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Nov 20th, 2017
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  1. using UnityEngine;
  2. using UnityEngine.VR.WSA.Input;
  3.  
  4. public class MenuWindowManager : MonoBehaviour
  5. {
  6. public MenuWindow MenuWindow;
  7. GestureRecognizer gestureRecognizer;
  8.  
  9. void Start()
  10. {
  11. gestureRecognizer = new GestureRecognizer();
  12. gestureRecognizer.SetRecognizableGestures(GestureSettings.DoubleTap);
  13. gestureRecognizer.TappedEvent += GestureRecognizer_TappedEvent;
  14. gestureRecognizer.StartCapturingGestures();
  15. }
  16.  
  17. private void GestureRecognizer_TappedEvent(InteractionSourceKind source, int tapCount, Ray headRay)
  18. {
  19. if(tapCount == 2)
  20. {
  21. MenuWindow.Toggle();
  22. }
  23. }
  24. }
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