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- local cf1 = CFrame.new(-200.881424, 3.10595703, -29.3093262)
- local cf2 = CFrame.new(-199.093216, 3.10595703, -97.6254349)
- local cf3 = CFrame.new(-199.093216, 3.10595703, -165.962616)
- local cf4 = CFrame.new(-217.228043, 57.2740288, -240.132706)
- local cf5 = CFrame.new(-236.83136, 3.18589854, -1309.41516)
- local cf6 = CFrame.new(99.428215, 3.18593979, -1215.23914)
- local cf7 = CFrame.new(-341.154, 3.28287, -1293.06)
- local cf8 = CFrame.new(-271.318, 3.38005, -1585.69)
- local cf9 = CFrame.new(-185.824, 3.38032, -1609.43)
- while true do
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = cf1
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = cf2
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = cf3
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = cf4
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = cf5
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = cf6
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = cf7
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = cf8
- wait(1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = cf9
- wait(1)
- end
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