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- #ifndef __INC_SERVICE_H__
- #define __INC_SERVICE_H__
- #define _IMPROVED_PACKET_ENCRYPTION_ // ĆĐŶ ľĎČŁČ °łĽ±
- //#define __AUCTION__
- #define __PET_SYSTEM__
- #define ITEM_BUFF_SYSTEM
- #define __UDP_BLOCK__
- #define __SASH_SYSTEM__
- #define __SEND_TARGET_INFO__
- /* OFFLINE SHOPS */
- #define OFFLINE_SHOP // Offline shops system
- #define GIFT_SYSTEM // gift system enable
- #define FULL_YANG // Enable support for yang type long long
- #define SHOP_TIME_REFRESH 1*60 // time for cycle checking older shops
- #define SHOP_BLOCK_GAME99 //Blocking create shops on channel 99
- //#define SHOP_DISTANCE // Show shops in pos distance like WoM2
- #define SHOP_AUTO_CLOSE //Enable auto closing shop after sell last item
- //#define SHOP_ONLY_ALLOWED_INDEX //Enable limiting for other map index which is not defined in player.shop_limit
- //#define SHOP_HIDE_NAME // Enable hidding shop npc names like "Player's shop"
- #define SHOP_GM_PRIVILEGES GM_IMPLEMENTOR //Minimum GM privileges to using Shop GM Panel
- #define __ALIGNMENT_BONUS__
- #define NAME_ALIGNMENT_1 1000
- #define NAME_ALIGNMENT_2 1500
- #define ALIGNMENT_TIME (60*60*24*365)
- #define VALUE_BONUS_ALIGNMENT_1 1000
- #define VALUE_BONUS_ALIGNMENT_2 1500
- #endif
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