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- using UnityEngine;
- using UnityEngine.VR.WSA.Input;
- public class MenuWindowManager : MonoBehaviour
- {
- public MenuWindow MenuWindow;
- GestureRecognizer gestureRecognizer;
- void Start()
- {
- gestureRecognizer = new GestureRecognizer();
- gestureRecognizer.SetRecognizableGestures(GestureSettings.DoubleTap);
- gestureRecognizer.TappedEvent += GestureRecognizer_TappedEvent;
- gestureRecognizer.StartCapturingGestures();
- }
- private void GestureRecognizer_TappedEvent(InteractionSourceKind source, int tapCount, Ray headRay)
- {
- if(tapCount == 2)
- {
- MenuWindow.Toggle();
- }
- }
- }
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