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- local player = game.Players.LocalPlayer
- while wait(0.1) do
- for _, v in pairs(game.Players:GetPlayers()) do
- if v ~= player and v.Character and v.Team ~= player.Team then
- local jn = v.Character:FindFirstChild("Torso")
- local jnr = v.Character:FindFirstChildOfClass("Humanoid")
- if jn and jnr.Health > 0 then
- local args = {
- [1] = Vector3.new(0, 0, 0),
- [2] = Vector3.new(0, 0, 0),
- [3] = jn
- }
- game:GetService("Players").LocalPlayer.Backpack.Gun.FIRE:FireServer(unpack(args))
- end
- end
- end
- end
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