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Dec 16th, 2019
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  1. MOB:
  2. AttackMM:
  3. Type: WITHER_SKELETON
  4. Display: "Hi"
  5. Health: 500
  6. Modules:
  7. ThreatTable: true
  8. Skills:
  9. - setvariable{var=IsMythic;value=1;type=INTEGER;scope=CASTER;save=true} @self ~onSpawn
  10. - skill:CheckIfMM @EIR{r=15;sort=NEAREST;ignore=samefaction} ~onTimer:20
  11. - threat{a=100} @PIR{r=15} ~onTimer:20
  12. TEST MOB:
  13. RandomMM:
  14. Type: Pig
  15. Skills:
  16. - setvariable{var=IsMythic;value=1;type=INTEGER;scope=CASTER;save=true} @self ~onSpawn
  17.  
  18. SKILL:
  19. CheckIfMM:
  20. TargetConditions:
  21. - variableisset target.IsMythic true
  22. Skills:
  23. - threat{a=100}
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