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  1. # Script edited with Filtration - https://github.com/ben-wallis/Filtration
  2.  
  3.  
  4. # # Start Filter ##
  5.  
  6. # Distinguish Jewels
  7. Show
  8.     BaseType "Crimson Jewel" "Cobalt Jewel" "Viridian Jewel"
  9.     SetBorderColor 98 0 255
  10.  
  11. # Perandus League
  12. Show
  13.     BaseType "Perandus Coin"
  14.     SetTextColor 255 165 0
  15.     SetBackgroundColor 0 0 0
  16.     SetBorderColor 255 165 0
  17.     SetFontSize 40
  18.  
  19. Show # %TC-Leaguestone-General
  20.     Rarity >= Magic
  21.     Class "Leaguestone"
  22.     SetTextColor 0 0 0
  23.     SetBackgroundColor 100 220 145
  24.     SetBorderColor 255 255 0
  25.     SetFontSize 45
  26.     PlayAlertSound 2 300
  27.  
  28. Show # %TC-Leaguestone-General
  29.     Rarity = Normal
  30.     Class "Leaguestone"
  31.     SetTextColor 0 0 0
  32.     SetBackgroundColor 100 220 145 220
  33.     SetBorderColor 0 0 0
  34.     SetFontSize 40
  35.     PlayAlertSound 2 300
  36.  
  37. # Labyrinth Keys
  38. Show
  39.     BaseType "Silver Key" "Treasure Key" "Golden Key"
  40.     SetTextColor 74 230 58
  41.     SetBorderColor 74 230 58
  42.     SetFontSize 42
  43.  
  44. Show
  45.     BaseType "Talisman"
  46.     SetBackgroundColor 0 128 0 106
  47.     SetBorderColor 0 128 0
  48.     SetFontSize 38
  49.  
  50. Show
  51.     Class "Maps" "Map Fragments"
  52.     SetFontSize 39
  53.  
  54. # Divination Cards
  55. Show
  56.     Class "Card"
  57.     SetBorderColor 153 255 255
  58.     SetFontSize 38
  59.     PlayAlertSound 9 88
  60.  
  61. # Currency Tier Highlighting
  62. Show
  63.     BaseType "Exalted Orb" "Eternal Orb" "Divine Orb" "Chaos Orb" "Regal Orb" "Vaal Orb" "Blessed Orb"
  64.     SetTextColor 230 32 32
  65.     SetBorderColor 230 214 177
  66.     SetFontSize 44
  67.     PlayAlertSound 7 100
  68.  
  69. Show
  70.     BaseType "Chaos Orb" "Gemcutter's Prism" "Regal Orb" "Orb of Alchemy" "Vaal Orb" "Orb of Fusing" "Orb of Scouring" "Blessed Orb" "Cartographer's Chisel" "Orb of Regret"
  71.     SetTextColor 219 190 147
  72.     SetFontSize 39
  73.  
  74. Show
  75.     BaseType "Mirror of Kalandra"
  76.     SetTextColor 0 0 0
  77.     SetBackgroundColor 255 128 255
  78.     SetBorderColor 0 0 0
  79.     SetFontSize 45
  80.     PlayAlertSound 8 100
  81.  
  82. # Quality Gems
  83. Show
  84.     Quality >= 5
  85.     Class "Gem"
  86.     SetBackgroundColor 0 0 0
  87.     SetBorderColor 0 128 128
  88.  
  89. # Other Important Things
  90. Show
  91.     Class "Quest Items" "Map" "Currency" "Gems"
  92.     BaseType "Sacrifice at"
  93.  
  94. Show
  95.     Class "Fishing Rods"
  96.     SetTextColor 255 128 255
  97.     SetBorderColor 255 128 255
  98.     SetFontSize 45
  99.  
  100. # 5 & 6 Links Highlighting Based on Rarity
  101. Show
  102.    LinkedSockets >= 5
  103.    Rarity = Normal
  104.    SetTextColor 255 255 255
  105.    SetBackgroundColor 20 20 20
  106.    SetBorderColor 180 180 180
  107.    SetFontSize 42
  108.    PlayAlertSound 5 100
  109.  
  110.  
  111.  
  112. Show
  113.    LinkedSockets >= 5
  114.    Rarity = Magic
  115.    SetTextColor 136 136 255
  116.    SetBackgroundColor 0 15 31
  117.    SetBorderColor 136 136 255
  118.    SetFontSize 42
  119.    PlayAlertSound 5 100
  120.  
  121. Show
  122.    LinkedSockets >= 5
  123.    Rarity = Rare
  124.    SetTextColor 255 255 119
  125.    SetBackgroundColor 30 30 0
  126.    SetBorderColor 180 180 60
  127.    SetFontSize 42
  128.    PlayAlertSound 5 100
  129.  
  130. Show
  131.    LinkedSockets >= 5
  132.    Rarity = Unique
  133.    SetTextColor 175 96 37
  134.    SetBackgroundColor 31 15 2
  135.    SetBorderColor 175 96 37
  136.    SetFontSize 42
  137.    PlayAlertSound 8 100
  138.  
  139. # Show All Other Uniques
  140. Show
  141.    Rarity = Unique
  142.    SetFontSize 36
  143.    PlayAlertSound 8 100
  144.  
  145. Show
  146.    LinkedSockets < 5
  147.    Sockets = 6
  148.    Rarity < Unique
  149.    SetTextColor 128 128 128
  150.    SetBackgroundColor 33 30 26
  151.    SetBorderColor 128 119 99
  152.    SetFontSize 32
  153.    PlayAlertSound 4 100
  154.  
  155. Show
  156.    LinkedSockets >= 3
  157.    SocketGroup "RGB"
  158.    SetTextColor 32 32 32
  159.    SetBackgroundColor 155 155 155
  160.    SetBorderColor 32 32 32
  161.    PlayAlertSound 2 100
  162.  
  163. # Chisel Recipe (20% Hammer + Any Endgame Map)
  164. Show
  165.    Rarity = Normal
  166.    BaseType "Gavel" "Stone Hammer" "Rock Breaker"
  167.    SetBackgroundColor 33 30 26
  168.    SetBorderColor 128 119 99
  169.  
  170. # Chisel Recipe (20% Hammer + Any Endgame Map)
  171. Show
  172.    Quality >= 12
  173.    Rarity = Magic
  174.    BaseType "Gavel" "Stone Hammer" "Rock Breaker"
  175.    SetBackgroundColor 33 30 26
  176.    SetBorderColor 128 119 99
  177.  
  178. # Blacksmith's Whetstones & Armorer's Scraps
  179. Show
  180.    Quality = 20
  181.    Rarity = Normal
  182.    Class "Gloves" "Helmets" "Boots" "Daggers" "Wands" "Claws" "One Hand Swords" "One Hand Maces"
  183.    SetBackgroundColor 33 30 26
  184.    SetBorderColor 128 119 99
  185.  
  186. # Blacksmith's Whetstones & Armorer's Scraps
  187. Show
  188.    Quality = 20
  189.    Rarity = Normal
  190.    BaseType "Spirit Shield" "Buckler" "Spiked Shield"
  191.    SetBackgroundColor 33 30 26
  192.    SetBorderColor 128 119 99
  193.  
  194. # Glassblower's Baubles (Vendor 40% Total Quality)
  195. Show
  196.    Quality >= 5
  197.    Class "Flask"
  198.    SetBackgroundColor 33 30 26
  199.    SetBorderColor 128 119 99
  200.  
  201. # Prioritizes Smaller Bases for Space Efficiency
  202. Show
  203.    Height = 3
  204.    Width = 2
  205.    ItemLevel >= 60
  206.    ItemLevel < 75
  207.    Rarity = Rare
  208.    Class "Bows"
  209.    SetBorderColor 170 158 130
  210.  
  211. Show
  212.    Height = 3
  213.    Width = 1
  214.    ItemLevel >= 60
  215.    ItemLevel < 75
  216.    Rarity = Rare
  217.    SetBorderColor 170 158 130
  218.  
  219. Show
  220.    ItemLevel >= 60
  221.    ItemLevel < 75
  222.    Rarity = Rare
  223.    Class "Gloves" "Boots" "Helmets" "Body Armours" "Ring" "Belt" "Amulet"
  224.    SetBorderColor 170 158 130
  225.  
  226. # Prioritizes Smaller Bases for Space Efficiency
  227. Show
  228.    Height = 3
  229.    Width = 2
  230.    ItemLevel >= 75
  231.    Rarity = Rare
  232.    Class "Bows"
  233.    SetTextColor 255 255 119
  234.    SetBackgroundColor 0 0 0
  235.    SetBorderColor 54 100 146 216
  236.  
  237. Show
  238.    Height = 3
  239.    Width = 1
  240.    ItemLevel >= 75
  241.    Rarity = Rare
  242.    SetTextColor 255 255 119
  243.    SetBackgroundColor 0 0 0
  244.    SetBorderColor 54 100 146 215
  245.  
  246. Show
  247.    ItemLevel >= 75
  248.    Rarity = Rare
  249.    Class "Helm" "Boot" "Glove" "Body"
  250.    SetTextColor 255 255 119
  251.    SetBackgroundColor 0 0 0
  252.    SetBorderColor 54 100 146 219
  253.  
  254. # High ilvl Jewellery Slightly Brighter
  255. Show
  256.    ItemLevel >= 75
  257.    Rarity = Rare
  258.    Class "Ring" "Belt" "Amulet"
  259.    SetTextColor 255 255 51
  260.    SetBackgroundColor 128 128 0
  261.    SetBorderColor 54 100 146
  262.  
  263. # Shows 3 Sockets Gear for Level, Stops Showing At End of Normal Difficulty
  264. Show
  265.    LinkedSockets = 3
  266.    ItemLevel <= 32
  267.  
  268. # Maraketh Bases (Interesting Implicit Effects)
  269. Show
  270.    BaseType "Sai" "Fleshripper" "Eclipse Staff" "Dragoon Sword" "Gemini Claw" "Exquisite Blade" "Behemoth Mace" "Maraketh Bow" "Tiger Hook" "Profane Wand" "Runic Hatchet" "Sambar Sceptre" "Coronal Maul" "Sacrificial Garb"
  271.  
  272. # Bases that Can Be Chance Orbed for Decent Uniques
  273. Show
  274.    ItemLevel >= 60
  275.    Rarity = Normal
  276.    BaseType "Occultist's Vestment" "Spine Bow" "Prophecy Wand" "Judgement Staff" "Amethyst Ring" "Gold Ring" "Imperial Bow" "Glorious Plate" "Sorcerer Boots"
  277.    SetBackgroundColor 31 17 7
  278.    SetBorderColor 175 96 37 193
  279.  
  280. # Shows 4 Sockets Armor for Level, Stops Showing At Map Level (Endgame)
  281.  
  282. # Useful Flasks
  283. Show
  284.    Class "Utility Flasks"
  285.    SetBackgroundColor 2 75 75
  286.  
  287. Show
  288.    Class "Life Flasks"
  289.    SetBackgroundColor 65 0 0
  290.  
  291. Show
  292.    Class "Mana Flasks"
  293.    SetBackgroundColor 0 0 65
  294.  
  295. Show
  296.    Class "Hybrid Flasks"
  297.    SetBackgroundColor 45 0 45
  298.  
  299. # Hiding Bad Jewellery Bases
  300. Hide
  301.    ItemLevel >= 12
  302.    Rarity = Normal
  303.    BaseType "Paua Ring" "Coral Amulet" "Studded Belt" "Cloth Belt"
  304.    SetBackgroundColor 17 17 17 100
  305.    SetFontSize 22
  306.  
  307. # Showing all other jewellery
  308. Show
  309.    Class "Rings" "Amulets" "Belts" "Quivers"
  310.  
  311. # Show All Other Rares
  312. Show
  313.    Rarity >= Rare
  314.  
  315. Show
  316.    Class "Currency"
  317.  
  318. Show
  319.    ItemLevel < 12
  320.  
  321. Show
  322.    ItemLevel < 13
  323.    DropLevel >= 2
  324.    Rarity = Normal
  325.  
  326. Show
  327.    ItemLevel < 14
  328.    DropLevel >= 4
  329.    Rarity = Normal
  330.  
  331. Show
  332.    ItemLevel < 16
  333.    DropLevel >= 6
  334.    Rarity >= Normal
  335.  
  336. Show
  337.    ItemLevel < 18
  338.    DropLevel >= 8
  339.    Rarity = Normal
  340.  
  341. Show
  342.    ItemLevel < 20
  343.    DropLevel >= 10
  344.    Rarity = Normal
  345.  
  346. Show
  347.    ItemLevel < 22
  348.    DropLevel >= 13
  349.    Rarity = Normal
  350.  
  351. Show
  352.    ItemLevel < 24
  353.    DropLevel >= 16
  354.    Rarity = Normal
  355.  
  356. Show
  357.    ItemLevel < 26
  358.    DropLevel >= 18
  359.    Rarity = Normal
  360.  
  361. Show
  362.    ItemLevel < 28
  363.    DropLevel >= 20
  364.    Rarity = Normal
  365.  
  366. Show
  367.    ItemLevel < 30
  368.    DropLevel >= 22
  369.    Rarity >= Normal
  370.    SetFontSize 34
  371.  
  372. Show
  373.    ItemLevel < 32
  374.    DropLevel >= 24
  375.    Rarity >= Normal
  376.    SetFontSize 34
  377.  
  378. Show
  379.    ItemLevel < 34
  380.    DropLevel >= 26
  381.    Rarity >= Normal
  382.    SetFontSize 33
  383.  
  384. Show
  385.    ItemLevel < 36
  386.    DropLevel >= 30
  387.    Rarity >= Normal
  388.    SetFontSize 33
  389.  
  390. Show
  391.    ItemLevel < 38
  392.    DropLevel >= 32
  393.    Rarity >= Normal
  394.    SetFontSize 32
  395.  
  396. Show
  397.    ItemLevel < 40
  398.    DropLevel >= 34
  399.    Rarity >= Normal
  400.    SetFontSize 32
  401.  
  402. Show
  403.    ItemLevel < 42
  404.    DropLevel >= 35
  405.    Rarity >= Normal
  406.    SetFontSize 31
  407.  
  408. Show
  409.    ItemLevel < 46
  410.    DropLevel >= 40
  411.    Rarity >= Normal
  412.    SetFontSize 31
  413.  
  414. Show
  415.    ItemLevel < 48
  416.    DropLevel >= 42
  417.    Rarity >= Normal
  418.    SetFontSize 30
  419.  
  420. Show
  421.    ItemLevel < 50
  422.    DropLevel >= 44
  423.    Rarity >= Normal
  424.    SetFontSize 30
  425.  
  426. Show
  427.    ItemLevel < 52
  428.    DropLevel >= 46
  429.    Rarity >= Normal
  430.    SetFontSize 30
  431.  
  432. Show
  433.    ItemLevel < 54
  434.    DropLevel >= 48
  435.    Rarity >= Normal
  436.    SetFontSize 30
  437.  
  438. Show
  439.    ItemLevel < 56
  440.    DropLevel >= 52
  441.    Rarity >= Normal
  442.    SetFontSize 30
  443.  
  444. Show
  445.    ItemLevel < 58
  446.    DropLevel >= 54
  447.    Rarity >= Normal
  448.    SetFontSize 30
  449.  
  450. Show
  451.    ItemLevel < 60
  452.    DropLevel >= 56
  453.    Rarity >= Normal
  454.    SetFontSize 30
  455.  
  456. Show
  457.    ItemLevel < 62
  458.    DropLevel >= 58
  459.    Rarity >= Normal
  460.    SetFontSize 30
  461.  
  462. Show
  463.    ItemLevel < 64
  464.    DropLevel >= 60
  465.    Rarity >= Normal
  466.    SetFontSize 30
  467.  
  468. Show
  469.    ItemLevel < 66
  470.    DropLevel >= 62
  471.    Rarity >= Normal
  472.    SetFontSize 30
  473.  
  474. Show
  475.    ItemLevel < 68
  476.    DropLevel >= 64
  477.    Rarity >= Normal
  478.    SetFontSize 30
  479.  
  480. # Hide Everything Else of Little to No Value
  481. Hide
  482.    SetBackgroundColor 17 17 17 100
  483.    SetFontSize 26
  484.  
  485. Show
  486.    Class "Abyss Jewel"
  487.    SetTextColor 127 127 127
  488.    SetBackgroundColor 0 0 0
  489.    SetBorderColor 200 200 200
  490.    PlayAlertSoundPositional 14 80
  491.  
  492. Show
  493.    Rarity = Magic
  494.    Class "Abyss Jewel"
  495.    SetTextColor 54 100 146
  496.    SetBackgroundColor 0 0 0
  497.    SetBorderColor 0 0 255
  498.    PlayAlertSoundPositional 14 80
  499.  
  500. Show
  501.    Rarity = Rare
  502.    Class "Abyss Jewel"
  503.    SetTextColor 168 168 108
  504.    SetBackgroundColor 0 0 0
  505.    SetBorderColor 255 255 119
  506.    PlayAlertSoundPositional 14 80
  507.  
  508. Show
  509.    Rarity = Unique
  510.    Class "Abyss Jewel"
  511.    SetTextColor 175 96 37
  512.    SetBackgroundColor 0 0 0
  513.    SetBorderColor 180 96 0
  514.    PlayAlertSoundPositional 14 80
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