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- If there is sufficient interest, we can collaboratively develop an open source version of lordswm without the assets (unless lordswm permits) in Go and React, hosted on AWS (and AliCloud for Chinese users) with proper security practices. Then, we can hand that over to the admins. There is a lot of event-related logic we wouldn't be able to recreate and hand over but my hypothesis is that a Go server with good frontend architecture would make it easy to add the kinds of events admins create nowadays. We could do the smugglers' or pirates' as an example. It would probably make lordswm's devs much more efficient.
- I have wanted to do this before but it is a year-long project if I do it alone and part-time. I am trying to limit my full-time involvement to just 1 startup these days and so, I should be able to take out a few productive hours each week. If a few folks here are interested and commit the same, 3-4 of us could have a decently written open sourced version in maybe 6 months.
- As an incentive to switch, I would add 10,000 dollars of AWS credits to the AWS account when handing over. Hopefully, the game we all love won't have ancient technology supporting it.
- P.S. - Every project's stack gets outdated when it gets out of the startup phase and doesn't iterate often enough. The game still runs and runs well, for the most part. But security has been neglected. Without any sophisticated toolkit, I am able to do SQL injections or see passwords of other users over-the-air. That is not good.
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