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Cheat Table for Ghostwire: Tokyo (Needs Repair)

Apr 30th, 2025
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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <CheatTable CheatEngineTableVersion="42">
  3. <CheatEntries>
  4. <CheatEntry>
  5. <ID>1337094201</ID>
  6. <Description>"Ghostwire: Tokyo"</Description>
  7. <Options moHideChildren="1"/>
  8. <LastState Value="" RealAddress="00000000"/>
  9. <Color>FF6262</Color>
  10. <GroupHeader>1</GroupHeader>
  11. <CheatEntries>
  12. <CheatEntry>
  13. <ID>1337094186</ID>
  14. <Description>"Open Game"</Description>
  15. <LastState/>
  16. <Color>1BC7CB</Color>
  17. <VariableType>Auto Assembler Script</VariableType>
  18. <AssemblerScript>{$lua}
  19. if syntaxcheck then return end
  20.  
  21. [ENABLE]
  22.  
  23. if messageDialog( "Open The Game Now?", mtConfirmation, mbYes, mbNo ) == mrYes then
  24.  
  25. ShellExecute("steam://rungameid/1475810")
  26.  
  27. end
  28.  
  29. local t = createTimer()
  30. t.Interval = 1
  31. t.OnTimer = function(t)
  32. t.destroy()
  33. memrec.Active = false
  34. end
  35. [DISABLE]
  36.  
  37. </AssemblerScript>
  38. </CheatEntry>
  39. <CheatEntry>
  40. <ID>13876</ID>
  41. <Description>"Attach to process"</Description>
  42. <LastState/>
  43. <Color>1BC7CB</Color>
  44. <VariableType>Auto Assembler Script</VariableType>
  45. <AssemblerScript>{$lua}
  46. if syntaxcheck then return end
  47.  
  48. [ENABLE]
  49.  
  50. if openProcess("GWT.exe") then
  51. messageDialog('Successfully Attached to Ghostwire: Tokyo.', mtInformation, mbOK)
  52. end
  53.  
  54. if not getProcessIDFromProcessName("GWT.exe") then
  55. messageDialog("Ghostwire: Tokyo Isn't Running \rPlease Open Ghostwire: Tokyo And Try Again", mtError, mbOK)
  56. end
  57.  
  58. local t = createTimer()
  59. t.Interval = 1
  60. t.OnTimer = function(t)
  61. t.destroy()
  62. memrec.Active = false
  63. end
  64. [DISABLE]
  65.  
  66. </AssemblerScript>
  67. </CheatEntry>
  68. <CheatEntry>
  69. <ID>1337094189</ID>
  70. <Description>"CT Page to Check for Updates"</Description>
  71. <LastState/>
  72. <Color>1BC7CB</Color>
  73. <VariableType>Auto Assembler Script</VariableType>
  74. <AssemblerScript>{$lua}
  75. if syntaxcheck then return end
  76.  
  77. [ENABLE]
  78.  
  79. ShellExecute("https://[removed].com/viewtopic.php?f=4&amp;t=19806")
  80.  
  81. local t = createTimer()
  82. t.Interval = 1
  83. t.OnTimer = function(t)
  84. t.destroy()
  85. memrec.Active = false
  86. end
  87.  
  88. [DISABLE]
  89.  
  90. </AssemblerScript>
  91. </CheatEntry>
  92. <CheatEntry>
  93. <ID>27891</ID>
  94. <Description>"Patreon"</Description>
  95. <LastState/>
  96. <Color>1BC7CB</Color>
  97. <VariableType>Auto Assembler Script</VariableType>
  98. <AssemblerScript>{$lua}
  99. if syntaxcheck then return end
  100.  
  101. [ENABLE]
  102.  
  103. ShellExecute("https://www.patreon.com/Glowmoss")
  104.  
  105. local t = createTimer()
  106. t.Interval = 1
  107. t.OnTimer = function(t)
  108. t.destroy()
  109. memrec.Active = false
  110. end
  111.  
  112. [DISABLE]
  113.  
  114. </AssemblerScript>
  115. </CheatEntry>
  116. <CheatEntry>
  117. <ID>70240</ID>
  118. <Description>"Black Background for Dark Mode Users"</Description>
  119. <LastState/>
  120. <Color>1BC7CB</Color>
  121. <VariableType>Auto Assembler Script</VariableType>
  122. <AssemblerScript>{$lua}
  123. if syntaxcheck then return end
  124.  
  125. [ENABLE]
  126.  
  127. local al = getAddressList()
  128. local bl = getMainForm()
  129.  
  130. local function setBackgroundColor()
  131. al.Control[0].Color = 0x000000
  132. bl.color= 0x000000
  133. bl.Foundlist3.Color= 0x000000
  134. end
  135.  
  136. setBackgroundColor()
  137.  
  138. local t = createTimer()
  139. t.Interval = 1
  140. t.OnTimer = function(t)
  141. t.destroy()
  142. memrec.Active = false
  143. end
  144.  
  145. [DISABLE]
  146.  
  147. </AssemblerScript>
  148. </CheatEntry>
  149. <CheatEntry>
  150. <ID>70247</ID>
  151. <Description>"Back to normal Dark Mode background"</Description>
  152. <LastState/>
  153. <Color>1BC7CB</Color>
  154. <VariableType>Auto Assembler Script</VariableType>
  155. <AssemblerScript>{$lua}
  156. if syntaxcheck then return end
  157.  
  158. [ENABLE]
  159.  
  160. local al = getAddressList()
  161. local bl = getMainForm()
  162.  
  163. local function setBackgroundColor()
  164. al.Control[0].Color = 0x202020
  165. bl.color= 0x202020
  166. bl.Foundlist3.Color= 0x202020
  167. end
  168.  
  169. setBackgroundColor()
  170.  
  171. local t = createTimer()
  172. t.Interval = 1
  173. t.OnTimer = function(t)
  174. t.destroy()
  175. memrec.Active = false
  176. end
  177.  
  178. [DISABLE]
  179.  
  180. </AssemblerScript>
  181. </CheatEntry>
  182. <CheatEntry>
  183. <ID>1337092440</ID>
  184. <Description>"Enable"</Description>
  185. <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
  186. <LastState/>
  187. <Color>FF6262</Color>
  188. <VariableType>Auto Assembler Script</VariableType>
  189. <AssemblerScript>{ Game : GWT.exe
  190. Version:
  191. Date : 2022-03-28
  192. Author : Glowmoss
  193. }
  194.  
  195. [ENABLE]
  196.  
  197. aobscanmodule(pBase,GWT.exe,48 8B ? ? ? ? ? 48 85 ? 0F 84 ? ? ? ? E8 ? ? ? ? 48 8B ? ? 4C ? ? ? 49 63 ? ? 3B ? ? 0F 8F ? ? ? ? 48 8B ? 48 8B ? ? 4C ? ? ? 0F 85 ? ? ? ? 8B)
  198. aobscanmodule(PlayerHP,GWT.exe,48 8B ? 0F 28 ? E8 ? ? ? ? 0F 28 ? 41 0F)
  199. aobscanmodule(INFHP,GWT.exe,F3 ? ? ? ? 0F 57 ? 0F 28 ? F3 ? ? ? 0F 2F ? 72)
  200. alloc(newmem,$100,pBase)
  201. alloc(newmem1,$100,PlayerHP)
  202. alloc(newmem2,$100,INFHP)
  203. alloc(Player_Man,8)
  204. alloc(pHPBase,8)
  205.  
  206. registersymbol(pBase PlayerHP INFHP Player_Man pHPBase On1)
  207.  
  208. label(code return return1 return2 nodeath On1 Infinite Res0)
  209.  
  210. newmem:
  211. mov [Player_Man],rax
  212. mov rsi,[rax+00000268]
  213. jmp return
  214.  
  215. newmem1:
  216. mov [pHPBase],rax
  217. mov rcx,rsi
  218. movaps xmm6,xmm0
  219. jmp return1
  220.  
  221. newmem2:
  222. cmp [rcx+50],(float)2
  223. je Res0
  224. cmp [pHPBase],rcx
  225. je Infinite
  226.  
  227. code:
  228. movss xmm6,[rcx+38]
  229. jmp return2
  230.  
  231. Infinite:
  232. cmp [On1],0
  233. je nodeath
  234. movss xmm6,[rcx+38]
  235. xorps xmm0,xmm0
  236. movaps xmm2,xmm6
  237. movss xmm2,[rcx+3C]
  238. jmp INFHP+F
  239.  
  240. Res0:
  241. movss xmm6,[rcx+38]
  242. xorps xmm0,xmm0
  243. movaps xmm2,xmm6
  244. addss xmm2,xmm1
  245. jmp INFHP+F
  246.  
  247. nodeath:
  248. movss xmm6,[rcx+38]
  249. xorps xmm0,xmm0
  250. movaps xmm2,xmm6
  251. addss xmm2,xmm1
  252. jmp INFHP+F
  253.  
  254. On1:
  255. dq 0
  256.  
  257. Player_Man:
  258. dq 0
  259.  
  260. pHPBase:
  261. dq 0
  262.  
  263. pBase:
  264. jmp newmem
  265. db 90 90
  266. return:
  267.  
  268. PlayerHP:
  269. jmp newmem1
  270. db 90
  271. return1:
  272.  
  273. INFHP:
  274. jmp newmem2
  275. return2:
  276.  
  277. [DISABLE]
  278.  
  279. pBase:
  280. db 48 8B B0 68 02 00 00
  281.  
  282. PlayerHP:
  283. db 48 8B CE 0F 28 F0
  284.  
  285. INFHP:
  286. db F3 0F 10 71 38
  287.  
  288. unregistersymbol(*)
  289. dealloc(*)
  290.  
  291. </AssemblerScript>
  292. <CheatEntries>
  293. <CheatEntry>
  294. <ID>1337092441</ID>
  295. <Description>"God Mode"</Description>
  296. <LastState/>
  297. <Color>2894FF</Color>
  298. <VariableType>Auto Assembler Script</VariableType>
  299. <AssemblerScript>{$lua}
  300. if syntaxcheck then return end
  301.  
  302. [ENABLE]
  303.  
  304. WriteByte('[[Player_Man]+268]+5A',0x1C)
  305.  
  306. [DISABLE]
  307.  
  308. WriteByte('[[Player_Man]+268]+5A',0x1D)
  309. </AssemblerScript>
  310. </CheatEntry>
  311. <CheatEntry>
  312. <ID>1337092520</ID>
  313. <Description>"One Hit Kill (Don't use on bosses that take KK away or before the tutorial for ripping out cores)"</Description>
  314. <LastState/>
  315. <Color>2894FF</Color>
  316. <VariableType>Auto Assembler Script</VariableType>
  317. <AssemblerScript>{ Game : GWT.exe
  318. Version:
  319. Date : 2022-04-03
  320. Author : Glowmoss
  321.  
  322.  
  323. }
  324.  
  325. [ENABLE]
  326.  
  327. aobscanmodule(OHK,GWT.exe,D6 F3 0F 58 D1 0F 2F D0)
  328. registersymbol(OHK)
  329.  
  330. OHK+03:
  331. db 5C D2
  332.  
  333. [DISABLE]
  334.  
  335. OHK+03:
  336. db 58 D1
  337.  
  338. unregistersymbol(OHK)
  339.  
  340. </AssemblerScript>
  341. </CheatEntry>
  342. <CheatEntry>
  343. <ID>1337092443</ID>
  344. <Description>"Inf HP"</Description>
  345. <LastState/>
  346. <Color>2894FF</Color>
  347. <VariableType>Auto Assembler Script</VariableType>
  348. <AssemblerScript>[ENABLE]
  349.  
  350. On1:
  351. dq 1
  352.  
  353. [DISABLE]
  354.  
  355. On1:
  356. dq 0
  357. </AssemblerScript>
  358. </CheatEntry>
  359. <CheatEntry>
  360. <ID>1337092581</ID>
  361. <Description>"Inf Resonance"</Description>
  362. <LastState/>
  363. <Color>2894FF</Color>
  364. <VariableType>Auto Assembler Script</VariableType>
  365. <AssemblerScript>{ Game : GWT.exe
  366. Version:
  367. Date : 2022-04-13
  368. Author : Glowmoss
  369.  
  370. This script does blah blah blah
  371. }
  372.  
  373. [ENABLE]
  374.  
  375. aobscanmodule(resonance,GWT.exe,F3 0F 10 41 3C 0F 2F 41)
  376. alloc(newmem,$100,resonance)
  377.  
  378. label(code)
  379. label(return)
  380.  
  381. newmem:
  382.  
  383. code:
  384. movss xmm0,[rcx+3C]
  385. movss [rcx+38],xmm0
  386. jmp return
  387.  
  388. resonance:
  389. jmp newmem
  390. return:
  391. registersymbol(resonance)
  392.  
  393. [DISABLE]
  394.  
  395. resonance:
  396. db F3 0F 10 41 3C
  397.  
  398. unregistersymbol(resonance)
  399. dealloc(newmem)
  400.  
  401. </AssemblerScript>
  402. </CheatEntry>
  403. <CheatEntry>
  404. <ID>1337092444</ID>
  405. <Description>"Inf Ammo"</Description>
  406. <LastState/>
  407. <Color>2894FF</Color>
  408. <VariableType>Auto Assembler Script</VariableType>
  409. <AssemblerScript>{ Game : GWT.exe
  410. Version:
  411. Date : 2022-03-30
  412. Author : Glowmoss
  413.  
  414. }
  415.  
  416. [ENABLE]
  417.  
  418. aobscanmodule(InfAmm1,GWT.exe,8B ? ? 8B ? 48 8B ? ? ? 48 8B ? ? ? 48 83 ? ? 5F C3 33 ? EB ? ? 0F B6)
  419. aobscanmodule(InfTalisman,GWT.exe,89 ? ? 85 ? 7E ? 48 8B ? ? ? ? ? 80)
  420. alloc(newmem,$100,InfAmm1)
  421. alloc(newmem2,$100,InfTalisman)
  422.  
  423. registersymbol(InfAmm1 InfTalisman)
  424.  
  425. label(code code1 return return2)
  426.  
  427. newmem:
  428. cmp [rax+rsi*4],6
  429. jg code
  430. mov [rax+rsi*4],6
  431. code:
  432. mov ebx,[rax+rsi*4]
  433. mov eax,ebx
  434. jmp return
  435.  
  436. newmem2:
  437. cmp esi,6
  438. jg code
  439. mov esi,6
  440. mov [rax+rbp*4],esi
  441.  
  442. code1:
  443. test esi,esi
  444. jmp return2
  445.  
  446. InfAmm1:
  447. jmp newmem
  448. return:
  449.  
  450. InfTalisman:
  451. jmp newmem2
  452. return2:
  453.  
  454. [DISABLE]
  455.  
  456. InfAmm1:
  457. db 8B 1C B0 8B C3
  458.  
  459. InfTalisman:
  460. db 89 34 A8 85 F6
  461.  
  462. unregistersymbol(*)
  463. dealloc(*)
  464.  
  465. </AssemblerScript>
  466. </CheatEntry>
  467. <CheatEntry>
  468. <ID>1337092536</ID>
  469. <Description>"Fast Charge"</Description>
  470. <LastState/>
  471. <Color>2894FF</Color>
  472. <VariableType>Auto Assembler Script</VariableType>
  473. <AssemblerScript>{ Game : GWT.exe
  474. Version:
  475. Date : 2022-04-03
  476. Author : Glowmoss
  477.  
  478.  
  479. }
  480.  
  481. [ENABLE]
  482.  
  483. aobscanmodule(Fastcharge,GWT.exe,F3 ? ? ? 0F 2F ? F3 ? ? ? ? ? ? ? 72 ? F3 ? ? ? ? ? ? ? C6 ? ? ? ? ? ? 48 8B ? ? ? ? ? 48 85 ? 74 ? 48 8B ? E8 ? ? ? ? 84 ? 74 ? 48 8B ? E8 ? ? ? ? EB)
  484. registersymbol(Fastcharge)
  485.  
  486. Fastcharge+02:
  487. db 10 CE
  488.  
  489. [DISABLE]
  490.  
  491. Fastcharge+02:
  492. db 58 CF
  493.  
  494. unregistersymbol(Fastcharge)
  495.  
  496.  
  497. </AssemblerScript>
  498. </CheatEntry>
  499. <CheatEntry>
  500. <ID>1337092537</ID>
  501. <Description>"Fast Arrow"</Description>
  502. <LastState/>
  503. <Color>2894FF</Color>
  504. <VariableType>Auto Assembler Script</VariableType>
  505. <AssemblerScript>{ Game : GWT.exe
  506. Version:
  507. Date : 2022-04-03
  508. Author : Glowmoss
  509.  
  510.  
  511. }
  512.  
  513. [ENABLE]
  514.  
  515. aobscanmodule(Fastarrow,GWT.exe,48 83 ? ? C3 ? 48 81 ? ? ? ? ? 33 ? E9 ? ? ? ? ? ? 48 81) // should be unique
  516. alloc(newmem,$100,Fastarrow)
  517.  
  518. registersymbol(Fastarrow arrowspeed)
  519. label(code arrowspeed)
  520.  
  521. newmem:
  522.  
  523. code:
  524. movss xmm0,[arrowspeed]
  525. add rsp,28
  526. ret
  527.  
  528. arrowspeed:
  529. dq (float)1000
  530.  
  531. Fastarrow:
  532. jmp newmem
  533.  
  534. [DISABLE]
  535.  
  536. Fastarrow:
  537. db 48 83 C4 28 C3
  538.  
  539. unregistersymbol(*)
  540. dealloc(*)
  541.  
  542. </AssemblerScript>
  543. </CheatEntry>
  544. <CheatEntry>
  545. <ID>1337092533</ID>
  546. <Description>"Stealth"</Description>
  547. <LastState/>
  548. <Color>2894FF</Color>
  549. <VariableType>Auto Assembler Script</VariableType>
  550. <AssemblerScript>{ Game : GWT.exe
  551. Version:
  552. Date : 2022-04-03
  553. Author : Glowmoss
  554.  
  555.  
  556. }
  557.  
  558. [ENABLE]
  559.  
  560. aobscanmodule(Stealth,GWT.exe,F3 ? ? ? 0F 28 ? F3 ? ? ? ? ? ? ? F3 ? ? ? F3 ? ? ? ? ? ? ? EB ? F3 ? ? ? ? F3)
  561. registersymbol(Stealth)
  562.  
  563. Stealth+02:
  564. db 5C C0
  565.  
  566. [DISABLE]
  567.  
  568. Stealth+02:
  569. db 5D C7
  570.  
  571. unregistersymbol(Stealth)
  572.  
  573. </AssemblerScript>
  574. </CheatEntry>
  575. <CheatEntry>
  576. <ID>1337092534</ID>
  577. <Description>"Max Money on spend"</Description>
  578. <LastState/>
  579. <Color>2894FF</Color>
  580. <VariableType>Auto Assembler Script</VariableType>
  581. <AssemblerScript>{ Game : GWT.exe
  582. Version:
  583. Date : 2022-04-03
  584. Author : Glowmoss
  585.  
  586.  
  587. }
  588.  
  589. [ENABLE]
  590.  
  591. aobscanmodule(MaxMoney,GWT.exe,0F 4E ? ? 89 ? ? E9 ? ? ? ? 4C)
  592. registersymbol(MaxMoney)
  593.  
  594. MaxMoney+01:
  595. db 4D
  596.  
  597. [DISABLE]
  598.  
  599. MaxMoney+01:
  600. db 4E
  601.  
  602. unregistersymbol(MaxMoney)
  603.  
  604. </AssemblerScript>
  605. </CheatEntry>
  606. <CheatEntry>
  607. <ID>1337092446</ID>
  608. <Description>"Inf Skill Points, Magatama Use"</Description>
  609. <LastState/>
  610. <Color>2894FF</Color>
  611. <VariableType>Auto Assembler Script</VariableType>
  612. <AssemblerScript>{ Game : GWT.exe
  613. Version:
  614. Date : 2022-03-27
  615. Author : Glowmoss
  616.  
  617. }
  618.  
  619. [ENABLE]
  620.  
  621. aobscanmodule(InfSkill,GWT.exe,45 89 ? ? ? E8 ? ? ? ? 41 8B ? EB)
  622. aobscanmodule(SkillPoints1,GWT.exe,7F ? B3 ? 45 84)
  623. aobscanmodule(Skillpoints2,GWT.exe,7C ? 48 8B ? ? ? ? ? 44 8B ? 48 8B ? E8)
  624. aobscanmodule(magatama1,GWT.exe,74 ? 48 8B ? C6 ? ? ? ? ? ? 40 88)
  625. aobscanmodule(Magatama2,GWT.exe,7F ? 45 84 ? 74 ? B3 ? EB)
  626. aobscanmodule(magatama3,GWT.exe,7C ? 44 8B ? 48 8B ? 48 8B ? E8 ? ? ? ? B0 ? EB)
  627. alloc(newmem,$100,InfSkill)
  628.  
  629. registersymbol(InfSkill SkillPoints1 Skillpoints2 magatama1 Magatama2 magatama3)
  630.  
  631. label(code)
  632. label(return)
  633.  
  634. newmem:
  635. mov r8d,270F
  636. code:
  637. mov [r15+rbp*8+08],r8d
  638. jmp return
  639.  
  640. InfSkill:
  641. jmp newmem
  642. return:
  643.  
  644. SkillPoints1:
  645. db 90 90
  646.  
  647. Skillpoints2:
  648. db 90 90
  649.  
  650. magatama1:
  651. db 90 90
  652.  
  653. Magatama2:
  654. db 90 90
  655.  
  656. magatama3:
  657. db 90 90
  658.  
  659. [DISABLE]
  660.  
  661. InfSkill:
  662. db 45 89 44 EF 08
  663.  
  664. SkillPoints1:
  665. db 7F 9F
  666.  
  667. Skillpoints2:
  668. db 7C 1F
  669.  
  670. magatama1:
  671. db 74 40
  672.  
  673. Magatama2:
  674. db 7F A7
  675.  
  676. magatama3:
  677. db 7C BF
  678.  
  679. unregistersymbol(*)
  680. dealloc(*)
  681.  
  682. </AssemblerScript>
  683. </CheatEntry>
  684. <CheatEntry>
  685. <ID>1337092447</ID>
  686. <Description>"Inf Temp Buff"</Description>
  687. <LastState/>
  688. <Color>2894FF</Color>
  689. <VariableType>Auto Assembler Script</VariableType>
  690. <AssemblerScript>{ Game : GWT.exe
  691. Version:
  692. Date : 2022-03-28
  693. Author : Glowmoss
  694.  
  695. }
  696.  
  697. [ENABLE]
  698.  
  699. aobscanmodule(infTempbuff,GWT.exe,F3 0F 5C C6 0F 2F 05 C1 B8 81 03)
  700. registersymbol(infTempbuff)
  701.  
  702. infTempbuff:
  703. db 90 90 90 90
  704.  
  705. [DISABLE]
  706.  
  707. infTempbuff:
  708. db F3 0F 5C C6
  709.  
  710. unregistersymbol(infTempbuff)
  711.  
  712. </AssemblerScript>
  713. </CheatEntry>
  714. <CheatEntry>
  715. <ID>1337092448</ID>
  716. <Description>"Inf Item use"</Description>
  717. <LastState/>
  718. <Color>2894FF</Color>
  719. <VariableType>Auto Assembler Script</VariableType>
  720. <AssemblerScript>{ Game : GWT.exe
  721. Version:
  722. Date : 2022-03-29
  723. Author : Glowmoss
  724.  
  725. }
  726.  
  727. [ENABLE]
  728.  
  729. aobscanmodule(InfItem,GWT.exe,45 89 44 EF 08)
  730. aobscanmodule(Infitem2,GWT.exe,7F 68 41 83 64 EF 08 00)
  731. alloc(newmem,$1000,InfItem)
  732.  
  733. registersymbol(InfItem Infitem2)
  734. label(code return)
  735.  
  736. newmem:
  737. mov r8d,63
  738. code:
  739. mov [r15+rbp*8+08],r8d
  740. jmp return
  741.  
  742. InfItem:
  743. jmp newmem
  744. return:
  745.  
  746. Infitem2:
  747. db EB
  748.  
  749. [DISABLE]
  750.  
  751. InfItem:
  752. db 45 89 44 EF 08
  753.  
  754. Infitem2:
  755. db 7F
  756.  
  757. unregistersymbol(*)
  758. dealloc(*)
  759.  
  760. </AssemblerScript>
  761. </CheatEntry>
  762. <CheatEntry>
  763. <ID>1337092562</ID>
  764. <Description>"Always Perfect Block"</Description>
  765. <LastState/>
  766. <Color>2894FF</Color>
  767. <VariableType>Auto Assembler Script</VariableType>
  768. <AssemblerScript>{ Game : GWT.exe
  769. Version:
  770. Date : 2022-04-07
  771. Author : Glowmoss
  772.  
  773.  
  774. }
  775.  
  776. [ENABLE]
  777.  
  778. aobscanmodule(perfectblock,GWT.exe,44 38 ? ? ? ? ? 74 ? 48 8B ? ? ? ? ? 44 39 ? 7E)
  779. alloc(newmem,$100,perfectblock)
  780.  
  781. label(code)
  782. label(return)
  783.  
  784. newmem:
  785.  
  786. code:
  787. mov [rsi+00000585],r15l
  788. cmp [rsi+00000585],r15l
  789. jmp return
  790.  
  791. perfectblock:
  792. jmp newmem
  793. db 90 90
  794. return:
  795. registersymbol(perfectblock)
  796.  
  797. [DISABLE]
  798.  
  799. perfectblock:
  800. db 44 38 BE 85 05 00 00
  801.  
  802. unregistersymbol(perfectblock)
  803. dealloc(newmem)
  804.  
  805. </AssemblerScript>
  806. </CheatEntry>
  807. <CheatEntry>
  808. <ID>1337092567</ID>
  809. <Description>"Drop rate for items from enemies"</Description>
  810. <Options moHideChildren="1"/>
  811. <LastState/>
  812. <Color>2894FF</Color>
  813. <VariableType>Auto Assembler Script</VariableType>
  814. <AssemblerScript>{ Game : GWT.exe
  815. Version:
  816. Date : 2022-04-09
  817. Author : Glowmoss
  818.  
  819.  
  820. }
  821.  
  822. [ENABLE]
  823.  
  824. aobscanmodule(droprate,GWT.exe,F3 0F 10 87 00 07 00 00)
  825. alloc(newmem,$100,droprate)
  826.  
  827. label(code return multene)
  828.  
  829. newmem:
  830. fld [rdi+718]
  831. fmul [multene]
  832. fstp [rdi+718]
  833. code:
  834. movss xmm0,[rdi+00000700]
  835. jmp return
  836.  
  837. multene:
  838. dq (float)10
  839.  
  840. droprate:
  841. jmp newmem
  842. db 90 90 90
  843. return:
  844. registersymbol(droprate multene)
  845.  
  846. [DISABLE]
  847.  
  848. droprate:
  849. db F3 0F 10 87 00 07 00 00
  850.  
  851. unregistersymbol(*)
  852. dealloc(*)
  853.  
  854. </AssemblerScript>
  855. <CheatEntries>
  856. <CheatEntry>
  857. <ID>1337092568</ID>
  858. <Description>"Multiplier"</Description>
  859. <ShowAsSigned>0</ShowAsSigned>
  860. <VariableType>Float</VariableType>
  861. <Address>multene</Address>
  862. </CheatEntry>
  863. </CheatEntries>
  864. </CheatEntry>
  865. <CheatEntry>
  866. <ID>1337092517</ID>
  867. <Description>"HP"</Description>
  868. <ShowAsSigned>0</ShowAsSigned>
  869. <Color>0CE437</Color>
  870. <VariableType>Float</VariableType>
  871. <Address>pHPBase</Address>
  872. <Offsets>
  873. <Offset>38</Offset>
  874. </Offsets>
  875. </CheatEntry>
  876. <CheatEntry>
  877. <ID>1337092524</ID>
  878. <Description>"Max HP (can't change from this address)"</Description>
  879. <ShowAsSigned>0</ShowAsSigned>
  880. <Color>0CE437</Color>
  881. <VariableType>Float</VariableType>
  882. <Address>pHPBase</Address>
  883. <Offsets>
  884. <Offset>3C</Offset>
  885. </Offsets>
  886. </CheatEntry>
  887. <CheatEntry>
  888. <ID>1337092518</ID>
  889. <Description>"Base Max HP"</Description>
  890. <ShowAsSigned>0</ShowAsSigned>
  891. <Color>0CE437</Color>
  892. <VariableType>4 Bytes</VariableType>
  893. <Address>Player_Man</Address>
  894. <Offsets>
  895. <Offset>378</Offset>
  896. <Offset>248</Offset>
  897. <Offset>268</Offset>
  898. </Offsets>
  899. </CheatEntry>
  900. <CheatEntry>
  901. <ID>1337094203</ID>
  902. <Description>"Resonance"</Description>
  903. <ShowAsSigned>0</ShowAsSigned>
  904. <Color>0CE437</Color>
  905. <VariableType>Float</VariableType>
  906. <Address>pHPBase</Address>
  907. <Offsets>
  908. <Offset>F8</Offset>
  909. </Offsets>
  910. </CheatEntry>
  911. <CheatEntry>
  912. <ID>1337094204</ID>
  913. <Description>"Max Resonance"</Description>
  914. <ShowAsSigned>0</ShowAsSigned>
  915. <Color>0CE437</Color>
  916. <VariableType>Float</VariableType>
  917. <Address>pHPBase</Address>
  918. <Offsets>
  919. <Offset>FC</Offset>
  920. </Offsets>
  921. </CheatEntry>
  922. <CheatEntry>
  923. <ID>1337092556</ID>
  924. <Description>"Prayer Beads Equipped"</Description>
  925. <Options moHideChildren="1"/>
  926. <LastState/>
  927. <Color>2894FF</Color>
  928. <VariableType>Auto Assembler Script</VariableType>
  929. <AssemblerScript>{ Game : GWT.exe
  930. Version:
  931. Date : 2022-04-07
  932. Author : Glowmoss
  933.  
  934.  
  935. }
  936.  
  937. [ENABLE]
  938.  
  939. aobscanmodule(beads,GWT.exe,83 ? ? ? 7D ? 44 8A ? ? 45 84)
  940. alloc(newmem,$100,beads)
  941. alloc(prayer,$8)
  942.  
  943. registersymbol(beads prayer)
  944. label(code return)
  945.  
  946. newmem:
  947. cmp rdi,0
  948. jne code
  949. mov [prayer],rax
  950.  
  951. code:
  952. cmp dword ptr [rax+rdi*4],28
  953. jnl GWT.exe+9A157C
  954. jmp return
  955.  
  956. prayer:
  957. dq 0
  958.  
  959. beads:
  960. jmp newmem
  961. db 90
  962. return:
  963.  
  964. [DISABLE]
  965.  
  966. beads:
  967. db 83 3C B8 28 7D 28
  968.  
  969. unregistersymbol(*)
  970. dealloc(*)
  971.  
  972. </AssemblerScript>
  973. <CheatEntries>
  974. <CheatEntry>
  975. <ID>1337092564</ID>
  976. <Description>"Bead"</Description>
  977. <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">1:Flame Beads
  978. 2:Flame Beads
  979. 3:Flame Beads
  980. 4:Gust Beads
  981. 5:Gust Beads
  982. 6:Gust Beads
  983. 7:Aqua Beads
  984. 8:Aqua Beads
  985. 9:Aqua Beads
  986. 10:Archery Beads
  987. 11:Archery Beads
  988. 12:Archery Beads
  989. 13:Talisman Beads
  990. 14:Talisman Beads
  991. 15:Prosperity Beads
  992. 16:Prosperity Beads
  993. 17:Astral Beads
  994. 18:Astral Beads
  995. 19:Astral Beads
  996. 20:Astral Beads
  997. 21:Astral Beads
  998. 22:Nourishment Beads
  999. 23:Nourishment Beads
  1000. 24:Nourishment Beads
  1001. 25:Incognito Beads
  1002. 26:Self Defence Beads
  1003. 27:Self Defence Beads
  1004. 28:Self Defence Beads
  1005. 29:Self Defence Beads
  1006. 30:Self Defence Beads
  1007. 31:Spirit Perception Beads
  1008. 32:Spirit Perception Beads
  1009. 33:Seems to change
  1010. 34:Sleuth
  1011. 35:Sleuth
  1012. 36:Sleuth
  1013. 37:Tireless Beads
  1014. 38:Shadow Beads
  1015. 39:Transmission Beads
  1016. </DropDownList>
  1017. <ShowAsSigned>0</ShowAsSigned>
  1018. <Color>0CE437</Color>
  1019. <VariableType>Byte</VariableType>
  1020. <Address>prayer</Address>
  1021. <Offsets>
  1022. <Offset>0</Offset>
  1023. </Offsets>
  1024. </CheatEntry>
  1025. <CheatEntry>
  1026. <ID>1337092565</ID>
  1027. <Description>"Bead 2"</Description>
  1028. <DropDownListLink>Bead</DropDownListLink>
  1029. <ShowAsSigned>0</ShowAsSigned>
  1030. <Color>0CE437</Color>
  1031. <VariableType>Byte</VariableType>
  1032. <Address>prayer</Address>
  1033. <Offsets>
  1034. <Offset>4</Offset>
  1035. </Offsets>
  1036. </CheatEntry>
  1037. <CheatEntry>
  1038. <ID>1337092566</ID>
  1039. <Description>"Bead 3"</Description>
  1040. <DropDownListLink>Bead</DropDownListLink>
  1041. <ShowAsSigned>0</ShowAsSigned>
  1042. <Color>0CE437</Color>
  1043. <VariableType>Byte</VariableType>
  1044. <Address>prayer</Address>
  1045. <Offsets>
  1046. <Offset>8</Offset>
  1047. </Offsets>
  1048. </CheatEntry>
  1049. </CheatEntries>
  1050. </CheatEntry>
  1051. <CheatEntry>
  1052. <ID>1337092542</ID>
  1053. <Description>"Walk speed Base"</Description>
  1054. <ShowAsSigned>0</ShowAsSigned>
  1055. <Color>0CE437</Color>
  1056. <VariableType>Float</VariableType>
  1057. <Address>Player_Man</Address>
  1058. <Offsets>
  1059. <Offset>12B8</Offset>
  1060. <Offset>258</Offset>
  1061. </Offsets>
  1062. </CheatEntry>
  1063. <CheatEntry>
  1064. <ID>1337092532</ID>
  1065. <Description>"Speed Multiplier that effects everything jumps, etc"</Description>
  1066. <ShowAsSigned>0</ShowAsSigned>
  1067. <Color>0CE437</Color>
  1068. <VariableType>Float</VariableType>
  1069. <Address>Player_Man</Address>
  1070. <Offsets>
  1071. <Offset>98</Offset>
  1072. <Offset>258</Offset>
  1073. </Offsets>
  1074. </CheatEntry>
  1075. <CheatEntry>
  1076. <ID>1337092451</ID>
  1077. <Description>"Jump height Base"</Description>
  1078. <LastState Value="500" RealAddress="7FF79B67E24C"/>
  1079. <ShowAsSigned>0</ShowAsSigned>
  1080. <Color>0CE437</Color>
  1081. <VariableType>Float</VariableType>
  1082. <Address>GWT.exe+49EE24C</Address>
  1083. </CheatEntry>
  1084. <CheatEntry>
  1085. <ID>1337092450</ID>
  1086. <Description>"Jump height Multiplier"</Description>
  1087. <ShowAsSigned>0</ShowAsSigned>
  1088. <Color>0CE437</Color>
  1089. <VariableType>Float</VariableType>
  1090. <Address>Player_Man</Address>
  1091. <Offsets>
  1092. <Offset>12C8</Offset>
  1093. <Offset>258</Offset>
  1094. </Offsets>
  1095. </CheatEntry>
  1096. <CheatEntry>
  1097. <ID>1337092452</ID>
  1098. <Description>"Max Step Height"</Description>
  1099. <ShowAsSigned>0</ShowAsSigned>
  1100. <Color>0CE437</Color>
  1101. <VariableType>Float</VariableType>
  1102. <Address>Player_Man</Address>
  1103. <Offsets>
  1104. <Offset>154</Offset>
  1105. <Offset>290</Offset>
  1106. <Offset>268</Offset>
  1107. </Offsets>
  1108. </CheatEntry>
  1109. <CheatEntry>
  1110. <ID>1337094180</ID>
  1111. <Description>"Coords"</Description>
  1112. <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
  1113. <LastState/>
  1114. <Color>FF0080</Color>
  1115. <VariableType>Auto Assembler Script</VariableType>
  1116. <AssemblerScript>{ Game : GWT.exe
  1117. Version:
  1118. Date : 2022-04-17
  1119. Author : Glowmoss
  1120.  
  1121. }
  1122.  
  1123. [ENABLE]
  1124.  
  1125. aobscanmodule(coords,GWT.exe,0F 10 ? ? ? ? ? 0F 28 ? F3 ? ? ? ? 0F C6 ? ? 0F C6 ? ? F3 ? ? ? ? F3 ? ? ? ? 48 8D ? ? 48 8B ? F2 ? ? ? 8B ? ? 89 ? ? 48 8B ? F2 ? ? ? ? FF ? ? ? ? ? 48 8B ? E8 ? ? ? ? 48 8B ? 48 85 ? 75 ? F3 ? ? ? ? F3 ? ? ? ? F3 ? ? ? ? F3 ? ? ? ? F3)
  1126. alloc(newmem,$100,coords)
  1127. alloc(p_coord,$8)
  1128.  
  1129. registersymbol(coords p_coord)
  1130. label(code return)
  1131.  
  1132. newmem:
  1133. mov [p_coord],rax
  1134. code:
  1135. movups xmm1,[rax+000001D0]
  1136. jmp return
  1137.  
  1138. coords:
  1139. jmp newmem
  1140. db 90 90
  1141. return:
  1142.  
  1143. [DISABLE]
  1144.  
  1145. coords:
  1146. db 0F 10 88 D0 01 00 00
  1147.  
  1148. unregistersymbol(*)
  1149. dealloc(*)
  1150.  
  1151. {
  1152. // ORIGINAL CODE - INJECTION POINT: GWT.exe+D9A313
  1153.  
  1154. GWT.exe+D9A2E1: 48 8B C8 - mov rcx,rax
  1155. GWT.exe+D9A2E4: 48 85 C0 - test rax,rax
  1156. GWT.exe+D9A2E7: 0F 84 A4 01 00 00 - je GWT.exe+D9A491
  1157. GWT.exe+D9A2ED: 8B 83 3C 07 00 00 - mov eax,[rbx+0000073C]
  1158. GWT.exe+D9A2F3: F2 0F 10 83 34 07 00 00 - movsd xmm0,[rbx+00000734]
  1159. GWT.exe+D9A2FB: 89 45 F8 - mov [rbp-08],eax
  1160. GWT.exe+D9A2FE: 48 8B 81 30 01 00 00 - mov rax,[rcx+00000130]
  1161. GWT.exe+D9A305: F2 0F 11 45 F0 - movsd [rbp-10],xmm0
  1162. GWT.exe+D9A30A: 48 85 C0 - test rax,rax
  1163. GWT.exe+D9A30D: 0F 84 63 01 00 00 - je GWT.exe+D9A476
  1164. // ---------- INJECTING HERE ----------
  1165. GWT.exe+D9A313: 0F 10 88 D0 01 00 00 - movups xmm1,[rax+000001D0]
  1166. // ---------- DONE INJECTING ----------
  1167. GWT.exe+D9A31A: 0F 28 C1 - movaps xmm0,xmm1
  1168. GWT.exe+D9A31D: F3 0F 11 4D E0 - movss [rbp-20],xmm1
  1169. GWT.exe+D9A322: 0F C6 C1 55 - shufps xmm0,xmm1,55
  1170. GWT.exe+D9A326: 0F C6 C9 AA - shufps xmm1,xmm1,-56
  1171. GWT.exe+D9A32A: F3 0F 11 4D E8 - movss [rbp-18],xmm1
  1172. GWT.exe+D9A32F: F3 0F 11 45 E4 - movss [rbp-1C],xmm0
  1173. GWT.exe+D9A334: 48 8D 45 E0 - lea rax,[rbp-20]
  1174. GWT.exe+D9A338: 48 8B CB - mov rcx,rbx
  1175. GWT.exe+D9A33B: F2 0F 10 00 - movsd xmm0,[rax]
  1176. GWT.exe+D9A33F: 8B 40 08 - mov eax,[rax+08]
  1177. }
  1178. </AssemblerScript>
  1179. <CheatEntries>
  1180. <CheatEntry>
  1181. <ID>1337094181</ID>
  1182. <Description>"X"</Description>
  1183. <ShowAsSigned>0</ShowAsSigned>
  1184. <Color>0CE437</Color>
  1185. <VariableType>Float</VariableType>
  1186. <Address>p_coord</Address>
  1187. <Offsets>
  1188. <Offset>1D0</Offset>
  1189. </Offsets>
  1190. </CheatEntry>
  1191. <CheatEntry>
  1192. <ID>1337094183</ID>
  1193. <Description>"Y"</Description>
  1194. <ShowAsSigned>0</ShowAsSigned>
  1195. <Color>0CE437</Color>
  1196. <VariableType>Float</VariableType>
  1197. <Address>p_coord</Address>
  1198. <Offsets>
  1199. <Offset>1D4</Offset>
  1200. </Offsets>
  1201. </CheatEntry>
  1202. <CheatEntry>
  1203. <ID>1337094182</ID>
  1204. <Description>"Z"</Description>
  1205. <ShowAsSigned>0</ShowAsSigned>
  1206. <Color>0CE437</Color>
  1207. <VariableType>Float</VariableType>
  1208. <Address>p_coord</Address>
  1209. <Offsets>
  1210. <Offset>1D8</Offset>
  1211. </Offsets>
  1212. </CheatEntry>
  1213. <CheatEntry>
  1214. <ID>1337094184</ID>
  1215. <Description>"Fly with collision (You need to move with wasd for the coords to update in the game)"</Description>
  1216. <Options moDeactivateChildrenAsWell="1"/>
  1217. <LastState/>
  1218. <Color>169CE4</Color>
  1219. <VariableType>Auto Assembler Script</VariableType>
  1220. <AssemblerScript>{ Game : GWT.exe
  1221. Version:
  1222. Date : 2022-04-17
  1223. Author : Glowmoss
  1224.  
  1225. This script makes it so you can fly about.
  1226. }
  1227.  
  1228.  
  1229.  
  1230. [ENABLE]
  1231.  
  1232. aobscanmodule(Flight,GWT.exe,40 88 BB 68 01 00 00 40)
  1233. alloc(newmem,$1000,Flight)
  1234.  
  1235. label(code)
  1236. label(return)
  1237.  
  1238. newmem:
  1239. mov dil,5
  1240. code:
  1241. mov [rbx+00000168],dil
  1242. jmp return
  1243.  
  1244. Flight:
  1245. jmp newmem
  1246. db 90 90
  1247. return:
  1248. registersymbol(Flight)
  1249.  
  1250. {$lua}
  1251. if syntaxcheck then return end
  1252. function checkKeys()
  1253.  
  1254.  
  1255. if isKeyPressed(VK_NUMPAD8) then
  1256. writeFloat("[p_coord]+1D0", readFloat("[p_coord]+1D0")+20)
  1257. end
  1258.  
  1259. if isKeyPressed(VK_NUMPAD5) then
  1260. writeFloat("[p_coord]+1D0", readFloat("[p_coord]+1D0")-20)
  1261. end
  1262.  
  1263. if isKeyPressed(VK_NUMPAD6) then
  1264. writeFloat("[p_coord]+1D4", readFloat("[p_coord]+1D4")+20)
  1265. end
  1266.  
  1267. if isKeyPressed(VK_NUMPAD4) then
  1268. writeFloat("[p_coord]+1D4", readFloat("[p_coord]+1D4")-20)
  1269. end
  1270.  
  1271. if isKeyPressed(VK_NUMPAD7) then
  1272. writeFloat("[p_coord]+1D8", readFloat("[p_coord]+1D8")+20)
  1273. end
  1274.  
  1275. if isKeyPressed(VK_NUMPAD9) then
  1276. writeFloat("[p_coord]+1D8", readFloat("[p_coord]+1D8")-20)
  1277. end
  1278.  
  1279. end
  1280.  
  1281. writeBytes("[[[Player_Man]+268]+290]+168",0x5)
  1282.  
  1283.  
  1284. P_coordinates=createTimer(nil)
  1285. timer_setInterval(P_coordinates, 10)
  1286. timer_onTimer(P_coordinates, checkKeys)
  1287. timer_setEnabled(P_coordinates, true)
  1288.  
  1289. {$asm}
  1290. [DISABLE]
  1291.  
  1292. Flight:
  1293. db 40 88 BB 68 01 00 00
  1294.  
  1295. unregistersymbol(Flight)
  1296. dealloc(newmem)
  1297.  
  1298. {$lua}
  1299. if syntaxcheck then return end
  1300. P_coordinates.destroy()
  1301.  
  1302. writeBytes("[[[Player_Man]+268]+290]+168",0x1)
  1303. </AssemblerScript>
  1304. <CheatEntries>
  1305. <CheatEntry>
  1306. <ID>1337094185</ID>
  1307. <Description>"num 8 = +X, num 5 = -X,num 4 = +Y, num 6 = -Y, num 7 = +Z, num 9 = -Z"</Description>
  1308. <LastState Value="" RealAddress="00000000"/>
  1309. <Color>85CB76</Color>
  1310. <GroupHeader>1</GroupHeader>
  1311. </CheatEntry>
  1312. </CheatEntries>
  1313. </CheatEntry>
  1314. <CheatEntry>
  1315. <ID>27880</ID>
  1316. <Description>"Fly (You need to move with wasd for the coords to update in the game)"</Description>
  1317. <Options moDeactivateChildrenAsWell="1"/>
  1318. <LastState/>
  1319. <Color>169CE4</Color>
  1320. <VariableType>Auto Assembler Script</VariableType>
  1321. <AssemblerScript>{ Game : GWT.exe
  1322. Version:
  1323. Date : 2022-04-17
  1324. Author : Glowmoss
  1325.  
  1326. This script makes it so you can fly about.
  1327. }
  1328.  
  1329.  
  1330.  
  1331. [ENABLE]
  1332.  
  1333. aobscanmodule(Flight,GWT.exe,40 88 BB 68 01 00 00 40)
  1334. alloc(newmem,$1000,Flight)
  1335.  
  1336. label(code)
  1337. label(return)
  1338.  
  1339. newmem:
  1340. mov dil,5
  1341. code:
  1342. mov [rbx+00000168],dil
  1343. jmp return
  1344.  
  1345. Flight:
  1346. jmp newmem
  1347. db 90 90
  1348. return:
  1349. registersymbol(Flight)
  1350.  
  1351. {$lua}
  1352. if syntaxcheck then return end
  1353. function checkKeys()
  1354.  
  1355.  
  1356. if isKeyPressed(VK_NUMPAD8) then
  1357. writeFloat("[p_coord]+1D0", readFloat("[p_coord]+1D0")+20)
  1358. end
  1359.  
  1360. if isKeyPressed(VK_NUMPAD5) then
  1361. writeFloat("[p_coord]+1D0", readFloat("[p_coord]+1D0")-20)
  1362. end
  1363.  
  1364. if isKeyPressed(VK_NUMPAD6) then
  1365. writeFloat("[p_coord]+1D4", readFloat("[p_coord]+1D4")+20)
  1366. end
  1367.  
  1368. if isKeyPressed(VK_NUMPAD4) then
  1369. writeFloat("[p_coord]+1D4", readFloat("[p_coord]+1D4")-20)
  1370. end
  1371.  
  1372. if isKeyPressed(VK_NUMPAD7) then
  1373. writeFloat("[p_coord]+1D8", readFloat("[p_coord]+1D8")+20)
  1374. end
  1375.  
  1376. if isKeyPressed(VK_NUMPAD9) then
  1377. writeFloat("[p_coord]+1D8", readFloat("[p_coord]+1D8")-20)
  1378. end
  1379.  
  1380. end
  1381.  
  1382. writeBytes("[[Player_Man]+268]+5C",0x0) --collision
  1383. writeBytes("[[[Player_Man]+268]+290]+168",0x5)
  1384.  
  1385.  
  1386. P_coordinates=createTimer(nil)
  1387. timer_setInterval(P_coordinates, 10)
  1388. timer_onTimer(P_coordinates, checkKeys)
  1389. timer_setEnabled(P_coordinates, true)
  1390.  
  1391. {$asm}
  1392. [DISABLE]
  1393.  
  1394. Flight:
  1395. db 40 88 BB 68 01 00 00
  1396.  
  1397. unregistersymbol(Flight)
  1398. dealloc(newmem)
  1399.  
  1400. {$lua}
  1401. if syntaxcheck then return end
  1402. P_coordinates.destroy()
  1403.  
  1404. writeBytes("[[Player_Man]+268]+5C",0x89) --collision
  1405. writeBytes("[[[Player_Man]+268]+290]+168",0x1)
  1406. </AssemblerScript>
  1407. <CheatEntries>
  1408. <CheatEntry>
  1409. <ID>27884</ID>
  1410. <Description>"num 8 = +X, num 5 = -X,num 4 = +Y, num 6 = -Y, num 7 = +Z, num 9 = -Z"</Description>
  1411. <LastState Value="" RealAddress="00000000"/>
  1412. <Color>85CB76</Color>
  1413. <GroupHeader>1</GroupHeader>
  1414. </CheatEntry>
  1415. </CheatEntries>
  1416. </CheatEntry>
  1417. </CheatEntries>
  1418. </CheatEntry>
  1419. <CheatEntry>
  1420. <ID>1337094206</ID>
  1421. <Description>"Movement Mode "</Description>
  1422. <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">1:Walk
  1423. 2:NavWalk
  1424. 3:Fall
  1425. 4:Swim
  1426. 5:Fly
  1427. 6:Custom
  1428. 7:Max
  1429. </DropDownList>
  1430. <ShowAsSigned>0</ShowAsSigned>
  1431. <Color>0CE437</Color>
  1432. <VariableType>Byte</VariableType>
  1433. <Address>Player_Man</Address>
  1434. <Offsets>
  1435. <Offset>168</Offset>
  1436. <Offset>290</Offset>
  1437. <Offset>268</Offset>
  1438. </Offsets>
  1439. </CheatEntry>
  1440. <CheatEntry>
  1441. <ID>1337092569</ID>
  1442. <Description>"Collision"</Description>
  1443. <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">1:On
  1444. 0:Off
  1445. </DropDownList>
  1446. <ShowAsSigned>0</ShowAsSigned>
  1447. <Color>0CE437</Color>
  1448. <VariableType>Binary</VariableType>
  1449. <BitStart>3</BitStart>
  1450. <BitLength>1</BitLength>
  1451. <ShowAsBinary>0</ShowAsBinary>
  1452. <Address>Player_Man</Address>
  1453. <Offsets>
  1454. <Offset>5C</Offset>
  1455. <Offset>268</Offset>
  1456. </Offsets>
  1457. </CheatEntry>
  1458. <CheatEntry>
  1459. <ID>1337092455</ID>
  1460. <Description>"Gravity"</Description>
  1461. <ShowAsSigned>0</ShowAsSigned>
  1462. <Color>0CE437</Color>
  1463. <VariableType>Float</VariableType>
  1464. <Address>Player_Man</Address>
  1465. <Offsets>
  1466. <Offset>150</Offset>
  1467. <Offset>290</Offset>
  1468. <Offset>268</Offset>
  1469. </Offsets>
  1470. </CheatEntry>
  1471. <CheatEntry>
  1472. <ID>1337092456</ID>
  1473. <Description>"Level"</Description>
  1474. <ShowAsSigned>0</ShowAsSigned>
  1475. <Color>0CE437</Color>
  1476. <VariableType>4 Bytes</VariableType>
  1477. <Address>Player_Man</Address>
  1478. <Offsets>
  1479. <Offset>338</Offset>
  1480. <Offset>230</Offset>
  1481. </Offsets>
  1482. </CheatEntry>
  1483. <CheatEntry>
  1484. <ID>1337092457</ID>
  1485. <Description>"XP"</Description>
  1486. <ShowAsSigned>0</ShowAsSigned>
  1487. <Color>0CE437</Color>
  1488. <VariableType>4 Bytes</VariableType>
  1489. <Address>Player_Man</Address>
  1490. <Offsets>
  1491. <Offset>33C</Offset>
  1492. <Offset>230</Offset>
  1493. </Offsets>
  1494. </CheatEntry>
  1495. <CheatEntry>
  1496. <ID>1337092575</ID>
  1497. <Description>"Some stats to help with achievements"</Description>
  1498. <Options moHideChildren="1"/>
  1499. <LastState/>
  1500. <Color>2894FF</Color>
  1501. <VariableType>Auto Assembler Script</VariableType>
  1502. <AssemblerScript>{ Game : GWT.exe
  1503. Version:
  1504. Date : 2022-04-09
  1505. Author : Glowmoss
  1506.  
  1507.  
  1508. }
  1509.  
  1510. [ENABLE]
  1511.  
  1512. aobscanmodule(kills,GWT.exe,8B 00 48 8B 5C 24 08)
  1513. alloc(newmem,$100,kills)
  1514.  
  1515. registersymbol(kills kcount)
  1516. label(code return kcount)
  1517.  
  1518. newmem:
  1519. cmp [rax+8C],0
  1520. jne code
  1521. mov [kcount],rax
  1522. code:
  1523. mov eax,[rax]
  1524. mov rbx,[rsp+08]
  1525. jmp return
  1526.  
  1527. kcount:
  1528. dq 0
  1529.  
  1530. kills:
  1531. jmp newmem
  1532. db 90 90
  1533. return:
  1534.  
  1535. [DISABLE]
  1536.  
  1537. kills:
  1538. db 8B 00 48 8B 5C 24 08
  1539.  
  1540. unregistersymbol(*)
  1541. dealloc(*)
  1542.  
  1543. </AssemblerScript>
  1544. <CheatEntries>
  1545. <CheatEntry>
  1546. <ID>1337092576</ID>
  1547. <Description>"Headshot Kills"</Description>
  1548. <ShowAsSigned>0</ShowAsSigned>
  1549. <Color>0CE437</Color>
  1550. <VariableType>4 Bytes</VariableType>
  1551. <Address>kcount</Address>
  1552. <Offsets>
  1553. <Offset>104</Offset>
  1554. </Offsets>
  1555. </CheatEntry>
  1556. <CheatEntry>
  1557. <ID>1337092577</ID>
  1558. <Description>"Quick Purge Kills"</Description>
  1559. <ShowAsSigned>0</ShowAsSigned>
  1560. <Color>0CE437</Color>
  1561. <VariableType>4 Bytes</VariableType>
  1562. <Address>kcount</Address>
  1563. <Offsets>
  1564. <Offset>64</Offset>
  1565. </Offsets>
  1566. </CheatEntry>
  1567. </CheatEntries>
  1568. </CheatEntry>
  1569. <CheatEntry>
  1570. <ID>1337092458</ID>
  1571. <Description>"Spirits Transfered"</Description>
  1572. <ShowAsSigned>0</ShowAsSigned>
  1573. <Color>0CE437</Color>
  1574. <VariableType>4 Bytes</VariableType>
  1575. <Address>Player_Man</Address>
  1576. <Offsets>
  1577. <Offset>340</Offset>
  1578. <Offset>230</Offset>
  1579. </Offsets>
  1580. </CheatEntry>
  1581. <CheatEntry>
  1582. <ID>1337092459</ID>
  1583. <Description>"Spirits Transfered Total"</Description>
  1584. <ShowAsSigned>0</ShowAsSigned>
  1585. <Color>0CE437</Color>
  1586. <VariableType>4 Bytes</VariableType>
  1587. <Address>Player_Man</Address>
  1588. <Offsets>
  1589. <Offset>344</Offset>
  1590. <Offset>230</Offset>
  1591. </Offsets>
  1592. </CheatEntry>
  1593. <CheatEntry>
  1594. <ID>1337092460</ID>
  1595. <Description>"Spirits Captured (won't change soul amount)"</Description>
  1596. <ShowAsSigned>0</ShowAsSigned>
  1597. <Color>0CE437</Color>
  1598. <VariableType>4 Bytes</VariableType>
  1599. <Address>Player_Man</Address>
  1600. <Offsets>
  1601. <Offset>3C8</Offset>
  1602. <Offset>230</Offset>
  1603. </Offsets>
  1604. </CheatEntry>
  1605. <CheatEntry>
  1606. <ID>1337092461</ID>
  1607. <Description>"Spirits Captured Maximum"</Description>
  1608. <ShowAsSigned>0</ShowAsSigned>
  1609. <Color>0CE437</Color>
  1610. <VariableType>4 Bytes</VariableType>
  1611. <Address>Player_Man</Address>
  1612. <Offsets>
  1613. <Offset>3CC</Offset>
  1614. <Offset>230</Offset>
  1615. </Offsets>
  1616. </CheatEntry>
  1617. <CheatEntry>
  1618. <ID>1337092463</ID>
  1619. <Description>"Equipped Weapon"</Description>
  1620. <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">2:Bow
  1621. 3:Fire
  1622. 5:Wind
  1623. 7:Water
  1624. 9:Talisman
  1625. </DropDownList>
  1626. <ShowAsSigned>0</ShowAsSigned>
  1627. <Color>0CE437</Color>
  1628. <VariableType>4 Bytes</VariableType>
  1629. <Address>Player_Man</Address>
  1630. <Offsets>
  1631. <Offset>380</Offset>
  1632. <Offset>248</Offset>
  1633. <Offset>268</Offset>
  1634. </Offsets>
  1635. </CheatEntry>
  1636. <CheatEntry>
  1637. <ID>1337092464</ID>
  1638. <Description>"Equipped Talisman"</Description>
  1639. <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">1:Stun
  1640. 3:Decoy
  1641. 4:Thicket
  1642. </DropDownList>
  1643. <ShowAsSigned>0</ShowAsSigned>
  1644. <Color>0CE437</Color>
  1645. <VariableType>4 Bytes</VariableType>
  1646. <Address>Player_Man</Address>
  1647. <Offsets>
  1648. <Offset>384</Offset>
  1649. <Offset>248</Offset>
  1650. <Offset>268</Offset>
  1651. </Offsets>
  1652. </CheatEntry>
  1653. <CheatEntry>
  1654. <ID>1337092465</ID>
  1655. <Description>"Temp Buff type"</Description>
  1656. <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">1:Daikyo
  1657. 2:Kyo
  1658. 3:Suekichi
  1659. 4:Shokichi
  1660. 5:Chukichi
  1661. 6:Kichi
  1662. 7:Daikichi
  1663. 8:Max HP +0.8
  1664. 9:Stealth Boost
  1665. 10:10% Defence Boost
  1666. 11:Perfect Block Boost
  1667. 12:10% Attack Boost
  1668. </DropDownList>
  1669. <ShowAsSigned>0</ShowAsSigned>
  1670. <Color>0CE437</Color>
  1671. <VariableType>4 Bytes</VariableType>
  1672. <Address>Player_Man</Address>
  1673. <Offsets>
  1674. <Offset>0</Offset>
  1675. <Offset>410</Offset>
  1676. <Offset>248</Offset>
  1677. <Offset>268</Offset>
  1678. </Offsets>
  1679. </CheatEntry>
  1680. <CheatEntry>
  1681. <ID>1337092466</ID>
  1682. <Description>"Temp Buff time remaining"</Description>
  1683. <ShowAsSigned>0</ShowAsSigned>
  1684. <Color>0CE437</Color>
  1685. <VariableType>Float</VariableType>
  1686. <Address>Player_Man</Address>
  1687. <Offsets>
  1688. <Offset>4</Offset>
  1689. <Offset>410</Offset>
  1690. <Offset>248</Offset>
  1691. <Offset>268</Offset>
  1692. </Offsets>
  1693. </CheatEntry>
  1694. <CheatEntry>
  1695. <ID>1337092489</ID>
  1696. <Description>"Bow ammo count "</Description>
  1697. <ShowAsSigned>0</ShowAsSigned>
  1698. <Color>0CE437</Color>
  1699. <VariableType>4 Bytes</VariableType>
  1700. <Address>Player_Man</Address>
  1701. <Offsets>
  1702. <Offset>4</Offset>
  1703. <Offset>388</Offset>
  1704. <Offset>248</Offset>
  1705. <Offset>268</Offset>
  1706. </Offsets>
  1707. </CheatEntry>
  1708. <CheatEntry>
  1709. <ID>1337092496</ID>
  1710. <Description>"Bow ammo Max"</Description>
  1711. <ShowAsSigned>0</ShowAsSigned>
  1712. <Color>0CE437</Color>
  1713. <VariableType>4 Bytes</VariableType>
  1714. <Address>Player_Man</Address>
  1715. <Offsets>
  1716. <Offset>4</Offset>
  1717. <Offset>398</Offset>
  1718. <Offset>248</Offset>
  1719. <Offset>268</Offset>
  1720. </Offsets>
  1721. </CheatEntry>
  1722. <CheatEntry>
  1723. <ID>1337092491</ID>
  1724. <Description>"Fire ammo count "</Description>
  1725. <ShowAsSigned>0</ShowAsSigned>
  1726. <Color>0CE437</Color>
  1727. <VariableType>4 Bytes</VariableType>
  1728. <Address>Player_Man</Address>
  1729. <Offsets>
  1730. <Offset>C</Offset>
  1731. <Offset>388</Offset>
  1732. <Offset>248</Offset>
  1733. <Offset>268</Offset>
  1734. </Offsets>
  1735. </CheatEntry>
  1736. <CheatEntry>
  1737. <ID>1337092498</ID>
  1738. <Description>"Fire ammo Max"</Description>
  1739. <ShowAsSigned>0</ShowAsSigned>
  1740. <Color>0CE437</Color>
  1741. <VariableType>4 Bytes</VariableType>
  1742. <Address>Player_Man</Address>
  1743. <Offsets>
  1744. <Offset>C</Offset>
  1745. <Offset>398</Offset>
  1746. <Offset>248</Offset>
  1747. <Offset>268</Offset>
  1748. </Offsets>
  1749. </CheatEntry>
  1750. <CheatEntry>
  1751. <ID>1337092492</ID>
  1752. <Description>"Wind ammo count "</Description>
  1753. <ShowAsSigned>0</ShowAsSigned>
  1754. <Color>0CE437</Color>
  1755. <VariableType>4 Bytes</VariableType>
  1756. <Address>Player_Man</Address>
  1757. <Offsets>
  1758. <Offset>10</Offset>
  1759. <Offset>388</Offset>
  1760. <Offset>248</Offset>
  1761. <Offset>268</Offset>
  1762. </Offsets>
  1763. </CheatEntry>
  1764. <CheatEntry>
  1765. <ID>1337092499</ID>
  1766. <Description>"Wind ammo Max"</Description>
  1767. <ShowAsSigned>0</ShowAsSigned>
  1768. <Color>0CE437</Color>
  1769. <VariableType>4 Bytes</VariableType>
  1770. <Address>Player_Man</Address>
  1771. <Offsets>
  1772. <Offset>10</Offset>
  1773. <Offset>398</Offset>
  1774. <Offset>248</Offset>
  1775. <Offset>268</Offset>
  1776. </Offsets>
  1777. </CheatEntry>
  1778. <CheatEntry>
  1779. <ID>1337092493</ID>
  1780. <Description>"Water ammo count "</Description>
  1781. <ShowAsSigned>0</ShowAsSigned>
  1782. <Color>0CE437</Color>
  1783. <VariableType>4 Bytes</VariableType>
  1784. <Address>Player_Man</Address>
  1785. <Offsets>
  1786. <Offset>14</Offset>
  1787. <Offset>388</Offset>
  1788. <Offset>248</Offset>
  1789. <Offset>268</Offset>
  1790. </Offsets>
  1791. </CheatEntry>
  1792. <CheatEntry>
  1793. <ID>1337092500</ID>
  1794. <Description>"Water ammo Max"</Description>
  1795. <ShowAsSigned>0</ShowAsSigned>
  1796. <Color>0CE437</Color>
  1797. <VariableType>4 Bytes</VariableType>
  1798. <Address>Player_Man</Address>
  1799. <Offsets>
  1800. <Offset>14</Offset>
  1801. <Offset>398</Offset>
  1802. <Offset>248</Offset>
  1803. <Offset>268</Offset>
  1804. </Offsets>
  1805. </CheatEntry>
  1806. </CheatEntries>
  1807. </CheatEntry>
  1808. <CheatEntry>
  1809. <ID>1337094190</ID>
  1810. <Description>"Readme"</Description>
  1811. <Options moHideChildren="1"/>
  1812. <LastState Value="" RealAddress="00000000"/>
  1813. <Color>00009F</Color>
  1814. <GroupHeader>1</GroupHeader>
  1815. <CheatEntries>
  1816. <CheatEntry>
  1817. <ID>1337094191</ID>
  1818. <Description>"This table auto attaches to the game the first time the game is run if the game is closed and reopened while the"</Description>
  1819. <LastState Value="" RealAddress="00000000"/>
  1820. <Color>C6C600</Color>
  1821. <GroupHeader>1</GroupHeader>
  1822. </CheatEntry>
  1823. <CheatEntry>
  1824. <ID>1337094192</ID>
  1825. <Description>"table is running then use the attach to process script to attach to it"</Description>
  1826. <LastState Value="" RealAddress="00000000"/>
  1827. <Color>C6C600</Color>
  1828. <GroupHeader>1</GroupHeader>
  1829. </CheatEntry>
  1830. <CheatEntry>
  1831. <ID>1337094193</ID>
  1832. <Description>""</Description>
  1833. <LastState Value="" RealAddress="00000000"/>
  1834. <Color>C6C600</Color>
  1835. <GroupHeader>1</GroupHeader>
  1836. </CheatEntry>
  1837. <CheatEntry>
  1838. <ID>1337094194</ID>
  1839. <Description>"Activating the check for updates option takes you to the forum page to check if there is a new version"</Description>
  1840. <LastState Value="" RealAddress="00000000"/>
  1841. <Color>C6C600</Color>
  1842. <GroupHeader>1</GroupHeader>
  1843. </CheatEntry>
  1844. <CheatEntry>
  1845. <ID>1337094196</ID>
  1846. <Description>""</Description>
  1847. <LastState Value="" RealAddress="00000000"/>
  1848. <Color>C6C600</Color>
  1849. <GroupHeader>1</GroupHeader>
  1850. </CheatEntry>
  1851. <CheatEntry>
  1852. <ID>1337094195</ID>
  1853. <Description>"The background options changes the background to the specific option it was mainly made for a darker dark mode"</Description>
  1854. <LastState Value="" RealAddress="00000000"/>
  1855. <Color>C6C600</Color>
  1856. <GroupHeader>1</GroupHeader>
  1857. </CheatEntry>
  1858. <CheatEntry>
  1859. <ID>1337094198</ID>
  1860. <Description>""</Description>
  1861. <LastState Value="" RealAddress="00000000"/>
  1862. <Color>C6C600</Color>
  1863. <GroupHeader>1</GroupHeader>
  1864. </CheatEntry>
  1865. <CheatEntry>
  1866. <ID>1337094197</ID>
  1867. <Description>"The patreon option will just take you to my patreon for any donations"</Description>
  1868. <LastState Value="" RealAddress="00000000"/>
  1869. <Color>C6C600</Color>
  1870. <GroupHeader>1</GroupHeader>
  1871. </CheatEntry>
  1872. <CheatEntry>
  1873. <ID>1337094200</ID>
  1874. <Description>""</Description>
  1875. <LastState Value="" RealAddress="00000000"/>
  1876. <Color>C6C600</Color>
  1877. <GroupHeader>1</GroupHeader>
  1878. </CheatEntry>
  1879. <CheatEntry>
  1880. <ID>1337094199</ID>
  1881. <Description>"The Enable option is the main script to enable before getting to all the cheats"</Description>
  1882. <LastState Value="" RealAddress="00000000"/>
  1883. <Color>C6C600</Color>
  1884. <GroupHeader>1</GroupHeader>
  1885. </CheatEntry>
  1886. </CheatEntries>
  1887. </CheatEntry>
  1888. <CheatEntry>
  1889. <ID>549</ID>
  1890. <Description>"Deactivate All Scripts"</Description>
  1891. <LastState/>
  1892. <Color>0000FF</Color>
  1893. <VariableType>Auto Assembler Script</VariableType>
  1894. <AssemblerScript>{$lua}
  1895. if syntaxcheck then return end
  1896.  
  1897. [ENABLE]
  1898.  
  1899. local al = getAddressList()
  1900. for i = 0, al.Count - 1 do
  1901. if al[i].Type == vtAutoAssembler then al[i].Active = false end
  1902. end
  1903.  
  1904. local t = createTimer()
  1905. t.Interval = 1
  1906. t.OnTimer = function(t)
  1907. t.destroy()
  1908. memrec.Active = false
  1909. end
  1910.  
  1911. [DISABLE]
  1912. </AssemblerScript>
  1913. </CheatEntry>
  1914. </CheatEntries>
  1915. </CheatEntry>
  1916. </CheatEntries>
  1917. <UserdefinedSymbols/>
  1918. <LuaScript>--If asked let the script run. I would recommend letting signed tables execute code
  1919.  
  1920.  
  1921.  
  1922.  
  1923.  
  1924. getAutoAttachList().add("GWT.exe")
  1925.  
  1926.  
  1927.  
  1928.  
  1929. local mForm = getMainForm()
  1930. local App = getApplication()
  1931.  
  1932. mForm.Caption="Ghostwire: Tokyo CT"
  1933. App.title="Ghostwire: Tokyo CT"
  1934.  
  1935.  
  1936. if not getProcessIDFromProcessName("GWT.exe") then
  1937. if messageDialog( "Open Ghostwire: Tokyo Now?", mtConfirmation, mbYes, mbNo ) == mrYes then
  1938.  
  1939. ShellExecute("steam://rungameid/1475810")
  1940.  
  1941. end
  1942. end
  1943.  
  1944.  
  1945. --compact mode
  1946. function cycleFullCompact( sender, force )
  1947. local state = not( compactmenuitem.Caption == 'Small' )
  1948. if force ~= nil then
  1949. state = not force
  1950. end
  1951. compactmenuitem.Caption = state and 'Small' or 'Full'
  1952. getMainForm().Splitter1.Visible = state
  1953. getMainForm().Panel5.Visible = state
  1954. end
  1955.  
  1956. function addCompactMenu()
  1957. if compactmenualreadyexists then return end
  1958. local parent = getMainForm().Menu.Items
  1959. compactmenuitem = createMenuItem( parent )
  1960. parent.add( compactmenuitem )
  1961. compactmenuitem.Caption = 'Small'
  1962. compactmenuitem.OnClick = cycleFullCompact
  1963. compactmenualreadyexists = 'yes'
  1964. end
  1965.  
  1966. addCompactMenu()
  1967. cycleFullCompact( nil, True )
  1968.  
  1969.  
  1970.  
  1971.  
  1972. </LuaScript>
  1973. <Signature>
  1974. <SignedHash HashSize="132">0lRhE[:MzKLISmWA:3IkOqcidF]QwEC-@Wma;=!kfV%79CC^!Kd-;;jt4i0(M/_P-U-y^q%OKdUopS![E%E]SO{#?KZ3NM{d8VMoxr#o!WCLSiXT:y.Mi*H$jJLu[zQS0@L1_73EK_3EE.cQR3=r143#wdR/!ab6SB:IF</SignedHash>
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  1976. </Signature>
  1977. </CheatTable>
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