Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- local library = loadstring(game:HttpGet("https://pastebin.com/raw/CkyR8ePz",true))()
- local w = library:CreateWindow('WalkSpeed Bypasser')
- local v = library:CreateWindow('JumpPower Bypasser')
- local p = library:CreateWindow('Gravity Bypasser')
- local old = 16
- local s = w:Slider("WalkSpeed", {
- min = 5;
- max = 200;
- flag = 'fov'
- }, function(v)
- _G.penis= v;
- local Plrs = game:GetService("Players")
- local MyPlr = Plrs.LocalPlayer
- local MyChar = MyPlr.Character
- if MyChar then
- local Hum = MyChar.Humanoid
- Hum.Changed:connect(function()
- Hum.WalkSpeed = _G.penis
- end)
- Hum.WalkSpeed = _G.penis
- end
- MyPlr.CharacterAdded:connect(function(Char)
- MyChar = Char
- repeat wait() until Char:FindFirstChild("Humanoid")
- local Hum = Char.Humanoid
- Hum.Changed:connect(function()
- Hum.WalkSpeed = _G.penis
- end)
- Hum.WalkSpeed = _G.penis
- end)
- end)
- local b2 = w:Button('Reset WalkSpeed', function()
- s:Set(old)
- end)
- local box = w:Box('WalkSpeed', {
- flag = "ws";
- type = 'number';
- }, function(new, old, enter)
- print(new, old, enter)
- _G.penis= tonumber(new)
- local Plrs = game:GetService("Players")
- local MyPlr = Plrs.LocalPlayer
- local MyChar = MyPlr.Character
- if MyChar then
- local Hum = MyChar.Humanoid
- Hum.Changed:connect(function()
- Hum.WalkSpeed = _G.penis
- end)
- Hum.WalkSpeed = _G.penis
- end
- MyPlr.CharacterAdded:connect(function(Char)
- MyChar = Char
- repeat wait() until Char:FindFirstChild("Humanoid")
- local Hum = Char.Humanoid
- Hum.Changed:connect(function()
- Hum.WalkSpeed = _G.penis
- end)
- Hum.WalkSpeed = _G.penis
- end)
- end)
- w:Section('Made By KMG#0305')
- local old = 50
- local g = v:Slider("JumpPower", {
- min = 5;
- max = 200;
- flag = 'fov'
- }, function(v)
- _G.anus= v;
- local Plrs = game:GetService("Players")
- local MyPlr = Plrs.LocalPlayer
- local MyChar = MyPlr.Character
- if MyChar then
- local Hum = MyChar.Humanoid
- Hum.Changed:connect(function()
- Hum.JumpPower = _G.anus
- end)
- Hum.JumpPower = _G.anus
- end
- MyPlr.CharacterAdded:connect(function(Char)
- MyChar = Char
- repeat wait() until Char:FindFirstChild("Humanoid")
- local Hum = Char.Humanoid
- Hum.Changed:connect(function()
- Hum.JumpPower = _G.anus
- end)
- Hum.JumpPower = _G.anus
- end)
- end)
- local b2 = v:Button('Reset JumpPower', function()
- g:Set(old)
- end)
- local box = v:Box('JumpPower', {
- flag = "ws";
- type = 'number';
- }, function(new, old, enter)
- print(new, old, enter)
- _G.anus= tonumber(new)
- local Plrs = game:GetService("Players")
- local MyPlr = Plrs.LocalPlayer
- local MyChar = MyPlr.Character
- if MyChar then
- local Hum = MyChar.Humanoid
- Hum.Changed:connect(function()
- Hum.JumpPower = _G.anus
- end)
- Hum.JumpPower = _G.anus
- end
- MyPlr.CharacterAdded:connect(function(Char)
- MyChar = Char
- repeat wait() until Char:FindFirstChild("Humanoid")
- local Hum = Char.Humanoid
- Hum.Changed:connect(function()
- Hum.JumpPower = _G.anus
- end)
- Hum.JumpPower = _G.anus
- end)
- end)
- v:Section('Made By KMG#0305')
- local old = 140
- local l = p:Slider("Gravity", {
- min = 500;
- max = 1;
- flag = 'fov'
- }, function(v)
- _G.HackedWalkSpeed = v;
- local Plrs = game:GetService("Players")
- local MyPlr = Plrs.LocalPlayer
- local MyChar = MyPlr.Character
- if MyChar then
- local Hum = MyChar.Humanoid
- Hum.Changed:connect(function()
- game.workspace.Gravity = _G.HackedWalkSpeed
- end)
- game.workspace.Gravity = _G.HackedWalkSpeed
- end
- MyPlr.CharacterAdded:connect(function(Char)
- MyChar = Char
- repeat wait() until Char:FindFirstChild("Humanoid")
- local Hum = Char.Humanoid
- Hum.Changed:connect(function()
- game.workspace.Gravity = _G.HackedWalkSpeed
- end)
- game.workspace.Gravity = _G.HackedWalkSpeed
- end)
- end)
- local b2 = p:Button('Reset Gravity', function()
- l:Set(old)
- end)
- local box = p:Box('Gravity', {
- flag = "ws";
- type = 'number';
- }, function(new, old, enter)
- print(new, old, enter)
- _G.HackedWalkSpeed = tonumber(new)
- local Plrs = game:GetService("Players")
- local MyPlr = Plrs.LocalPlayer
- local MyChar = MyPlr.Character
- if MyChar then
- local Hum = MyChar.Humanoid
- Hum.Changed:connect(function()
- game.workspace.Gravity = _G.HackedWalkSpeed
- end)
- game.workspace.Gravity = _G.HackedWalkSpeed
- end
- MyPlr.CharacterAdded:connect(function(Char)
- MyChar = Char
- repeat wait() until Char:FindFirstChild("Humanoid")
- local Hum = Char.Humanoid
- Hum.Changed:connect(function()
- game.workspace.Gravity = _G.HackedWalkSpeed
- end)
- game.workspace.Gravity = _G.HackedWalkSpeed
- end)
- end)
- p:Section('Made By KMG#0305')
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement