Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #include <bits/stdc++.h>
- using namespace std;
- #define cin(vec) for(auto& i : vec) cin >> i
- #define cin_2d(vec, n, m) for(int i = 0; i < n; i++) for(int j = 0; j < m && cin >> vec[i][j]; j++);
- #define cout(vec) for(auto& i : vec) cout << i << " "; cout << "\n";
- #define cout_2d(vec, n, m) for(int i = 0; i < n; i++, cout << "\n") for(int j = 0; j < m && cout << vec[i][j] << " "; j++);
- #define cout_map(mp) for(auto& [f, s] : mp) cout << f << " " << s << "\n";
- #define Time cerr << "Time Taken: " << (float)clock() / CLOCKS_PER_SEC << " Secs" << "\n";
- #define fixed(n) fixed << setprecision(n)
- //#define ceil(n, m) (((n) / (m)) + ((n) % (m) ? 1 : 0))
- #define fill(vec, value) memset(vec, value, sizeof(vec));
- #define Num_of_Digits(n) ((int)log10(n)+1)
- #define all(vec) vec.begin(),vec.end()
- #define rall(vec) vec.rbegin(),vec.rend()
- #define sz(x) int(x.size())
- #define TC int t; cin >> t; while(t--)
- #define fi first
- #define se second
- #define Pair pair < int, int >
- #define ll long long
- #define ull unsigned long long
- #define Mod 1'000'000'007
- #define OO 2'000'000'000
- #define EPS 1e-9
- #define PI acos(-1)
- #define imin INT_MIN
- #define imax INT_MAX
- #define getline(s) getline(cin >> ws , s)
- #define pb(x) push_back(x)
- #define to_decimal(bin) stoi(bin, nullptr, 2)
- void Code_Crush(){
- ios_base::sync_with_stdio(false), cin.tie(nullptr), cout.tie(nullptr);
- #ifndef ONLINE_JUDGE
- freopen("input.txt", "r", stdin), freopen("output.txt", "w", stdout);
- #endif
- Time
- }
- void solve(){
- }
- int main (){
- Code_Crush();
- int t = 1;
- //cin >> t;
- while(t--){
- int n;
- cin >> n;
- int cnt = 0;
- vector < int > stewards(n);
- if(sz(stewards) <= 2) return cout << 0, 0;
- for(int i = 0; i < n && cin >> stewards[i]; i++);
- sort(all(stewards));
- for(int i = 1; i < n - 1; i++){
- if(stewards[i] > stewards[i - 1] && stewards[i] < stewards[i + 1]) cnt++;
- }
- cout << cnt;
- }
- return 0;
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement