Advertisement
Guest User

Untitled

a guest
Apr 3rd, 2014
177
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 6.65 KB | None | 0 0
  1. c -o ../obj/scalebit.o Engine/Scalers/scalebit.cpp
  2. g++ ../obj/lodepng.o ../obj/main.o ../obj/pch.o ../obj/BaseInfoState.o ../obj/BasescapeState.o ../obj/BaseView.o ../obj/BuildFacilitiesState.o ../obj/CraftArmorState.o ../obj/CraftEquipmentState.o ../obj/CraftInfoState.o ../obj/CraftSoldiersState.o ../obj/CraftsState.o ../obj/CraftWeaponsState.o ../obj/DismantleFacilityState.o ../obj/ManageAlienContainmentState.o ../obj/ManufactureInfoState.o ../obj/ManufactureStartState.o ../obj/ManufactureState.o ../obj/MiniBaseView.o ../obj/MonthlyCostsState.o ../obj/NewManufactureListState.o ../obj/NewResearchListState.o ../obj/PlaceFacilityState.o ../obj/PlaceLiftState.o ../obj/PlaceStartFacilityState.o ../obj/PurchaseState.o ../obj/ResearchInfoState.o ../obj/ResearchState.o ../obj/SackSoldierState.o ../obj/SelectStartFacilityState.o ../obj/SellState.o ../obj/SoldierArmorState.o ../obj/SoldierInfoState.o ../obj/SoldierMemorialState.o ../obj/SoldiersState.o ../obj/StoresState.o ../obj/TransferBaseState.o ../obj/TransferConfirmState.o ../obj/TransferItemsState.o ../obj/TransfersState.o ../obj/AbortMissionState.o ../obj/ActionMenuItem.o ../obj/ActionMenuState.o ../obj/AlienBAIState.o ../obj/AliensCrashState.o ../obj/BattleAIState.o ../obj/BattlescapeGame.o ../obj/BattlescapeGenerator.o ../obj/BattlescapeMessage.o ../obj/BattlescapeState.o ../obj/BattleState.o ../obj/BriefingState.o ../obj/Camera.o ../obj/CannotReequipState.o ../obj/CivilianBAIState.o ../obj/DebriefingState.o ../obj/ExplosionBState.o ../obj/Explosion.o ../obj/InfoboxOKState.o ../obj/InfoboxState.o ../obj/Inventory.o ../obj/InventoryState.o ../obj/Map.o ../obj/MedikitState.o ../obj/MedikitView.o ../obj/MiniMapState.o ../obj/MiniMapView.o ../obj/NextTurnState.o ../obj/NoContainmentState.o ../obj/Pathfinding.o ../obj/PathfindingNode.o ../obj/PathfindingOpenSet.o ../obj/Position.o ../obj/PrimeGrenadeState.o ../obj/Projectile.o ../obj/ProjectileFlyBState.o ../obj/PromotionsState.o ../obj/ScannerState.o ../obj/ScannerView.o ../obj/TileEngine.o ../obj/UnitDieBState.o ../obj/UnitFallBState.o ../obj/UnitInfoState.o ../obj/UnitPanicBState.o ../obj/UnitSprite.o ../obj/UnitTurnBState.o ../obj/UnitWalkBState.o ../obj/WarningMessage.o ../obj/Action.o ../obj/CatFile.o ../obj/CrossPlatform.o ../obj/Exception.o ../obj/FastLineClip.o ../obj/Flc.o ../obj/Font.o ../obj/Game.o ../obj/GMCat.o ../obj/InteractiveSurface.o ../obj/Language.o ../obj/LanguagePlurality.o ../obj/LocalizedText.o ../obj/Music.o ../obj/OpenGL.o ../obj/OptionInfo.o ../obj/Options.o ../obj/Palette.o ../obj/RNG.o ../obj/Screen.o ../obj/Sound.o ../obj/SoundSet.o ../obj/State.o ../obj/Surface.o ../obj/SurfaceSet.o ../obj/Timer.o ../obj/Zoom.o ../obj/AlienBaseState.o ../obj/AlienTerrorState.o ../obj/AllocatePsiTrainingState.o ../obj/BaseDefenseState.o ../obj/BaseDestroyedState.o ../obj/BaseNameState.o ../obj/BuildNewBaseState.o ../obj/ConfirmCydoniaState.o ../obj/ConfirmDestinationState.o ../obj/ConfirmLandingState.o ../obj/ConfirmNewBaseState.o ../obj/CraftErrorState.o ../obj/CraftPatrolState.o ../obj/DefeatState.o ../obj/DogfightState.o ../obj/FundingState.o ../obj/GeoscapeCraftState.o ../obj/GeoscapeState.o ../obj/Globe.o ../obj/GraphsState.o ../obj/InterceptState.o ../obj/ItemsArrivingState.o ../obj/LowFuelState.o ../obj/MonthlyReportState.o ../obj/MultipleTargetsState.o ../obj/NewPossibleManufactureState.o ../obj/NewPossibleResearchState.o ../obj/Polygon.o ../obj/Polyline.o ../obj/ProductionCompleteState.o ../obj/PsiTrainingState.o ../obj/ResearchCompleteState.o ../obj/ResearchRequiredState.o ../obj/SelectDestinationState.o ../obj/TargetInfoState.o ../obj/UfoDetectedState.o ../obj/UfoLostState.o ../obj/VictoryState.o ../obj/ArrowButton.o ../obj/Bar.o ../obj/ComboBox.o ../obj/Cursor.o ../obj/FpsCounter.o ../obj/Frame.o ../obj/ImageButton.o ../obj/NumberText.o ../obj/Slider.o ../obj/TextButton.o ../obj/Text.o ../obj/TextEdit.o ../obj/TextList.o ../obj/ToggleTextButton.o ../obj/Window.o ../obj/AbandonGameState.o ../obj/DeleteGameState.o ../obj/ErrorMessageState.o ../obj/IntroState.o ../obj/LoadState.o ../obj/MainMenuState.o ../obj/NewBattleState.o ../obj/NewGameState.o ../obj/OptionsAdvancedState.o ../obj/OptionsAudioState.o ../obj/OptionsBaseState.o ../obj/OptionsBattlescapeState.o ../obj/OptionsConfirmState.o ../obj/OptionsControlsState.o ../obj/OptionsDefaultsState.o ../obj/OptionsGeoscapeState.o ../obj/OptionsModsState.o ../obj/OptionsVideoState.o ../obj/PauseState.o ../obj/SavedGameState.o ../obj/SaveState.o ../obj/StartState.o ../obj/TestState.o ../obj/ResourcePack.o ../obj/XcomResourcePack.o ../obj/AlienDeployment.o ../obj/AlienRace.o ../obj/Armor.o ../obj/ArticleDefinition.o ../obj/City.o ../obj/ExtraSounds.o ../obj/ExtraSprites.o ../obj/ExtraStrings.o ../obj/MapBlock.o ../obj/MapData.o ../obj/MapDataSet.o ../obj/MCDPatch.o ../obj/RuleAlienMission.o ../obj/RuleBaseFacility.o ../obj/RuleCountry.o ../obj/RuleCraft.o ../obj/RuleCraftWeapon.o ../obj/RuleInventory.o ../obj/RuleItem.o ../obj/RuleManufacture.o ../obj/RuleRegion.o ../obj/RuleResearch.o ../obj/Ruleset.o ../obj/RuleSoldier.o ../obj/RuleTerrain.o ../obj/RuleUfo.o ../obj/SoldierNamePool.o ../obj/UfoTrajectory.o ../obj/Unit.o ../obj/AlienBase.o ../obj/AlienMission.o ../obj/AlienStrategy.o ../obj/Base.o ../obj/BaseFacility.o ../obj/BattleItem.o ../obj/BattleUnit.o ../obj/Country.o ../obj/Craft.o ../obj/CraftWeapon.o ../obj/CraftWeaponProjectile.o ../obj/EquipmentLayoutItem.o ../obj/GameTime.o ../obj/ItemContainer.o ../obj/MovingTarget.o ../obj/Node.o ../obj/Production.o ../obj/Region.o ../obj/ResearchProject.o ../obj/SavedBattleGame.o ../obj/SavedGame.o ../obj/SerializationHelper.o ../obj/Soldier.o ../obj/SoldierDeath.o ../obj/Target.o ../obj/TerrorSite.o ../obj/Tile.o ../obj/Transfer.o ../obj/Ufo.o ../obj/Vehicle.o ../obj/Waypoint.o ../obj/WeightedOptions.o ../obj/ArticleStateArmor.o ../obj/ArticleStateBaseFacility.o ../obj/ArticleState.o ../obj/ArticleStateCraft.o ../obj/ArticleStateCraftWeapon.o ../obj/ArticleStateItem.o ../obj/ArticleStateText.o ../obj/ArticleStateTextImage.o ../obj/ArticleStateUfo.o ../obj/ArticleStateVehicle.o ../obj/Ufopaedia.o ../obj/UfopaediaSelectState.o ../obj/UfopaediaStartState.o ../obj/hq2x.o ../obj/hq3x.o ../obj/hq4x.o ../obj/init.o ../obj/scale2x.o ../obj/scale3x.o ../obj/scalebit.o -lSDL -lyaml-cpp -lSDL_gfx -lSDL_mixer -lSDL_image -framework OpenGL -o ../bin/openxcom
  3. g++: error: OpenGL: No such file or directory
  4. g++: error: unrecognized command line option ‘-framework’
  5. make: *** [../bin/openxcom] Error 1
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement