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Oct 17th, 2017
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  1. C'Thun
  2. Specialist
  3.  
  4. Trait - Eye of C'Thun - C'Thun can manifest its massive Eye anywhere on the battlefield, or attached to a major structure. C'Thun makes basic attacks from its Eye. Destroying the Eye counts for a full kill.
  5.  
  6. Q - Forbidden Power - Choose a Forbidden Power ability at level 1. Casting this spell depletes the Core shield, and damages C'Thun if the shield is too weak.
  7.  
  8. W - C'Thun's Chosen - Choose a friendly Hero. Reduce their basic ability cooldowns by 2 seconds. 10% of their damage dealt, taken, and healed is restored to your shield.
  9.  
  10. E - Resonating Crystal - Place a crystal on the battlefield in vision. Until it is destroyed, friendly units within range have 20% increased movement speed.
  11.  
  12. R1 - Dark Glare - After a 1 second cast, channel to deal massive damage over 2 seconds in an unlimited range beam. Requires Eye oF C'Thun.
  13.  
  14. R2 - All Seeing Eye - Passive: C'Thun sees the entire map, but does not reveal Stealth. Requires Eye of C'Thun.
  15.  
  16. Talents:
  17.  
  18. Level 1
  19.  
  20. Forbidden Flame - Deal damage to enemy Heroes in an area, proportional to the shield drained.
  21. Forbidden Ancient - Summon an Ancient that attacks down a target lane with health proportional to the shield drained.
  22. Forbidden Ritual - For 3 seconds, enemy units in an area deal less daamge proportional to the shield drained.
  23.  
  24. Level 4
  25.  
  26. Forbidden Healing - C'Thun's Forbidden spell also heals all allied Heroes proportional to the shield drained.
  27. Blade of C'Thun - Your basic attacks increase the chosen Hero's attack speed by 10% for 6 seconds. This effect stacks, but its duration does not refresh.
  28. White Noise - Enemies standing inside Resonating Crystal's radius for 5 seconds or more are Silenced.
  29. Gaze of C'Thun - C'Thun's basic attack range is increased by 100% if the Eye is attached to a structure.
  30.  
  31. Level 7
  32.  
  33. Blood Sacrifice - Self damage from the Forbidden spell causes it to cast with 50% effective Core shield.
  34. Dark Barrier - The chosen Hero gains 25 Armor, but 50% of their damage taken is also drained from the Core shield.
  35. Dissonance Field - Activate to make Resonating Crystal Slow enemies by 20% instead of speeding allies.
  36. Rite of Rejuvenation - Damage dealt or mitigated by C'Thun's Forbidden spell reduces the cooldown of Eye of C'Thun by 1 second.
  37.  
  38. Level 10
  39.  
  40. Dark Glare
  41. All Seeing Eye
  42.  
  43. Level 13
  44.  
  45. Forbidden Shaping - When a Hero is killed, fully restore the Core shield.
  46. Titan's Doom - Basic attacks against enemy Heroes deal an additional 3% of the current Core shield as damage.
  47. Harmonic Sequence - Resonating Crystal's cooldown now begins when cast.
  48. Subliminal Frequency - Increase the effect of Resonating Crystal by 1% every 2 seconds, to a maximum of +30%.
  49.  
  50. Level 16
  51.  
  52. Overwhelming Presence - Passive: Enemies within C'Thun's basic attack range attack 10% slower. Activate to increase the attack slow to 40% for 2.5 seconds.
  53. Double Vision - C'Thun can attack two targets at once.
  54. Feast of Souls - Whenever a minion dies, wherever it is, restore 3% of the Core shield.
  55. Gates of Ahn'Qiraj - Your destroyed structures rebuild into tougher Qiraji structures after 300 seconds.
  56.  
  57. Level 20
  58.  
  59. The Void Stares Back - Increases the cast time, damage per second, and duration of Dark Glare by 200%, and it now slowly follows the mouse cursor.
  60. Grant Us Eyes - When an allied Hero takes damage, your next basic attack has unlimited range. Stores up to 2 charges.
  61. Beyond the Cycle - The chosen Hero respawns from the core in 8 seconds upon death.
  62. Shifting Sands - Activate to Slow all enemy Heroes by 10% every second for 12 seconds.
  63. Whispers of the Old Gods - Activate to take control of all enemy minions and mercenaries.
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