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Nilt

TSW Script - Lair Rules

Jan 24th, 2017
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  1. /lairs
  2. Copy everything below this line into your script
  3. <FONT COLOR=#0EC1A0 FACE=LARGE_BOLD>Please read <A HREF="text://<DIV ALIGN=CENTER><U><FONT COLOR=#C15F0E FACE=HEADLINE><BR>Rules For Good Lair Runs</U></DIV><FONT FACE=LARGE><BR>1) You can need/greed on items (signets...) but <u>MUST PASS on all summoning fragments</u> (blue in color, drop from mobs) and cleansing fragments (purple in color, drop from lair bosses). These go only to the Lair Leader, so they can summon the various bosses.<BR><BR>2) <U>When you complete a lair mission, Do NOT hit 'Send Report', let alone turn it in!</U> Each lair mission awards an extra summoning piece. The Lair Leader will need to see what pieces are missing so they can instruct people to claim specific pieces as their mission reward. This maximizes the number of bosses to be summoned, which is a Good Thing(tm).<BR><BR>3) <U>Do NOT attack mobs before the tank does</U>. This is for your own safety. If you zap the Big Bad Monster, the Big Bad Monster will aggro on you and likely squish you into the ground before the tank can distract it.<BR><BR>4) <U>If you die, stay in anima form and run back to your body before resurrecting</U>. This allows you to run past all the monsters and not end up trapped on the other side of the lair. Lair groups generally wait near the body area until you resurrect.<BR><BR>Tips for specific lairs:<BR> - BF Lair: Don't try to impair Deathless, you'll be stunned.<BR> - SF Lair: Don't use any Affliction or you'll take damage. Do NOT stand near the Tank. There are lots of AoEs.<BR> - CF Lair: Don't forget to pick up the schematics from the ground after you get the mission.<BR><BR>Based on a script by Affro-Jojo<BR><BR>This version available here: <font face=Large color=#D4A017>http://pastebin.com/u/Nilt</FONT><BR><BR>"><FONT COLOR=#00BFFF FACE=LARGE><U>General Rules of Lairing</U></FONT></A> first
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