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  1. #ifndef __INC_SERVICE_H__
  2. #define __INC_SERVICE_H__
  3.  
  4. #define _IMPROVED_PACKET_ENCRYPTION_ // ĆĐŶ ľĎČŁČ­ °łĽ±
  5. //#define __AUCTION__
  6. #define __PET_SYSTEM__
  7. #define ITEM_BUFF_SYSTEM
  8. #define __UDP_BLOCK__
  9. #define __SASH_SYSTEM__
  10. #define __SEND_TARGET_INFO__
  11. /* OFFLINE SHOPS */
  12. #define OFFLINE_SHOP // Offline shops system
  13. #define GIFT_SYSTEM // gift system enable
  14. #define FULL_YANG // Enable support for yang type long long
  15. #define SHOP_TIME_REFRESH 1*60 // time for cycle checking older shops
  16. #define SHOP_BLOCK_GAME99 //Blocking create shops on channel 99
  17. //#define SHOP_DISTANCE // Show shops in pos distance like WoM2
  18. #define SHOP_AUTO_CLOSE //Enable auto closing shop after sell last item
  19. //#define SHOP_ONLY_ALLOWED_INDEX //Enable limiting for other map index which is not defined in player.shop_limit
  20. //#define SHOP_HIDE_NAME // Enable hidding shop npc names like "Player's shop"
  21. #define SHOP_GM_PRIVILEGES GM_IMPLEMENTOR //Minimum GM privileges to using Shop GM Panel
  22. #define __ALIGNMENT_BONUS__
  23. #define NAME_ALIGNMENT_1 1000
  24. #define NAME_ALIGNMENT_2 1500
  25. #define ALIGNMENT_TIME (60*60*24*365)
  26. #define VALUE_BONUS_ALIGNMENT_1 1000
  27. #define VALUE_BONUS_ALIGNMENT_2 1500
  28. #endif
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