RustAdminZed

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Nov 6th, 2021
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  1. {
  2. "Event Automation": {
  3. "Automatically spawn Paratroopers Events on a timer": true,
  4. "Auto-spawn time minimum (seconds)": 7200.0,
  5. "Auto-spawn time maximum (seconds)": 10800.0,
  6. "Minimum amount of online players to trigger the event": 1,
  7. "Paratrooper Plane Jump Height": 200.0,
  8. "Paratrooper Plane incoming speed": 65.0,
  9. "Static Paratrooper Jump Point X Coordinate": 0.0,
  10. "Static Paratrooper Jump Point Z Coordinate": 0.0
  11. },
  12. "Map Marker Settings": {
  13. "Paratrooper Marker Refresh rate (seconds)": 15.0,
  14. "Create Paratroopers Drop Zone Marker on map": true,
  15. "Paratroopers Drop Zone Radius": 1.0,
  16. "Paratroopers Drop Zone Alpha Shading": 0.4,
  17. "Create Individual Paratrooper Landing Zone Markers on map": true,
  18. "Paratroopers individual Landing Zone Radius": 0.5,
  19. "Paratroopers individual Landing Zone Alpha Shading": 0.35
  20. },
  21. "Notification Options": {
  22. "Show notification when Paratroopers are inbound": true,
  23. "Show notification when Paratroopers begin Jumping": true,
  24. "Show notification when a NPC has been killed": true,
  25. "Show notification when a NPC commited Suicide/Drowned/Despawned": true,
  26. "Show notification when the Bradley APC has been destroyed": true,
  27. "Show notification when the Bradley APC SelfDestruct/Recalled": false,
  28. "Show notifications in Console": true
  29. },
  30. "Paratrooper Chute Options": {
  31. "Parachute drag force": 2.0,
  32. "Wind force": 10.0,
  33. "Paratrooper Spread Distance": 20,
  34. "Deploy Paratroopers with Smoke Trail while parachuting down": true
  35. },
  36. "NPC Paratrooper Options": {
  37. "Amount of NPC Paratroopers to spawn": 10,
  38. "Can NPC Paratroopers targeted by AutoTurrets & Traps": true,
  39. "NPC Paratrooper display name (chosen at random)": [
  40. "Col. Jones",
  41. "Col. Barnes",
  42. "Col. Sanders",
  43. "Maj. Higgins",
  44. "Maj. Davis",
  45. "Maj. Smith",
  46. "Capt. Willams",
  47. "Capt. Nguyen",
  48. "Capt. Mckenzie",
  49. "Lt. Richards",
  50. "Lt. Shaw",
  51. "Lt. Buchanan",
  52. "Sgt. Morris",
  53. "Sgt. Chapman",
  54. "Sgt. Schwartz",
  55. "Pfc. Garcia",
  56. "Pfc. Jones",
  57. "Pfc. Johnson",
  58. "Pvt. Sossaman",
  59. "Pvt. Anderson",
  60. "Pvt. Martinez",
  61. "Pvt. Rios",
  62. "Pvt. Murray",
  63. "Pvt. Stevens",
  64. "Pvt. Brooks"
  65. ],
  66. "NPC Paratrooper Kit to be used (chosen at random)": [
  67. "Eject_1",
  68. "Eject_2",
  69. "Eject_3",
  70. "Eject_4",
  71. "Eject_5",
  72. "Eject_6",
  73. "Eject_7",
  74. "Eject_8"
  75. ],
  76. "NPC Paratrooper Health": 250,
  77. "NPC Paratroopers Site Range": 80,
  78. "Chance of being wounded when landing (x / 100)": 20,
  79. "Wounded duration minimum time (seconds)": 60,
  80. "Wounded duration maximum time (seconds)": 180,
  81. "Chance of recovery from being wounded(x / 100)": 50,
  82. "Amount of time the NPCs will be alive before suiciding (seconds, 0=disable)": 900,
  83. "Roam distance from landing position": 50.0,
  84. "Loot type (Default, Inventory, Random)": "Random",
  85. "Random loot items": {
  86. "Minimum amount of items": 3,
  87. "Maximum amount of items": 5,
  88. "Items": [
  89. {
  90. "Item shortname": "apple",
  91. "Item skin ID": 0,
  92. "Minimum amount of item": 2,
  93. "Maximum amount of item": 6,
  94. "Item Display Name": "Apple"
  95. },
  96. {
  97. "Item shortname": "bearmeat.cooked",
  98. "Item skin ID": 0,
  99. "Minimum amount of item": 2,
  100. "Maximum amount of item": 4,
  101. "Item Display Name": "Cooked Bear Meat"
  102. },
  103. {
  104. "Item shortname": "blueberries",
  105. "Item skin ID": 0,
  106. "Minimum amount of item": 4,
  107. "Maximum amount of item": 8,
  108. "Item Display Name": "Blueberries"
  109. },
  110. {
  111. "Item shortname": "corn",
  112. "Item skin ID": 0,
  113. "Minimum amount of item": 4,
  114. "Maximum amount of item": 8,
  115. "Item Display Name": "Corn"
  116. },
  117. {
  118. "Item shortname": "fish.raw",
  119. "Item skin ID": 0,
  120. "Minimum amount of item": 2,
  121. "Maximum amount of item": 4,
  122. "Item Display Name": "Raw Fish"
  123. },
  124. {
  125. "Item shortname": "granolabar",
  126. "Item skin ID": 0,
  127. "Minimum amount of item": 1,
  128. "Maximum amount of item": 4,
  129. "Item Display Name": "Granola Bar"
  130. },
  131. {
  132. "Item shortname": "meat.pork.cooked",
  133. "Item skin ID": 0,
  134. "Minimum amount of item": 4,
  135. "Maximum amount of item": 8,
  136. "Item Display Name": "Cooked Pork"
  137. },
  138. {
  139. "Item shortname": "syringe.medical",
  140. "Item skin ID": 0,
  141. "Minimum amount of item": 2,
  142. "Maximum amount of item": 6,
  143. "Item Display Name": "Medical Syringe"
  144. },
  145. {
  146. "Item shortname": "largemedkit",
  147. "Item skin ID": 0,
  148. "Minimum amount of item": 1,
  149. "Maximum amount of item": 2,
  150. "Item Display Name": "Large Medkit"
  151. },
  152. {
  153. "Item shortname": "bandage",
  154. "Item skin ID": 0,
  155. "Minimum amount of item": 1,
  156. "Maximum amount of item": 4,
  157. "Item Display Name": "Bandage"
  158. },
  159. {
  160. "Item shortname": "antiradpills",
  161. "Item skin ID": 0,
  162. "Minimum amount of item": 1,
  163. "Maximum amount of item": 3,
  164. "Item Display Name": "Anti-Radiation Pills"
  165. },
  166. {
  167. "Item shortname": "ammo.rifle",
  168. "Item skin ID": 0,
  169. "Minimum amount of item": 10,
  170. "Maximum amount of item": 100,
  171. "Item Display Name": "5.56 Rifle Ammo"
  172. },
  173. {
  174. "Item shortname": "ammo.pistol",
  175. "Item skin ID": 0,
  176. "Minimum amount of item": 10,
  177. "Maximum amount of item": 100,
  178. "Item Display Name": "Pistol Bullet"
  179. },
  180. {
  181. "Item shortname": "ammo.rocket.basic",
  182. "Item skin ID": 0,
  183. "Minimum amount of item": 1,
  184. "Maximum amount of item": 10,
  185. "Item Display Name": "Rocket"
  186. },
  187. {
  188. "Item shortname": "ammo.shotgun.slug",
  189. "Item skin ID": 0,
  190. "Minimum amount of item": 10,
  191. "Maximum amount of item": 20,
  192. "Item Display Name": "12 Gauge Slug"
  193. },
  194. {
  195. "Item shortname": "pistol.m92",
  196. "Item skin ID": 0,
  197. "Minimum amount of item": 1,
  198. "Maximum amount of item": 1,
  199. "Item Display Name": "M92 Pistol"
  200. },
  201. {
  202. "Item shortname": "rifle.l96",
  203. "Item skin ID": 0,
  204. "Minimum amount of item": 1,
  205. "Maximum amount of item": 1,
  206. "Item Display Name": "L96 Rifle"
  207. },
  208. {
  209. "Item shortname": "rifle.lr300",
  210. "Item skin ID": 0,
  211. "Minimum amount of item": 1,
  212. "Maximum amount of item": 1,
  213. "Item Display Name": "LR-300 Assault Rifle"
  214. },
  215. {
  216. "Item shortname": "rifle.ak",
  217. "Item skin ID": 0,
  218. "Minimum amount of item": 1,
  219. "Maximum amount of item": 1,
  220. "Item Display Name": "Assault Rifle"
  221. },
  222. {
  223. "Item shortname": "rifle.bolt",
  224. "Item skin ID": 0,
  225. "Minimum amount of item": 1,
  226. "Maximum amount of item": 1,
  227. "Item Display Name": "Bolt Action Rifle"
  228. },
  229. {
  230. "Item shortname": "rocket.launcher",
  231. "Item skin ID": 0,
  232. "Minimum amount of item": 1,
  233. "Maximum amount of item": 1,
  234. "Item Display Name": "Rocket Launcher"
  235. },
  236. {
  237. "Item shortname": "pistol.revolver",
  238. "Item skin ID": 0,
  239. "Minimum amount of item": 1,
  240. "Maximum amount of item": 1,
  241. "Item Display Name": "Revolver"
  242. }
  243. ]
  244. }
  245. },
  246. "Loot Container Options": {
  247. "Enable Loot Box to drop with Paratroopers": true,
  248. "What type of Loot box to drop with Paratroopers (supplydrop|hackablecrate)": "supplydrop",
  249. "Amount of time before despawning Loot Box (seconds, 0=disable)": 1200,
  250. "Loot Box Effects Settings": {
  251. "Enable Loot Effects": true,
  252. "Enable Parachute Loot Box for either Supply Drop or HackableCrate": true,
  253. "Supply Drop Drag Force (without parachute)": 2.0,
  254. "Supply Drop Mass Weigth (without parachute": 10.25,
  255. "Hackable Crate Drag Force": 2.0,
  256. "Hackable Crate Weigth": 5.25,
  257. "Hackable Crate time to unlock (seconds)": 900,
  258. "Bradley ACP - Air drop a Bradley APC with Paratroopers": false,
  259. "Bradley APC - Enable Parachute for Air Drop": true,
  260. "Bradley ACP - Amount of Crates to drop after death (0=disable)": 2,
  261. "Bradley APC - Health Amount": 1500.0,
  262. "Bradley ACP - Amount of time before despawning (seconds, 0=disable)": 900,
  263. "Bradley ACP - Allow to explode instead of despawning": false,
  264. "Enable Smoke trail Loot Box and Bradley APC on drop": true,
  265. "Enable Spinning Light trail Loot Box on drop": true,
  266. "Enable Spinning Light trail Loot Box on drop at night only": true,
  267. "Enable Siren Alarm trail Loot Box on drop": true,
  268. "Enable Siren Alarm trail Loot Box on drop at night only": true
  269. },
  270. "Use Custom Loot System for supplydrop|hackablecrate)": true,
  271. "Loot container items": {
  272. "Minimum amount of items": 7,
  273. "Maximum amount of items": 15,
  274. "Items": [
  275. {
  276. "Item shortname": "apple",
  277. "Item skin ID": 0,
  278. "Minimum amount of item": 2,
  279. "Maximum amount of item": 6,
  280. "Item Display Name": "Apple"
  281. },
  282. {
  283. "Item shortname": "bearmeat.cooked",
  284. "Item skin ID": 0,
  285. "Minimum amount of item": 2,
  286. "Maximum amount of item": 4,
  287. "Item Display Name": "Cooked Bear Meat"
  288. },
  289. {
  290. "Item shortname": "blueberries",
  291. "Item skin ID": 0,
  292. "Minimum amount of item": 4,
  293. "Maximum amount of item": 8,
  294. "Item Display Name": "Blueberries"
  295. },
  296. {
  297. "Item shortname": "corn",
  298. "Item skin ID": 0,
  299. "Minimum amount of item": 4,
  300. "Maximum amount of item": 8,
  301. "Item Display Name": "Corn"
  302. },
  303. {
  304. "Item shortname": "fish.raw",
  305. "Item skin ID": 0,
  306. "Minimum amount of item": 2,
  307. "Maximum amount of item": 4,
  308. "Item Display Name": "Raw Fish"
  309. },
  310. {
  311. "Item shortname": "granolabar",
  312. "Item skin ID": 0,
  313. "Minimum amount of item": 1,
  314. "Maximum amount of item": 4,
  315. "Item Display Name": "Granola Bar"
  316. },
  317. {
  318. "Item shortname": "meat.pork.cooked",
  319. "Item skin ID": 0,
  320. "Minimum amount of item": 4,
  321. "Maximum amount of item": 8,
  322. "Item Display Name": "Cooked Pork"
  323. },
  324. {
  325. "Item shortname": "syringe.medical",
  326. "Item skin ID": 0,
  327. "Minimum amount of item": 2,
  328. "Maximum amount of item": 6,
  329. "Item Display Name": "Medical Syringe"
  330. },
  331. {
  332. "Item shortname": "largemedkit",
  333. "Item skin ID": 0,
  334. "Minimum amount of item": 1,
  335. "Maximum amount of item": 2,
  336. "Item Display Name": "Large Medkit"
  337. },
  338. {
  339. "Item shortname": "bandage",
  340. "Item skin ID": 0,
  341. "Minimum amount of item": 1,
  342. "Maximum amount of item": 4,
  343. "Item Display Name": "Bandage"
  344. },
  345. {
  346. "Item shortname": "antiradpills",
  347. "Item skin ID": 0,
  348. "Minimum amount of item": 1,
  349. "Maximum amount of item": 3,
  350. "Item Display Name": "Anti-Radiation Pills"
  351. },
  352. {
  353. "Item shortname": "ammo.rifle",
  354. "Item skin ID": 0,
  355. "Minimum amount of item": 10,
  356. "Maximum amount of item": 100,
  357. "Item Display Name": "5.56 Rifle Ammo"
  358. },
  359. {
  360. "Item shortname": "ammo.pistol",
  361. "Item skin ID": 0,
  362. "Minimum amount of item": 10,
  363. "Maximum amount of item": 100,
  364. "Item Display Name": "Pistol Bullet"
  365. },
  366. {
  367. "Item shortname": "ammo.rocket.basic",
  368. "Item skin ID": 0,
  369. "Minimum amount of item": 1,
  370. "Maximum amount of item": 10,
  371. "Item Display Name": "Rocket"
  372. },
  373. {
  374. "Item shortname": "ammo.shotgun.slug",
  375. "Item skin ID": 0,
  376. "Minimum amount of item": 10,
  377. "Maximum amount of item": 20,
  378. "Item Display Name": "12 Gauge Slug"
  379. },
  380. {
  381. "Item shortname": "pistol.m92",
  382. "Item skin ID": 0,
  383. "Minimum amount of item": 1,
  384. "Maximum amount of item": 1,
  385. "Item Display Name": "M92 Pistol"
  386. },
  387. {
  388. "Item shortname": "rifle.l96",
  389. "Item skin ID": 0,
  390. "Minimum amount of item": 1,
  391. "Maximum amount of item": 1,
  392. "Item Display Name": "L96 Rifle"
  393. },
  394. {
  395. "Item shortname": "rifle.lr300",
  396. "Item skin ID": 0,
  397. "Minimum amount of item": 1,
  398. "Maximum amount of item": 1,
  399. "Item Display Name": "LR-300 Assault Rifle"
  400. },
  401. {
  402. "Item shortname": "rifle.ak",
  403. "Item skin ID": 0,
  404. "Minimum amount of item": 1,
  405. "Maximum amount of item": 1,
  406. "Item Display Name": "Assault Rifle"
  407. },
  408. {
  409. "Item shortname": "rifle.bolt",
  410. "Item skin ID": 0,
  411. "Minimum amount of item": 1,
  412. "Maximum amount of item": 1,
  413. "Item Display Name": "Bolt Action Rifle"
  414. },
  415. {
  416. "Item shortname": "rocket.launcher",
  417. "Item skin ID": 0,
  418. "Minimum amount of item": 1,
  419. "Maximum amount of item": 1,
  420. "Item Display Name": "Rocket Launcher"
  421. },
  422. {
  423. "Item shortname": "pistol.revolver",
  424. "Item skin ID": 0,
  425. "Minimum amount of item": 1,
  426. "Maximum amount of item": 1,
  427. "Item Display Name": "Revolver"
  428. }
  429. ]
  430. }
  431. },
  432. "Command Cooldowns Timers (permission / time in minutes)": {
  433. "paratroopers.cancall.default": 120,
  434. "paratroopers.cancall.vip": 60
  435. },
  436. "Version": {
  437. "Major": 3,
  438. "Minor": 3,
  439. "Patch": 3
  440. }
  441. }
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