forced in\nTurns 8+: Hunting Party\n
  103. Mar’cuus (8)::121A15H:2126NA:121319Q:N:Strategy added by Aranesh\nYour Emperor Crab needs to have more health than your Gulp Froglet\n\nStrategy created by Thuggert\n\nTurn 1: Pass - your Emperor Crab is forced in\nTurn 2: Renewing Mists\nTurn 3: Whirlpool\nTurn 4: Surge - your Gulp Froglet is forced in\nTurns 5-7: Swarm - your Spawn of G'nathus is forced in\nTurn 8: Thunderbolt\nTurn 9: Swallow You Whole\n
  104. Mar’cuus (9)::1117AI:111CAJ:2115198:N:Strategy added by Aranesh\nTurn 1: Pass - your Darkmoon Zeppelin is forced in\nTurn 2: Thunderbolt\nTurn 3: Bombing Run\nTurn 4: Missile - your Lil' Bling is swapped in\nTurn 5: Make it Rain\nTurns 6-8: Inflation - your Darkmoon Tonk is swapped in\nTurn 9: Shock and Awe\nTurn 10: Missile\n
  105. Minixis:3T0N:11141HD:121319Q:121A15H:
  106. Minixis::11131M3:222515R:11151JS:
  107. Minixis (2)::12298E:111A5C:1119G7:
  108. Minixis (3)::11141HD:121319Q:121A15H:N:Strategy added by Aranesh\nStrategy created by Lazey\n\nTurns 1+2: Dive\nTurn 2: Rip\nTurn 3: Spiny Carapace\nTurns 4+: Rip until Fen Crab dies\nBring in your Gulp Froglet\nTurn 1: Toxic Skin\nTurns 2+: Swarm until Gulp Froglet dies\nBring in your Spawn of G'nathus\nHow much health does Minixis still have?\n>548: Thunderbolt, then Swallow You Whole\n<548: Swallow You Whole\n
  109. Minixis (4)::11141JU:212515R:ZR8:N:Strategy added by Remte\nStrategy suggested by a nameless guest and Moondrala\n\nTurn 1: Volcano – your Cinder Pup dies\nBring in your Zandalari Anklerender\nTurn 2: Black Claw\nTurn 3-4: Hunting Party\nTurn 5: Leap\n
  110. Minixis (5)::12298E:111A5C:1119G7:N:Strategy added by Lazey\nStrategy created by Lazey\n\nTurn 1: Dark Rebirth\nTurn 2: Immolate\nTurns 3+: Burn until Dark Phoenix Hatchling dies\nBring in your Searing Scorchling\nTurn 1: Conflagrate\nTurn 2: Immolate\nTurns 3+: Burn until Searing Scorchling dies\nBring in your Fel Flame\nTurn 1: Conflagrate\nTurns 2+: Burn until the fight is won\n
  111. Minixis (6)::222C147:2227FK:1115QE:N:Strategy added by Lazey\nStrategy created by Lazey\n\nTurn 1: Curse of Doom\nTurn 2: Shadow Shock\nTurn 3: Amplify Magic\nTurns 4+: Shadow Shock until Lofty Libram dies\nBring in your Minfernal\nTurn 1: Extra Plating\nTurn 2: Immolate\nTurn 3: Immolate\nTurn 4: Explode\nBring in your Sapphire Cub\nTurn 1: Lash\nTurns 2+: Stone Rush\n
  112. Minixis (7)::222568:10281MO:1009CV:N:Strategy added by DragonAfterDark\nTurn 1: Dodge\nTurn 2-4: Stampede\nTurn 5: Flurry\nTurn 6: Stampede\nBring in your Crispin\nTurn 1: Flamethrower\nTurn 2+: Burn until Crispin is dead\nBring in your Fire Beetle\nTurn 1+: Burn until Minixis is dead\n
  113. Minixis (8)::002CK6:21181FS:100818N:N:Strategy added by Aranesh\nInstead of the Chicken, you can bring any Flyer with Flock - ideally one with highest Power.\n\nStrategy created by Lazey\n\nTurn 1: Flock - your Chicken dies\nBring in Ikky\nTurn 1: Quills\nTurn 2: Quills\nTurn 3: Black Claw\nTurns 4+: Flock - Ikky dies\nBring in your Sunfire Kaliri\nTurns 1+: Fire Quills\n
  114. Minixis (9)::121818O:1214149:1126140:N:Lift Off\nCelestial Blessing\nswap to infinite whelpling\nweakness\nearly advantage\nweakness\ntail sweep until infinite whelpling dies\nBring in Chrominius\nBite\nBite\nhowl\nSurge of Power\nChrominius dies\nBreath\nLift Off
  115. New Team::1126140:1129JP:1115BQ:N:Strategy added by RameyMJ\nThe second Chrominius must be injured to less health than Twlight Clutch-Sister (1465 HP).  Start a setup fight with Chrominius, a healing pet (Bleat around 195 healing), &amp; a lower health pet.  Void Gate injures Chrominius &amp; swaps to healer.  Bleat, Chrominius heals.  Abandon setup fight. Put healthy Chrominius in the first slot, TCS in 2nd, injured in the last.  This ensures that Twilight Clutch-Sister is used in Turn 2. Non-power fawns work well for the Bleat.\n\nDragon team with older expansion pets if you don't have the Nightmare pet from Legion.\n\nRead the note above.  Chrominius, healer, other pet with less health.  H/H, H/S, & S/S fawns work well as healer pets for this.  Power breeds may over heal.\nTurn 1: Pass,  Chrominius is injured\nhealing pet is swapped in\nTurn 2: Bleat,  heal Chrominius\nTurn 3: Abandon fight\nCheck Chrominius health.  It should be near 1450 and <1465.\n\nReset: Set up real fight with injured Chromimius in slot 3.\n\nTurn 1: Pass, Void Gate swaps in Twight Clutch-Sister\nTurn 2: Prismatic Barrier\nTurn 3: Swap back to slot 1 Chrominius.  Since Void Gate injured him, he will be the lower current health.\nTurn 4: Pass\nTurn 5: Howl\nTurn 6: Bite\nTurn 7: Pass, slot 1 Chrominius dies\nTurn 7: Twilight Meteorite\nTurn 8: Tail Sweep, here's the RNG part, TCS must survive this round,\nTurn 9: Pass, TCS dies, slot 3 Chrominius swapped in\nTurn 10: Howl\nTurn 11: Bite\nTurn 12: Surge of Power\n\nThis strategy was not created by me.  Supposedly NoGulpFrog developed it.\nhttps://www.youtube.com/watch?v=eUA6YdUym3g\n  shows the two fights.\n\nHow it works:  The TCS is used to protect the slot 1 Chrominius & damage with Twilight Meteorite.  The Chrominius has a high health pool.  It does heavy damage with Bite, and Surge of Power, but needs the block from TCS. \nI haven't tested this with the P/S, & S/B breed Twight Clutch Sister.  P/S has less health and will need a different sequence to get injured Chrominius health right, and will be more RNG dependent.  P/S may not even work at all.\n
  116. One-of-Many:3T0O:112813T:112C11H:22141A5:
  117. One-of-Many::12181LO:2225HD:222516J:
  118. One-of-Many (2)::11281HI:11181FS:11181TP:N:Turn 1     Call Lightning - your Cerulean Moth dies\n    Bring in your Ikky\nTurn 1     Black Claw\nTurns 2+     Flock
  119. One-of-Many (3)::222616M:2227JJ:10151I0:
  120. One-of-Many (4)::222568:222BEV:2225K1:
  121. One-of-Many (5)::21291S6:1227FK:12281NE:N:Strategy added by Aranesh\nMinfernal H/H\n\nStrategy created by Lazey\n\nTurn 1: Shadow Shock\nTurn 2: Shadow Shock\nTurn 3: Call Darkness\nTurn 4: Forboding Curse - if you miss, best restart the fight\nTurn 5: Shadow Shock - your Hungering Claw dies\nBring in your Minfernal\nTurn 1: Extra Plating\nTurn 2: Crush\nTurn 3: Crush\nTurn 4: Crush\nTurn 5: Explode\nBring in your Eldritch Manafiend\nTurn 1: Soulrush\nTurn 2: Surge of Power\n
  122. One-of-Many (6)::212BND:212955:222C14U:
  123. One-of-Many (7)::112515R:2125L7:11181SG:
  124. One-of-Many (8)::212955:2126K8:2124NG:
  125. One-of-Many (9)::1225QC:2115198:1127AI:
  126. Pilfer:3T0M:211A1IS:2118G3:112C11H:N:Strategy added by Aranesh\nStrategy created by Lazey\n\nTurn 1: Lovestruck\nTurn 2: Agony\nTurn 3: Curse of Doom - your Sister of Temptation dies\nBring in your Sporeling Sprout\nTurn 1: Spore Shrooms\nTurn 2: Creeping Fungus\nTurn 3: Swap to Terky\nTurns 4+: Stampede\n
  127. Pilfer::112B211:1120211:1128211:N:Strategy added by DragonAfterDark\nI didn&#039;t need the third Clutch-Sister, but this rotation is barring any crits that might happen. If that happens, use Phase Shift for Antaen Cannon and then on CD, and Twilight Meteorite on CD, too.\n\nAny crits will also cause a divergence not covered by the script.  \n\nFollow this rotation for all pets:\nTurn 1: Phase Shift\nTurn 2: Twilight Meteorite\nTurn 3-5: Tail Sweep\nTurn 6: Phase Shift\nTurn 7: Tail Sweep\nTurn 8: Twilight Meteorite\n
  128. Pilfer (2)::11181FS:11171TN:ZR3:N:Strategy added by Aranesh\nTurn 1: Black Claw - your Ikky dies\nBring in your Direbeak Hatchling\nTurns 1+2: Falcosaur Swarm!\nTurns 3+4: Falcosaur Swarm!\nTurn 5: Predatory Strike\n
  129. Pilfer (3)::22261D2:222616M:2227JJ:N:Strategy added by Lazey\nStrategy created by Lazey\n\nTurn 1: Ethereal\nTurn 2: Diseased Bite\nTurn 3: Diseased Bite\nTurn 4: Haunt\nBring in your Unborn Val'kyr\nTurn 1: Shadow Shock\nTurn 2: Curse of Doom\nTurn 3: Unholy Ascension\nBring in your Infected Squirrel\nTurn 1: Creeping Fungus\nTurn 2: Corpse Explosion\nTurns 3+: Stampede - your Infected Squirrel dies\nBring back your Ghastly Kid\nTurn 1: Pass\n
  130. Pilfer (4)::22151CJ:21287Q:2225115:N:Strategy added by Aranesh\nStrategy created by Lazey\n\nTurn 1: Refuge\nTurn 2: Swap to your Perky Pug\nTurn 3: Trample\nTurn 4: Trample\nTurn 5: Trample\nIf you dropped below 850 Health, use Perk Up\nThen:: Trample until Perky Pug dies\nDid Antaen Cannon kill your Perky Pug?\nYes:: Bring in your Darkmoon Hatchling directly\nNo:: Bring in Frostfur Rat, cast Refuge, swap to Darkmoon Hatchling\nThen:: Trample until Pilfer drops below 420 health\nThen:: Predatory Strike\n
  131. Pilfer (5)::222C147:121616C:ZR6:N:Strategy added by Remte\nWith a bit of @Lazey&#039;s strat.\nAt the end, you need to account for your Netherspace Abyssal&#039;s breed.\n\nTurn 1: Curse of Doom\nTurn 2: Shadow Shock\nTurn 3: Amplify Magic\nTurn 4+: Shadow Shock until your Lofty Libram falls\nBring in your Netherspace Abyssal\nTurn 1: Meteor Strike\nTurns 2+: Crush until Pilfer has at most 540 (P/*) or 690 (H/H) health (skip if has already)\nThen:: Explode\n
  132. Pilfer (6)::11181BK:2126DT:222C1OA:N:Strategy added by Aranesh\nStrategy created by Lazey\n\nTurn 1: Blistering Cold - your Crazy Carrot dies\nBring in your Tiny Twister\nTurn 1: Call Lightning\nTurn 2: Flyby\nTurn 3: Swap to your Fetid Waveling\nTurn 4: Corrosion\nTurn 5: Creeping Ooze\nTurn 6: Corrosion - your Fetid Waveling dies\nBring back your Tiny Twister\nTurns 1+: Flyby\n
  133. Pilfer (7)::1119L6:222515R:ZR8:N:Strategy added by Lazey\nYour first pet can be any Beast with Acidic Goo, as long as it has more than 264 speed\n\nStrategy created by Lazey\n\nTurn 1: Acidic Goo - your Jungle Grub dies\nBring in your Zandalari Anklerender\nTurn 1: Black Claw\nTurns 2+3: Hunting Party\n
  134. Pilfer (8)::12281H0:122C19Q:111A15H:N:Strategy added by Aranesh\nStrategy created by Lazey and modified by W&iacute;z\n\nTurn 1: Clobber\nTurn 2: Water Jet\nTurns 3+4: Dive\nTurn 5: Water Jet\nTurn 6: Water Jet\nTurn 7: Clobber\nTurn 8: Water Jet\nTurns 9+10: Dive\nTurns 11+: Water Jet until Puddle Terror dies\nBring in your Gulp Froglet\nTurn 1: Toxic Skin\nTurn 2: Water Jet\nTurn 3: Water Jet\nTurn 4: Corpse Explosion\nBring in your Spawn of G'nathus\nTurn 1: Thunderbolt\nTurn 2: Swallow You Whole\n
  135. Pilfer (9)::11181DA:222CAJ:ZRA:N:Strategy added by Aranesh\nStrategy created by Lazey\n\nTurn 1: Reflective Shield\nTurn 2: Metal Fist\nTurn 3: Metal Fist\nTurn 4: Explode\nBring in your Darkmoon Zeppelin\nTurn 1: Decoy\nTurn 2: Flyby\nTurn 3: Explode\n
  136. Retch:3T0A:211414E:12231SF:1116143:N:Turn 1     Curse of Doom\nTurn 2     Haunt\n    Bring in Ikky\nTurn 1     Black Claw\nTurns 2+     Flock
  137. Retch::1126140:11181LO:1114F9:
  138. Retch (2)::11181FS:11181TP:21071C8:
  139. Retch (3)::221316M:2117JJ:112616M:
  140. Retch (4)::212AK7:21251RP:2215K1:
  141. Retch (5)::121A1T6:211AQD:11287I:
  142. Retch (6)::222819N:121314R:22277K:
  143. Retch (7)::212415R:221414S:212515R:N:Turn 1     Black Claw\nTurns 2+3     Hunting Party\nTurn 4     Leap
  144. Retch (8)::1114NA:11261HF:11241HD:
  145. Retch (9)::121514C:12241C4:11271FR:
  146. Ruinhoof:3T07:1118G3:122C11H:1126143:
  147. Ruinhoof::122414D:12181LP:1114F9:N:Turn 1     Arcane Storm\nTurns 2-4     Mana Surge\nTurns 5+     Tail Sweep until your Nexus Whelpling dies\n    Bring in your Stormborne Whelpling\nTurns 1+2     Mana Surge\nTurns 3+     Tail Sweep until your Stormborne Whelpling dies\n    Bring in your third Dragon\nTurns 1+     Use standard attacks to finish the fight
  148. Ruinhoof (10)::121316M:2227JJ:2127E7:
  149. Ruinhoof (2)::212CNI:11181FS:1129MS:N:Turn 1     Glowing Toxin\nTurn 2     Slicing Wind\nTurn 3     Confusing Sting\nTurn 4     Glowing Toxin - your Shrine Fly dies\n    Bring in Ikky\nTurn 1     Black Claw\nTurns 2+     Flock - Ikky dies\n    Bring in your third Flyer\nTurn 1     Any standard attack will finish the fight
  150. Ruinhoof (4)::2228BM:11287Q:2215K1:N:Turn 1     Soothe\nTurn 2     Chew\nTurn 3     Pass\nTurn 4     Chew\nTurns 5+     Stampede until your Black Lamb dies\n    Bring in your Perky Pug\nTurns 1+     Trample until your Perky Pug dies\n    Bring in your third Critter\nTurn 1     Use standard attacks to finish the fight
  151. Ruinhoof (5)::2215QE:21256L:21139K:N:Turn 1     Pounce\nTurn 2     Pounce\nTurn 3     Pounce\nTurn 4     With more than 210 HP left Stone Rush, otherwise Pounce\nTurn 5     Screech - your Sapphire Cub dies\n    Bring in your Enchanted Broom\nTurn 1     Wind-Up\nTurn 2     Batter\nTurn 3     Batter\nTurn 4     Wind-Up
  152. Ruinhoof (6)::1229R4:121A5C:121499:N:Turn 1     Geyser\nTurns 2+3     Dive\nTurns 4+     Water Jet until your Pandaren Water Spirit dies\n    Bring in your Searing Scorchling\nTurn 1     Scorched Earth\nTurn 2     Conflagrate - your Searing Scorchling dies\n    Bring in your Lava Crab\nTurn 1     Conflagrate\nTurn 2     Cauterize\nTurn 3     Survival\nTurns 4+     Use any spell currently available, otherwise pass
  153. Ruinhoof (7)::2119DM:222415R:11151JS:
  154. Ruinhoof (8)::212A1G5:11171SE:122C14U:N:Turn 1     Whirlpool\nTurn 2     Call Lightning\nTurns 3+     Tail Slap until your Hydraling dies\n    Bring in Benax\nTurn 1     Bubble\nTurns 2+     Water Jet until Call Lightning fades\nThen:     Mudslide\n    Water Jet until your Benax dies\n    Bring in your Swamp Croaker\nTurn 1     Bubble\nTurns 2+     Water Jet
  155. Ruinhoof (9)::221514C:111B8L:1125QC:
  156. Shadeflicker:3T0G:2116143:21133N:22141A5:N:Strategy added by Jagûar\nStrategy by Traalt from wowhead\n\nFather Winter&#039;s Helper and Winter&#039;s Little Helper is same breed and moveset.\n\nDemolish needs to hit 2 times out of 4 to win. Good luck.\n\nTurn 1: Deflection\nTurn 2: Swap to Father Winter's Helper\nTurn 3: Ice Tomb\nTurn 4: Swap to Anubisath Idol\nRotten Little Helper is forced in \nTurn 5: Greench's Gift\nTurn 6: Swap in Anubisath Idol\nTurn 7: Deflection\nTurn 8: Swap in Father Winter's Helper\nTurn 9: Ice Tomb - Anubisath Idol is forced in\nTurn 10: Demolish\nTurn 11: Demolish\nTurn 12: Deflection\nTurn 13: Swap in Rotten Little Helper\nTurn 14: Ice Tomb - Rotten Little Helper dies\nTurn 15: Anubisath Idol is forced in\nTurn 17: Demolish\nTurn 18: Demolish - Shadeflicker dies\n
  157. Shadeflicker::2214HD:222B211:2217HD:N:Strategy added by Nyari\nAll pets must be slower than Shadeflicker (&lt; 325 speed)\n\nStrategy created by purpleblob\n\nTurn 1: Pass - your Twilight Clutch-Sister is forced in\nTurn 2: Prismatic Barrier\nTurn 3: Swap to Nether Faerie Dragon\nTurn 4: Life Exchange\nTurn 5: Moonfire\nTurn 6: Arcane Blast\nTurn 7: Pass - your Nether Faerie Dragon dies and Twilight Clutch-Sister is forced in\nTurn 8: Prismatic Barrier\nTurn 9: Swap to Sprite Darter Hatchling\nTurn 10: Moonfire\nTurn 11: Life Exchange\nTurn 12: Arcane Blast\nTurn 13: Pass - your Sprite Darter Hatchling dies and Twilight Clutch-Sister is forced in\nTurn 14: Prismatic Barrier\nTurn 15: Pass\nTurn 16: Twilight Fire\nTurn 17: Twilight Meteorite\n
  158. Shadeflicker (2)::11151TM:12171TN:01181FS:N:Strategy added by Allialara#1494\nFalcosaur/Ikky based strategy\n\nTurn 1: Squawk -- Direbeak Hatchling is forced in\nTurn 2: Ironskin\nTurn 3: Pass\nTurn 4: Falcosaur Swarm! -- Ikky is forced in\nTurn 5: Black Claw\nTurn 6: Flock -- Ikky dies and Direbeak Hatchling is forced in\nTurn 7: Predatory Strike\nTurn 8: Ironskin -- Snowfeather Hatchling is forced in\nTurn 9: Predatory Strike\n
  159. Shadeflicker (3)::12261D2:11131TB:22146Q:N:Strategy added by Aranesh\nTurn 1: Ethereal\nTurn 2: Swap to your Boneshard\nTurn 3: Blistering Cold\nTurn 4: Pass - your Ghastly Kid is forced in\nTurn 5: Haunt\nBring in your Sen'jin Fetish\nTurn 1: Wild Magic\nTurn 2: Pass - your Boneshard is forced in\nTurn 3: Blistering Cold\nTurn 4: Chop\nTurn 5: Pass - your Sen'jin Fetish is forced in\nTurns 6+: Flame Breath\n
  160. Shadeflicker (4)::221568:221BEV:2215K1:N:Strategy added by NIteowl1970\nAny rabbit/hare with 328+ speed should work for this. All the credit for this strat goes to https://www.youtube.com/watch?v=UYic97nS_RM&amp;t=110s all I did was type it out here and test it a few times with 3 spring rabbits that I bought for 19g each.\n\nTurn 1: Dodge\nTurn 2: Flurry\nTurn 3: Burrow (Swaps in 2nd rabbit)\nTurn 4: Dodge\nTurn 5: Flurry\nTurn 6: Flurry (Swaps in rabbit 3)\nTurn 7: Flurry\nTurn 8: Burrow\nNow repeat the following pattern until Shadeflicker is dead (You will get a swap between the 3rd and 4th spell each time, just keep going)\nTurn 1: Dodge\nTurn 2: Flurry\nTurn 3: Flurry\nTurn 4: Flurry\nTurn 5: Burrow\n
  161. Shadeflicker (5)::1128144:121616I:12151N4:N:Strategy added by Aranesh\nStrategy suggested by roeevv\n\nTurn 1: Pass - your Lesser Voidcaller is forced in\nTurn 2: Prismatic Barrier\nTurn 3: Swap to your Mini Mindslayer\nTurn 4: Eyeblast\nTurn 5: Pass\nTurn 6: Life Exchange\nTurn 7: Pass - your Lesser Voidcaller is forced in\nTurn 8: Curse of Doom\nTurn 9: Prismatic Barrier\nTurn 10: Swap to your Mini Mindslayer\nTurn 11: Eyeblast\nTurn 12: Life Exchange\nTurn 13: Amplify Magic - your Erudite Manafiend is forced in\nTurn 14: Surge of Power\n
  162. Shadeflicker (6)::1229R4:2219GN:121819N:N:Strategy added by Aranesh\nStrategy created by Tsoonami\n\nTurn 1: Pass - your Water Waveling is forced in\nTurn 2: Geyser\nTurn 3: Pass\nTurn 4: Pass - your Ominous Flame is forced in\nTurn 5: Scorched Earth\nTurn 6: Conflagrate\nTurn 7: Pass - your Pandaren Water Spirit is forced in\nTurn 8: Geyser\nTurns 9+10: Dive - your Pandaren Water Spirit dies\nBring in your Water Waveling\nTurn 1: Frost Shock\nTurn 2: Ice Lance - your Water Waveling dies\nBring in your Ominous Flame\nTurn 1: Conflagrate\n
  163. Shadeflicker (7)::222515R:222015S:221514S:N:Strategy added by Aranesh\nStrategy created by Lazey\n\nTurn 1: Primal Cry - your Zandalari Footslasher is forced in\nTurn 2: Exposed Wounds\nTurn 3: Pass\nTurn 4: Primal Cry - your Zandalari Kneebiter is forced in\nTurn 5: Black Claw\nTurns 6+7: Hunting Party\nIf your Zandalari Kneebiter died, bring in your Zandalari Anklerender and use Hunting Party\n
  164. Shadeflicker (8)::2125N1:111C19Q:11241HD:N:Strategy added by Aranesh\nStrategy created by Smilla\n\nTurn 1: Screech - your Gulp Froglet is forced in\nTurns 2-4: Swarm - your Kelp Scuttler is forced in\nTurn 5: Rip\nTurn 6: Blood in the Water\nTurn 7: Pass - your Mongoose Pup is forced in\nTurn 8: Screech\nTurn 9+10: Dive - your Gulp Froglet is forced in\nTurns11+: Water Jet\n
  165. Shadeflicker (9)::1127AI:221514C:112CAJ:N:Strategy added by Jagûar\nStrategy created by Jag&ucirc;ar\n\nCogblade Raptor: All breeds work.\n\nTurn 1: Pass - Darkmoon Zeppelin is forced in\nTurn 2: Decoy\nTurn 3: Pass\nTurn 4: Bombing Run\nTurns 5+6: Missile -Cogblade Raptor is forced in\nTurns 7+8: Pass or Batter, if possible - Darkmoon Tonk is forced in\nTurn 9: Shock and Awe\nTurn 10: Ion Cannon - Cogblade Raptor is forced in\nTurn 11: Swap in Darkmoon Zeppelin\nTurn 12: Darkmoon Zeppelin dies and resurrects\nTurn 13: Decoy\nTurn 14: Bombing Run - don't skip, it's for safe keeping.\nTurn 15: Swap in Darkmoon Tonk\nTurn 16: Darkmoon Tonk dies and resurrects\nTurn 17: Ion Cannon - Shadeflicker dies\n
  166. Snozz::2227JJ:222616M:11281VQ:
  167. Snozz (2)::122B203:222015S:222415R:
  168. Snozz (3)::2115198:12151GT:121514C:N:Turn 1     Pass - your Lifelike Mechanical Frostboar is forced in\nTurn 2     Headbutt\nTurn 3     Pig Out\nTurn 4     Charge - your Cogblade Raptor is forced in\nTurn 5     Screech\nTurn 6     Exposed Wounds\nTurn 7     Screech - your Lil' Bling is forced in\nTurn 8     Make it Rain\nTurns 9-11     Inflation - your Lifelike Mechanical Frostboar is forced in\nTurn 12     Headbutt\nTurn 13     Pig Out
  169. Snozz (4)::112A1IS:111414E:112C11H:N:Strategy added by Jagûar\nStrategy suggested by Shaelai\n\nBreeds used:\nSister of Temptation: H/B\nKun-Lai Runt: P/P\n\nPlease leave a comment if you used a different breed of either pet used, that worked.\n\nTurn 1: Pass - Terky is forced in\nTurn 2: Acid Touch\nTurn 3: Stampede - Kun-Lai Runt is forced in\nTurn 4: Mangle\nTurn 5: Rampage\nIf Kun-Lai Runt dies before Sister of Temptation is forced in - you'll have to restart the fight.\nTurn 6: Sister of Temptation is forced in\nTurn 7: Haunting Song\nTurn 8: Curse of Doom - Sister of Temptation dies\nTerky is forced in\nTurns 9+10: Stampede - Terky dies\nKun-Lai Runt is forced in\nTurn 11: Rampage - Snozz dies\n
  170. Snozz (5)::1126140:1220211:1126140:N:Strategy added by RameyMJ\nThe second Chrominius must be injured to less health than Twlight Clutch-Sister (1465 HP).  Start a setup fight with Chrominius, a healing pet (Bleat around 195 healing), &amp; a lower health pet.  Void Gate injures Chrominius &amp; swaps to healer.  Bleat, Chrominius heals.  Abandon setup fight. Put healthy Chrominius in the first slot, TCS in 2nd, injured in the last.  This ensures that Twilight Clutch-Sister is used in Turn 2. Non-power fawns work well for the Bleat.\n\nDragon team with older expansion pets if you don't have the Nightmare pet from Legion.\n\nRead the note above.  Chrominius, healer, other pet with less health.  H/H, H/S, & S/S fawns work well as healer pets for this.  Power breeds may over heal.\nTurn 1: Pass,  Chrominius is injured\nhealing pet is swapped in\nTurn 2: Bleat,  heal Chrominius\nTurn 3: Abandon fight\nCheck Chrominius health.  It should be near 1450 and <1465.\n\nReset: Set up real fight with injured Chromimius in slot 3.\n\nTurn 1: Pass, Void Gate swaps in Twight Clutch-Sister\nTurn 2: Prismatic Barrier\nTurn 3: Swap back to slot 1 Chrominius.  Since Void Gate injured him, he will be the lower current health.\nTurn 4: Pass\nTurn 5: Howl\nTurn 6: Bite\nTurn 7: Pass, slot 1 Chrominius dies\nTurn 7: Twilight Meteorite\nTurn 8: Tail Sweep, here's the RNG part, TCS must survive this round,\nTurn 9: Pass, TCS dies, slot 3 Chrominius swapped in\nTurn 10: Howl\nTurn 11: Bite\nTurn 12: Surge of Power\n\nThis strategy was not created by me.  Supposedly NoGulpFrog developed it.\nhttps://www.youtube.com/watch?v=eUA6YdUym3g\n  shows the two fights.\n\nHow it works:  The TCS is used to protect the slot 1 Chrominius & damage with Twilight Meteorite.  The Chrominius has a high health pool.  It does heavy damage with Bite, and Surge of Power, but needs the block from TCS. \nI haven't tested this with the P/S, & S/B breed Twight Clutch Sister.  P/S has less health and will need a different sequence to get injured Chrominius health right, and will be more RNG dependent.  P/S may not even work at all.\n
  171. Snozz (6)::1126DT:11181BK:222819N:N:Strategy added by Aranesh\nStrategy created by sis4dark\n\nTurn 1: Pass - your Crazy Carrot is forced in\nTurn 2: Pass\nTurn 3: Blistering Cold\nTurn 4: Pass - your Ominous Flame is forced in\nTurn 5: Scorched Earth\nIf your Ominous Flame gets hit 3 times or drops below 561 health, restart the fight\nTurn 6: Forboding Curse\nTurn 7: Swap to your Crazy Carrot - Tiny Twister is forced in\nTurn 8: Call Lightning\nTurn 9: Slicing Wind - your Ominous Flame is forced in\nTurn 10: Scorched Earth\n
  172. Snozz (7)::ZR8:222515S:222515R:N:Strategy added by Aranesh\nYour first Beast cannot have more than 1796 health.\nBoth your Zandalaris need 282+ speed and your Anklerender needs to have less Health than your Footslasher.\n\nStrategy created by Lazey\n\nTurn 1: Pass - your Zandalari Footslasher is forced in\nTurn 2: Exposed Wounds\nTurn 3: Primal Cry\nTurn 4: Hunting Party - your Zandalari Anklerender is forced in\nTurn 5: Black Claw\nTurns 6+: Hunting Party\n
  173. Snozz (8)::121319Q:112C1MR:11241HF:N:Strategy added by Aranesh\nKelp Scuttler needs to have 1505 or less health points, so don&#039;t use the H/H. There are 6 other pets within the same family with the exact same moveset you can use.\n\nYou might have to give this strat a few tries to work.\n\nTurn 1: Pass - your Plump Jelly is forced in\nTurn 2: Squeeze\nTurn 3: Tentacle Slap\nTurn 4: Rain Dance - your Kelp Scuttler is forced in\nTurn 5: Rip\nTurn 6: Blood in the Water\nTurn 7: Pass - your Gulp Froglet is forced in\nTurns 8+: Swarm until Gulp Froglet dies\nBring in your Plump Jelly\nTurn 1: Squeeze\n
  174. Snozz (9)::122818O:11141V1:12181LO:N:Strategy added by Aranesh\nThis strategy might need a few tries to work.\n\nStrategy created by Ray\n\nTurn 1: Pass - your Infinite Hatchling is forced in\nTurn 2: Cyclone\nTurn 3: Temporal Anomaly\nTurn 4: Pass - your Emmigosa is forced in\nTurn 5: Claw\nTurn 6: Wild Magic\nTurn 7: Claw - your Yu'la, Broodling of Yu'lon is forced in\nTurn 8: Breath\nTurn 9: Life Exchange\nTurn 10: Breath - your Emmigosa is forced in\nTurn 11: Surge of Power\n
  175. Watcher:3T0J:1216143:12231SF:ZR1:N:Strategy added by DragonAfterDark\nTurn 1: Deflection\nTurn 2: Crush\nTurn 3: Stoneskin\nTurn 4+: Crush until dead\nBring in your Squirky\nTurn 1: Bubble\nTurn 2-4: Stampede\nTurn 5+6: Punch\n
  176. Watcher::2123BU:122818O:11281O:N:Strategy added by Aranesh\nStrategy created by solidstate77\n\nTurn 1: Ethereal\nTurn 2: Sunlight\nTurn 3: Swap to Yu'la, Broodling of Yu'lon\nTurn 4: Life Exchange\nTurn 5: Breath\nTurn 6: Breath - Yu'la, Broodling of Yu'lon dies\nBring in your Dark Whelpling\nTurns 1+2: Deep Breath\nTurn 3: Shadowflame - your Dark Whelpling dies\nBring in your Sun Darter Hatchling\nTurn 1: Sleeping Gas\nTurn 2: Sunlight\nTurn 3: Sleeping Gas\n
  177. Watcher (2)::22281GV:12141KT:11261G1:N:Strategy added by Aranesh\nStrategy created by solidstate77\n\nTurn 1: Ethereal\nTurn 2: Swap to your Blazing Firehawk\nTurn 3: Scorched Earth\nTurn 4: Deep Burn\nTurn 5: Deep Burn - your Blazing Firehawk dies\nBring in your Crimson Spore\nTurn 6: Sting\nTurn 7: Explode\nBring in your Sentinel's Companion\nTurn 8: Soulrush\n
  178. Watcher (3)::22161D2:2218GQ:ZR4:N:Strategy added by Aranesh\nStrategy created by solidstate77\n\nTurn 1: Ethereal\nTurn 2: Swap to your Scourged Whelpling\nTurns 3+: Tail Sweep until Scourged Whelpling dies\nBring in your Ghastly Kid\nTurn 1: Diseased Bite\nTurn 2: Ethereal\nTurn 3: Ghostly Bite\n
  179. Watcher (4)::ZR5:221AK7:122BEV:N:Strategy added by Aranesh\nCreated by Aeonian\n\nTurn 1: Pass - your Critter dies\nBring in your Grizzly Squirrel\nTurn 1: Nut Barrage\nTurn 2: Crouch\nTurn 3: Nut Barrage\nTurn 4: Woodchipper\nTurn 5: Nut Barrage - your Grizzly Squirrel dies\nBring in your Tolai Hare\nTurn 1: Dodge\nTurns 2-4: Stampede\nTurn 5: Scratch\n
  180. Watcher (5)::ZR6:22241IO:1228148:N:Strategy added by Aranesh\nStrategy created by solidstate77\n\nTurn 1: Pass\nSwap to your Abyssius\nTurn 1: Scorched Earth\nTurns 2+3: Meteor Strike\nTurns 4+: Crush until Abyssius dies\nBring in your Arcane Eye\nTurn 1: Drain Power\nTurns 2+: Mana Surge\n
  181. Watcher (6)::ZR7:2219G7:121819N:N:Strategy added by Jagûar\nStrategy created by Jag&ucirc;ar\n\nTurn 1: Pass - Your first pet will die either way\nBring in Fel Flame\nTurn 2: Scorched Earth\nTurn 3: Conflagrate\nTurn 4: Flame Breath\nTurn 5: Flame Breath - Fel Flame dies\nBring in Ominous Flame\nTurn 6: Scorched Earth\nTurn 7: Burn - Watcher dies\n
  182. Watcher (7)::ZR8:212515R:ZR8:N:Strategy added by Aranesh\nTurn 1: Pass - your first Beast dies\nBring in your Zandalari Anklerender\nTurn 1: Black Claw\nTurns 2+3: Hunting Party\nTurns 4+: Leap\n
  183. Watcher (8)::ZR9:112816L:111319Q:N:Strategy added by Aranesh\nStrategy created by Tarelgeth\n\nTurn 1: Pass - your first pet dies\nBring in your Gahz'rooki\nTurn 1: Geyser\nTurn 2: Swap to your Gulp Froglet\nTurns 3+: Swarm until Gulp Froglet dies\nBring in your Gahz'rooki\nTurns 1+: Devour\n
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