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- //Comando de bebidas e comidas
- this.Register("handitem", new CarryCommand());
- this.Register("carry" , new CarryCommand());
- //Comandos de balão de chat
- this.Register("balao" , new BubbleCommand());
- this.Register("balaobot", new BubbleBotCommand());
- //Comandos Novos
- this.Register("creu", new Creu());
- this.Register("beber", new Beber());
- this.Register("comer", new Comer());
- this.Register("pegar", new Pegar());
- this.Register("afk", new Afk());
- this.Register("megafone", new Megafone());
- this.Register("masscreu", new MassCreu());
- this.Register("massdance", new MassDance());
- this.Register("massefeito", new MassEfeito());
- this.Register("teleus", new TeleUser());
- this.Register("correr", new Correr());
- this.Register("atirar", new Atirar());
- this.Register("lajota", new Lajota());
- this.Register("z", new Lajota());
- this.Register("simbolos", new Simbolos());
- this.Register("ayuda", new Ajuda());
- this.Register("ajuda", new Ajuda());
- this.Register("help", new Ajuda());
- this.Register("tour", new Ajuda());
- this.Register("ajudar", new Ajudar());
- //Traduzidos
- this.Register("fly", new InfoCommand());
- this.Register("girar", new SpinCommand());
- this.Register("kissuser", new KissCommand());
- this.Register("beijar", new KissCommand());
- this.Register("besar", new KissCommand());
- this.Register("color", new ColourCommand());
- this.Register("cor", new ColourCommand());
- this.Register("groupchat", new GroupChatCommand()); // test
- this.Register("chatgrupo", new GroupChatCommand()); // test
- this.Register("pickall", new PickAllCommand());
- this.Register("ejectall", new EjectAllCommand());
- this.Register("lay", new LayCommand());
- this.Register("deitar", new LayCommand());
- this.Register("sit", new SitCommand());
- this.Register("sentar", new SitCommand());
- this.Register("mutepets", new MutePetsCommand());
- this.Register("mutebots", new MuteBotsCommand());
- this.Register("buyroom", new BuyRoomCommand());
- this.Register("comprarquarto", new BuyRoomCommand());
- this.Register("stand", new StandCommand());
- this.Register("levantar", new StandCommand());
- //this.Register("builder", new Builder());
- this.Register("info", new InfoCommand());
- this.Register("sellroom", new SellRoomCommand());
- this.Register("golpear", new GolpeCommand());
- this.Register("golpe", new GolpeCommand());
- this.Register("curar", new CurarCommand());
- this.Register("mimic", new MimicCommand());
- this.Register("copy", new MimicCommand());
- this.Register("dance", new DanceCommand());
- this.Register("push", new PushCommand());
- this.Register("pull", new PullCommand());
- this.Register("enable", new EnableCommand());
- this.Register("follow", new FollowCommand());
- this.Register("faceless", new FacelessCommand());
- this.Register("moonwalk", new MoonwalkCommand());
- this.Register("unload", new UnloadCommand());
- this.Register("reload", new UnloadCommand(true));
- this.Register("fixroom", new RegenMaps());
- this.Register("empty", new EmptyItems());
- this.Register("setmax", new SetMaxCommand());
- this.Register("setspeed", new SetSpeedCommand());
- this.Register("disablefriends", new DisableFriendsCommand());
- this.Register("enablefriends", new EnableFriendsCommand());
- this.Register("disablediagonal", new DisableDiagonalCommand());
- this.Register("stats", new StatsCommand());
- this.Register("kickpets", new KickPetsCommand());
- this.Register("kickbots", new KickBotsCommand());
- this.Register("room", new RoomCommand());
- this.Register("dnd", new DNDCommand());
- this.Register("kill", new KillCommand());
- this.Register("disablegifts", new DisableGiftsCommand());
- this.Register("disablewhispers", new DisableWhispersCommand());
- this.Register("disablemimic", new DisableMimicCommand()); ;
- this.Register("pet", new PetCommand());
- this.Register("spush", new SuperPushCommand());
- this.Register("superpush", new SuperPushCommand());
- // comandos para serem revisados
- //this.Register("convertcredits", new ConvertCreditsCommand());
- //this.Register("convertduckets", new ConvertDucketsCommand());
- //this.Register("flagme", new FlagMeCommand());
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