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- local m = Instance.new("Message")
- m.Parent=game.Workspace
- m.Text = "He'll play with you! - CommanderWix!"
- wait(3)
- m:Remove()
- game.Workspace.all.Torso.Mesh.Scale = Vector3.new (2, 2, 2)
- function onTouched(h) h.Parent:breakJoints() end game.Workspace.all.Touched:connect(onTouched)
- wait(.5)
- game.Workspace.all.Torso.Mesh.Scale = Vector3.new (4, 4, 4)
- function onTouched(h) h.Parent:breakJoints() end game.Workspace.all.Touched:connect(onTouched)
- wait(.5)
- game.Workspace.all.Torso.Mesh.Scale = Vector3.new (6, 6, 6)
- function onTouched(h) h.Parent:breakJoints() end game.Workspace.all.Touched:connect(onTouched)
- wait(.5)
- game.Workspace.all.Torso.Mesh.Scale = Vector3.new (8,8,8)
- function onTouched(h) h.Parent:breakJoints() end game.Workspace.all.Touched:connect(onTouched)
- wait(.5)
- game.Workspace.all.Torso.Mesh.Scale = Vector3.new (10,10,10)
- function onTouched(h) h.Parent:breakJoints() end game.Workspace.all.Touched:connect(onTouched)
- wait(.5)
- game.Workspace.all.Torso.Mesh.Scale = Vector3.new (12,12,12)
- function onTouched(h) h.Parent:breakJoints() end game.Workspace.all.Touched:connect(onTouched)
- wait(45)
- game.Workspace.all.Torso.Mesh.Scale = Vector3.new (1.3,1.3,1.3)
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